Fishing Rod

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For the artifact in Minecraft Dungeons, see MCD:Fishing Rod.
Fishing Rod
Fishing Rod JE2 BE2.png
Cast Fishing Rod JE3 BE2.png
Rarity color

Common

Durability

64

Renewable

Yes

Stackable

No

A fishing rod is a tool used primarily for fishing.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe Description
Stick +
String

Damaged Fishing Rod


The durability of the two fishing rods is added together, plus an extra 5% durability.

Fishing[edit]

Enchanted fishing rods can be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.

Trading[edit]

Journeyman-level fisherman villagers sell enchanted fishing rods for 6 emeralds. The enchantments are the same as the ones obtained from an enchantment table at levels 5–19.

Natural generation[edit]

Item Structure Container Quantity Chance
Java Edition
Enchanted Fishing Rod[note 1] Underwater ruins Big ruins chest 1 21.7%
Small ruins chest 1 41.7%
Bedrock Edition
Enchanted Fishing Rod[note 1] Underwater ruins Big ruins chest 1 21.7%
Small ruins chest 1 41.7%
  1. a b All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
Notes


Carrot or warped fungus on a stick[edit]

If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a normal fishing rod.

Mob drops[edit]

In Java Edition, the drowned mob has a 3.75% chance of spawning with a fishing rod equipped. In Bedrock Edition, naturally-spawned drowned has 0.85% chance to spawn with fishing rod, while converted drowned has 1% chance to spawn with it. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.

Usage[edit]

Fishing[edit]

Main article: Fishing

Fishing rods can be cast into water. After a short period of time, A stream of bubble particles approach the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item.

Crafting ingredient[edit]

Name Ingredients Crafting recipe Description
Carrot on a Stick Fishing Rod +
Carrot


The fishing rod must not be damaged to craft the carrot on a stick.‌[Bedrock Edition only]
Carrot on a Stick Fishing Rod or
Damaged Fishing Rod +
Carrot

The fishing rod must be diagonally above the carrot to craft the carrot on a stick.‌[Java Edition only]
Warped Fungus on a Stick Fishing Rod or
Damaged Fishing Rod +
Warped Fungus

Hooking mobs and other entities[edit]

The fishing rod can be used to hook mobs, items[Java Edition only] and some entities, and even players. The fishing rod can then be reeled in, which drags them toward the player and deals no damage. Reeling in a mob or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of 110 the distance between mob and player.

Besides mobs and items, entities that can be reeled in include:

Some entities can be hooked, but cannot be reeled in:

Attempting to reel in said entities still costs durability to the rod.

The rest of the entities cannot be hooked at all:

Using it on a villager lowers the player's popularity and cause any naturally-spawned iron golems nearby to attack.

Hooking an entity mounted on another entity breaks the connection between the rider and its ride.‌[Bedrock Edition only]

Fuel[edit]

A fishing rod can be used as fuel in furnaces, smelting 1.5‌[JE only]/1‌[BE only] items per fishing rod.

Other usage[edit]

The hook can also be used to activate wooden pressure plates or weighted pressure plates.

Enchantments[edit]

A fishing rod can receive the following enchantments:

Name Max Level
Lure[note 1] III
Luck of the Sea III
Unbreaking III
Mending[note 2] I
Curse of Vanishing[note 2] I
  1. Lure VI doesn't do anything when doing Lure V by using commands, it lures quickly.
  2. a b Available using enchanted books and an anvil, or by fishing up a pre-enchanted rod or discovering a pre-enchanted rod in a temple of some sort.

Fishing Bobber[edit]

Fishing Bobber
Fishing Bobber.png
Fishing Bobber BE.png
Network ID

JE: 90

See also: Chunk format

Fishing hooks have entity data associated with them that contain various properties of the entity. They also appear to despawn after a while.

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Fishing Bobberfishing_bobber entity.minecraft.fishing_bobber

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Fishing Bobberfishing_hook 77entity.fishing_hook.name

Entity data[edit]

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Bobber thrown??entity.fishing_bobber.throwsubtitles.entity.fishing_bobber.throw??16
None[verify]?When reeling rod inentity.fishing_bobber.retrieve{{{1}}}?2.416
Fishing hook splashes??entity.fishing_bobber.splashsubtitles.entity.fishing_bobber.splash??16
Item breaks?When durability is exhaustedentity.item.breaksubtitles.entity.item.break1.00.916

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Fishing Rodfishing_rod item.minecraft.fishing_rod

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Fishing Rodfishing_rod 346item.fishing_rod.name

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Cow TipperHarvest some leather.Pick up leather from the ground.15GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Fishy Business
Catch a fishHusbandryUse a fishing rod to catch a fish.husbandry/fishy_business

History[edit]

Note red.png
This page would benefit from the addition of more sounds.
Please remove this notice once you've added suitable sounds to the article. The specific instructions are: Old throwing sound (pre-Sound Update), which was used for fishing rods
Java Edition Alpha
v1.1.1Fishing Rod JE1 BE1.pngStick JE1 BE1.png Added fishing rods.
Fishing rods currently have no function.
Fishing rods are stackable.
v1.2.0?Fishing rods have been updated to be able to catch fish from any body of water.
Java Edition Beta
1.6?Fishing rods are now no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
There is now a sprite for the fishing rod without the line in items.png, it is currently unused.
1.7Cast Fishing Rod JE2 BE1.png The sprite is now used when the bobber has been cast to show that it is no longer on the rod. Before this update, the stick texture was used for this purpose.
Sound UpdateThe fishing rod cast sound has been changed.
Java Edition
1.0.0?Added sounds for fishing rods.[more information needed]
1.3.112w17aFishing rods now have infinite durability in creative mode.
1.4.212w36aAdded carrot on a stick, which can be crafted using a fishing rod and a carrot.
12w37aFishing now give the player experience with each fish caught.
1.4.612w49aFishing rods can now be enchanted with Unbreaking using enchanted books.
1.7.213w36aFishing rods now have 2 new enchantments: Lure and Luck of the Sea.
Fishing rods can now be enchanted in an enchantment table.
Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.
1.814w02aFisherman villagers now sell enchanted fishing rods for 7–8 emeralds.
1.915w31aCast fishing rods now look cast in the hotbar and inventory.
15w32aFishing rods no longer damage the ender dragon.
15w36aFishing rods now properly hook entities.
Reeling in while hooked to a non-item entity now costs 5 durability (was 3) to the fishing rod.
1.1016w21aFishing rods now hook items, which costs 3 durability.
1.1116w33aFishing rods can now be used to fuel furnaces.
1.1217w13aThe sound of the bobbers of fishing rods being thrown has been changed.
17w16aAdded sounds for reeling in fishing bobbers.
1.1317w47aPrior to The Flattening, this item's numeral ID was 346.
17w50aCrafting a carrot on a stick no longer requires the fishing rod to be at full durability.[1]
18w02aThe bobber of fishing rods now has its own entity ID: fishing_bobber, although summoning the bobber alone is still not possible.
18w09aEnchanted fishing rods now generate in the chests of underwater ruins.
18w11aAdded drowned, which have a chance to spawn drop fishing rods upon death.
18w14aCatching a fish with the fishing rod now grants the "Fishy Business" advancement.
?Fishing rods no longer display as unknown when called by a target selector.
1.1418w43aFishing Rod JE2 BE2.pngCast Fishing Rod JE3 BE2.png The textures of fishing rods have been changed.
1.1620w14aThe bobber of fishing rods is now considered a projectile and can ignite (if on fire) TNT, activate targets and ring bells.
Pocket Edition Alpha
0.11.0build 1Fishing Rod JE1 BE1.pngCast Fishing Rod JE2 BE1.png Added fishing rods.
build 8If an entity is mounted on another entity, hooking it with a fishing rod now breaks the connection with its ride.
build 11Fishing rods are now functional in third person view.
0.12.1build 12Fishing rods now make a less repetitive sound.
Fishing rods now grant experience when successful.
Fishing rods can now be enchanted.
Enchanted fishing rods can now be found as "treasure" from fishing.
0.15.0build 1Fishing rods are now used to craft carrot on a stick.
Pocket Edition
1.0.4alpha 1.0.4.0Fisherman villagers now sell enchanted fishing rods.
1.1.0alpha 1.1.0.0The entity ID of fishing rods has been changed from fishinghook to fishing_hook.
Bedrock Edition
1.4.0beta 1.2.13.8Added drowned, which can spawn with and drop fishing rods.
beta 1.2.20.1Fishing rods and enchanted fishing rods can now be found in underwater ruins.
1.10.0beta 1.10.0.3Fishing Rod JE2 BE2.pngCast Fishing Rod JE3 BE2.png The textures of fishing rods have been changed.
1.11.0beta 1.11.0.4Fisherman villagers now sell enchanted fishing rods for 6 emeralds as part of their third tier trade.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Fishing Rod JE1 BE1.pngCast Fishing Rod JE2 BE1.png Added fishing rods.
TU69 1.76 Patch 38Enchanted fishing rods now generate in the chests of underwater ruins.
Added drowned, which have a chance to spawn drop fishing rods upon death.
1.90 Fishing Rod JE2 BE2.pngCast Fishing Rod JE3 BE2.png The textures of fishing rods have been changed.
New Nintendo 3DS Edition
0.1.0Fishing Rod JE1 BE1.pngCast Fishing Rod JE2 BE1.png Added fishing rods.

Issues[edit]

Issues relating to "Fishing Rod" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • The maximum distance the player can get between the bobber and themselves is 33 blocks.
  • Skeletons can be pulled into their own arrows.
  • When casting the rod into a portal, the bobber may stick to it like a normal block, go through and travel in the Nether, or stop on the next block behind the portal.
  • If the player stands directly in front of a column and casts the line onto a block above the player, the line falls downward.
  • If the bobber hits a painting, the painting breaks.
  • The player can get into bed after casting a line, and the line remains in the water until the player wakes up and reels it in.
  • A damaged fishing rod can be repaired by crafting it to a carrot on a stick or a warped fungus on a stick and then depleting the durability of it. It is more effective to use a carrot on a stick, as they only have 25 durability, compared to a warped fungus on a stick, with 100 durability.

Gallery[edit]

References[edit]