dec: 403 hex: 193 bin: 110010011
In Bedrock Edition, they can be found in 2.9% of stronghold altar chests, 3.8% of stronghold storeroom chests, 5.3% of jungle temple chests, and 72.9% of stronghold library chests, all in groups of 1.
Random enchantment books
Enchanted books[note 1] can be found in 21.7% of big underwater ruins chests, 14.9% of dungeon chests, 23.5% of desert temple chests, 11.0% of pillager outpost chests, 14.1% of chest minecarts in Mineshafts, and 14.9% of woodland mansion chests, all in groups of 1.
Enchanted books can be obtained as a "treasure" item from fishing with a fishing rod as part of the "treasure" category. The book has the equivalent of a level 30 enchantment from an enchantment table, but treasure enchantments are available and the chance of multiple enchantments is not reduced.
Librarian villagers have a 50% chance to sell enchanted books as part of their trades at novice, apprentice, and journeyman-level, and have 1⁄3 chance to sell enchanted books at expert-level as part of their trades, meaning each librarian villager can sell up to four books. They are bought for 1 book and 15-64 emeralds, based only on the level of the enchantment (for example, Infinity and Protection I both cost 15-19 emeralds), although treasure enchantments (such as Mending) double the cost.[Bedrock Edition only]
Librarian villagers have a 2⁄3 chance to sell enchanted books as part of their trades at the novice, apprentice, and journeyman level, and have a 50% chance to sell an enchanted book at the expert level, meaning each librarian can sell up to four books. They are bought for 1 book and 5-64 emeralds, based only on the level of the enchantment (for example, Infinity and Protection I both cost 5-19 emeralds), although treasure enchantments (such as Mending) double the cost.[Java Edition only]
They may contain any available enchantment at any available level. See trading for more information on enchantments and prices.
Vindicators and pillagers that spawn from raids have a small chance to drop an enchanted book with a level 30 enchantment, which may be a treasure enchantment.[Bedrock Edition only]
Players can create an enchanted book by enchanting a book on an enchantment table. Books have a decreased chance of getting multiple enchantments (specifically, if multiple enchantments would be added, then one is removed at random), and have a lower "enchantability level" than most other items. Treasure enchantments such as Mending cannot be obtained from an enchantment table.
Players can barter with piglins by using or throwing gold ingots, and doing so has a 1⁄417 chance for piglins to throw an enchanted book with Soul Speed I-III. This is the only way to acquire an enchanted book with Soul Speed, as the enchantment cannot be obtained through enchanting, fishing, trading or chest loot.[upcoming: JE 1.16]
In Survival, enchanted books are the only method to obtain certain enchantments on certain tools, such as Unbreaking on shields. Enchanted books have a shine effect on their sprite.
To use an enchanted book, the player must place an item in the first slot in an anvil, and a book in the next. In order to complete the enchantment, the player must have the required amount of experience. Note that using an enchanted book gets significant discounts at the anvil. Enchanted books themselves can be combined to create a single book with increased or multiple enchantments, similar to combining tools or weapons.
When combining items, the compatible enchantments from the book in the second slot are transferred to the item from the first slot, keeping the highest level of any type. If two enchantments have the same level and a higher level is available, they combine into the next level. If a book is applied to an item that can't take all of its spells, the appropriate spells are transferred, while the unusable ones are lost. Enchanted books are single-use.
Enchanted books do not exhibit their enchantment. For example, a book with Sharpness IV as an enchantment does no more damage than an un-enchanted book, or any non-weapon item, would when used as a weapon. An exception to this is the Silk Touch enchantment, which applies if used in a block that doesn't require a tool to be mined.
Enchanted books can enchant the usual items that can be enchanted at an enchantment table, but unlike an enchantment table, they are able to boost enchantments such as Sharpness or Thorns to their maximum power, and may apply the following enchantments to items:
|Enchantment||Items not enchantable
at an enchantment table
|Efficiency||Increases mining speed|
|Thorns||Inflicts damage on attacker|
|Smite||Increases damage to "undead" mobs|
|Bane of Arthropods||Increases damage to "arthropod" mobs|
|Frost Walker||Creates walkable ice layer over water|
|Feather Falling||Reduces fall damage|
|Mending||Uses XP Orbs to repair tool / weapon damage|
|Curse of Binding||Prevents removal of cursed armor|
|Curse of Vanishing||Cursed item is destroyed upon death|
|Soul Speed[upcoming: JE 1.16]||The wearer's speed is increased when walking on Soul Sand or Soul Soil.|
The player can enchant any item with any enchantment in creative mode, allowing any applied effects to exhibit themselves.[Java Edition only] For example, a stick can be enchanted with Silk Touch to allow the player to successfully dig grass blocks. The enchanted item can still be used in Survival mode without any loss of enchantments.
Enchantments that are normally incompatible are still incompatible; for example, Piercing and Multishot cannot be both applied to the same item, even in Creative mode.
If a block is enchanted, it loses the enchantment upon being placed in the world.
Enchanted books have a data value of 403 , and an ID name of
minecraft:enchanted_book. They use their item data to determine what enchantments are stored for enchanting in an anvil.
Enchanted books use an NBT tag
StoredEnchantments to indicate the enchantment.
The allowed sub-tags are
lvl, equivalent to the format of the
Enchantments tag that is used for enchantments applied to items.
The following NBT structure is provided to show how the
StoredEnchantments tag is organized, and is not comprehensive above the
tag tag. The full NBT for an item can be found here.
- tag: The tag tag.
- StoredEnchantments: The list of enchantments on this book.
- An enchantment
- id: The enchantment name ID
- lvl: The enchantment level
- An enchantment
- StoredEnchantments: The list of enchantments on this book.
|November 24, 2012||Dinnerbone stated that he wanted to add a way to enchant items in an anvil using paper at MINECON 2012.|
|December 6, 2012||Dinnerbone released the first image of enchanting a diamond sword using an enchanted book that has Looting II for 6 levels. He also stated that "this is the reason I originally added the anvil".|
|1.4.6||12w49a||Added enchanted books.|
|The enchantments of enchanted books can be applied to any item.|
|12w50a||In survival mode, enchanted books can now be used with limited kind of items. In creative mode, they can still be used with any item. It was stated that the remaining functionality in creative mode is intentional.|
|Librarian villagers now sell enchanted books at a cost of 1 book at 5–64 emeralds. The cost depends on the enchantment level, and the cost can occasionally go above 64 emeralds; see Trading/Before 1.8 for more details.|
|Enchanted books now spawn in dungeon, abandoned mineshaft, desert and jungle temple, stronghold and village blacksmith chests.|
|pre||Enchanted books have been added to the creative inventory.|
|1.5.1||13w11a||The player can now combine enchanted books of the same level to create a higher level variation.|
|1.7.2||13w36a||Enchanted books can now be obtained by fishing as a "treasure" item. It is possible for the book to have multiple enchantments.|
|13w39a||When enchanting books, books can now gain multiple enchantments.|
|1.8||14w02a||Trading for enchanted books has been changed: the emerald cost has been doubled for treasure enchantments, and cost has been capped at 64.|
|14w25a||Enchanted book Depth Strider added, which can go up to Level III and allows for faster underwater moving.|
|1.9||15w42a||Enchanted book Frost Walker added, which can go up to Level II and turns water into frosted ice.|
|Enchanted book Mending added, which repairs tools/armor upon receiving experience.|
|15w43a||The average yield of enchanted books found in stronghold library chests has now more than tripled.|
|15w44a||The average yield from desert temple, mineshaft and dungeon chests has been substantially increased. The enchantments on these books are now fully random, rather than enchanted only at level 30.|
|1.11||16w39a||Enchanted books are now found in the new woodland mansion chests, with fully random enchantments.|
|Enchanted book Curse of Binding added, which prevents removal of cursed armor.|
|Enchanted book Curse of Vanishing added, which destroys cursed items upon death.|
|1.13||17w47a||Prior to The Flattening, this item's numeral ID was 403.|
|18w09a||Enchanted books now have a chance of generating in underwater ruins chests.|
|1.14||18w43a||The texture of enchanted books has been changed.|
|18w47a||Enchanted books now have a chance of generating in Pillager outpost chests.|
|Upcoming Java Edition|
|1.16||20w11a||Added Soul Speed enchanted book, which increases player's speed on soul sand and soul soil. It can be obtained only via bartering.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added enchanted books.|
|0.13.0||build 1||Enchanted books now generate in desert temples.|
|0.14.0||build 1||Enchanted books now generate in abandoned mineshafts.|
|0.15.0||build 1||Enchanted books now generate in jungle pyramids.|
|1.0.0||alpha 0.17.0.1||Enchanted books now generate in end cities.|
|1.0.4||alpha 184.108.40.206||Enchanted books can now be bought from librarian villagers for 5-64 emeralds as part of their tier 1, 4 and 5 trades.|
|1.1.0||alpha 220.127.116.11||Enchanted books now generate in woodland mansions.|
|Enchanted books Mending and Frost Walker added.|
|1.2.0||Added Curse of Binding and Curse of Vanishing enchantments, but they are obtainable only via trading with librarian villagers.|
|1.4.0||beta 18.104.22.168||Enchanted books can now be found in underwater ruins.|
|beta 22.214.171.124||Curse enchantments are no longer obtainable via trading.|
|1.10.0||beta 126.96.36.199||The texture of enchanted books has been changed.|
|Enchanted books can now be found in pillager outposts.|
|1.11.0||beta 188.8.131.52||Vindicators and pillagers that spawn in raids can now drop enchanted books.|
|Trading has been changed, enchanted books bought from librarian villagers now cost 15-64 emeralds.|
|Librarian villagers now have a 50% chance to sell enchanted books as part of their first, second, and third tier trade, and 1⁄3 chance to sell enchanted books as part of their fourth tier trades.|
|Legacy Console Edition|
|TU14||CU1||1.04||Patch 1||Added enchanted books.|
|PlayStation 4 Edition|
|1.90||The texture of enchanted books has been changed.|
|New Nintendo 3DS Edition|
|0.1.0||Added enchanted books.|
- When obtained through the
/givecommand with no stored enchantments, the enchanted book has no attached enchantments, but still shines as if it is enchanted.
- A book enchanted with Unbreaking III appears in both the tools tab and combat tab of the creative inventory.