dec: 3 hex: 3 bin: 11
|— Duncan Geere|
Dirt will drop as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy tundra, jungle, and mountains biomes. There can be as many as 3,000 in chunks with high mountains. Dirt generates in pockets underground as well. Dirt also generates naturally in some houses in villages. Dirt also generates as part of the dirt floor found in the starting point area in mineshafts.
Dirt based blocks
When grass, grass path, farmland, mycelium, or podzol is broken using a tool that is not enchanted with Silk Touch, it will drop dirt. Grass path and farmland will also drop dirt when broken with a Silk Touch tool, except for grass path in Bedrock Edition.
Coarse dirt can be tilled with a hoe to become dirt.
Dirt's primary use is for farming, but it can also be used as a highly available building block.
|Coarse Dirt||Dirt +
Grass and mycelium spreading
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it will eventually be converted into a grass block at random intervals.
Mycelium spreads in similar fashion, but requires a light level of at least 9.
In Bedrock Edition, dirt uses the following data values:
|Java Edition pre-Classic|
|rd-160052||Dirt was added. Grass would grow on dirt when under light.|
|Java Edition Indev|
|?||Now uses a sound distinct from grass.|
|Indev||2010-02-06||Dirt can now be tilled with a hoe into farmland.|
|Java Edition Infdev|
|Dirt is now generated naturally underground, along with gravel, for more varied caves.|
|Java Edition Beta|
|1.8||Pre-release||Dirt now generates naturally in villages.|
|1.0.0||Beta 1.9 Prerelease||Mycelium is introduced and now spreads to dirt.|
|Beta 1.9 Prerelease 5||The texture was changed, having a very slightly different arrangement of grains around the sides.|
|1.3.1||12w22a||Inventory sprites for blocks were flipped from left to right, changing to .|
|1.4.2||12w38a||Dirt was given new sounds for being placed and walked upon.|
|1.7.2||13w36a||A "grassless dirt" variant was added that grass would not spread onto. Its Block ID was minecraft:dirt/1.|
|1.8||June 11, 2014||Ryan Holtz revealed a new coarse dirt block, including its crafting recipe. "This will be a transparent switch-over in terms of world generation, as the coarse dirt block uses the same block ID and data value as the original grassless dirt block. As a result, even old worlds with the grassless dirt blocks should have them seamlessly change over to coarse dirt."|
|14w27b||Dirt's textures now rotate randomly due to the addition of arrays to the block model format.|
|1.11||16w39a||Dirt now generates in mansions.|
|1.13||17w47a||The different variant block states for the |
|Prior to The Flattening, this block's numeral ID was 3.|
|1.14||19w05a||Dirt is now renewable.|
|Pocket Edition Alpha|
|Pre-release||Dirt was added.|
|0.4.0||Dirt can now be hoed into farmland.|
|0.8.0||?||The textures on dirt are now randomly rotated.|
|0.9.0||?||Grassless dirt added.|
|0.11.0||build 1||Dirt can now be obtained by breaking grass path blocks.|
|1.1.0||alpha 184.108.40.206||Dirt now generates in woodland mansions.|
|1.2.0||beta 220.127.116.11||Coarse dirt was added.|
|1.10.0||beta 18.104.22.168||Dirt is now renewable.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||Dirt was added.|
|TU31||CU19||1.22||Patch 3||Coarse dirt was added.|
Grassless dirt (now coarse dirt) found in a savanna biome.
- "Block of the Week: Dirt" – Minecraft.net, February 23, 2018