Farmland

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Farmland
Farmland JE4 BE4.png
Moist Farmland JE4 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.6

Hardness

0.6

Luminant

No

Transparent

Java Edition: Partial (Blocks light)
Bedrock Edition: Yes

Flammable

No

Catches fire from lava

No

Farmland is a block on which seeds, root vegetables and most saplings can be planted and grown.

Obtaining[edit]

Breaking[edit]

When mined (even with a Silk Touch tool), farmland drops dirt. In Java Edition, it can be obtained only from the inventory using commands, the Creative inventory or the pick block control. In Bedrock Edition, it can be obtained only using an inventory editor. [until 1.16.100]

Block Farmland
Hardness 0.6
Tool
Breaking time[note 1]
Default 0.9
Wooden 0.45
Stone 0.25
Iron 0.15
Diamond 0.15
Netherite 0.1
Golden 0.1
  1. Times are for unenchanted tools in seconds. For more information, see Breaking § Speed.

Natural generation[edit]

Farmland occurs naturally in villages where wheat, potatoes, carrots, beetroots, pumpkin stem, and melon stem are grown. Patches of farmland are surrounded by logs or sandstone, spruce trapdoor, and cobblestone. They also naturally occur in woodland mansions.

Post-generation[edit]

A block of farmland is the result of using a hoe on dirt, grass block or grass path.

Usage[edit]

Farmland is required to grow six of the game's types of crops.

Plants such as saplings, ferns, tall grass and flowers may be planted on farmland. Mushrooms, sugar canes and cactus cannot be planted on farmland.

In Java Edition, acacia saplings don't grow on farmland and 2×2 trees cannot be grown if the NW sapling is on farmland.

In Bedrock Edition, 2×2 giant spruce trees and giant jungle trees don't grow if the NW sapling is on farmland.

Hydration[edit]

Conditions in which farmland is and is not hydrated.

A farmland block is created dry. It becomes hydrated if the following conditions are met:

  1. Water up to four blocks away horizontally, including diagonals.
  2. The water must be on the same level or 1 block above farmland block level.

The blocks between the farmland block and the water make no difference.

There is nothing the player can do to affect the rate at which farmland becomes hydrated. Each farmland block within a 9x9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean.

Farmland can also be hydrated by rain.

Different types of seeds grow faster on hydrated farmland than on dry farmland. Hydrated farmland yields a fully developed wheat crop in a little over a single day/night cycle.

Decay[edit]

Under certain conditions, a farmland block becomes a dirt block, regardless of its state of hydration. This happens if any of the following occur:

  • If the farmland block is dehydrated and nothing is planted on it for too long.
  • If the player or any mob jumps/falls on the block (with a greater chance as falling speed increases).
  • If a piston arm is extended over a farmland block.
  • If a piston pushes a farmland block down.
  • If a solid block covers the top surface of the farmland block such as when pumpkin or melon blocks appear or trees grow.
  • If an enderman teleports directly on top of a farmland block.
  • If snow falls directly on top of a farmland block.
  • If a ravager walks on it.

When farmland decays, crops at the top are dropped as items, as if they were harvested.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Block breaking block.gravel.hit subtitles.block.generic.hit Blocks 0.5 0.25 16
Block broken block.gravel.break subtitles.block.generic.break Blocks 0.8 1.0 16
Block placed block.gravel.place subtitles.block.generic.place Blocks 0.8 1.0 16
Footsteps block.gravel.step subtitles.block.generic.footsteps Blocks 1.0 0.15 16
Landing block.gravel.fall (Plays when fallen on from a height) Blocks 0.75 0.5 16

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Farmlandfarmland block.minecraft.farmland

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Farmlandfarmland 60tile.farmland.name

Block data[edit]

Value Meaning
0 Dry land
1 to 7 Increasing levels of wetness.
The wetness value counts down to 0 while the farmland
does not have access to water. The wet texture is only used on level 7.
Newly hydrated farmland jumps from 0 to 7.

Block states[edit]

Name Default value Allowed values Description
moisture‌[JE only]
moisturized_amount‌[BE only]
0 0
1
2
3
4
5
6
Not fully-hydrated.
7 Fully-hydrated.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

A Seedy Place
Plant a seed and watch it growHusbandryPlant one of these 5 crops. Other crops and plants, if any, can be planted, but are ignored for this advancement.husbandry/plant_seed

History[edit]

Java Edition Classic
May 21, 2009Notch shows interest in adding farmland.
Java Edition Indev
February 6, 2010Farmland JE1.png Moist Farmland JE1.png Added farmland.
There is currently a bug that allows players to destroy any block (even bedrock) by placing a dirt block under a block, tilling the dirt, and planting seeds on the dirt. This causes the block above the tilled dirt to disappear without giving a resource.
Java Edition Alpha
v1.0.17Fences can now be placed below farmland to prevent it from decaying.
v1.1.1Sneaking on farmland now also prevents it from decaying.
Java Edition Beta
1.2The block destruction bug for farmland has been fixed.
1.6Farmland can now be dug faster using a shovel.
1.7Farmland JE2.png Moist Farmland JE2.png The texture of farmland has been changed. The dirt comprising the sides is now aligned to other dirt textures; previously it was moved down one pixel, which was particularly noticeable when tilling blocks.
Java Edition
1.0.0Beta 1.9 Prerelease 5Farmland JE3 BE1.png Moist Farmland JE3 BE1.png The texture of farmland has been changed due to dirt's texture being changed.
Beta 1.9 Prerelease 6Farmland can now decay even if fences are placed below it.
1.111w48aAs a response to the bug fix in Beta 1.9 Prerelease 6, farmland can now be trampled only if the player jumps onto it; walking no longer affects it. Animals, villagers, and other mobs can now similarly trample farmland by jumping on it, but not by walking.
11w49aParticles no longer destroy farmland.
Melon and pumpkin blocks no longer need farmland to spawn onto, as they can now grow on normal dirt or grass blocks.
1.915w46aSmall mobs no longer turn farmland to dirt by falling on it.
1.10.1releaseFarmland has now been reduced from a full block tall to 1516.
1.1116w38aUsing pick block now gives the player the farmland itself instead of dirt.
16w39aFarmland now generates in woodland mansions.
1.1317w47aFarmland is now available in the creative inventory.
Prior to The Flattening, this block's numeral ID was 60.
1.1418w43aFarmland JE4 BE4.png Moist Farmland JE4 BE2.png The texture of farmland has been changed.
1.1519w36aBlocks that can now be manually placed on farmland without turning it into dirt can now also be pushed into it by a piston without turning the farmland under the block the piston has pushed into dirt.
Pocket Edition Alpha
0.4.0Farmland JE3 BE1.png Added farmland.
0.5.0Farmland can now be trampled into dirt when jumped on.
0.9.0build 1Farmland now naturally generates in villages.
Pocket Edition
1.1.0alpha 1.1.0.0Farmland now generates in woodland mansions.
Bedrock Edition
?Farmland BE2.png Farmland with hydration values between 1 and 6 now uses coarse dirt as the side texture.
1.10.0beta 1.10.0.3Farmland BE3.png The texture of farmland has been changed.
Farmland is now used as the job site block for farmer villagers.
1.11.0beta 1.11.0.1Farmland is no longer used as the job site block for farmer villagers.
1.12.0beta 1.12.0.2Farmland JE4 BE4.png Dry farmland no longer uses coarse dirt as the side texture.[1]
1.16.100beta 1.16.100.50Farmland can now be obtained from the creative inventory.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Farmland JE3 BE1.png Added farmland.
TU55CU471.54Patch 251.0.5Farmland is now obtainable if the player uses "pick block" on it in creative mode.
1.90Farmland JE4 BE4.png The texture of farmland has been changed.
New Nintendo 3DS Edition
0.1.0Farmland JE3 BE1.png Added farmland.

Issues[edit]

Issues relating to "Farmland" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Ladders and torches cannot be attached to the side of a farmland block, but signs can.
  • Farmland is not trampled when walking off of a slab next to it.
  • Farmland does not revert to dirt if the player jumps onto it, if a block is two blocks above the farmland being jumped on.
  • The flowing water that comes off of a source block hydrates farmland just as source blocks do.
  • Farmland in Bedrock Edition is a full-block, therefore a hopper cannot pick up items on a farmland from underneath it.

See also[edit]

References[edit]