Fatal Poison
This feature is exclusive to Bedrock Edition and Education Edition.
Fatal Poison inflicts damage to entities over time, and can kill both undead and non-undead mobs. The effect is actually called "Poison," but its ID distinguishes it from the other Poison effect, which cannot kill.
Effect[edit]
The amount of damage inflicted to the affected entity is shown in the table below:[verify]
Level | Ticks per ![]() |
![]() |
---|---|---|
1 | 25 | 0.4 |
2 | 12 | 0.8 |
3 | 6[note 1] | 1.66[note 1] |
4 | 3[note 1] | 3.33[note 1] |
5+ | 1[note 1] | 10[note 1] |
The player's hearts turn yellow-green ( × 10).
Amplifiers outside the range 0–31 (corresponding to levels 1–32) are treated modulo 32 (as though reduced by 32 until they are within the range, or as the remainder from division by 32, i.e. 33 is treated as 1.)
Causes[edit]
Cause | Potency | Length | Notes |
---|---|---|---|
Cookie | I | 16:40 | Recipient must be a parrot |
Immune mobs[edit]
Boss mobs are unaffected by this status effect.
Death message[edit]
This section may need cleanup to comply with the style guide. [discuss]
If the player is killed by Fatal Poison, the death message is the same as when killed by a potion of Harming.
Data values[edit]
ID[edit]
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Poison | fatal_poison | 25 | potion.poison |
History[edit]
Bedrock Edition | |||||
---|---|---|---|---|---|
1.2.0 | beta 1.2.0.2 | Added Fatal Poison. | |||
1.11.0 | beta 1.11.0.5 | Changed effect icon texture. |