Food

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Foods (or Foodstuffs as considered by the Creative inventory) are consumable items that when eaten restore hunger points and sometimes cause status effects. They are essential to the player's survival, as going without them will eventually starve the player to death in Hard and Hardcore mode, and in Easy and Normal modes, severely damage the player.

Most foods are eaten by holding use item while having the food item selected in the hotbar or in the off hand. Cake cannot be eaten this way, and must instead be placed on a surface before being eaten. The player must eat food regularly, or they will begin losing health and die soon after.

With the exception of chorus fruit, golden apples and milk, food may not be eaten when the hunger bar is completely full, or on peaceful mode. Except for milk, rabbit stew, mushroom stew and beetroot soup, food items and ingredients can be stacked in inventory slots.

Hunger and Saturation[edit | edit source]

Raw (left) and cooked (right) chicken. Eating raw chicken can give you food poisoning.

Players have two different food statistics, only one of which is visible: The hunger level is visible, and the saturation level is not.

Saturation is the first statistic to decrease when a player performs energy-intensive actions, and it must be completely depleted before the visible hunger meter begins decreasing. Although the current saturation level is generally hidden, you can tell that your saturation level is completely depleted if the visible hunger meter begins displaying a jittering effect.

Eating a food item replenishes a fixed number of hunger points and saturation points, based on the item. Some foods have a better ratio of saturation to hunger points replenished than others.

A player's current saturation level can never exceed their current hunger level. A player at a hunger level of 5, for example, can only be at a maximum of 5 saturation. This is important to remember when choosing which foods to eat for the most efficient use of food: Highly saturating foods/low hunger-restoring foods should be eaten when the hunger bar is more full, especially when the bar has begun jittering. If you eat highly saturating foods when the bar is low, saturation points are likely wasted, since saturation level can never exceed hunger level.

The "nourishment" table below can help by categorizing foods by their saturation-to-hunger restoration ratios. See the more detailed Foods table for the exact hunger and saturation statistics of each food.

Nourishment value[edit | edit source]

Nourishment is defined as the ratio of saturation to hunger points restored. Foods with higher nourishment values should be eaten when the hunger bar is more full.

Nourishment Value Food
Supernatural 2.4


Good 1.6




Normal 1.2









Low 0.6










Poor 0.2






Foods[edit | edit source]

Name Icon Food Points Saturation restored Effective Quality
[note 1]
Saturation ratio Status effect(s) Source(s)
Apple
4 (Hunger.svgHunger.svg) 2.4 6.4 0.6

None

Baked Potato
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2

None

Cooking a potato in a furnace
Beetroot
1 (Half Hunger.svg) 1.2 2.2 1.2

None

Harvesting beetroot crops
Beetroot Soup
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2

None

Crafting a bowl together with beetroots
Bread
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2

None

Cake (slice)
2 (Hunger.svg) 0.4 2.4 0.2

None

Consume one slice of cake
Cake (whole)
14 (Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svgHunger.svg) 2.8 16.8 0.2

None

Carrot
3 (Half Hunger.svgHunger.svg) 3.6 6.6 1.2

None

Chorus Fruit
4 (Hunger.svgHunger.svg) 2.4 6.4 0.6

The player may be teleported randomly, as described at Enderman#Teleportation.

Breaking chorus plants
Clownfish
1 (Half Hunger.svg) 0.2 1.2 0.2

None

Cooked Chicken
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2

None

Cooked Fish
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2

None

Cooked Mutton
6 (Hunger.svgHunger.svgHunger.svg) 9.6 15.6 1.6

None

Cooked Porkchop
8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 12.8 20.8 1.6

None

Cooked Rabbit
5 (Half Hunger.svgHunger.svgHunger.svg) 6 11 1.2

None

Cooked Salmon
6 (Hunger.svgHunger.svgHunger.svg) 9.6 15.6 1.6

None

Cooking a raw salmon
Cookie
2 (Hunger.svg) 0.4 2.4 0.2

None

Golden Apple
4 (Hunger.svgHunger.svg) 9.6 13.6 2.4
Enchanted Golden Apple
4 (Hunger.svgHunger.svg) 9.6 13.6 2.4
Golden Carrot
6 (Hunger.svgHunger.svgHunger.svg) 14.4 20.4 2.4

None

Crafting a carrot with gold nuggets
Melon
2 (Hunger.svg) 1.2 3.2 0.6

None

  • Harvesting a melon block
Mushroom Stew
6 (Hunger.svgHunger.svgHunger.svg) 7.2 13.2 1.2

None

Poisonous Potato
2 (Hunger.svg) 1.2 3.2 0.6


Poison
for 4 seconds (60% chance)

Harvesting potato crops
Potato
1 (Half Hunger.svg) 0.6 1.6 0.6

None

Pufferfish
1 (Half Hunger.svg) 0.2 1.2 0.2
(−4.8)
Pumpkin Pie
8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 4.8 12.8 0.6

None

Rabbit Stew
10 (Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svg) 12 22 1.2

None

Crafting with a bowl, carrot, baked potato, mushroom and cooked rabbit
Raw Beef
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6

None

Killing cows and mooshrooms
Raw Chicken
2 (Hunger.svg) 1.2 3.2 0.6
(-2.075)


Hunger
for 30 seconds (30% chance)

Killing chickens
Raw Fish
2 (Hunger.svg) 0.4 2.4 0.2

None

Raw Mutton
2 (Hunger.svg) 1.2 3.2 0.6

None

Killing sheep
Raw Porkchop
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6

None

Killing pigs
Raw Rabbit
3 (Half Hunger.svgHunger.svg) 1.8 4.8 0.6

None

Killing rabbits
Raw Salmon
2 (Hunger.svg) 0.4 2.4 0.2

None

Rotten Flesh
4 (Hunger.svgHunger.svg) 0.8 4.8 0.2
(-1.8)


Hunger
for 30 seconds (80% chance)

Spider Eye
2 (Hunger.svg) 3.2 5.2 1.6
(-2.2)


Poison
for 4 seconds

Steak
8 (Hunger.svgHunger.svgHunger.svgHunger.svg) 12.8 20.8 1.6

None

  1. Food Points + Saturation, which gives roughly how 'long' the food will last. See hunger for details. This value will be reduced if you are near your food or saturation caps, as excess points of either type will be wasted.
  2. a b c Average expected food quality if food poisoning isn't cured. Food poisoning lasts 30 seconds from the last food that inflicted it, and drains nearly 2 shanks of hunger over that duration. The loss comes from saturation before visible hunger.
  3. Food quality if poison isn't cured; healing the damage from poison quickly drains the hunger bar.

Ingredients[edit | edit source]

The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.

Name Icon Used to make Source(s) Notes
Bowl

Mushroom Stew
Cocoa Beans

Cookie
s
Egg
Laid by chickens
Milk

Cake
Milking a cow or mooshroom Can also be consumed to clear status effects
Brown Mushroom

Mushroom Stew
Red Mushroom

Mushroom Stew
Pumpkin

Pumpkin Pie
Sugar
Wheat
Gold Nugget

Golden Carrot
Gold Ingot

Golden Apple
Block of Gold[Legacy Console Edition only]

Enchanted Golden Apple

Achievements[edit | edit source]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

OverpoweredEat a Notch appleEat an enchanted golden apple.YesYesYesYes30GSilver

Pork ChopCook and eat a pork chop.YesYesYesYes10GBronze

Iron BellyStop starvation using Rotten FleshEat a piece of rotten flesh while starving (zero hunger points).YesYesYesYes20GBronze

Rabbit SeasonCook and eat rabbit meat.NoNoYesNo15G

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png
HusbandryThe world is full of friends and foodEat anything that can be eaten.minecraft:husbandry/root
Advancement-fancy-raw.png
A Balanced DietEat everything that is edible, even if it's not good for youA Seedy PlaceEat each of these 35 foods. Other foods, if any, are ignored for the advancement.minecraft:husbandry/balanced_diet

Video[edit | edit source]

History[edit | edit source]

Classic
0.24_SURVIVAL_TEST Mushrooms are now edible, making them the first food to be added in the game. At this point, food restores health instead of hunger.
Indev
0.31 Mushrooms are no longer edible.
Added apples and mushroom stew.
?Added wheat and bread.
Added furnace block, which cooks raw food.
Pigs now drop raw porkchops, which can be cooked to become cooked porkchops.
Infdev
February 27, 2010Added golden apples. At this point, they were crafted with blocks of gold, and restored 20 health points, or 10 hearts.
Alpha
1.0.8 Added milk, which was at this point unobtainable and the player could not use it in any way.
1.0.11 Milk can now be obtained in the game, by milking a cow with an empty bucket.
1.0.14 With the addition of chickens, eggs are now in the game, but have no use. Chickens do not drop raw chicken at this point in time.
1.2.0 Added pumpkins, but not pumpkin seeds.
Added raw fish and cooked fish, obtainable through fishing.
1.2.3 Eating food now functions correctly in multiplayer.
Beta
1.2 Added sugar and cake.
1.4 Cocoa beans now appear naturally in the game; since Beta 1.2, they were only available through inventory editors.
Added cookies.
1.8 Added melons, melon seeds, and pumpkin seeds.
Added raw chicken as a drop from chickens, which can be smelted into cooked chicken.
Added raw beef as a drop from cows, which can be smelted into steak.
Added rotten flesh as a new drop from zombies.
Added an eating animation, instead of food simply disappearing from the player's hand as if a block had been placed.
Added hunger bar; now food restores hunger instead of health.
Food now stacks in the inventory, with the exception of cake, mushroom stew, and milk.
Huge mushrooms were added as a new source for mushrooms.
With the addition of the hunger bar, golden apples now restore 10 hunger points, or 5 drumsticks, and give 30 seconds of regeneration, but do not heal health directly anymore.
Official release
1.0.0 Beta 1.9-pre2 Mushrooms can now be obtained from the mushroom island biome, via the huge mushrooms, random scattered mushrooms, or the new mooshrooms.
Milk can be used to nullify the effects of potions and poisons.
Spiders now drop eyes.
1.1 Golden apples are now made with gold nuggets instead of blocks of gold, restore 4 hunger points, or 2 drumsticks, and give 4 seconds of regeneration.
1.3.1 12w21a Added enchanted golden apples, which functioned like golden apples prior to 1.1, but enchanted golden apples also give the player resistance and fire resistance for 5 minutes each.
Cocoa Beans are now a crop, making all food items a renewable resource.
1.4.2 12w34a Potatoes and carrots can be obtainable from zombies (rare drop) or harvested.
Potatoes can be cooked to make baked potatoes
Harvesting potatoes may give 0–2 poisonous potatoes.
Carrots can be crafted into golden carrots.
Pumpkins are now a food ingredient, being used to craft a new food, pumpkin pies are added to the game.
1.7.2 13w36a Added clownfish, raw and cooked salmon, and pufferfish.
1.8 14w02a Baked potatoes now restore 5 (Half Hunger.svgHunger.svgHunger.svg) hunger points instead of 6, with a corresponding reduction in saturation restored.
Carrots now restore 3 (Half Hunger.svgHunger.svg) hunger points instead of 4, with a corresponding reduction in saturation restored.
14w27a Added raw and cooked mutton, raw and cooked rabbit, and rabbit stew
1.9 15w31a Added chorus fruit, beetroot and beetroot soup.
Pocket Edition Alpha
0.12.1 build 1 Eating food now restores hunger.
0.13.0 build 1 Hunger restored by food now matches Minecraft PC.

Trivia[edit | edit source]