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End city

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End City
EndCityEntrance.png
Biomes
Consists of

See Structure

Marsh Davies Mojang avatar.png

End Cities, replete with End Ships, Chorus Plants, Chorus Flowers and Purpur blocks. Not all is as it seems, however - some blocks may conceal Shulkers, limpet-like enemies who fire homing rockets. Take a hit and you’ll take damage and experience something new, too: levitation! Elytra are essential to avoid an uncomfortable landing.

Marsh Davies[1]

End cities are skyscraper-like structures found on the outer islands of the End. They are inhabited by shulkers and hold among the most valuable loot in the game.

Generation[edit]

End cities naturally generate all over the End's outer islands. They can easily be accessed by entering the end gateway portal, but it is possible to cross the gap between the islands in other ways. They always generate on the large islands, where chorus trees grow. If the end gateway portal teleports the player to a small island, the player can get to the nearest large island by building, using Elytra and Firework Rocket, or throwing ender pearls.

End cities usually generate in flat, plateau-like areas, in "midlands" or "highlands", which are found on larger islands. They are considered semi-common or rare, and generate on random islands. One may find several cities clustered together, or travel for thousands of blocks before finding one.

Structure[edit]

A view inside an end city tower.
A treasure room with both a regular chest and an ender chest.

End cities consist of tall skyscraper-like towers constructed out of end stone bricks and purpur blocks. An end city may generate as a single tower by itself, or as a sprawling complex of inter-connected towers and pathways branching from a main tower. End rods are the only source of light. Many shulkers spawn around the city, and guard the city’s various treasures. Decorative banners wave at the tops of some towers.

Several types of rooms can be found in an end city, and several different floors, including:

  • Base floors, which are empty floors found at the base of every city; they are three stories tall, with each room wider than the one below it.
  • Banner rooms that have banners hanging on the outside, and a shulker hanging from the ceiling.
  • Small rooms that have nothing in them at all.
  • Large rooms that have complex staircases often leading up to another tower or a loot room.
  • Loot rooms that consist of two chests with valuable loot; some rooms may have an ender chest as well as a normal chest.

There are two types of towers:

  • Small towers that are hollow, consisting of a single purpur slab staircase.
  • Skyscrapers that consist of a treacherous double spiral staircase made of purpur slabs and end rods; many shulkers spawn here.
Banners flying on top of a small tower.

End Ship[edit]

End Ship
End Ship.png
Biomes

The End

Consists of

See Structure

An end ship is a floating, boat-like structure found alongside end cities. It is relatively small, but holds even more valuable treasure than the city itself.

Generation[edit]

Each direction of every tower of the end city has a 50% chance of generating a bridge, and the bridge itself has a 12.5% chance to generate an end ship. An end city cannot have multiple ships.

When generated, the stern of the ship always faces toward the city and the bow always faces away. It generates in front of a bridge with a gated arch at the end, from which one can throw an ender pearl to reach the ship.

Structure[edit]

The end ship is made of end stone bricks and purpur blocks, just like the city’s main towers. It is built similarly to classical pirate ships or Dutch colonial ships. Three shulkers spawn on the ship; one on the main deck, one behind the stern of the ship, and one in the treasure room.

Main Deck[edit]

The ship's main deck amounts to less than half of the walkable space on the ship. A ladder leads up the mast to an empty crow's nest, about 20 blocks high. There are no sails connected to the mast.

A dragon head sits at the bow of the ship, making this the only way to obtain the dragon head in Survival mode. There are two small staircases on the outside; one that leads up to the empty upper deck, and one that leads to the cabin below.

Aftercastle[edit]

The aftercastle contains a brewing stand sitting on a small table, with two Instant Health II potions. Another staircase leads below deck to the ship's "hotspot"; the treasure room.

Treasure Room[edit]

The floor of the treasure room is lined with obsidian. There are four small windows on the sides. It contains two loot chests and an item frame holding an elytra, which can be used to glide. A shulker guards the elytra and the two loot chests.

Structure details[edit]

One may access the individual structures of an End city by utilizing structure blocks to manually load city structures from the structures folder in minecraft.jar. To do so, set a structure block to Load mode, enter end_city/StructureName and press LOAD. The names of these structures and a small description is provided below:

Structure name Description Consists of Images
base_floor A small room with 2 "Sentries" guarding the entrance. Forms the entrance of End cities as well as the "empty rooms" found higher up in the city. 68 Purpur Block,

54 End Stone Bricks,

12 Magenta Stained Glass,

12 Purpur Pillar,

2 Purpur Stairs,

2 Shulker

base_roof The roof generated on top of base rooms. 101 Purpur Block,

44 Purpur Stairs,

4 End Rod

bridge_end The small arch that forms the end and start of bridges, pointing toward End ships, or connecting to other rooms. 21 Purpur Block,

3 Purpur Slab,

3 Purpur Stairs,

2 End Rod,

1 Purpur Pillar

bridge_gentle_stairs Stairs on a bridge built at a small incline. 42 Purpur Block,

22 Purpur Stairs,

12 Purpur Slab,

3 Purpur Stairs

bridge_piece A straight piece of bridge. 20 Purpur Block,

10 Purpur Stairs,

4 Purpur Pillar

bridge_steep_stairs Stairs on a bridge built at a steep incline. 24 Purpur Stairs,

15 Purpur Block,

2 Purpur Pillar

fat_tower_base The entrance to the large towers. Preceded by an opening with a single slab. 84 Purpur Pillar,

80 Purpur Block,

4 End Rod,

4 Purpur Stairs,

3 Purpur Slab

fat_tower_middle The center of the large tower, lined with the purpur slab and end rod spiral staircase. 164 Purpur Pillar,

62 Purpur Block,

8 End Rod,

8 Purpur Slab,

8 Purpur Stairs,

4 Shulker

fat_tower_top The "loot room" of the large tower, generated with 2 chests in the corner and a staircase to the roof. 352 Purpur Block,

131 Purpur Stairs,

105 End Stone Bricks,

26 Magenta Stained Glass,

18 Purpur Pillar,

9 Purpur Slab,

4 End Rod,

2 Chest

second_floor The second floor of the base tower, preceded by a purpur slab staircase. The room is otherwise empty. 95 Purpur Block,

84 End Stone Bricks,

44 Purpur Stairs,

16 Magenta Stained Glass,

12 Purpur Pillar,

7 Purpur Slab,

4 End Rod

second_floor_2 Begins with a small spiral staircase in the center, with a small "statue" made of stairs in the upper corner. 82 End Stone Bricks,

70 Purpur Block,

54 Purpur Stairs,

14 Magenta Stained Glass,

12 Purpur Pillar,

9 Purpur Slab,

4 End Rod,

1 Shulker

second_roof Similar in structure to base_roof, but slightly larger. 144 Purpur Block,

52 Purpur Stairs,

4 End Rod

ship The End ship. 556 Purpur Block,

174 Purpur Stairs,

97 Purpur Pillar,

36 End Stone Bricks,

26 Obsidian,

13 Ladder,

7 Magenta Stained Glass,

7 Purpur Slab,

6 End Rod,

2 Chest,

1 Brewing Stand,

1 Dragon Head,

1 Item Frame,

3 Shulker

third_floor A purpur pillar structure sits in the center, surrounded by purpur stairs. Preceded by a purpur slab staircase. 140 Purpur Block,

90 End Stone Bricks,

64 Purpur Stairs,

32 Magenta Stained Glass,

18 Purpur Pillar,

7 Purpur Slab,

4 End Rod

third_floor_b An unused room, preceded by two sets of ladders. Bizarre checkerboard-style flooring with 4 shulkers guarding this room. 102 Purpur Block,

90 End Stone Bricks,

64 Purpur Stairs,

32 Magenta Stained Glass,

26 Purpur Slab,

12 Purpur Pillar,

8 End Rod,

4 Ladder,

4 Shulker

third_floor_c The second loot room, with a regular chest and an Ender chest. 133 Purpur Block,

98 End Stone Bricks,

56 Purpur Stairs,

24 Magenta Stained Glass,

12 Purpur Pillar,

6 End Rod,

1 Chest,

1 Ender Chest,

2 Shulker

third_roof Similar in structure to base_roof and second_roof, but is even larger. 196 Purpur Block,

60 Purpur Stairs,

4 End Rod

tower_base Entrance to the small tower with a ladder preceding it. 40 Purpur Block,

39 Purpur Pillar,

4 Ladder,

4 Purpur Slab,

4 Purpur Stairs

tower_floor Similar in structure to tower_base, but the ladder entrance is replaced with a solid floor. 36 Purpur Pillar,

28 Purpur Stairs,

21 Purpur Block,

3 Purpur Slab

tower_piece The middle of the small tower, with a purpur slab spiral staircase. 36 Purpur Pillar,

12 Purpur Block,

4 Purpur Slab,

4 Purpur Stairs

tower_top The roof of the small tower, with banners hanging from the sides. 66 Purpur Block,

56 Purpur Stairs,

26 End Stone Bricks,

12 Purpur Pillar,

8 Magenta Banner
with Black Chevrons
,

6 Magenta Stained Glass,

4 End Rod,

2 Purpur Slab,

1 Shulker

Loot[edit]

Each end city chest contains 2–6 item stacks, with the following distribution:

Stack Size Weight # Items Chance # Chests
Gold Ingot 2–715853.17652.3%1.9
Iron Ingot 4–810852.82438.4%2.6
Beetroot Seeds 1–105851.29421.2%4.7
Diamond 2–75851.05921.2%4.7
Saddle 13850.14113.3%7.5
Enchanted Iron Pickaxe[note 1] 13850.14113.3%7.5
Enchanted Iron Shovel[note 1] 13850.14113.3%7.5
Enchanted Iron Sword[note 1] 13850.14113.3%7.5
Enchanted Iron Helmet[note 1] 13850.14113.3%7.5
Enchanted Iron Chestplate[note 1] 13850.14113.3%7.5
Enchanted Iron Leggings[note 1] 13850.14113.3%7.5
Enchanted Iron Boots[note 1] 13850.14113.3%7.5
Enchanted Diamond Pickaxe[note 1] 13850.14113.3%7.5
Enchanted Diamond Shovel[note 1] 13850.14113.3%7.5
Enchanted Diamond Sword[note 1] 13850.14113.3%7.5
Enchanted Diamond Helmet[note 1] 13850.14113.3%7.5
Enchanted Diamond Chestplate[note 1] 13850.14113.3%7.5
Enchanted Diamond Leggings[note 1] 13850.14113.3%7.5
Enchanted Diamond Boots[note 1] 13850.14113.3%7.5
Emerald 2–62850.3769.0%11.1
Iron Horse Armor 11850.0474.6%21.7
Golden Horse Armor 11850.0474.6%21.7
Diamond Horse Armor 11850.0474.6%21.7
  1. a b c d e f g h i j k l m n Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.png The City at the End of the GameGo on in, what could happen?Remote GetawayEnter an End city.end/find_end_city

History[edit]

June 22, 2015Jeb reveals the mysterious End city structure on Instagram, with the words "MINECON 2015 HYPE!"
July 5, 2015Structure blocks were used to manually generate End cities during MINECON 2015.
Java Edition
1.915w31aAdded end cities.
As a leftover testing feature, a beacon with the Speed status effect can be found on end ships.[2]
15w32cBeacons in end ships have been replaced by pumpkins.
End ships now generate with a dragon head at the bow.
15w33cPumpkins in end ships have been replaced by a hopper that contains a book, written by Searge, titled "Work in Progress". It reads: "We will have something else here soon...".
15w41aThe iron blocks, book and hopper have been removed, so that the floor is only obsidian and purpur blocks.
An elytra now hangs in an item frame above the shulker guarding the two treasure chests.
1.1116w39aCursed enchantments can now appear on items in end city chests.
End cities can now be located using the /locate command.
Pocket Edition
1.0.0alpha 0.17.0.1Added end cities. They spawn without banners.
Bedrock Edition
1.2.0beta 1.2.0.2End cities now normally spawn with banners.
Legacy Console Edition
TU46CU361.38Patch 15Added end cities.
New Nintendo 3DS Edition
1.7.10Added end cities and ships.

Issues[edit]

Issues relating to "End city" are maintained on the bug tracker. Report issues there.

Trivia[edit]

Gallery[edit]

References[edit]