|Catches fire from lava||
Ender chests are a type of chest that can store items, and whose contents can be accessed from anywhere in the world.
Ender chests require a pickaxe to be mined. Otherwise, they drop nothing. Unless the pickaxe is enchanted with Silk Touch, the ender chest drops 8 obsidian. Any pickaxe allows the ender chest to drop either itself or 8 obsidian, despite obsidian itself only being obtainable with a diamond or netherite pickaxe.
|Breaking time[note 1]|
- Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Eye of Ender
Ender chests can be opened by pressing the use control. If a solid block is placed above an ender chest, it cannot open.
Ender chests can be used like normal chests, except all ender chests in the world are interconnected, including in different dimensions. The ender chest's inventory is also separate for each player; consequently, items stored in an ender chest cannot be seen or taken by other players. Also, items stored inside of an ender chest can be retained even if the player dies.
Another fact is that ender chest cannot be equipped to entities such as mules or donkeys, because these entities only support common chests.
Ender chests contain 27 slots for storage and can be placed next to other ender chests without joining; they cannot be combined into double chests.
Ender chests emit a light level of 7.
It is possible to greatly increase the space of an ender chest by pairing it with shulker boxes.
Piglins become hostile toward players who open or mine an ender chest.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Breaking the block||subtitles.block.generic.break||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||Mining the block||subtitles.block.generic.hit||0.25||0.5||16|
|Block placed||Blocks||Placing the block||subtitles.block.generic.place||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||subtitles.block.generic.footsteps||0.15||1.0||16|
|Name||Namespaced ID||Block tags (JE)||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
In Bedrock Edition, ender chests use the following data values:
A three-bit field storing a value from 2 to 5:
Invalid values default to 2.
|Name||Default value||Allowed values||Description|
|facing||The direction the ender chest's latch is on.|
Opposite from the direction the player faces when placing an ender chest.
|waterlogged||Whether or not there's water in the same place as this ender chest.|
|Name||Default value||Allowed values||Description|
|facing_direction||The direction the chest's latch is on.|
Opposite from the direction the player faces when placing a chest.
An ender chest has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
The contents of an ender chest are not stored in the block but in the player-nbt under the tag "EnderItems".
/data get entity @p EnderItems[<slot>]
|1.3.1||12w21a||Added ender chests.|
|Ender chests currently share the same inventory for all players on a server. Jeb stated that this would be changed to a separate inventory for every player in snapshot 12w24a.|
|Ender chests are based on a suggestion thread on Reddit. This idea was previously made into a mod by Ecu and ChickenBones.|
|In response to some users' feelings on the functionality of ender chests, Jeb plans to test a feature he has yet to specify in relation to them.|
|12w24a||Ender chests now work per-player in multiplayer (holds an inventory per player instead of shared across the world).|
|Ender chests now drop 8 obsidian when destroyed, except when mined with a pickaxe enchanted with Silk Touch.|
|1.8||14w29a||Ender chests now show the cracking animation.|
|1.9||15w31a||Ender chests now naturally generate in end cities.|
|The item model of ender chests has been rotated, to have the front face in view of the player.|
|1.10||pre2||Ender chests now have unique sound effects.|
|1.11||16w32a||The tile entity ID has been changed from |
|1.13||17w47a||Prior to The Flattening, this block's numeral ID was 130.|
|17w50a||Ender chests now look like presents between December 24 and 26 to suit Christmas.|
|18w10d||Water can now be placed on the same block as an ender chest.|
|1.14||18w43a||The texture of ender chests has been changed.|
|1.0.0||alpha 0.17.0.1||Added ender chests.|
|1.2.13||beta 184.108.40.206||Ender chests now have unique sound effects.|
|1.4.0||beta 220.127.116.11||Water can now be placed on the same block as an ender chest.|
|1.10.0||beta 18.104.22.168||The texture of ender chests has been changed.|
|Legacy Console Edition|
|TU14||CU1||1.04||Patch 1||Added ender chests.|
|1.90||The texture of ender chests has been changed.|
|New Nintendo 3DS Edition|
|1.7.10||Added ender chests.|
- An ender chest's particles exist only in the 1 block radius around the chest, so if the chest is placed next to a wall its particles are not seen on the other side.
- Unlike chests, changes to an ender chest's name are not reflected in its inventory GUI.
- Unlike chests, when broken, it does not drop the items inside it, due to the fact that the items aren't only in that chest.
- If all ender chests are broken, the items inside are inaccessible until a new ender chest is placed.
- Ender chests render as a full block when in the inventory, but not when held or placed.[Bedrock Edition only]
- Ender chests cannot be locked by NBT tags.
An ender chest and regular chest in the End City.
- resolved as Works as Intended