Food/table

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Name Icon Food Points Saturation restored Effective Quality
[note 1]
Saturation ratio Status effect(s) Source(s)
Apple 4 () 2.4 6.4 0.6

None

Baked Potato 5 () 6 11 1.2

None

Cooking a potato in a furnace, smoker, or campfire
Beetroot 1 () 1.2 2.2 1.2

None

  • Harvesting beetroot crops
  • Farmer villager who drop beetroot after harvesting beetroot crop
Beetroot Soup 6 () 7.2 13.2 1.2

None

Bread 5 () 6 11 1.2

None

Cake (slice) 2 () 0.4 2.4 0.2

None

Consume one slice of cake
Cake (whole) 14 () 2.8 16.8 0.2

None

Carrot 3 () 3.6 6.6 1.2

None

Chorus Fruit 4 () 2.4 6.4 0.6

The player may be teleported randomly, as described at Enderman#Teleportation.

Breaking chorus plants
Cooked Chicken 6 () 7.2 13.2 1.2

None

Cooked Cod 5 () 6 11 1.2

None

Cooked Mutton 6 () 9.6 15.6 1.6

None

Cooked Porkchop 8 () 12.8 20.8 1.6

None

Cooked Rabbit 5 () 6 11 1.2

None

Cooked Salmon 6 () 9.6 15.6 1.6

None

Cookie 2 () 0.4 2.4 0.2

None

Dried Kelp 1 () 0.6 1.6 0.6

None

Golden Apple 4 () 9.6 13.6 2.4
Enchanted Golden Apple 4 () 9.6 13.6 2.4
Golden Carrot 6 () 14.4 20.4 2.4

None

Honey Bottle 6 () 2.4 8.4 0.4

Removes Poison

Melon Slice 2 () 1.2 3.2 0.6

None

Mushroom Stew 6 () 7.2 13.2 1.2

None

Poisonous Potato 2 () 1.2 3.2 0.6

Poison for 4 seconds (60% chance)

Potato 1 () 0.6 1.6 0.6

None

Pufferfish 1 () 0.2 1.2 0.2
(−4.8)
Pumpkin Pie 8 () 4.8 12.8 0.6

None

Rabbit Stew 10 () 12 22 1.2

None

Raw Beef 3 () 1.8 4.8 0.6

None

Raw Chicken 2 () 1.2 3.2 0.6
(-2.075)

Hunger for 30 seconds (30% chance)

Raw Cod 2 () 0.4 2.4 0.2

None

Raw Mutton 2 () 1.2 3.2 0.6

None

Raw Porkchop 3 () 1.8 4.8 0.6

None

Raw Rabbit 3 () 1.8 4.8 0.6

None

Raw Salmon 2 () 0.4 2.4 0.2

None

Rotten Flesh 4 () 0.8 4.8 0.2
(-1.8)

Hunger for 30 seconds (80% chance)

Spider Eye 2 () 3.2 5.2 1.6
(-2.2)

Poison for 4 seconds

Steak 8 () 12.8 20.8 1.6

None

Suspicious Stew 6 () 7.2 13.2 1.2

The following for 3-11 seconds, depending on the flower used:

Suspicious Stew (Together with Saturation) 13 () 21.2 34.2 1.6307692307692

Effect of Saturation already added to total points restored

Sweet Berries 2 () 0.4 2.4 0.2

None

Tropical Fish 1 () 0.2 1.2 0.2

None

  1. Food Points + Saturation, which gives roughly how 'long' the food will last. See hunger for details. This value will be reduced if you are near your food or saturation caps, as excess points of either type will be wasted.
  2. a b c Average expected food quality if food poisoning isn't cured. Food poisoning lasts 30 seconds from the last food that inflicted it, and drains nearly 2 shanks of hunger over that duration. The loss comes from saturation before visible hunger.
  3. Food quality if poison isn't cured; healing the damage from poison quickly drains the hunger bar.