Desert pyramid
Biome(s) |
Desert |
---|---|
Consists of |
See Blocks |
Can generate in existing chunks |
No |
First appearances |
See History |
Desert pyramids are sandstone structures found in deserts that resemble Egyptian pyramids.
Contents
Generation[edit]
Desert pyramids naturally generate in desert biomes. They always generate with their floor at y=64, this may cause them to be partially buried.
Structure[edit]
Desert pyramids are constructed from normal, chiseled and cut sandstone, orange and blue terracotta, sandstone slabs, and sandstone stairs.
In the center of the pyramid’s ground floor is a single block of blue terracotta. Underneath this terracotta is a 'booby-trapped' hidden chamber with four chests that can each contain very valuable loot. The trap consists of a stone pressure plate (located directly under the blue terracotta), connected to a 3x3x1 grid of TNT.
Desert pyramids look yellow on maps, similar to sand and sandstone, but with a distinctive shape.
Loot[edit]
Each desert temple chest contains items drawn from 2 pools, with the following distribution:
Stack Size | Weight | # Items | Chance | # Chests | |||
---|---|---|---|---|---|---|---|
2–4× | 4× | 2–4× | 4× | ||||
Bone | 4–6 | 1–8 | 25⁄232 | 10⁄50 | 5.216 | 70.8% | 1.4 |
Rotten Flesh | 3–7 | 1–8 | 25⁄232 | 10⁄50 | 5.216 | 70.8% | 1.4 |
Gunpowder | — | 1–8 | — | 10⁄50 | 3.600 | 59.0% | 1.7 |
Sand | — | 1–8 | — | 10⁄50 | 3.600 | 59.0% | 1.7 |
String | — | 1–8 | — | 10⁄50 | 3.600 | 59.0% | 1.7 |
Spider Eye | 1–3 | — | 25⁄232 | — | 0.647 | 28.7% | 3.5 |
Enchanted Book[note 1] | 1 | — | 20⁄232 | — | 0.259 | 23.5% | 4.3 |
Saddle | 1 | — | 20⁄232 | — | 0.259 | 23.5% | 4.3 |
Golden Apple | 1 | — | 20⁄232 | — | 0.259 | 23.5% | 4.3 |
Gold Ingot | 2–7 | — | 15⁄232 | — | 0.873 | 18.0% | 5.5 |
Iron Ingot | 1–5 | — | 15⁄232 | — | 0.582 | 18.0% | 5.5 |
Emerald | 1–3 | — | 15⁄232 | — | 0.388 | 18.0% | 5.5 |
Nothing[note 2] | 1 | — | 15⁄232 | — | 0.194 | 18.0% | 5.5 |
Iron Horse Armor | 1 | — | 15⁄232 | — | 0.194 | 18.0% | 5.5 |
Golden Horse Armor | 1 | — | 10⁄232 | — | 0.129 | 12.3% | 8.1 |
Diamond | 1–3 | — | 5⁄232 | — | 0.129 | 6.3% | 15.8 |
Diamond Horse Armor | 1 | — | 5⁄232 | — | 0.065 | 6.3% | 15.8 |
Enchanted Golden Apple | 1 | — | 2⁄232 | — | 0.026 | 2.6% | 39.0 |
- ↑ All enchantments are equally probable, except treasure enchantments, and any level of the enchantment is equally probable.
- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator will not add any loot on a single roll.
Blocks[edit]
Block | Amount |
---|---|
Sandstone | 3078 |
Cut Sandstone | 189 |
Orange Terracotta | 59 |
Chiseled Sandstone | 34 |
Sandstone Stairs | 16 |
TNT | 9 |
Chest | 4 |
Sandstone Slab | 2 |
Blue Terracotta | 1 |
Stone Pressure Plate | 1 |
Video[edit]
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.3.1 | 12w21a | Added desert pyramids. | |||
1.4.6 | 12w50a | Enchanted books now generate in desert pyramid chests. | |||
1.8 | 14w03a | Desert pyramids now generate with terracotta (at that time called "hardened clay") instead of wool. | |||
1.9 | 15w44a | Chest loot is changed. | |||
Added gunpowder, sand, string, spider eye, and normal and enchanted golden apples. | |||||
Average yields of diamonds, gold ingots and iron ingots are decreased. | |||||
Average yields of horse armor, enchanted books, rotten flesh, saddles and emeralds are increased. | |||||
Pocket Edition Alpha | |||||
0.13.0 | build 1 | Added desert temples. | |||
0.15.0 | build 1 | Enchanted books now generate in desert pyramid chests. | |||
Legacy Console Edition | |||||
TU14 | CU1 | 1.05 | Patch 1 | 1.0.1 | Added desert pyramids. |
TU31 | CU19 | 1.22 | Patch 3 | Desert pyramids now generate with stained clay (now terracotta) instead of wool. | |
New Nintendo 3DS Edition | |||||
0.1.0 | Added desert pyramids. |
Issues[edit]
Issues relating to "Desert pyramid" are maintained on the bug tracker. Report issues there.
Trivia[edit]
- The desert pyramid’s basement is 21 blocks by 21 blocks.
- The orange symbols on the outside resemble the Ancient Egyptian symbol for Life,[1] an Ankh.[2]
- Desert pyramids have a rare chance of generating improperly causing some blocks to be lost or added.
- As there is no light in the lower chamber, mobs can spawn inside and trigger the TNT trap, destroying the chests and loot before any player can reach it. Also, rarely a lava lake might generate next to TNT, potentially setting the trap off as well.
- A desert pyramid will not generate fully if generated partially on water. When generated on lakes, they are only half-generated.
- The top hole in the pyramid’s ceiling is almost always generated above ground, so buried temples will be accessible, but fall damage is likely.
- When a desert pyramid generates above a ravine, it will have a deeper foundation like the Village houses.
Gallery[edit]
The 9 TNT rigged under the stone pressure plate.
A pyramid generated in a desert village. A well is also visible.
A pyramid generated in a normal village.
A desert pyramid generated next to the world boundary in Legacy Console Edition.
See also[edit]
References[edit]
- ↑ http://www.perankhgroup.com/education.htm
- ↑ Ankh on Wikipedia.