Dolphin

From Minecraft Wiki
Jump to: navigation, search
Dolphin
Dolphin.png
Health points

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Attack strength

Easy: 2 (Heart.svg)
Normal: 3 (Heart.svgHalf Heart.svg)
Hard: 4 (Heart.svgHeart.svg)

Spawn

All ocean biomes except frozen oceans

Common drops
Experience

0

Internal ID

N/A

Entity ID

dolphin


Social creatures of habit, dolphins can be found swimming together through the ocean in large groups. As they spot the player, they will try to interact with them, showing them just how highly intelligent and curious they are. Above all else – they are extremely playful!
Per Landin[1]

Dolphins are neutral mobs that live in the ocean.

Spawning[edit]

Dolphins are found in large groups in all ocean biomes, except frozen oceans.

Drops[edit]

When killed, dolphins drop 0–1 raw cod, with the chance of an additional fish per level of looting.

Behavior[edit]

Dolphins jumping in water.

Dolphins will normally swim in groups, occasionally leaping out of the water to get air, they're also able to jump from one body of water to another. They will also try to chase after players in boats. They are also able to ride in boats themselves and can thus be transported.

Players who swim near dolphins will receive Dolphin's Grace for 5 seconds[Java Edition only] . On the Bedrock Edition, the player simply gets a speed boost without a status effect.

Dolphins are lured by dropped items, knocking them around and chasing them[Java Edition only] . If the player or other mob hits a dolphin, the entire group will become hostile towards the attacker (like wolves and zombie pigmen).

Feeding dolphins raw cod will improve their "trust" with you, depending on the amount of fish fed, causing them to interact with the player more.

When dolphins are fed raw cod, they will swim to the nearest shipwreck or underwater ruins. Because they are locating the chest in the structures rather than the structures themselves, breaking the chests will cause the dolphin to locate a new structure with intact chests.[verify]

Dolphins also avoid guardians and elder guardians.

Weaknesses[edit]

If a dolphin is not in water, it will start taking suffocation damage after a while (about two minutes), and eventually die, similar to squids. This also applies if a dolphin rides in a boat[Java Edition only] . Dolphins cannot ride boats on the Bedrock version, similarly to squid, turtles, and all types of fish. When on land they will actively seek out a body of water. They will also start suffocating immediately after entering the nether.

They can't survive without getting air every once in a while either, so if they stay submerged for about 4 minutes, they will begin drowning. The water breathing effect does not prevent them from drowning.

Because the dolphin is an aquatic mob, they are affected by the impaling enchantment.

Data values[edit]

See also: Chunk format

Dolphins have entity data associated with them that contain various properties of the mob. Their entity ID is dolphin.


  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template

    •  TreasurePosX: The X coordinate that this dolphin will lead you to when leading you to treasure, 0 if CanFindTreasure is false.

    •  TreasurePosY: The Y coordinate that this dolphin will lead you to when leading you to treasure, 0 if CanFindTreasure is false.

    •  TreasurePosZ: The Z coordinate that this dolphin will lead you to when leading you to treasure, 0 if CanFindTreasure is false.

    •  GotFish: 1 or 0 (true/false) - If this dolphin got fish from a player.

    •  CanFindTreasure: 1 or 0 (true/false) - If this dolphin will lead you to treasure.

History[edit]

Painting.png
This page would benefit from the addition of one or more images.
Please remove this notice once you've added suitable images to the article. The specific instructions are: Pre-update Bedrock Edition dolphin model
Official release
November 18, 2017 Dolphin Revision 0.png Dolphins were shown in a video clip during MineCon Earth.
1.13 18w15a Dolphin.png Added dolphins.
18w19a Dolphins now will swim to the surface, if drowning.
Dolphins now give the player the "Dolphin's Grace" status effect that allows the player to swim faster, if the player swims near them.
18w19b Dolphins will now drop experience.[2]
18w20c Dolphins on land will now jump to try to get back into the water.
Dolphins will now survive for two minutes out of water, instead of ten seconds.
18w21a Dolphins now lead players to treasure.
Dolphins are no longer able to wear armor.
pre6 Now bring the player to buried treasure more accurately.
Bedrock Edition
1.4 beta 1.2.20.1 Added dolphins.
beta 1.2.20.2 Dolphin model has been updated with minor adjustments to the orientation of its fins.
Dolphins now have sounds.
1.5 beta 1.5.0.0 Dolphins will now lead players to shipwrecks and underwater ruins.

Issues[edit]

Issues relating to "Dolphin" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • To create the sounds that the dolphins make in the game, Mojang's lead sound designer, Samuel Åberg, went to Kolmården Wildlife Park to record real dolphins.[3]
  • If a dolphin is beached on land and in a hostile state, it will move slowly towards its target.

Gallery[edit]

References[edit]

  1. "Meet the Dolphin" – Minecraft.net, April 18, 2018
  2. MC-128681
  3. "Talking Dolphins" – Minecraft.net, May 19, 2018
Promotional Content