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  • curprev 19:5619:56, 25 November 202275.166.151.170 contribs 23,627 bytes +47 Added the actual percentages of damage adjustments in Easy and Hard. These are pretty easy to observe across the wiki and in game. "Approximately" is written because while the percentages are correct, because Minecraft Health is stored as a float value, but not shown as one, mobs can deal fractions of damage that might make them appear to deal less or more than the approximation. Explaining that is likely too verbose for this wiki, hence "Approximately" Tag: Visual edit

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