See § Data values
See § Data values
Fences are wall blocks that cannot normally be jumped over.
Wood fences are broken most quickly with an axe, but will drop when broken with any tool. Nether brick fences require a pickaxe, mining it with anything else will drop nothing.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Oak fences spawn naturally:
- As the uprights for the supports in abandoned mineshafts, where they are plentiful.
- In plains villages and desert villages[until JE 1.14 & BE 1.10], where they appear in tables, lamp posts, and even enclosures on roofs or behind buildings.
- In library rooms of strongholds as railings and chandeliers. In the latter case, there are many torches attached to them.
Spruce fence spawn naturally:
- Generate naturally in witch huts.
- In taiga, snowy taiga, and snowy tundra villages, where they appear in tables, lamp posts, and even enclosures on roofs or behind buildings.
Oak, birch and dark oak wood fences generate naturally in woodland mansions.
Oak, birch, spruce, jungle, acacia, and dark oak wood fences can generate in shipwrecks.
Nether brick fences can be found naturally in nether fortresses, where they form window bars, balcony fencing, and gate-like structures.
Dark oak fences spawn as the supports in above-ground mineshafts.
|Wood Fence||Matching Planks +
|Nether Brick Fence||Nether Bricks||[until JE 1.14]|
|Nether Brick Fence||Nether Bricks +
|[upcoming: JE 1.14]|
While fences appear to be a single block tall, and have a hitbox height of one block, their collision box (for entities) is 1.5 blocks tall, meaning most mobs cannot jump over them without the Jump Boost status effect. They are transparent to light and have visual gaps in the model.
A fence occupies the center space of blocks and automatically connects to any solid block that is placed next to it. Wood fences will connect to other wood fences, but will not connect to nether brick fences.
Fences can be used to attach mobs with a lead.
Unlike with most blocks, pressing use on a fence will attempt to play an action. This is an intentionally programmed feature.
|Dark Oak Fence|
|Nether Brick Fence|
|Block||Name ID||Numeric ID|
|Nether Brick Fence||
In Bedrock Edition, fences use the following data values:
|5||Dark Oak Fence|
|Name||Default value||Allowed values||Description|
|east||When true, the fence extends from the center post to the east.|
|north||When true, the fence extends from the center post to the north.|
|south||When true, the fence extends from the center post to the south.|
|waterlogged||Whether or not there's water in the same place as this fence.|
|west||When true, the fence extends from the center post to the west.|
|This page would benefit from the addition of an image.|
Please remove this notice once you've added a suitable image to the article. The specific instructions are: Oak fences probably had a texture change in 1.0.0, inherited from planks
|Java Edition Alpha|
|v1.0.17||Added fences. Nothing could be placed on top of them. There was only 1 type at the time, which had the texture of what is now called oak fence.|
|They do not connect to solid blocks .|
|v1.0.17_01||The player no longer starts with fences in their inventory.[needs testing]|
|Java Edition Beta|
|1.3||Fixed standing on top of fences causing players to get stuck and crashing the server in multiplayer.|
|1.6||?||Fences made flammable and visibility improved|
|1.7||Any block, including torches and other fences, now able to be placed on fences.|
|1.8||?||Added villages, abandoned mineshafts, and strongholds, where wooden fences naturally generate.|
|Axes break fences faster.|
|1.0.0||Beta 1.9 Prerelease||Added nether fortresses, including nether brick fences.|
|Beta 1.9 Prerelease 2||Fence collision box reduced.|
|Fences now connect to solid blocks.|
|Beta 1.9 Prerelease 5||Fence selection area changed to match its collision box.|
|Beta 1.9 Prerelease 6||Fences no longer prevent farmland from decaying when placed below farmland.|
|1.4.2||12w36a||It is now possible to place pressure plates on top of nether brick fences. |
|1.4.4||?||Mobs no longer try to jump over nether brick fences. |
|Nether brick fence texture fixed. |
|1.5||?||Fence corners now have a smaller collision box, allowing players to fall through the gap in the middle of four fences placed in a square.|
|1.6.1||13w16a||Mobs can be tied to fences.|
|1.8||14w32b||Fences have a new crafting recipe, previously requiring six sticks in a 2×3 grid. The recipe also now produces 3 fences instead of 2.|
|Fences now vary in appearance based on the planks used to make them.|
|The recipe now requires 4 plank blocks of the same species, but fence blocks of different woods can connect.|
|1.11||16w39a||Oak, birch and dark oak wood fences now generate in woodland mansions.|
|1.12||17w15a||Fences connect to the solid back sides of stairs.|
|1.13||17w47a||The Oak fence ID has been changed from |
|It is now possible to place a fence when the player is within a corner of three fences to form a ring of four, provided the space is sufficient.|
|Prior to The Flattening, these blocks' numeral IDs were 85, 113, 188, 189, 190, 191 and 192.|
|18w10c||Water can now be placed on the same block as fences.|
|Upcoming Java Edition|
|1.14||18w43a||Nether brick fence recipe changed to avoid conflict with the nether brick wall recipe.|
|19w03a||Wood fences can now be used to craft composters.|
|Pocket Edition Alpha|
|0.9.0||build 1||Fences now naturally spawn in strongholds, abandoned mineshafts and villages.|
|Added smooth lighting to fences.|
|0.10.0||build 1||Added spruce, birch, jungle, acacia and dark oak variants.|
|Renamed fence to oak fence.|
|0.12.1||build 1||Added nether brick fences.|
|build 12||Torches can now be placed on top of nether brick fences.|
|0.14.0||build 1||Spruce wood fences now generate in witch huts.|
|0.14.2||The texture for the nether brick fence is now brighter.|
|0.15.0||build 1||Savanna villages now generate with acacia wood fences rather than oak fences.|
|Spruce wood fences now generate in taiga, snowy tundra, and snowy taiga villages.|
|1.1.0||alpha 18.104.22.168||Oak, birch and dark oak wood fences now generate in woodland mansions.|
|1.4.0||beta 22.214.171.124||Wooden fences now generate in shipwrecks.|
|1.9.0||beta 126.96.36.199||Changed the recipe for nether brick fences to avoid conflict with the nether brick wall recipe.|
|Upcoming Bedrock Edition|
|1.10.0||beta 188.8.131.52||Dark oak fence gates now generate in pillager outposts.|
|Due to architecture changes, oak fences no longer generate in desert villages.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||Patch 1||Added fences.|
|TU3||Fences are now stackable.|
|TU5||Pressure plates are placeable on fences.|
|TU6||Fence collision box decreased to size of fence block.|
|TU7||Added nether brick fences.|
|TU25||CU14||1.17||Added spruce, birch, and jungle variants.|
|The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks.|
|Renamed fence to oak fence.|
|TU27||CU15||1.18||Added acacia and dark oak fences to the creative inventory.|
|TU54||CU44||1.52||Patch 24||Patch 4||Fences connect to the solid back sides of stairs.|
|New Nintendo 3DS Edition|
- If a carpet is placed on top of a fence, a player can jump onto the carpet, while mobs will not (except rabbits).
- Getting hit by someone else (or shooting yourself with a Punch enchanted bow while sprinting forwards) while in midair can cause the knockback to propel you over a fence you would not be able to jump over normally.