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This article is about the terrain feature. For the item that can be used to play music, see Music Disc.
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Clay patch 2.pngGravel patch 3.pngSand patch 5.png

A disk is a terrain feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.


Disks are generated at the Euclidean distance n (i.e. x2+y2=n) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, and can also occasionally generate with small water lakes.


Block Minimum size (n) Maximum size (n) Biomes
Sand 5 7 All except swamps
Gravel 4 6 All except swamps
Clay 2 4 All

Data values[edit]


NameNamespaced ID
[No displayed name]?


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