Fortune is an enchantment applied to mining and digging tools that increases the amount and/or chances of specific item drops. It does not increase experience drops.
For coal ore, diamond ore, emerald ore, lapis lazuli ore, nether gold ore, and nether quartz ore, Fortune I gives a 33% chance to multiply drops by 2 (averaging 33% increase), Fortune II gives a chance to multiply drops by 2 or 3 (25% chance each, averaging 75% increase), and Fortune III gives a chance to multiply drops by 2, 3, or 4 (20% chance each, averaging 120% increase).
Generally speaking, Fortune gives a weight of 2 to a normal drop chance and adds a weight of 1 for each extra drop multiplier. The drop multipliers are the integers between 2 and
Fortune Level + 1, inclusive.
The formula to calculate the average drops multiplier is
1/(Fortune Level+2) + (Fortune Level+1)/2, which means Fortune IV gives 2.67x drops on average, Fortune V gives 3.14x drops on average, etc.
|Ore||Drop||No Fortune||Fortune I||Fortune II||Fortune III|
(avg. 1.33× - +33%)
(avg. 1.75x - +75%)
(avg. 2.2× - +120%)
|Nether Gold Ore||2-6 Gold Nuggets|
|Nether Quartz Ore||Nether Quartz|
|Lapis Lazuli Ore||4-9 Lapis Lazuli|
Glowstone, melons, nether wart, redstone ore, sea lanterns, and sweet berries use a discrete uniform distribution, meaning each possible drop amount is equally likely to be dropped. Fortune increases the maximum number of drops by 1 per level. However, maximum drop limitations may apply: glowstone has a cap of 4 glowstone dust, sea lanterns have a cap of 5 prismarine crystals, and melons have a cap of 9 melon slices. If a drop higher than these maximums is rolled, it is rounded down to the cap.
Grass and ferns
Grass and ferns have a fixed chance, unaffected by Fortune, to drop wheat seeds. If the drop occurs, Fortune increases the maximum amount of seeds that can be dropped by 2, by affecting a discrete uniform distribution.
|Drop||Drop Amount||Drop Chance|
|No Fortune||Fortune I||Fortune II||Fortune III|
Beetroots (seeds only), carrots, potatoes, and wheat (seeds only) use a binomial distribution. Fortune increases the number of tests for the distribution, and thus the maximum number of drops, by 1 per level.
The binomial distribution in the default case is created by rolling three times (n=3) with a drop probability of 57% (p=.57), creating the typical drop of 0-3 seeds. Carrots and potatoes modify this value by adding a few fixed drops.
Fortune increases the probability of flint dropping from gravel; saplings and sticks dropping from leaves; apples dropping from oak and dark oak leaves and gold nuggets dropping from gilded blackstone, and twisting vines and weeping vines dropping from themselves. These rates are hardcoded, and using higher levels of Fortune unobtainable in survival mode causes the blocks to use the rates for Fortune III.[n 1]
|Drop||Source||No Fortune||Fortune I||Fortune II||Fortune III|
|Flint||Gravel||10% (1⁄10)||14.29% (1⁄7)||25% (1⁄4)||100%|
|2-5 Gold Nuggets||Gilded Blackstone|
|Jungle Saplings||Jungle Leaves||2.5% (1⁄40)||2.78% (1⁄36)||3.125% (1⁄32)||4.17% (1⁄24)|
|Other Saplings||Other Leaves||5% (1⁄20)||6.25% (1⁄16)||8.33% (1⁄12)||10% (1⁄10)|
|1-2 Sticks||Leaves||2% (1⁄50)||2.22% (1⁄45)||2.5% (1⁄40)||3.33% (1⁄30)|
|Apples||Oak and Dark Oak Leaves||0.5% (1⁄200)||0.556% (1⁄180)||0.625% (1⁄160)||0.833% (1⁄120)|
|33% (33⁄100)||55% (11⁄20)||77% (77⁄100)||100%|
- Sticks and jungle saplings have a programmed drop rate for Fortune IV of 10% and use this value for higher levels of Fortune. Apples have a drop rate of 2.5% with Fortune IV and also use this value for higher levels of Fortune.
Silk Touch and Fortune are mutually exclusive. If commands are used to apply both Silk Touch and Fortune to an item, the Silk Touch enchantment takes precedence over the Fortune enchantment for blocks affected by both enchantments.
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|1.0.0||Beta 1.9 Prerelease 3||Added Fortune.|
|Fortune currently affects coal ore, diamond ore, lapis lazuli ore, glowstone, melons, nether wart, redstone ore, gravel, grass, and ferns.|
|1.3.1||12w21a||Added emerald ore, which is affected by Fortune.|
|1.4.2||12w34a||Added carrots, which are affected by Fortune.|
|1.5||13w01a||Added nether quartz ore, which is affected by Fortune.|
|13w09b||Potatoes are now affected by Fortune.|
|The chance of oak leaves dropping apples is now increased with Fortune.|
|1.7.2||13w43a||Added dark oak leaves, which have a chance of dropping apples, which is increased by Fortune.|
|1.8||14w25a||Added sea lanterns, which are affected by Fortune.|
|1.9||15w31a||Added beetroots, which are affect by Fortune.|
|1.14||18w43a||Leaves now have a chance to drop sticks, which is increased by Fortune.|
|18w50a||Added sweet berry bushes, which are affected by Fortune.|
|1.16||20w06a||Added weeping vines, which are affected by Fortune.|
|20w10a||Hoes can now be enchanted with Fortune.|
|20w11a||Added twisting vines, which are affected by Fortune.|
|20w12a||Nether gold ore now drops gold nuggets and is affected by Fortune.|
|20w15a||Added gilded blackstone, which is affected by Fortune.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added Fortune.|
|1.16.0||beta 184.108.40.206||Hoes can now be enchanted with Fortune.|
|Legacy Console Edition|
|TU7||CU1||1.0||Patch 1||1.0.1||Added Fortune.|