End Gateway (block)
Renewable |
No |
---|---|
Stackable |
? |
Tool |
None |
Blast resistance |
3,600,000 |
Hardness |
-1 |
Luminant |
Yes (15) |
Transparent |
No |
Flammable |
No |
Catches fire from lava |
No |
The end gateway is a block that appears as part of end gateways, which teleport the player between the main island and the other islands in the End.
Contents
Obtaining[edit]
The end gateway block cannot be obtained as an item and can be placed in Java Edition only by using block placement commands such as /setblock
or /fill
.
They generate naturally as part of end gateways.
In Bedrock Edition, it may be obtained as an item via inventory editing or add-ons. It cannot be placed by block placement commands in this edition, but it can be placed using structure blocks.
Usage[edit]
End gateway blocks in their original form can be used to teleport to the outer islands of the end. End gateway blocks can be used as a custom teleporter using NBT tags[Java Edition only].
ExitPortal
tag holds a set of X/Y/Z coordinates to determine the general location the player can be "safely" teleported to when entering.- Setting
ExactTeleport
to 1 teleports entities to the specified coordinates exactly instead of at a safer location around those coordinates. Age
determines how long the gateway has existed. This is used to determine when the beam is rendered.- Example:
/setblock ~ ~-1 ~1 minecraft:end_gateway{Age:180,ExactTeleport:1,ExitPortal:{X:1,Y:2,Z:3}} replace
When created in a dimension other than the End without ExitPortal NBT data, it does not teleport entities but still activates its beam effect when an entity enters.
In Bedrock and Education editions, when the gateway is placed and entered in the End, it teleports the user to coordinates 0, 0, 0, below the main island. In the Overworld or Nether, it acts as a solid block and cannot be entered.
Gateways have a small chance to teleport the player directly into the void at y=0.
Beam[edit]
When generated (either naturally as part of an end gateway, or through /setblock
[Java Edition only] ), the block emits a
magenta beam of light vertically from its top and bottom, lasting for 200 game ticks (10 seconds) while fading in and out.
An end gateway block also emits a
purple beam of light vertically from the top and bottom when an entity enters it. During the 40 game ticks (2 seconds) this beam is visible, no additional entities can be teleported.
It also emits the
purple teleport beam every 2400 game ticks (2 minutes) without an entity being teleported.[1]
The creation beam extends from around Y=0 through the block up to Y=256; the teleport beam goes 50 blocks above and below the beam. The beam is visible from roughly the same distance as a single ordinary stack of blocks. If a render distance of 16 chunks is set, the beam of light is visible from up to 255 blocks away. Unlike the beam of a beacon, this beam does not change color if the player puts stained glass over it.
Piston interactivity[edit]
End gateway blocks cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
? | Explosion | Blocks | Blocks get spawned | block.end_gateway.spawn | ? | ? | ? | ? |
Block broken | Blocks | Breaking the block | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | Mining the block | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block placed | Blocks | Placing the block | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Breaking the block | dig.stone | ? | 0.8 | |
? | Falling on the block with fall damage | fall.stone | ? | ? | |
? | ? | Jumping from the block | jump.stone | ? | ? |
? | Mining the block | hit.stone | ? | 0.5 | |
? | ? | Falling on the block without fall damage | land.stone | ? | ? |
? | Walking on the block | step.stone | ? | ? | |
? | Placing the block | use.stone | ? | 0.8 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Block tags (JE) | Translation key |
---|---|---|---|
End Gateway | end_gateway | dragon_immune portals wither_immune | block.minecraft.end_gateway |
Name | Namespaced ID |
---|---|
Block entity | end_gateway |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
End Gateway | end_gateway | 209 | tile.end_gateway.name |
Name | Savegame ID |
---|---|
Block entity | EndGateway |
Block data[edit]
An end gateway block has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- Age: Age of the portal, in ticks. This is used to determine when the beam is rendered.
- ExactTeleport: 1 or 0 (true/false) - Teleports entities directly to the ExitPortal coordinates instead of near them.
- ExitPortal: Location entities are teleported to when entering the portal.
- X: X coordinate of target location.
- Y: Y coordinate of target location.
- Z: Z coordinate of target location.
History[edit]
The specific instructions are: upload the flat texture for the update game block in Bedrock Edition to serve as its historical item texture.
Java Edition | |||||
---|---|---|---|---|---|
1.9 | 15w31a | ![]() | |||
15w33a | ![]() | ||||
Added ExactTeleport NBT tag to end gateway blocks. | |||||
The beam of end gateway blocks have been changed to use a separate texture from the beacon beam. | |||||
1.11 | 16w32a | The block entity ID has been changed from EndGateway to end_gateway . | |||
16w39a | The entity-teleporting beam color of end gateway blocks has been changed from ![]() #DECF2A to ![]() #7B2FBE, matching the beam's color when the gateway is generated.[verify] | ||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 209. | |||
? | The particles of end gateway blocks have been changed to those of obsidian. | ||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | ![]() | |||
Bedrock Edition | |||||
? | End gateway blocks now have an item texture, if obtained through add-ons or editing. Previously, end gateway blocks showed an info update texture. | ||||
Legacy Console Edition | |||||
TU46 | CU36 | 1.38 | Patch 15 | 1.0.1 | ![]() |
New Nintendo 3DS Edition | |||||
1.7.10 | ![]() |
Issues[edit]
Issues relating to "End Gateway" are maintained on the bug tracker. Report issues there.
Gallery[edit]
An End gateway block emitting a yellow beam after teleporting an entity (before Java Edition 1.11).
Comparison of the historically emitted yellow beam with a yellow-tinted beacon beam.
Trivia[edit]
- The end gateway is the only 'portal' block that is a full cube.
- The End Gateway starfield pattern is different from the End Portal Block, which have extra blue stars flying horizontally on the screen.
- In Bedrock Edition if one manages to place an end gateway at the center of the obsidian platform, it teleports the player before the platform regenerates. As a result, the platform appears in a different location than it should, like below the main island.
- In Bedrock Edition end gateways have no name. It shows "tile.end_gateway.name" because of a missing translation string.