Dark Forest

From Minecraft Wiki
Jump to: navigation, search

The dark forest is a mild forested biome. It is known for its thick, dense leaf canopies. It has two variants.

Description[edit]

Dark forests feature a much higher density in trees compared to other forest biomes, which oftentimes block direct views of the sky entirely. Oak, dark oak, and (rarely) birch trees generate in these biomes; the only place where dark oak trees naturally generate. Additionally, both types of huge mushrooms generate among the trees, though the red variants are more common. Like normal forests, rose bushes, peonies and lilacs generate in this biome family along with the usual dandelions and poppies. Grass and leaves take on a dark but vibrant green color.

Lava lakes that generate in dark forests can cause locally destructive forest fires, due to the extreme density of flammable wood and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain.

Unique to dark forests are woodland mansions, enormous dungeon-like structures that very rarely generate within the trees. Woodland mansions are home to the dangerous Illager mobs, and are one of the only places where said mobs spawn. Mansions contain various rooms and valuable loot for the player to plunder.

While players will likely never run out of wood in dark forests, survival can still be far more difficult compared to the other forest biomes. The dense leaf canopy can often diffuse sky light to the point that hostile mobs can spawn during the day in certain spots. Additionally, hostile mobs can spawn atop huge mushrooms and surprise the player when they suddenly fall down near them. Woodland mansions can be very dangerous to explore if not adequately prepared, due to their sheer size and the difficult Illager mobs accompanied by typical hostile mobs inside. The high density of trees can easily lead to players getting lost if they don't mark their trails using torches or other distinct markers. Using flint and steel in these biomes can help to clear out some trees due to their flammability.

Variants[edit]

There are a total of two different dark forest variant biomes.

Dark Forest[edit]


Dark Forest
Dark Forest.png
Type

Medium/Mild

Rarity

Common

Temperature

0.7

Structures


Woodland mansion
s

Blocks


Grass Block


Dark Oak Log


Dark Oak Leaves


Oak Log


Oak Leaves


Mushroom Blocks


Rose Bush


Peony


Lilac


Lily of the Valley
[upcoming 1.14 & BE 1.9]

Data value

dec: 29 hex: 1D bin: 11101

Biome ID
dark_forest

Dark Forest is the most common dark forest variant. The terrain can range from fairly even to hilly, with occasional lakes. This biome has a dense canopy of leaves that reduces the light sufficiently for undead mobs to inhabit the forest during daytime. Small patches of plains biomes can generate clearings within the forest. Woodland mansions also generate here.

Dark Forest Hills[edit]


Dark Forest Hills
Dark Forest Hills.png
Type

Medium/Lush

Rarity

Rare

Temperature

0.7

Structures


Woodland mansion
s

Blocks


Grass Block


Dark Oak Log


Dark Oak Leaves


Oak Log


Oak Leaves


Mushroom Blocks


Rose Bush


Peony


Lilac

Data value

dec: 157 hex: 9D bin: 10011101

Biome ID
dark_forest_hills

Dark Forest Hills can break the leaf canopy, increasing visibility and decreasing the chance of daytime hostile mob spawning, though the hills are steep compared to other hill biomes. Hills generated near rivers can lead to steep cliffs, risking fall damage if players don't land in the water. Small plains-biome clearings will not generate within the Dark Forest Hills variant. Woodland mansions may still generate here.

History[edit]

Java Edition
1.7.2 13w36a Roofed forest biome added, along with many other biomes.
1.11 16w39a Added woodland mansions, which can rarely generate in roofed forests.
1.13 18w16a Renamed Roofed Forest M to Mutated Roofed Forest.
18w19a Renamed Roofed Forest to Dark Forest.
Renamed Mutated Roofed Forest to Dark Forest Hills
pre5 Changed the ID roofed_forest to dark_forest.
Changed the ID mutated_roofed_forest to dark_forest_hills.
Pocket Edition Alpha
0.9.0 build 1 Added roofed forests, along with many other biomes.
Pocket Edition
1.1 alpha 1.1.0.0 Added woodland mansions, which generate in roofed forests.
Upcoming Bedrock Edition
1.9 beta 1.9.0.0 Added lily of the valley that can generate in dark forests.
Legacy Console Edition
TU54CU441.52Patch 24Patch 4Added woodland mansions, which generate in roofed forests.

Gallery[edit]

See also[edit]