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Trapdoor

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Trapdoor
Oak Trapdoor JE4 BE2.pngSpruce Trapdoor JE2 BE2.pngBirch Trapdoor JE1 BE1.pngJungle Trapdoor JE1 BE1.pngAcacia Trapdoor JE1 BE1.pngDark Oak Trapdoor JE1 BE1.pngCrimson Trapdoor JE1 BE1.pngWarped Trapdoor JE1 BE1.png
Iron Trapdoor JE3 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tools

Blast resistance

3 (Wooden)
5 (Iron)

Hardness

3 (Wooden)
5 (Iron)

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

Wood: Yes Iron: No

A trapdoor is a solid, transparent block that can be used as an openable 1x1 barrier.

Obtaining[edit]

Breaking[edit]

Wooden trapdoors can be mined with anything, but an axe is fastest. Iron trapdoors require a pickaxe to mine. Trapdoors remain in place if their attachment block is moved, removed, or destroyed.

Block Wooden Trapdoors Iron
Hardness 3 5
Tool
Breaking time[note 1]
Default 4.5 25
Wooden 2.25 3.75
Stone 1.15 1.9
Iron 0.75 1.25
Diamond 0.6 0.95
Netherite 0.5 0.85
Golden 0.4 0.65
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.


Natural generation[edit]

Oak

Oak trapdoors generate as part of:


Spruce

Spruce trapdoors generate as part of:


Birch

Birch trapdoors generate as part of:


Jungle

Jungle trapdoors generate as part of:


Dark Oak

Dark oak trapdoors generate as part of:

Crafting[edit]

Name Ingredients Crafting recipe
Wooden Trapdoor Matching Planks
Iron Trapdoor Iron Ingot

Usage[edit]

Properties[edit]

Wooden trapdoors can be opened and closed by players or redstone pulse. Iron trapdoors can be opened only by redstone pulse.

To place a trapdoor, use a trapdoor item while pointing at the block it should be attached to. Once it is placed, the attachment block can be removed without breaking the trapdoor.

When placed, a trapdoor either occupies the top or bottom part of a block, depending on where the player placed the trapdoor. If a trapdoor is placed on the top part of a block, it opens downward. If placed on the bottom part of a block, it opens upward.

A trapdoor's "hinge" is located on the block attached to it.

Trapdoors can be moved by pistons. Trapdoors block flowing water and lava. Waterlogged trapdoors release water from all sides apart from the top‌[Bedrock Edition only] or all sides apart from the side that is blocked by the trapdoor itself (and the top)‌[Java Edition only] Lava can create fire in air blocks next to wooden trapdoors as if they were flammable, but the trapdoors do not burn (and cannot be burned by other methods either).

Single trapdoors are climbable if they are opened and placed directly above a ladder against a wall‌[Java Edition only]. This means if an opened trapdoor is placed in the middle of two ladders, players can climb through it directly. However, if there is more than one trapdoor between two ladders, players cannot climb through (they are stopped at the top of the first trapdoor).

Trapdoors can act as a solid block when in the closed position and thus certain items can be placed above or below it. When trapdoors are opened, they act like a non-solid block resulting as a non-placeable area. Lanterns, for example, can be placed on top and below the closed trapdoor‌[Java Edition only]. In Bedrock Edition, lanterns can't be placed either under or on top of trapdoors. This could potentially be known as a bug or the functionality of placing lanterns under trapdoors aren't available as part of the game yet. The same goes for other decorative blocks (flowerpots, torches, and etc.).

The sound of opening and closing of a trapdoor can be heard up to 16 blocks away, like most mob sounds.

Trapdoors can be opened or closed with a player or mob inside.[1]

In Java Edition, closing a trapdoor one block above the ground while standing under it causes the player to crawl, and continue crawling until reaching a block with two empty spaces above, at which time the player stands automatically. This can be used to enter small secret tunnels or otherwise inaccessible terrain. This functionality is not available in In Bedrock Edition.

Barrier[edit]

A trapdoor can be used as a switchable barrier to entity movement. Although primarily used to block movement by mobs and players, a trapdoor can also be used to control the movement of boats (for example, a top trapdoor placed in a two-wide water flow stops a boat when closed (extended out into the water flow), but allow it to move again when open), items and minecarts (a trapdoor can stop a falling item or minecart, then allow it to drop again when the trapdoor opens), etc.

Trapdoors are 0.1875 (316) blocks thick. The rest of a trapdoor's space can be moved through freely and provides a breathable space if placed underwater and not waterlogged.

To open or close a wooden trapdoor, use the Use Item/Place Block control. When a trapdoor opens or closes, it immediately changes its orientation without affecting anything in the space it "passes through". Moving trapdoors don't push entities the way that pistons do.

Iron trapdoors can be opened only with redstone power (a button, a redstone circuit, etc.).

Mobs consider all trapdoors closed, resulting in pathfinding mobs falling through open trapdoors. A player can take advantage of this behavior to construct mob traps.

Redstone component[edit]

Both wooden and iron trapdoors can be controlled with redstone power.

A trapdoor is a redstone mechanism and can be activated by:

When activated, a trapdoor immediately rotates around its hinge side to its open state. When deactivated, a trapdoor immediately returns to its closed state. Each change of state takes one game tick.

An activated wooden trapdoor can still be closed by a player, and does not re-open until it receives a new activation signal (if a trapdoor has been closed "by hand", it still needs to be deactivated and then reactivated to open by redstone).

Fuel[edit]

Wooden trapdoors can be used as a fuel in furnaces, smelting 1.5 items per block.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Block brokenBlocksBreaking the blockblock.metal.breaksubtitles.block.generic.break1.01.216?????
None[sound 1]BlocksFalling on the block with fall damageblock.metal.fallNone[sound 1]0.51.2516?????
Block breakingBlocksMining the blockblock.metal.hitsubtitles.block.generic.hit0.250.7516?????
Block placedBlocksPlacing the blockblock.metal.placesubtitles.block.generic.place1.01.216?????
FootstepsBlocksWalking on the blockblock.metal.stepsubtitles.block.generic.footsteps0.151.516?????
Block brokenBlocksBreaking the blockblock.wood.breaksubtitles.block.generic.break1.00.816?????
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516?????
Block breakingBlocksMining the blockblock.wood.hitsubtitles.block.generic.hit0.250.516?????
Block placedBlocksPlacing the blockblock.wood.placesubtitles.block.generic.place1.00.816?????
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016?????
Trapdoor creaks? ? block.wooden_trapdoor.closesubtitles.block.trapdoor.toggle? ? 16?????
Trapdoor creaks? ? block.wooden_trapdoor.opensubtitles.block.trapdoor.toggle? ? 16?????
Trapdoor closes? ? block.iron_trapdoor.closesubtitles.block.iron_trapdoor.close? ? 16?????
Trapdoor opens? ? block.iron_trapdoor.opensubtitles.block.iron_trapdoor.open? ? 16?????
  1. a b c d MC-177082

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item tags (JE)Translation key
Iron Trapdooriron_trapdoor trapdoorstrapdoorsblock.minecraft.iron_trapdoor
Oak Trapdooroak_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.oak_trapdoor
Spruce Trapdoorspruce_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.spruce_trapdoor
Birch Trapdoorbirch_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.birch_trapdoor
Jungle Trapdoorjungle_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.jungle_trapdoor
Acacia Trapdooracacia_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.acacia_trapdoor
Dark Oak Trapdoordark_oak_trapdoor trapdoors
wooden_trapdoors
trapdoors
wooden_trapdoors
block.minecraft.dark_oak_trapdoor
Crimson Trapdoorcrimson_trapdoor non_flammable_wood
trapdoors
wooden_trapdoors
non_flammable_wood
trapdoors
wooden_trapdoors
block.minecraft.crimson_trapdoor
Warped Trapdoorwarped_trapdoor non_flammable_wood
trapdoors
wooden_trapdoors
non_flammable_wood
trapdoors
wooden_trapdoors
block.minecraft.warped_trapdoor

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Iron Trapdooriron_trapdoor 167tile.iron_trapdoor.name
Oak Trapdoorwooden_trapdoor 96tile.wooden_trapdoor.name
Spruce Trapdoorspruce_trapdoor 404tile.spruce_trapdoor.name
Birch Trapdoorbirch_trapdoor 401tile.birch_trapdoor.name
Jungle Trapdoorjungle_trapdoor 403tile.jungle_trapdoor.name
Acacia Trapdooracacia_trapdoor 400tile.acacia_trapdoor.name
Dark Oak Trapdoordark_oak_trapdoor 402tile.dark_oak_trapdoor.name
Crimson Trapdoorcrimson_trapdoor 501tile.crimson_trapdoor.name
Warped Trapdoorwarped_trapdoor 502tile.warped_trapdoor.name

Block data[edit]

In Bedrock Edition, a trapdoor's block data specifies its orientation, positioning, and activation status:

Bits Values
0x1
0x2

A two-bit field storing a value from 0 to 3:

  • 0: Trapdoor on the south side of a block
  • 1: Trapdoor on the north side of a block
  • 2: Trapdoor on the east side of a block
  • 3: Trapdoor on the west side of a block
0x4 If this bit is set, the trapdoor is on the top half of a block. Otherwise, it is on the bottom half.
0x8 If this bit is set, the trapdoor is open.

Block states[edit]

Java Edition:

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the trapdoor swings open.
The opposite from the side its hinge is attached to.
halfbottombottom
top
Whether the trapdoor occupies the top or bottom part of a block.
openfalsefalse
true
True if the trapdoor is currently open (may differ from powered).
poweredfalsefalse
true
True if the trapdoor is currently powered (may differ from open).
waterloggedfalsefalse
true
Whether or not there's water in the same place as this trapdoor.

Bedrock Edition:

Name Default value Allowed values Description
direction00
1
2
3
The direction the trapdoor swings open.
The opposite from the side its hinge is attached to.
open_bit00
1
True if the trapdoor is currently open.
upside_down_bit00
1
Whether the trapdoor occupies the top or bottom part of a block.

Video[edit]

History[edit]

Java Edition Beta
1.6Test Build 3Oak Trapdoor JE1 BE1.png Added wooden trapdoors.
1.7Oak Trapdoor JE2.png Trapdoors now use the bottom part of the texture on the sides.
1.8Pre-releaseBefore this update, dropped trapdoor items looked larger than most other blocks, which was a bug that was shared with the cactus.
Sound UpdateThe open and closing sounds of trapdoors have been changed.
Java Edition
1.4.212w34aTrapdoors can now be placed on the upper half of a block, opening downward, and can still be placed on the lower half, opening upward.
12w40aTrapdoors can no longer be opened by left-clicking, only right-clicking opens trapdoors now.
August 8, 2014Ryan Holtz indicated that trapdoors for all types of wood were discussed internally, and agreed to.
1.814w07aIron Trapdoor JE1 BE1.png Added iron trapdoors.
14w08aIron trapdoor's name has been corrected from "tile.ironTrapdoor.name" to "Iron Trapdoor".
The name of the regular trapdoor has been changed to "Wooden Trapdoor".
14w10aOak Trapdoor JE3.png Iron Trapdoor JE2.png The side textures of iron and wooden trapdoors have been mirrored vertically.
1.915w31aTrapdoors no longer require attachment blocks.
An open trapdoor may now be climbed like a ladder if it is directly above a ladder and on the same side of the block.
15w43aA wooden trapdoor now has a 50% chance of generating under igloo carpets, leading to a basement.
April 26, 2017Jeb stated that trapdoors for all types of wood were still on the to-do list.
1.1317w47aBirch Trapdoor JE1 BE1.png Spruce Trapdoor JE1 BE1.png Jungle Trapdoor JE1 BE1.png Acacia Trapdoor JE1 BE1.png Dark Oak Trapdoor JE1 BE1.png Trapdoors now come in all 6 types of wood.
Trapdoors have been renamed to <wood type> trapdoor.
The ID of the oak trapdoor has been changed from trapdoor to oak_trapdoor.
Prior to The Flattening, these blocks' numeral IDs were 96 and 167.
18w10dWater can now be placed on the same block as trapdoors.
1.1418w43aOak Trapdoor JE4 BE2.png Iron Trapdoor JE3 BE2.png The textures of oak and iron trapdoors have been changed.
18w47bSpruce Trapdoor JE2 BE2.png The texture of spruce trapdoors have been changed.
1.1620w06aCrimson Trapdoor JE1 BE1.png Warped Trapdoor JE1 BE1.png Added crimson and warped trapdoors.
Pocket Edition Alpha
0.4.0Oak Trapdoor JE1 BE1.png Added wooden trapdoors.
Wooden trapdoors are currently available only in creative mode.
0.5.0Added a crafting recipe for wooden trapdoors.
0.12.1build 12Trapdoors can now be placed on the upper half of a block, opening downward, and can still be placed on the lower half, opening upward.
0.13.0build 1Iron Trapdoor JE1 BE1.png Added iron trapdoors.
0.15.0build 1Trapdoors no longer require attachment blocks.
Pocket Edition
1.0.0alpha 0.17.0.1A wooden trapdoor now has a 50% chance of generating under igloo carpets, leading to a basement.
Bedrock Edition
1.4.0beta 1.2.14.2Birch Trapdoor JE1 BE1.png Spruce Trapdoor JE1 BE1.png Jungle Trapdoor JE1 BE1.png Acacia Trapdoor JE1 BE1.png Dark Oak Trapdoor JE1 BE1.png Trapdoors now come in all 6 types of wood.
Water can now be placed in the same block as trapdoors.
Trapdoor now generate in shipwrecks.
1.10.0beta 1.10.0.3Oak Trapdoor JE4 BE2.png Iron Trapdoor JE3 BE2.png Spruce Trapdoor JE2 BE2.png The textures of oak, spruce and iron trapdoors have been changed.
Oak trapdoors now generate in the new plains villages.
Spruce trapdoors now generate in the new taiga and snowy taiga villages.
1.16.0beta 1.16.0.51Crimson Trapdoor JE1 BE1.png Warped Trapdoor JE1 BE1.png Added crimson and warped trapdoors.
1.16.20beta 1.16.20.50Crimson and warped trapdoors now uses regular plank sounds instead of their stem variant sounds.
Legacy Console Edition
TU1CU1 1.00 Patch 11.0.1Oak Trapdoor JE1 BE1.png Added wooden trapdoors.
TU9Trapdoors can be placed on the upper half of a block, opening downward, and can still be placed on the lower half, opening upward.
TU25CU14 1.17 Added iron trapdoors.
TU46CU36 1.38 Patch 15Trapdoors no longer require attachment blocks.
TU69CU57 1.76 Patch 38Birch Trapdoor JE1 BE1.png Spruce Trapdoor JE1 BE1.png Jungle Trapdoor JE1 BE1.png Acacia Trapdoor JE1 BE1.png Dark Oak Trapdoor JE1 BE1.png Trapdoors now come in all 6 types of wood.
1.90 Oak Trapdoor JE4 BE2.png Iron Trapdoor JE3 BE2.png Spruce Trapdoor JE2 BE2.png The textures of oak, spruce and iron trapdoors have been changed.
New Nintendo 3DS Edition
0.1.0Oak Trapdoor JE1 BE1.png Iron Trapdoor JE1 BE1.png Added trapdoors.

Issues[edit]

Issues relating to "Trapdoor" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]

  1. MC-11075 – "Trapdoor Colliding With Player" resolved as "Won't Fix"