Easy: 2.5 × 1.25
Height: 0.6 Blocks
All ocean biomes except frozen oceans
|Items usable on|
Dolphins are neutral mobs that live in non-frozen oceans.
Dolphins are found in groups of 3-5 in all ocean biomes, except frozen oceans and cold oceans. In Java Edition, they spawn between (exclusively) level 45 and the sea level of the world. Dolphins continuously spawn as long as their spawn requirements are met, similar to squid.
10% of dolphins spawn as babies.[Bedrock Edition only]
When killed, dolphins drop 0–1 raw cod (cooked cod if on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 0-4 with Looting III. 1–3 are dropped as well.[Java Edition only]
Players who sprint swim within about 9 blocks of a dolphin receive Dolphin's Grace for 5 seconds[JE only]. Players with Invisibility do not receive the effect unless they already had Dolphin's Grace before receiving Invisibility, or if they are wearing armor. In Bedrock Edition, the player simply gets a speed boost without a status effect.
Dolphins are lured by dropped items that are inside nearby water blocks, knocking them around and chasing them in Java Edition. If the dolphin can not find a path to a dropped item, the dolphin may stay underwater to the point of drowning. If the dolphin is in, or on, a waterlogged bottom slab or chest with an air block above, the dolphin is prevented from drowning.
When dolphins are fed raw cod or raw salmon, they swim to the nearest shipwreck, buried treasure or ocean ruins. Because they are locating the chest in the structures rather than the structures themselves, breaking the chests causes the dolphin to locate a new structure with intact chests. Dolphins also avoid guardians and elder guardians.
Dolphins can be towed by a lead.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Dolphin whistles||?||?||1, 10 = 0.8|
7, 8 = 0.75
2–6, 9 = ?
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|Echolocation||Feed a dolphin fish to have it lead you to treasure||Feed a dolphin raw cod and have it lure you to treasure.||20G||Silver|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Dolphins have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- TreasurePosX: This dolphin's X coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
- TreasurePosY: This dolphin's Y coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
- TreasurePosZ: This dolphin's Z coordinate destination when leading a player to treasure, 0 if CanFindTreasure is false.
- GotFish: 1 or 0 (true/false) - If this dolphin got fish from a player.
- CanFindTreasure: 1 or 0 (true/false) - If this dolphin can lead a player to treasure.
|November 18, 2017||Dolphins were shown in a video clip during MineCon Earth.|
|18w19a||Dolphins now swim to the surface, if drowning.|
|Dolphins now give the player the "Dolphin's Grace" status effect that allows the player to swim faster, if the player swims near them.|
|18w19b||Dolphins now drop experience.|
|18w20c||Dolphins on land now jump to try to get back into the water.|
|Dolphins now survive for two minutes out of water, instead of ten seconds.|
|18w21a||Dolphins now lead players to treasure.|
|Dolphins can no longer wear armor.|
|pre2||Dolphins can no longer sit in boats.|
|pre6||Dolphins now bring the player to buried treasure more accurately.|
|1.14||19w08a||Dolphins can no longer have armor equipped onto them with a dispenser.|
|1.4.0||beta 126.96.36.199||Added dolphins and baby dolphins.|
|beta 188.8.131.52||The models of dolphins have been updated with minor adjustments to the orientation of their fins.|
|Dolphins now have sounds.|
|1.5.0||beta 184.108.40.206||Dolphins now lead players to shipwrecks and underwater ruins.|
|Upcoming Bedrock Edition|
|1.16.100||beta 220.127.116.11||Dolphins now dry out at the same rate as they do in Java Edition; 120 seconds.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added dolphins.|
|Baby dolphins can be spawned when the player uses a spawn egg on an adult dolphin.|
- To create the sounds that the dolphins make in the game, Mojang's lead sound designer, Samuel Åberg, went to Kolmården Wildlife Park to record real dolphins.
- This was also done with pandas.
- If a dolphin is beached on land and in a hostile state, it moves slowly toward its target.
- Dolphins originally had a separate head and body when shown in a clip at MINECON 2017. It is also shown in artwork for Java Edition 1.13.
- Baby dolphins are exclusive to Bedrock Edition.
- Dolphins that are hostile towards the player don't become friendly if the dolphin is fed fish.
- "Talking Dolphins" – Minecraft.net, May 19, 2018