Drinks are a narrow class of consumable items that can be ingested by the player in a manner extremely similarly to food. However, drinks are not encountered quite as commonly as food is, and they are not nearly as integral to survival gameplay. Drinks can generally be distinguished from food from the sounds they make upon consumption, the lack of particles emitted by them, and the fact that they leave behind an empty container after consumption. They also do not require the hunger bar to be depleted, and do not affect hunger or saturation values upon use (with the exception of honey bottles).
Drinks are drunk by holding use item while having the drink item selected in the hotbar or in the off hand.
|Name||Icon||Food Points||Saturation restored||Effective Quality
|Saturation ratio||Status effect(s)||Source(s)|
|Milk Bucket||0 ()||0||0||N/A||
Removes all effects
|Honey Bottle||6 ()||2.4||8.4||0.4||
|Water Bottle||0 ()||0||0||N/A||
|Awkward Potion||0 ()||0||0||N/A||
|Mundane Potion||0 ()||0||0||N/A||
|Thick Potion||0 ()||0||0||N/A||
|Any Potion||0 ()||0||0||N/A||
Depends on the potion
- Food Points + Saturation, indicating roughly how long the food lasts. See hunger for details. Any excess beyond the player's food or saturation caps are wasted.
|Java Edition Alpha|
|1.0.0||Beta 1.9 Prerelease 3||Added water bottles and potions.|
|1.15||19w34a||Added honey bottles.|
|Pocket Edition Alpha|
|0.7.0||Added milk buckets.|
|0.12.1||build 1||Added water bottles and potions.|
|1.14.0||beta 126.96.36.199||Added honey bottles.|