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Minecraft's user environment can be configured through the Options setting. A few additional options can be changed only by editing the options.txt file manually and mods using. Video settings influence device perfomance.

Java Edition[edit]


Selecting Options brings up the main options page:

Setting Description
FOV A value that controls how much of the game world is visible on the screen. Also known as Field of View.

In Minecraft, the FOV value represents how many degrees of vertical vision the player gets without modifying effects such as sprinting, flying or status effects. Note that other games' FOV setting might represent different angles, meaning that using the same FOV value across different games can yield different results. The table below shows how Minecraft's FOV setting affects horizontal field of view in different display aspect ratios.



Setting value

(vertical FOV

in degrees)

Resulting horizontal field of view

aspect ratio


aspect ratio

30 39.3° 50.9°
40 51.8° 65.8°
50 63.7° 79.3°
60 75.2° 91.5°
Normal 70 86.1° 102.4°
80 96.4° 112.3°
90 106.3° 121.3°
100 115.6° 129.5°
100 110 124.6° 137.0° 2000.0°
Realms Notifications Toggles realms notifications.
Difficulty Set the difficulty level from the choice of Peaceful, Easy, Normal, and Hard. If the padlock is clicked and confirmed, the difficulty on that world cannot be changed without commands. (Note that the difficulty cannot be changed if playing Hardcore Mode. On a server, difficulty can be changed only by commands or editing the file.)

Skin Customization[edit]

Skin Customization Setting Description
Cape Toggles the cape. If set to off, the cape texture for wearing a pair of Elytra would also be deactivated.
Jacket Toggles the body second layer.
Left Sleeve Toggles the left arm second layer.
Right Sleeve Toggles the right arm second layer.
Left Pants Leg Toggles the left leg second layer.
Right Pants Leg Toggles the right leg second layer.
Hat Toggles the head second layer.
Main Hand Switches the main hand, between left and right. Right is default.

Music & Sounds[edit]

Sound Setting Description
Master Volume The volume of all sounds.
Music The volume of gameplay music.
Jukebox/Noteblocks The volume of music and sounds played from Jukeboxes and Note Blocks.
Weather The volume of rain and thunder.
Blocks The volume of blocks (anvils, chests, doors, etc.).
Hostile Creatures The volume of hostile and neutral mobs.
Friendly Creatures The volume of passive mobs.
Players The volume of players (item plops, hurt sounds, etc.).
Ambient/Environment The volume of Ambience, sound of entering/exiting water and fireworks.
Voice/Speech The volume of speech in Minecraft (for map makers)
Show Subtitles Toggles subtitles.

Video Settings[edit]

Video Setting Description
Fullscreen Resolution Sets the resolution of the game when playing in fullscreen.
Biome Blend Sets the distance of color transitions between biomes.
  • Fabulous! graphics enables screen shaders to draw translucent objects per-pixel. This may severely impact performance for portable devices and 4k displays.
  • Fancy enables higher quality graphic effects. Graphic effects include transparent leaves, increased rain particles, a black vignette around the screen in darker areas, and the world border red warning vignette effect.
  • Fast disables those effects for better performance.
Render Distance The render distance controls how many chunks of the world are visible at once. The fewer chunks that are included, the faster each frame can be rendered, resulting in higher frames per second (FPS). In single-player, this also affects the number of chunks that are ticked, so a lower value provides a higher FPS.

The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".

On 64-bit Java installs, this option defaults to 12; on 32-bit installs it defaults to 8. The maximum value is 32 for 64-bit Java installs with at least 1 gigabyte of memory, and 16 in all other cases.

Note: diameter = radius × 2 + 1

Smooth Lighting Lighting is smoothed across the blocks (ambient occlusion) or each block has a distinctive light level. This setting does not change the gameplay in any way, but it has a slight effect on performance.
Max Framerate Limits the FPS. Limiting the framerate to a multiple of the player monitor's refresh rate can save processing power.
Use VSync Limits the player's frames per second to the screen's refresh rate, which is usually 60 Hz, 75 Hz on some CRT screens, or 120 to 144 Hz on some gaming-targeted screens. Enabling VSync fixes tearing, but increases input latency and causes stuttering if one's computer cannot draw enough frames per second.
View Bobbing Toggles the "bobbing" motion of the camera as the player is walking. Disabling it may increase performance.
GUI Scale Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size. Note that the options available to the player depends on the game resolution: it goes only up to 4 if playing at 1080p, for example. "Normal" GUI scale is only available at resolutions of 640x480 or higher, "Small" GUI scale is properly scaled up until a window resolution of 310x250 but smaller resolutions under can cause elements to run offscreen.
Attack Indicator
  • OFF No attack indicator renders.
  • Crosshair A little gray translucent bar appears below the crosshair displaying attack power.
  • Hotbar A little gray sword bar appears on the side of the hotbar (on the same side as the player's main hand) displaying attack power.
Brightness Dims down or lights up the game's surfaces, even if fully dark. It has no effect on gameplay, it is a visual effect. Works in any dimension and affects the Night Vision status effect.
  • Fancy causes the clouds to be rendered in 3D.
  • Fast causes the clouds to be rendered flat.
  • OFF causes no clouds to be rendered.
Fullscreen Puts Minecraft into Fullscreen mode, keeping it off keeps it in a window. Can also be changed with F11.
Particles Allows particles effects such as sprinting particles, falling particles and particles from lava and water drips. Block breaking particles are not affected. In "Minimal" particle setting, rain is silent and hearts appearing around mobs in Love Mode do not appear.
Mipmap Levels The higher the level, the more the textures look "smooth". See File:Mipmap comparison.png for a comparison of the five mipmap levels.
Entity Shadows Determines whether entities display simple shadows.
Entity Distance Adjusts the distance that entities can be seen.


From the main Options page, one can click down to Controls for configuring keyboard controls. There are a few additional settings:

Control Setting Description
Auto-Jump Enables automatically jumping when the player passes near a wall.
Mouse Settings[edit]
Mouse Setting Description
Sensitivity Changes the sensitivity of the mouse when looking in-game.
Invert Mouse Inverts vertical axis of the mouse when looking in-game.
Scroll Sensitivity Changes the sensitivity of the scroll wheel in-game. This doesn't affect selecting items in the Hotbar.
Discrete Scrolling Tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1.
Touchscreen Mode Toggles touchscreen mode, intended for touchscreen devices.
Raw Input Takes the mouse input directly, instead of from the mouse cursor. This means that mouse movement is not affected by cursor acceleration or scaling, such as Windows' built in "Enhace pointer precision" and "Pointer speed".


Allows players to change the language that is viewed by their client.

Language Setting Description
Force Unicode Font ON Unicode Font


Chat Settings[edit]

Chat Setting Description
Chat Shown enables the player's ability to see the chat on a server.
Commands Only allows the player to see only the output of commands in the chat.
Hidden hides the chat on all servers.
Colors ON allows the player to see the chat in many different colors.
OFF disables this function and allows the player to see the chat only in a light gray color.
Web Links ON allows the player to see URLs and other links in the chat.
OFF disables this function and blocks all URLs and other links.
Prompt on Links ON forces a prompt to appear on the player's screen whenever they click on a URL to makes sure that they wish to exit Minecraft and head to the website.
OFF turns the prompt off.
Chat Text Opacity The opacity of the chat text.
Text Background Opacity The opacity of the text background.
Chat Text Size How large the chat is shown.
Line Spacing The spacing between texts.
Chat Delay‌[upcoming: JE 1.16.2] Delays chat messages.
Width The max width that the chat may appear.
Focused Height The max height that the chat is allowed to appear when in focus (chat input and history open).
Unfocused Height The max height that the chat is allowed to appear normally (chat input and history closed).
Narrator All narrates everything.
Chat narrates chat & system.
System narrates system.
OFF Narrates nothing.
Command Suggestions Toggles if command suggestions show up or not, if off the player has to press tab to bring them up.
Reduced Debug Info Toggles reduced information on the debug screen.

Resource Packs[edit]

Allows the player to change their resource pack settings.

Accessibility Settings[edit]

Accessibility Setting Description
Narrator Toggles whether the narrator narrates all text, text in chat only, or text in menus only.
Show Subtitles Toggles whether subtitles are shown.
Text Background Opacity The opacity of the background behind text.
Text Background Toggles whether the background behind text is restricted to chat or used everywhere.
Chat Text Opacity The opacity of the chat.
Line Spacing Changes the amount of spacing between text.
Chat Delay Delays chat messages.
Auto-Jump Enables automatically jumping when the player passes near a one block high wall.
Sneak Enables players to stay sneaked.
Sprint Enables players to stay sprinting.
Distortion Effects‌[upcoming: JE 1.16.2] Changes the distortion effects (e.g. Nausea and nether portal distortion).
FOV Effects‌[upcoming: JE 1.16.2] Changes the FOV effects of anything effecting them.

Server Options[edit]

Server Setting Description
Server Resource Packs Allows Minecraft to download resource packs from the server.

Bedrock Edition[edit]

This section needs updating.
Description: The game option section appears to be from Pocket Edition, before the Better Together Update.

As of Windows 10 Edition version 1.1.5, the smallest window resolution that is allowed to play Minecraft is 500x320, and a larger GUI scale appears if the screen resolution is greater than 755x500.


Option Description
Enable Text to Speech with Device Settings Toggle the system speech settings.
Enable UI Screen Reader Toggle to read and speak background menus.
Enable Text to Speech for Chat Toggle to speak the chat messages and commands.
Enable Open Chat Message Toggle to open chat message notification.
Text Background Opacity Change text tooltip background.


User Profile and Settings[edit]

Option Description
Change Gamertag Changes the player's gamertag. (Only visible when player is signed)
Manage Account Manages the player's account. (Only visible when player is signed)
Manage who can send your Invites Manages the player's invites. (Only visible when player is signed)
Sign Out of your Microsoft Account Sign out of the player's account. (Only visible when player is signed)
Username Changes the player's public username.
Auto Update Unlocked Packs Toggle to auto update the new unlocked packs.
Use Cellular Data Toggle to use cellular data.
Require Encrypted Websockets
Only Allow Trusted Skins Toggle to replace custom skins of other player to default skins.
File Storage Location Select the world storage location.
Clear Account in Data
Credits Opens the credits screen.
Licensed Content
Font License‌[upcoming: BE 1.16.20]


Option Description
Difficulty Select difficulty (Total of 4 difficulties, Peaceful, Easy, Normal, and Hard)
Third person view Toggles third person view.
Multiplayer Game Allow users to join the server.
Broadcast to LAN Allow local users to join the server.
Broadcast to Xbox Live Allow friends from Xbox Live to the join the server
Use Experimental Gameplay Enable beta features. If enable it in a created world, a copy is created with "[EX]" before the world name. This feature cannot be disabled once it is enabled for a world and any progress is not saved to the original world.
Simulation distance Chunks which are ticked and saved to the disk, ranges from 4 chunks up to 12 chunks depending on device.


Keyboard & Mouse[edit]

Option Description
Sensitivity Changes the sensitivity of the camera when turning.
Invert Y-Axis Toggles inversion of camera when looking up/down.
Auto Jump Toggles the auto-jump feature.
Full Keyboard Gameplay Toggles full keyboard gameplay feature.
Keyboard Layout Chooses the keyboard layout to use.


Option Description
Sensitivity Changes the sensitivity of the camera when turning.
Invert Y-Axis Toggles inversion of camera when looking up/down.
Auto Jump Toggles the auto-jump feature.
Hide Controller Hints Toggles to hide the controller hints.
Hide Controller Cursor Toggles the controller cursor feature.
A/B Button Swap Chooses whether to swap the position of A button/B button button
X/Y Button Swap Chooses whether to swap the position of X button/Y button button.
Controller Cursor Sensitivity Changes the sensitivity of the controller cursor when turning.
Controller Layout Chooses the controller layout to use.


Option Description
Sensitivity Changes the sensitivity of the camera when turning.
Invert Y-Axis Toggles inversion of camera when looking up/down.
Auto Jump Toggles the auto-jump feature.
Destroy block (vibrate) Toggles vibration when destroying blocks.
Split controls Chooses whether to use the touchscreen to interact throughout the screen or use a crosshair.
Lefty Toggles the D-pad being on the left/right side of the screen.
Swap Jump and Sneak Chooses whether to swap the position of jump and sneak buttons.
Touch only affects hotbar Chooses whether to use the touch only for hotbar.
Button Size Changes the size of the buttons.


Option Description
Brightness Adjusts the brightness of the game.
Camera Perspective Toggles first/third person view.
Fullscreen Toggles the resolution of the game when playing in fullscreen.
Hide Hand Toggles to hide the player hand.
Hide Paper Doll Toggles the side-view of the player displayed in the top-left corner of the screen.
Hide HUD Toggles to hide the HUD.
HUD Opacity Toggles the opacity of the HUD.
Change Screen Safe Area Adjusts the position of the game screen.
FOV Changes the field of view.
Show Autosave Icon Toggles the autosave icon.
Outline Selection Toggles the outline selection of the block.
In-game Player Names Toggles the player name text.
View Bobbing Chooses whether to show the bobbing when walking.
Fancy Leaves Toggles transparent leaves.
Fancy Bubbles Toggles the water bubbles graphics.
Render Clouds Toggles the clouds graphics.
Beautiful Skies Toggles the sun, moon, clouds, stars and sky color.
Smooth Lighting Toggles smooth lighting.
Fancy Graphics Toggles fancy graphics.
Note that clouds on fast graphics remain volumetric but become opaque.
UI Profile Changes the game UI style between classic (desktop UI) and Pocket UI.
Render Distance Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. Available in 2-10 sections on the slider, ranging from 5-96 chunks (depending on the device).
Particle Render Distance Controls the maximum distance that particles can be seen, such as TNT explosions.
Anti Aliasing Toggles the amount of anti aliasing, which smooths the image and removes jagged edges.
  • 2x MSAA
  • 4x MSAA
  • 8x MSAA
Texel Anti Aliasing Applies anti aliasing to the textures within the blocks, giving them a smoother look.


Option Description
Limit worlds Toggles whether a world is infinite or compressed to a 256x256 block area
(Available only on supported low-end devices).


Option Description
Music Choose the level of the gameplay music.
Sound Volume Choose the level of sound volume.

Global Resources[edit]

Allows the player to change their resource & behavior pack settings.


Allows the player to delete or change the worlds, resource packs, and world template.


Choose the langauges in-game to use.



This section needs more information.
Information requested: when was "Super Fancy" graphics first mentioned?
Java Edition Classic
0.0.12aNew fog distance option.
Pressing F cycles between four levels of render distance.
0.0.23aAdded the options page.
New custom keymappings.
Java Edition Beta
1.3Smooth lighting was added.
1.8Pre-releaseThe Brightness setting was added, teased earlier that July.[1]
Java Edition
1.0.0Beta 1.9 Prerelease 5The Clouds setting was added (however, texture packs were able to remove them before this option was introduced).
1.3.112w21aThe options menu was improved with a new "Chat Settings" menu.
1.4.212w34aAdded new Full-screen toggle to the Video settings.
Added new use Vsync toggle in the Video settings.
1.4.6preAdded an option to toggle touchscreen mode.
1.513w09bMoved Texture Packs setting from the main menu to the options menu.
1.7.213w36aThe options menu was revamped, including a brand new layout, new key binds and a "Super Secret Settings" button in the menu.
13w36bThe "Super Secret Settings" button now plays a random sound when clicked.
13w38aThe "Super Secret Settings" button now creates a shader effect on the game's display, in the following order: FXAA, Art, Bumpy, Blobs_2, Pencil, Color_Convolve, Deconverge, Flip, Invert, NTSC, Outline, Phosphor, Scan_Pincushion, Sobel, Bits, Desaturate, Green, Blur, Wobble, Blobs, Antialias, Default.
Replaced the render distance "cycle" button with a slider ranging from 2 to 16 chunks.
Added a max framerate slider option.
Added mipmapping and anisotropic filtering.
1.7.413w47aAdded "Twitch Broadcast Settings" and "Twitch Chat Settings" buttons.
1.7.6pre1Server Resource Packs option is now per-server, and has three settings: Prompt, Enabled, and Disabled.
The minimum FOV setting is now 30 rather than 70.
1.814w25aDropped items now always render in 3D, rather then just while on fancy graphics.
14w30aThe render distance slider now goes to 32 on machines running 64-bit Java with at least 1 gigabyte of available memory.
1.8.1pre4The option to enable entity shadows is now controlled separately from the standard fast and fancy graphics.
The cloud's "fast" and "fancy" shape are controlled by the same option that enables clouds, rather then by the standard fast and fancy graphics.
1.915w31aRemoved "Super Secret Settings" and "Broadcast Settings".
Removed Alternate Blocks from video settings.
Added "Main Hand" to the skin settings.
15w34aAdded "Attack Indicator" to the video settings.
16w02aAdded "Voice/Speech" to the music & sound settings.
1.1317w43aRemoved "3D Anaglyph" from video settings due to a bug.
Added an option to change the full-screen resolution.
17w47aOptions when editing a world to make a backup and open the backups folder.
An option in chat settings to toggle automatic command suggestions (defaults on, otherwise hit tab to bring them up).
18w21aDisabled the "Allow Snooper" button in Snooper Settings, defaulting to being off. Was done to comply with the General Data Protection Regulation (GDPR).[2]
Along with Snooper Settings getting disabled, the list of data shown is shortened drastically.
pre6Removed "force unicode font" option.
pre8Re-added "force unicode font" option.
pre10Option Fullscreen resolution capitalization changed to Fullscreen Resolution.
1.1418w44aRemoved "Use VBOs" from video settings. VBOs are now always used.
19w11aRemoved "Snooper Settings" after not being able to enable it since 18w21a. Only configurable in options.txt.
Added "Accessibility Settings".
19w11bAdded "Auto-Jump" to accessibility settings.
1.1519w41aAdded "Sprint" and "Sneak" toggles to accessibility settings.
1.1620w21aAdded functionality to import/export world settings.
Pre-release 1Added new "Fabulous!" graphics option.
Upcoming Java Edition
1.16.2Pre-release 1Added "Distortion Effects" and "FOV effects" sliders to accessibility settings
"Chat Delay" is now also available in chat settings.
Pocket Edition Alpha
0.2.1Added split screen option.
0.4.0Added option for peaceful mode.
0.7.0Redesigned options menu. There are now four sections in the menu, game, controls, graphics, and sound.
0.8.0build 2Removed option for smooth lighting. It is now always on. When it was reimplemented is unknown.
Added far (256 blocks) and farthest (400 blocks) render distances. Default is now far.
By default, fancy graphics is now on.
0.9.3View distance on Android is no longer limited to 3 sliders.
0.10.0build 1Added the brightness slider. It is located in the graphics menu.
0.11.0build 1Worlds can now be renamed.
Gamemode can be changed in the world edit menu.
On creative mode worlds the daylight cycle can be locked to day.
0.12.1build 1Added option to swap jump and sneak.
0.13.0build 1Multiplayer can now be disabled in the options menu.
0.13.1Removed sound section in the options menu. The volume slider is now in the Game section.
On the title screen the options icon is no longer a wrench.
Made the options icon slightly bigger.
0.16.0build 1Redesigned options screen.
Pocket Edition
1.0.0alpha an option to change UI profiles between classic and pocket UI.
1.1.0alpha UI now repositions the health, hunger, oxygen and armor bars to above the hotbar instead of the top of the screen, making it like Java edition and Legacy console edition.
Bedrock Edition
1.2.0beta HUD Opacity to toggle the heads-up display opacity.
Added Outline Selection setting.
Added option to hide HUD.
Added option to hide hand.
Added option to hide paper doll.
Added Render Clouds setting to toggle cloud graphics.
Added In-game Player Names setting.
Added option to show autosave icon.
1.4.0beta Full Keyboard Gameplay toggle.
1.5.0beta Fancy Bubbles can now be toggled in the video settings to affect the look of bubble columns.
1.16.0beta Text Background Opacity setting that can be altered to change item tooltip backgrounds.


Java Edition[edit]

See also[edit]