Fire Charge

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Fire Charge
Fire Charge.png
Rarity

Common

Renewable

Yes

Stackable

Yes (64)

Internal ID

JE: 13
BE: 94

Network ID

JE: 64

Entity ID

See § Data values

Data value

dec: 385 hex: 181 bin: 110000001

Namespaced ID

See § Data values

Duncan Geere Mojang avatar.png

You might be wondering what they’re for. Good news, I’m here to let you know! If you right-click one onto a surface then it’ll start a fire, just like a flint and steel. Unlike a flint and steel, though, they can make fire at a distance. Because when you put them into a dispenser… well now, that’s when the real magic happens.

Duncan Geere[1]

Fire charges are combats that light fires when used.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe
Blaze Powder +
Coal or
Charcoal +
Gunpowder

3

Usage[edit]

Dispensing Fire Charge

Fire charges can be used as ammunition for dispensers, or as an inefficient substitute for flint and steel (although easily renewable and farmable).

When used, it instantly lights a fire, similar to flint and steel. The fire charge is consumed in the process. It can prime TNT and light nether portals and campfires like flint and steel. However, it cannot be used to detonate creepers.

When a fire charge is fired from a dispenser, it acts like a blaze fireball, flying in a straight line (with random offset from the dispenser’s line of sight). It places fire when it hits a block. It produces no explosive effect. If it hits a player or entity, it can deal up to 9♥♥♥♥♥ damage: 5♥♥♥ projectile damage, and 4♥♥ fire damage from being set on fire. These fireballs can prime minecarts with TNT. They can also light campfires. They cannot be deflected.

Crafting ingredient[edit]

Name Ingredients Crafting recipe Description
Firework Star Gunpowder +
Matching Dye +
Fire Charge +
Glowstone Dust +
Diamond


Up to eight dyes can be added.
One head, gold nugget, feather, or fire charge can be added.
Both the diamond and the glowstone dust can be added with any of the other ingredients.
White Firework Star or
Blue Firework Star or
Brown Firework Star or
Black Firework Star
Gunpowder +
Bone Meal or
Lapis Lazuli or
Cocoa Beans or
Ink Sac +
Fire Charge +
Glowstone Dust +
Diamond


[Bedrock and Education editions only]
Up to eight dyes can be added.
One head, gold nugget, feather, or fire charge can be added.
Both the diamond and the glowstone dust can be added with any of the other ingredients.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Fireball whooshes item.firecharge.use subtitles.item.firecharge.use ? ? ? 16

Data values[edit]

ID[edit]

Java Edition:

Fire Charge Namespaced ID
Item fire_charge
Entity small_fireball

Bedrock Edition:

Fire Charge Namespaced ID Numeric ID
Item fireball 385
Entity small_fireball 94

Entity data[edit]

Shot fire charges have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    •  direction: List of 3 doubles. Should be identical to Motion.
    •  life: Increments each tick when the projectile is not moving; resets to 0 if it moves. Has no effect, though is still saved/read
    •  power: List of 3 doubles that adds to direction every tick. Act as the acceleration.
    •  Item: The item to render as, may be absent.

Video[edit]

History[edit]

Java Edition
1.2.112w04aFire Charge Revision 1.png Added fire charges, which can be crafted only with coal.
12w05aFire charges can now be crafted with charcoal.
1.4.212w38bThe sound when using the fire charge has now been changed. It is now the same sound as when flint and steel is used.
1.4.612w49aFire charges can now be used to craft fireworks.
1.814w31aThe sound when using fire charges to set fire has now been changed. It is now the same sound as when it's fired from dispensers.
1.915w33cFire charges now appear purple and explode with dragon's breath when fired from dispensers.
15w44bFire charges once again appear as blaze fireballs when fired from dispensers.
1.1116w32aThe entity ID has now been changed from SmallFireball to small_fireball.
16w40aTags xTile, yTile, zTile, inTile and inGround have now been removed from the small fireball entity data.
The life tag is no longer used for anything, but still saved/read.
1.1317w47aPrior to The Flattening, this item's numeral ID was 385.
1.1418w43aFire Charge.png The texture of fire charges has now been changed.
1.1519w42aDispensed fire charges can now light campfires.
Pocket Edition Alpha
0.15.0build 1Fire Charge Revision 1.png Added fire charges.
Bedrock Edition
1.2.0beta 1.2.0.2Fire charges can now be used to craft firework stars.
1.10.0beta 1.10.0.3Fire Charge.png The texture of fire charges has now been changed.
Legacy Console Edition
TU9CU11.0Patch 1Fire Charge Revision 1.png Added fire charges.
TU31CU191.22Patch 3Fire charges now make sounds when igniting blocks.
PlayStation 4 Edition
1.90Fire Charge.png The texture of fire charges has now been changed.
New Nintendo 3DS Edition
0.1.0Fire Charge Revision 1.png Added fire charges.

Issues[edit]

Issues relating to "Fire Charge" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • The Fireball entities, which are also known as "ghast fireballs", have the same texture as the SmallFireball entity.
  • Their hit damage is actually fire damage, as seen by the fact that they do not deal damage to a player with Fire Resistance.
  • When a dispenser with a fire charge is placed with a block directly in front of it, the dispenser shoots through it and lights a fire on the other side.
  • A fire charge flies infinitely far until it hits a block or an entity, even if it is outside the player's render distance.
  • When shot from a dispenser, the fire charge starts out stationary and accelerates, as though it is falling rather than being launched. Fireballs shot by blazes, however, maintain the same speed all the way up to the target.

See also[edit]

References[edit]