End Crystal

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End Crystal
End Crystal JE2.gif
End Crystal BE2.gif
End Crystal
Rarity color

Rare

Renewable

Yes

Stackable

Yes (64)

Size

Height: 2 Blocks
Width: 2 Blocks

Drops

None

An end crystal is both an item and an entity found in the End.

Spawning[edit]

Natural generation[edit]

End crystals are found atop the many obsidian pillars in the End. Two of them are protected in "cages" of iron bars. All end crystals respawn one by one immediately before respawning the ender dragon.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe
Glass +
Eye of Ender +
Ghast Tear

End Crystal

Usage[edit]

Healing the ender dragon[edit]

Their primary purpose is to recharge the health of the ender dragon, who gains a charge from the nearest crystal within a cuboid extending 32 blocks from the dragon in all directions. The dragon is healed 1♥ each half-second. If multiple ender dragons are spawned, an end crystal can affect multiple dragons at the same time. The healing beam is neither obstructed nor is its power diminished by entities or blocks.

Respawning the ender dragon[edit]

How to arrange end crystals on the exit portal to respawn the ender dragon.

As items, end crystals may be placed on bedrock and obsidian, if the two blocks above the bedrock or obsidian block are air or replaceable blocks and no other entities intersect the area. If four are placed on the end exit portal, one on each of the flat sides, the crystals respawn the original end crystals on the obsidian pillars, as well as resurrect the dragon itself, before exploding. The top of each pillar also explodes, destroying any player-placed blocks. This happens even if TNT explosions are turned off in settings.

If the exit portal is ever broken for any reason, end crystals can still be placed on obsidian blocks with the same location as the exit portal.

Explosions[edit]

End crystals explode when attacked or damaged in most ways, even by attacks that normally do zero damage. They are not affected by exploding fireworks, and if damaged by an explosion, they disappear instead of exploding. The end crystal's explosion has an explosion strength of 6, the same as a charged creeper. Any ender dragon charging from the crystal when it is destroyed takes 10♥♥♥♥♥ damage.

Although an ender dragon damages most blocks and entities in its path, it cannot destroy end crystals simply by going near them.

Beams[edit]

The end crystal naturally shoots a beam at the ender dragon and heals it when the dragon is within range. This beam can be manually created using the command /data merge entity @e[type=end_crystal,limit=1] {BeamTarget:{X:0, Y:0, Z:0}}. The beam can be pointed in any direction, allowing to mark locations or objects.

Properties[edit]

A slateless end crystal.

The base appears to be made of bedrock, with a crystal hovering over it. While in the End, a crystal continually generates fire at its current position, one block above the base (directly on top of the block the base is embedded in), replacing any other block at that location. This fire is not capable of spreading.[verify] The end crystal entity is not solid and can be walked through freely.

End crystals can be pushed by pistons, but they explode if moved while in live fire.

Data values[edit]

ID[edit]

Java Edition:

ItemNamespaced IDTranslation key
End Crystalend_crystal item.minecraft.end_crystal
EntityNamespaced IDTranslation key
End Crystalend_crystal entity.minecraft.end_crystal

Bedrock Edition:

ItemNamespaced IDNumeric ID Translation key
End Crystalend_crystal 426item.end_crystal.name
EntityNamespaced IDNumeric ID Translation key
End Crystalender_crystal 71entity.ender_crystal.name

Entity data[edit]

See also: Chunk format

End crystals have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    •  ShowBottom: 1 or 0 (true/false) – if true, EnderCrystal shows the bedrock slate underneath. Defaults to false when placing by hand and true using /summon.
    •  BeamTarget: The block location its beam points to.
      •  X: X-coordinate.
      •  Y: Y-coordinate.
      •  Z: Z-coordinate.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
The End... Again...Respawn the Enderdragon30GSilver

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-oval-raw.pngInvicon End Crystal.gif

The End... Again...
Respawn the Ender DragonFree the EndSummon an ender dragon using end crystals.end/respawn_dragon

History[edit]

Java Edition
1.0.0Beta 1.9 Prerelease 6End Crystal JE1.png Added ender crystals.
1.2.112w04aPreviously, ender crystals could be spawned using spawn eggs with ID 200 (in a server, these were created using /give 383 1 200). The spawned crystal would be positioned where a natural crystal would be if there was a bedrock block at the location. It was still possible until 1.9 to obtain an end crystal spawn egg, but it would not spawn anything.
1.7.213w36aEnder crystals can now be spawned with the /summon command.
1.814w06aEnder crystals now generate one block lower. The fire they generate destroys the bedrock block that is supposed to be underneath (see MC-47526).
1.915w31aEnder crystals generate at the correct Y-level again.
15w33cRespawning the ender dragon now also respawns the ender crystals on the obsidian pillars.
Ender crystals now have a compound BeamTarget tag that hold the X, Y, Z block location the beam points to.
15w44a"Ender crystals" have been renamed to "end crystals".
End Crystal (item) JE1 BE1.png End crystals can now be obtained as an item.
End crystals now drop from skeleton trap horses and can be placed only on obsidian or bedrock. Placing several of them atop the end exit portal respawns the ender dragon.
15w44bEnd crystals are no longer dropped by skeleton horses.
Added crafting recipe for end crystals.
15w49aEnd crystals now require air/replaceable blocks and lack of entities for placement.
15w51aEnd crystals can no longer be placed in Adventure mode.
1.1116w32aThe entity ID has been changed changed from EnderCrystal to ender_crystal.
1.1317w47aPrior to The Flattening, this item's numeral ID was 426.
18w20bRenamed to "End Crystal".
pre5Entity ID has been changed to end_crystal.
1.1418w43aEnd Crystal JE2.pngEnd Crystal (item) JE2 BE2.png The textures of end crystals and the end crystal item have been changed.
Pocket Edition
1.0.0alpha 0.17.0.1End Crystal JE1.pngEnd Crystal (item) JE1 BE1.png Added end crystals.
Bedrock Edition
1.6.0?End Crystal BE1.png The model of the end crystals has been changed. It has now two cubes instead of three.
1.10.0beta 1.10.0.3End Crystal BE2.pngEnd Crystal (item) JE2 BE2.png The textures of end crystals and the end crystal item have been changed.
Legacy Console Edition
TU9CU1 1.0 Patch 1End Crystal JE1.png Added ender crystals.
TU31CU19 1.22 Patch 3Ender crystals now generate one block lower. The fire they generate destroys the bedrock block that is supposed to be underneath.
TU46CU36 1.38 Patch 15"Ender crystals" have been renamed to "end crystals".
End Crystal (item) JE1 BE1.png End crystals can now be obtained as an item.
End crystals now drop from skeleton trap horses and can be placed only on obsidian or bedrock. Placing several of them atop the end exit portal respawns the ender dragon.
Added a crafting recipe for end crystals.
1.90 End Crystal JE2.pngEnd Crystal (item) JE2 BE2.png The textures of end crystals and the end crystal item have been changed.
New Nintendo 3DS Edition
1.7.10End Crystal JE1.pngEnd Crystal (item) JE1 BE1.png Added end crystals.

Issues[edit]

Issues relating to "End Crystal" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • According to Jeb, the reason behind the current crafting recipe using glass as opposed to chorus fruit or any materials introduced in 1.9 is as a means for players to craft end crystals in older worlds that the dragon has already been killed in.[1]
  • Placing water above an end crystal using a bucket causes a looping effect, where the fire is continuously put out and reinitialized as the water attempts to flow down and is stopped. The water does not spread, as it can flow downward, but is prevented by the reoccurring fire instantly taking its place.
  • Unlike the similarly-explosive TNT, normally hitting an end crystal makes it explode. However, they can be removed safely if they're immersed in water first.
  • Since fire is checked only when an entity moves, end crystals do not normally take damage from their own fire.
  • Oftentimes, the fire remains after an end crystal blows up.
  • A historical rendition of the beacon block featured an animated entity within it, which resembled a yellow miniaturized end crystal. The bedrock platform of the end crystal entity would also render below the beacon, though this would normally be hidden within the block below.
  • Using a piston to push an end crystal's fire into an end portal block deletes the end portal block. However, natural portal blocks regenerate if the end crystal is moved.

Gallery[edit]

References[edit]