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Blast resistance



This block can be broken with any tool, but a shovel is the quickest




Yes (64)





Data value

dec: 03 hex: 3 bin: 11


See Data values

Dirt is a block found abundantly in the Overworld.

Obtaining[edit | edit source]

Dirt will drop as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.

Hardness 0.5
Breaking time[note 1]
Hand 0.75
Wooden 0.4
Stone 0.2
Iron 0.15
Diamond 0.1
Golden 0.1
  1. Times are for unenchanted tools in seconds.

Natural generation[edit | edit source]

Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes, bridging the gap between stone and grass blocks in various thicknesses.

There are approximately 1,850 dirt blocks per chunk in plains, forest, tundra, jungle, and extreme hills biomes. There can be as many as 3,000 in chunks with high mountains. Dirt generates in pockets underground as well. Dirt also generates naturally in the butcher's shop and in some houses in villages.

Dirt based blocks[edit | edit source]

When grass, mycelium, or podzol are broken using a tool that is not enchanted with Silk Touch, it will drop dirt. Grass paths will also drop dirt when broken, regardless of if the shovel has Silk Touch.

Farmland will drop dirt when broken. It will also turn into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.

Coarse dirt can be tilled to become dirt.

Usage[edit | edit source]

Dirt's primary use is for farming, but it can also be used as a highly available building block.

Crafting ingredient[edit | edit source]

Name Ingredients Crafting recipe
Coarse Dirt Dirt +

Farming[edit | edit source]

Dirt has the ability to grow saplings, sugar canes, and mushrooms, which can be planted directly in dirt under appropriate conditions.

Using a hoe on dirt will turn it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, carrots and beetroot seeds to be planted on it.

Grass and mycelium spreading[edit | edit source]

See also: Grass Block

When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it will eventually be converted into a grass block at random intervals.

Mycelium spreads in similar fashion, but requires a light level of at least 9.

Data values[edit | edit source]

Dirt has only one possible tile name: minecraft:dirt, which it shares with podzol and coarse dirt. The block state defines which block is displayed.[until 1.13]

Name ID Name


Coarse Dirt

[upcoming 1.13]

Block data[edit | edit source]

See also: Java Edition data values
DV Description

0 Dirt

1 Coarse Dirt

2 Podzol
[until 1.13]

Block state[edit | edit source]

See also: Block states
Name Value Description

If true, Podzol in particular uses a snowy side and top texture.
In-game, this is true when dirt has snow or snow (layer) on top.

 variant[until 1.13]
Coarse Dirt

Video[edit | edit source]

History[edit | edit source]

rd-20090515 Dirt-Pre Beta 1.9pre5.png Dirt was added. Grass would grow on dirt when under light.
February 6, 2010 Dirt can now be tilled with a hoe into farmland.
June 17, 2010 Dirt is now generated naturally underground, along with gravel, for more varied caves.
1.8 1.8-pre1 Dirt now generates naturally in villages.
Official release
1.0.0 Beta 1.9-pre1 Mycelium is introduced and now spreads to dirt.
Beta 1.9-pre5 Dirt.png The texture was changed, having a very slightly different arrangement of grains around the sides.
1.4.2 12w38a Dirt was given new sounds for being placed and walked upon.
1.7.2 13w36a A "grassless dirt" variant was added that grass would not spread onto. Its Block ID was minecraft:dirt/1.
1.8 June 11, 2014Ryan Holtz revealed a new coarse dirt block, including its crafting recipe. "This will be a transparent switch-over in terms of world generation, as the coarse dirt block uses the same block ID and data value as the original grassless dirt block. As a result, even old worlds with the grassless dirt blocks should have them seamlessly change over to coarse dirt."
14w27b Dirt's textures now rotate randomly due to the addition of arrays to the block model format.
1.11 16w39a Dirt now generates in woodland mansions.
1.13 17w47a The different variant block states for the dirt ID have been split up into their own IDs.
Pocket Edition Alpha
0.1.0 Dirt was added.
0.4.0 Dirt can now be hoed into farmland.
0.8.0 The textures on dirt are now randomly rotated.
0.9.0 Grassless dirt added.
0.11.0 build 1 Dirt can be obtained by breaking grass path blocks.
Pocket Edition
1.1 build 1 Dirt now generates in woodland mansions.
Legacy Console Edition
TU1CU11.0Patch 1Dirt was added.
TU31CU191.22Patch 3Coarse dirt was added.

Issues[edit | edit source]

Issues relating to “Dirt” are maintained on the issue tracker. Report issues there.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • If dirt is tilled using a hoe and water is placed underneath it, the dirt will not cast a shadow on the water. Untilled dirt, however, will cast a shadow.