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Health points




Attack strength

Easy: 2♥
Normal: 3♥♥
Hard: 4♥♥


Height: 0.6 Blocks
Width: 0.9 Blocks


All ocean biomes except frozen oceans

Internal ID*

JE: ?
BE: 31

Namespaced ID*


Per Landin Mojang avatar.png

Social creatures of habit, dolphins can be found swimming together through the ocean in large groups. As they spot the player, they will try to interact with them, showing them just how highly intelligent and curious they are. Above all else – they are extremely playful!

Per Landin[1]

Dolphins are neutral mobs that live in non-frozen oceans.


Dolphins are found in groups of 3-5 in all ocean biomes, except frozen oceans. Dolphins continuously spawn as long as their spawn requirements are met, similar to squid.

10% of dolphins spawn as babies.‌[Bedrock Edition only]


When killed, dolphins drop 0–1 raw cod (cooked cod if on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 0-4 with Looting III. 1–2 are dropped as well.‌[Java Edition only]


Dolphins jumping in water.

Dolphins normally swim in groups, occasionally leaping out of the water to get air. They're also able to jump from one body of water to another. They also chase after players in boats.

Players who sprint swim within about 9 blocks of a dolphin receive Dolphin's Grace for 5 seconds. Players with Invisibility do not receive the effect unless they already had Dolphin's Grace before receiving Invisibility. In Bedrock Edition, the player simply gets a speed boost without a status effect.

Dolphins are lured by dropped items that are inside nearby water blocks, knocking them around and chasing them in Java Edition. If the dolphin can not find a path to a dropped item, the dolphin may stay underwater to the point of drowning. If the dolphin is in, or on, a waterlogged bottom slab or chest with an air block above, the dolphin is prevented from drowning.

If the player or other mob hits a dolphin, the whole pod retaliates, attacking as a group similar to wolves and zombie pigmen.

Feeding dolphins raw cod or raw salmon improves their "trust" and interactions with the player, depending on the amount of fish fed.

When dolphins are fed raw cod or raw salmon, they swim to the nearest shipwreck, buried treasure or ocean ruins. Because they are locating the chest in the structures rather than the structures themselves, breaking the chests causes the dolphin to locate a new structure with intact chests. Dolphins also avoid guardians and elder guardians.


If a dolphin leaves the water, it starts taking suffocation damage after about two minutes, and eventually dies like squid. A dolphin on land actively seeks out a body of water.

They cannot survive without getting air every once in a while, so if they stay submerged for about four minutes they begin drowning. The water breathing effect prevents them from drowning.

Dolphins cannot ride boats, similarly to squid and all types of fish.

Dolphins can be towed by a lead.

Because the dolphin is an aquatic mob, they are affected by the Impaling enchantment.‌[Java Edition only]


The following sounds section uses an outdated format and should be redone using {{Sound table}}.
You can help by converting the contents of this section into a sound table template.
Examples can be seen at Bee#Sounds and Ladder#Sounds.
The wikicode should be laid out neatly as in these examples for improved readability.
Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Dolphin chirps entity.dolphin.ambient subtitles.entity.dolphin.ambient ? ? ? 16
Dolphin whistles entity.dolphin.ambient_water subtitles.entity.dolphin.ambient_water ? ? 1, 10 = 0.8
7, 8 = 0.75
2–6, 9 = ?
Dolphin attacks entity.dolphin.attack subtitles.entity.dolphin.attack ? ? ? 16
Dolphin dies entity.dolphin.death subtitles.entity.dolphin.death ? ? ? 16
Dolphin eats ? ? 0.75 16
Dolphin hurts entity.dolphin.hurt subtitles.entity.dolphin.hurt ? ? ? 16
Dolphin jumps entity.dolphin.jump subtitles.entity.dolphin.jump ? ? 0.75 16
Dolphin plays ? ? ? 16
Dolphin splashes entity.dolphin.splash subtitles.entity.dolphin.splash ? ? ? 16
Dolphin swims entity.dolphin.swim subtitles.entity.dolphin.swim ? ? ? 16


Icon Achievement In-game description Actual requirements (if different) Xbox points earned Trophy type (PS)
EcholocationFeed a dolphin fish to have it lead you to treasureFeed a dolphin raw cod and have it lure you to treasure.20GSilver

Data values[edit]

Dolphins have entity data associated with them that contain various properties of the mob.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    •  TreasurePosX: This dolphin's X coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
    •  TreasurePosY: This dolphin's Y coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
    •  TreasurePosZ: This dolphin's Z coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
    •  GotFish: 1 or 0 (true/false) - If this dolphin got fish from a player.
    •  CanFindTreasure: 1 or 0 (true/false) - If this dolphin can lead a player to treasure.


November 18, 2017Dolphin (pre-release).png Dolphins were shown in a video clip during MineCon Earth.
Java Edition
1.1318w15aDolphin.png Added dolphins.
18w19aDolphins now swim to the surface, if drowning.
Dolphins now give the player the "Dolphin's Grace" status effect that allows the player to swim faster, if the player swims near them.
18w19bDolphins now drop experience.[2]
18w20cDolphins on land now jump to try to get back into the water.
Dolphins now survive for two minutes out of water, instead of ten seconds.
18w21aDolphins now lead players to treasure.
Dolphins are now no longer able to wear armor.[3]
pre2Dolphins are now no longer able to sit in boats.[4]
pre6Dolphins now bring the player to buried treasure more accurately.
1.1419w08aDolphins can no longer have armor equipped onto them with a dispenser.
Bedrock Edition
1.4.0beta BE Revision 1.png Dolphin BE Revision 1.png Added dolphins and baby dolphins.
beta Dolphin.png The models of dolphins have now been updated with minor adjustments to the orientation of their fins.
Dolphins now have sounds.
1.5.0beta now lead players to shipwrecks and underwater ruins.
Legacy Console Edition
TU691.76Patch 38Dolphin.png Added dolphins.
Dolphin.png Baby dolphins can be spawned when the player uses a spawn egg on an adult dolphin.


Issues relating to "Dolphin" are maintained on the bug tracker. Report issues there.



In other media[edit]


  1. "Meet the Dolphin" –, April 18, 2018
  2. MC-128681
  3. MC-128493
  4. MC-128241
  5. "Talking Dolphins" –, May 19, 2018