Any Overworld biome
|Can generate in
In Survival, the player must venture to a stronghold to activate a pre-existing end portal. However, in Creative, the player can build an end portal. The player needs at most 12 eyes of ender and should construct a ring of portal frame-blocks that encloses a 3×3 square, and use the eyes of ender to activate them.
Upon placing an eye of ender in every end portal frame block of a specific portal, the portal activates, creating 9 end portal blocks inside the frame, and allowing the player to access the End. The portal blocks still operate if the frame is destroyed. In Creative mode, the player can create their own portal but it activates only if all of the end portal frames were placed with the front-facing inward, i.e. placed with the player standing inside the ring and directly in front of the frame they are placing. The eyes cannot be removed from the portal.
|Incomplete portal||Complete portal|
End portals are found within the portal room of a stronghold, hanging horizontally over a pool of lava, with a staircase leading up to the portal. A silverfish spawner sits in the staircase. Each individual frame-block has a 10% chance of containing an eye of ender. This means that there is a one in a trillion chance for all 12 end portal frames to contain an eye of ender, activating the portal upon initial generation. The frame has the highest probability of generating containing only one eye of ender (37.7% chance), with chances dropping to 28.2% for zero, 23.0% for two, 8.52% for three, 2.53% for four, or a total of 0.433% for five or more.
Stepping into an activated end portal immediately opens up a loading screen, and transports the player to the End - this leaves no time to back out, unlike the nether portal while in Survival mode. Upon entering the End, a 5×5 horizontal platform of obsidian is generated centered at block coordinates (100, 48, 0), and the player is placed on top of it (100, 49, 0, towards west).
The black portal blocks emit a light level of 15, which is as powerful as glowstone and is the brightest light level in game. It only takes one block of portal to teleport to the End. Portal blocks can be placed anywhere through the use of the
/fill commands and they function as if they were a complete portal.
Activating the end portal destroys any blocks located in the center 3×3 square, even destroying bedrock or another end portal frame. It destroys fluids, although if the source block is not also removed, then it immediately flows back through. If an exit portal is generated on a spawner, the fire particles remain. The destruction of the blocks does not make any sound, and applicable blocks do not drop as resources (exceptions being the top part of a door or the extended part of a vertical piston, which both destroy the whole object and drop them as resources), and events sometimes triggered by block destruction fail to occur: TNT simply disappears without detonating, and infested blocks fail to spawn a silverfish. However, containers still drop their contents. Mobs (except the wither and ender dragon) enter the portal similar to the player. If the player rides a minecart into an active end portal, the player enters the End only after exiting the minecart.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation distance|
|Eye of Ender attaches||?||Plays when adding eye of ender||?||?||?||16|
|End Portal opens||?||Plays upon portal completion||?||?||?||16|
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|The End?||Enter an End Portal||Enter a stronghold End Portal activated with all twelve eyes of ender.||20G||Gold|
|The End... Again...||Respawn the Enderdragon||—||30G||Silver|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Eye Spy||Follow an Eye of Ender||We Need to Go Deeper||Enter a stronghold.|
|The End?||Enter the End Portal||Eye Spy||Enter the End dimension.|
|The End||Or the beginning?||—||Enter the End dimension.|
|The End... Again...||Respawn the Ender Dragon||Free the End||Summon an ender dragon using end crystals.|
|1.0.0||Beta 1.9 Prerelease 3||The end portal is introduced, but is nonfunctional.|
|The end portal can currently be broken using TNT.|
|Beta 1.9 Prerelease 4||The end portal is now functional.|
|The end portal frame now has a different texture and can no longer be broken at all.|
|1.3.1||12w23a||The end portal frame is available in the Creative inventory or with the pick block option, with the tooltip End Portal.|
|1.4.2||12w36a||All entities can travel through portals. This may cause silverfish to fall into the portal to enter the End.|
|1.8||14w25a||The starry black end portal block (ID 119) was removed from the |
|1.9||15w49a||The wither and ender dragon no longer travel through portals.|
|1.10||16w21a||No longer needs to be empty to activate; any blocks inside the ring are replaced.|
|1.12||17w17a||Added new sounds when placing eye of enders to the portal frames and when activating the portal.|
|1.0.0||alpha 0.17.0.1||Added the end portal and exit portal.|
|Legacy Console Edition|
|TU9||CU1||1.0||Patch 1||Added the end portal and exit portal.|
|New Nintendo 3DS Edition|
|1.7.10||Added End portals.|
- You can see upward through the bottom of an activated end portal because the portal block is not visible from the bottom.
- If you drop a gravity-following block into the portal it causes the end portal area to clear and is placed on the end side, however it is destroyed when other gravity blocks or the player go through the portal.
- It is not possible for a player to build an End portal in the Nether without using cheats or debug mode. However, if a player does manage to create a portal, it will be invisible and when a player goes through it, the end credits will play and the player will be transported to their spawn point in the Overworld. In the snapshot 20w14∞, this is also true of any other dimension that is not the overworld. [Java Edition only] In Bedrock Edition, however, the portal can be created and functions normally, teleporting the player to the End just like it's in the Overworld.