We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: End of Week.


From Minecraft Wiki
(Redirected from Foodstuffs)
Jump to: navigation, search

Foods (or Foodstuffs as considered by the Creative inventory) are consumable items that when eaten restore hunger points and sometimes cause status effects. They are essential to the player's survival, as going without them will eventually starve the player to death in Hard and Hardcore mode, and in Easy and Normal modes, severely damage the player.

Most foods are eaten by holding use item while having the food item selected in the hotbar or in the off hand. Cake cannot be eaten this way, and must instead be placed on a surface before being eaten. The player must eat food regularly, or they will begin losing health and die soon after.

With the exception of chorus fruit, golden apples and milk, food may not be eaten when the hunger bar is completely full, or on peaceful mode. Except for milk, rabbit stew, mushroom stew and beetroot soup, food items and ingredients can be stacked in inventory slots.

Hunger and Saturation[edit | edit source]

Raw (left) and cooked (right) chicken. Raw chicken can give you food poisoning.

Players have two different food statistics, only one of which is visible: The hunger level is visible, and the saturation level is not.

Saturation is the first statistic to decrease when a player performs energy-intensive actions, and it must be completely depleted before the visible hunger meter begins decreasing. Although the current saturation level is generally hidden, you can tell that your saturation level is completely depleted if the visible hunger meter begins displaying a jittering effect.

Eating a food item replenishes a fixed number of hunger points and saturation points, based on the item. Some foods have a better ratio of saturation to hunger points replenished than others.

A player's current saturation level can never exceed their current hunger level. A player at a hunger level of 5, for example, can only be at a maximum of 5 saturation. This is important to remember when choosing which foods to eat for the most efficient use of food: Highly saturating foods/low hunger-restoring foods should be eaten when the hunger bar is more full, especially when the bar has begun jittering. If you eat highly saturating foods when the bar is low, saturation points are likely wasted, since saturation level can never exceed hunger level.

The "nourishment" table below can help by categorizing foods by their saturation-to-hunger restoration ratios. See the more detailed Foods table for the exact hunger and saturation statistics of each food.

Nourishment value[edit | edit source]

Nourishment is defined as the ratio of saturation to hunger points restored. Foods with higher nourishment values should be eaten when the hunger bar is more full.

Nourishment Value Food
Supernatural 2.4

Good 1.6

Normal 1.2

Low 0.6

Poor 0.2

Foods[edit | edit source]

Name Icon Food Points Saturation restored Effective Quality
[note 1]
Saturation ratio Status effect(s) Source(s)
4 (Hunger.svgHunger.svg) 2.4 6.4 0.6


Baked Potato
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2


Cooking a potato in a furnace
1 (Half Hunger.svg) 1.2 2.2 1.2


Harvesting beetroot crops
Beetroot Soup
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2


Crafting a bowl together with beetroots
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2


Cake (slice)
2 (Hunger.svg) 0.4 2.4 0.2


Consume one slice of cake
Cake (whole)
14 (Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svg) 2.8 16.8 0.2


3 (Half Hunger.svgHunger.svg) 3.6 6.6 1.2


Chorus Fruit
4 (Hunger.svgHunger.svg) 2.4 6.4 0.6

The player may be teleported randomly, as described at Enderman#Teleportation.

Breaking chorus plants
1 (Half Hunger.svg) 0.2 1.2 0.2


Cooked Chicken
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2


Cooked Fish
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2


Cooked Mutton
6 (Hunger.svgHunger.svgHunger.svg) 9.6 15.6 1.6


Cooked Porkchop
8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 12.8 20.8 1.6


Cooked Rabbit
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2


Cooked Salmon
6 (Hunger.svgHunger.svgHunger.svg) 9.6 15.6 1.6


Cooking a raw salmon
2 (Hunger.svg) 0.4 2.4 0.2


Golden Apple
4 (Hunger.svgHunger.svg) 9.6 13.6 2.4
Enchanted Golden Apple
4 (Hunger.svgHunger.svg) 9.6 13.6 2.4
Golden Carrot
6 (Hunger.svgHunger.svgHunger.svg) 14.4 20.4 2.4


Crafting a carrot with gold nuggets
2 (Hunger.svg) 1.2 3.2 0.6


  • Harvesting a melon block
Mushroom Stew
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2


Poisonous Potato
2 (Hunger.svg) 1.2 3.2 0.6

for 4 seconds (60% chance)

Harvesting potato crops
1 (Half Hunger.svg) 0.6 1.6 0.6


1 (Half Hunger.svg) 0.2 1.2 0.2
Pumpkin Pie
8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 4.8 12.8 0.6


Rabbit Stew
10 (Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svg) 12 22 1.2


Crafting with a bowl, carrot, baked potato, mushroom and cooked rabbit
Raw Beef
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6


Killing cows and mooshrooms
Raw Chicken
2 (Hunger.svg) 1.2 3.2 0.6

for 30 seconds (30% chance)

Killing chickens
Raw Fish
2 (Hunger.svg) 0.4 2.4 0.2


Raw Mutton
2 (Hunger.svg) 1.2 3.2 0.6


Killing sheep
Raw Porkchop
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6


Killing pigs
Raw Rabbit
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6


Killing rabbits
Raw Salmon
2 (Hunger.svg) 0.4 2.4 0.2


Rotten Flesh
4 (Hunger.svgHunger.svg) 0.8 4.8 0.2

for 30 seconds (80% chance)

Spider Eye
2 (Hunger.svg) 3.2 5.2 1.6

for 4 seconds

8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 12.8 20.8 1.6


  1. Food Points + Saturation, which gives roughly how 'long' the food will last. See hunger for details. This value will be reduced if you are near your food or saturation caps, as excess points of either type will be wasted.
  2. a b c Average expected food quality if food poisoning isn't cured. Food poisoning lasts 30 seconds from the last food that inflicted it, and drains nearly 2 shanks of hunger over that duration. The loss comes from saturation before visible hunger.
  3. Food quality if poison isn't cured; healing the damage from poison quickly drains the hunger bar.

Ingredients[edit | edit source]

The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.

Name Icon Used to make Source(s) Notes

Mushroom Stew
Cocoa Beans

Laid by chickens

Milking a cow or mooshroom Can also be consumed to clear status effects
Brown Mushroom

Mushroom Stew
Red Mushroom

Mushroom Stew

Pumpkin Pie
Gold Nugget

Golden Carrot
Gold Ingot

Golden Apple
Block of Gold[Legacy Console Edition only]

Enchanted Golden Apple

Achievements[edit | edit source]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

Overpowered Eat a Notch apple Eat an enchanted golden apple. Yes Yes Yes Yes 30G Silver

Pork Chop Cook and eat a pork chop. Yes Yes Yes Yes 10G Bronze

Iron Belly Stop starvation using Rotten Flesh Eat a piece of rotten flesh while starving (zero hunger points). Yes Yes Yes Yes 20G Bronze

Rabbit Season Cook and eat rabbit meat. No No Yes No 15G

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Husbandry The world is full of friends and food Eat anything that can be eaten. minecraft:husbandry/root
A Balanced Diet Eat everything that is edible, even if it's not good for you A Seedy Place Eat each of these 35 foods. Other foods, if any, are ignored for the advancement. minecraft:husbandry/balanced_diet

Video[edit | edit source]

History[edit | edit source]

0.24_SURVIVAL_TEST Mushrooms are now edible, making them the first food to be added in the game. At this point, food restores health instead of hunger.
0.31 Mushrooms are no longer edible.
Added apples and mushroom stew.
? Added wheat and bread.
Added furnace block, which cooks raw food.
Pigs now drop raw porkchops, which can be cooked to become cooked porkchops.
February 27, 2010 Added golden apples. At this point, they were crafted with blocks of gold, and restored 20 health points, or 10 hearts.
1.0.8 Added milk, which was at this point unobtainable and the player could not use it in any way.
1.0.11 Milk can now be obtained in the game, by milking a cow with an empty bucket.
1.0.14 With the addition of chickens, eggs are now in the game, but have no use. Chickens do not drop raw chicken at this point in time.
1.2.0 Added pumpkins, but not pumpkin seeds.
Added raw fish and cooked fish, obtainable through fishing.
1.2 Added sugar and cake.
1.4 Cocoa beans now appear naturally in the game; since Beta 1.2, they were only available through inventory editors.
Added cookies.
1.8 Added melons, melon seeds, and pumpkin seeds.
Added raw chicken as a drop from chickens, which can be smelted into cooked chicken.
Added raw beef as a drop from cows, which can be smelted into steak.
Added rotten flesh as a new drop from zombies.
Added an eating animation, instead of food simply disappearing from the player's hand as if a block had been placed.
Added hunger bar; now food restores hunger instead of health.
Food now stacks in the inventory, with the exception of cake, mushroom stew, and milk.
Huge mushrooms were added as a new source for mushrooms.
With the addition of the hunger bar, golden apples now restore 10 hunger points, or 5 drumsticks, and give 30 seconds of regeneration, but do not heal health directly anymore.
Official release
1.0.0 Beta 1.9-pre2 Mushrooms can now be obtained from the mushroom island biome, via the huge mushrooms, random scattered mushrooms, or the new mooshrooms.
Milk can be used to nullify the effects of potions and poisons.
Spiders now drop eyes.
1.1 Golden apples are now made with gold nuggets instead of blocks of gold, restore 4 hunger points, or 2 drumsticks, and give 4 seconds of regeneration.
1.3.1 Added enchanted golden apples, which functioned like golden apples prior to 1.1, but enchanted golden apples also give the player resistance and fire resistance for 5 minutes each.
Cocoa Beans are now a crop, making all food items a renewable resource.
1.4.2 12w34a Potatoes and carrots can be obtainable from zombies (rare drop) or harvested.
Potatoes can be cooked to make baked potatoes
Harvesting potatoes may give 0–2 poisonous potatoes.
Carrots can be crafted into golden carrots.
Pumpkins are now a food ingredient, being used to craft a new food, pumpkin pies are added to the game.
1.7.2 13w36a Added clownfish, raw and cooked salmon, and pufferfish.
1.8 14w02a Baked potatoes now restore 5 (Half Hunger.svgHunger.svgHunger.svg) hunger points instead of 6, with a corresponding reduction in saturation restored.
Carrots now restore 3 (Half Hunger.svgHunger.svg) hunger points instead of 4, with a corresponding reduction in saturation restored.
14w27a Added raw and cooked mutton, raw and cooked rabbit, and rabbit stew
1.9 15w31a Added chorus fruit, beetroot and beetroot soup.
Pocket Edition Alpha
0.12.1 build 1 Eating food now restores hunger.
0.13.0 build 1 Hunger restored by food now matches Minecraft PC.

Trivia[edit | edit source]

  • Every type of food is fully renewable (with the exception of enchanted golden apples).
  • It is impossible to damage another entity while eating.
  • The player cannot consume anything in Creative mode except milk, enchanted golden apples, regular golden apples, and potions.