Featured servers/CubeCraft Games
Arabic, Bulgarian, Catalan, Czech, Danish, Dutch, English, Finnish, German, Hungarian, Italian, Polish, Portuguese (BR), Portuguese (EU), Russian, Spanish, Swedish, Turkish.
CubeCraft Games is a featured Server in the Bedrock Edition. It was introduced in the Better Together Update. The content in CubeCraft Games focuses on minigames. Currently, there are seven minigames that can be played on this server: EggWars, SkyWars, Survival Games,BlockWars,Skyblock and MinerWare.
EggWars can be played solo, with teams of two, or with teams of four. Each team is randomly assigned a colour to distinguish between them. The object of the game is to be the last player or team alive. An EggWars map consists of a floating home island for each team, and a larger middle island in the centre of the map. Teams begin the game with one egg on their home island. As long as a team's egg is alive, players on that team respawn upon death. Therefore, destroying other teams' eggs is a major goal. On the home islands there is also a shop (in the form of a villager) and several token generators. These generators periodically create certain types of tokens that can be traded for helpful items in the shop. Some tokens are higher value and can be traded for better items. In order of value, the token types are iron, gold, and diamond. The higher value generators can initially only be found on the central island.
Lucky Blocks can be played solo or with teams of four. Lucky Blocks is like SkyWars but with a twist of instead of having chests with items in there is lucky blocks. The aim of the game is to eliminate the other players by killing them with the loot that is acquired from the Lucky Blocks which are located around the map, and for you (or your team) to be the last one(s) standing. Lucky Blocks was originally part of the Beta Test, but since been released after 2 updates.
SkyWars can be played solo, in teams of two, in teams of four, or in a mega mode that has teams of ten or a special gamemode for "VIP's" called Chaos. The goal of skywars is to be part of the last surviving team. Teams in skywars begin on smaller home islands floating in the void around a central larger middle island. Chests with loot can be found scattered around the map. Players can acquire items such as weapons and armour from these chests that will help them win battles with enemy players. The chests on the central island contain better loot than the ones on the home islands, which provides an incentive to go to the middle of the map. After certain periods of time, the chests around the map will refill with more (and progressively better) loot.
A gamemode where you can get buy generators, crops, and saplings which can be bought/sold. The gamemode consists of 9 islands in the overworld, and 4 in the nether. The end is still upcoming. It also consists of "Profiles" where you can play solo or co-op.
BlockWars is a game of Red Vs. Blue. Currently there's only one gamemode, CTF. Which stands for Capture the Flag. The aim of the game is to capture the enemy flag. It's a 5v5 team gamemode.
This is a lobby that holds all of CubeCraft's new experimental gamemodes. BlockWars used to be in there but it was moved to due to the popularity of it. Games located in there are subject to change or be removed at any time.
Survival Games is based on the popular Minecraft interpretation of the Hunger Games. In this game, twelve players are put into a map or 'arena', and the game ends when one player is left alive. Players begin in a circle around some middle structure on the map. This structure contains many chests full of loot that can be used in battles. There are other chests that can be found around the map, but they generally have worse loot than the ones in the middle structure. When the game starts, PvP is turned off for twenty seconds. This allows players to safely retrieve loot from the middle chests. As the game continues, players are encouraged to go toward the centre of the map in several ways. First, the middle chests can refill with more loot to use. Secondly, the border of the map begins to shrink. Any player who goes outside the border will start to suffocate.
MinerWare can only be played solo, in games of twelve players. Each game has fifteen rounds, each of which consists of a 'microgame', or round that usually lasts about ten to fifteen seconds. The winner of each game is the player with the most points at the end. There are many microgames that can be played, each of which has some goal that is explained when the microgame begins. Any player that accomplishes this goal will be awarded one point. As the game goes on, the microgames will become more difficult to complete due to shorter timers being used. After the fifteen microgames, a longer 'boss game' is played. Boss games have longer timers, usually around 90 seconds, and they are worth three points. Currently, there are three boss games: TNT run, bow Spleef, and colour floor. Unlike the other minigames in CubeCraft Games, Minerware can end in a tie between two or more players with the same score.
On the CubeCraft Games server, players have the option to form a party of up to four people, although it can be increased, depending on how high level of "VIP" you have. When players are in a party they play minigames on the same team. The player who initially forms the party by sending the party invites is designated the party leader. Only the leader is able to select minigames to play. In addition, no party members can join a new minigame before the entire party is done playing the current game. Instead, players who are out of the game spectate. Parties are not able to play games or game modes with teams that are smaller than the number of players in the party. The only exception is minerware: despite being a solo game, parties can play minerware together. If the leader of a party leaves the server, the party is disbanded. Similarly, if any other member of the party leaves the server they also leave the party.
If players often form parties together on CubeCraft Games, it may be beneficial for them to join each other's friend lists. To do so, one player simply sends a friend request to another who is on the server. The second player can then accept the request. Players are notified whenever one of their friends joins or leaves the server, and they can send party invites to each other faster.