Sign

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Sign
Oak Standing Sign JE1 BE1.pngSpruce Standing Sign JE1 BE1.pngBirch Standing Sign JE1 BE1.pngJungle Standing Sign JE1 BE1.pngAcacia Standing Sign JE1 BE1.pngDark Oak Standing Sign JE1 BE1.pngCrimson Standing Sign JE1 BE1.pngWarped Standing Sign JE1 BE1.png
Oak Wall Sign JE1 BE1.pngSpruce Wall Sign JE1 BE1.pngBirch Wall Sign JE1 BE1.pngJungle Wall Sign JE1 BE1.pngAcacia Wall Sign JE1 BE1.pngDark Oak Wall Sign JE1 BE1.pngCrimson Wall Sign.pngWarped Wall Sign.png
Oak Standing Sign JE1 BE1.pngSpruce Standing Sign BE2.pngBirch Standing Sign BE2.pngJungle Standing Sign BE2.pngAcacia Standing Sign BE2.pngDark Oak Standing Sign BE2.pngCrimson Standing Sign JE1 BE1.pngWarped Standing Sign JE1 BE1.png
Oak Wall Sign JE1 BE1.pngSpruce Wall Sign BE2.pngBirch Wall Sign BE2.pngJungle Wall Sign BE2.pngAcacia Wall Sign BE2.pngDark Oak Wall Sign BE2.pngCrimson Wall Sign.pngWarped Wall Sign.png
Renewable

Yes

Stackable

Yes (16)

Tool

Blast resistance

1

Hardness

1

Luminant

No

Transparent

Yes

Flammable

No
Overworld: Yes (5)‌[Bedrock Edition only]

Catches fire from lava

Overworld: Yes
Nether: No

A sign is a non-solid block that can display text. A sign can also be used to block or redirect the flow of water or lava while still allowing entities to pass.

Obtaining[edit]

Natural generation[edit]

An oak sign can be found in igloo basements.

Spruce signs can be found in taiga village houses, as part of a chair.

Breaking[edit]

Signs can be broken with any tool, or without a tool, but an axe is fastest.

Block Sign
Hardness 1
Tool
Breaking time[note 1]
Default 1.5
Wooden 0.75
Stone 0.4
Iron 0.25
Diamond 0.2
Netherite 0.2
Golden 0.15
  1. Times are for unenchanted tools in seconds. For more information, see Breaking § Speed.

A sign also breaks and drops itself as an item if the block the sign is attached to is moved, removed, or destroyed.

If a sign is broken while being edited, the player continues to edit the sign,[1] although in Bedrock Edition breaking the sign stops the editing operation.

Chest loot[edit]

Item Structure Container Quantity Chance
Bedrock Edition
Oak Sign Village Taiga house chest 1 10.7%
Item Structure Container Quantity Chance
Java Edition
Spruce Sign Village Taiga house chest 1 9.7%

Crafting[edit]

Ingredients Crafting recipe
Matching Planks +
Stick

Placement[edit]

Signs may be placed on the top or side of other blocks (including some non-solid blocks like fences, glass, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the "Done" button or press "escape" on a keyboard (or press × in Bedrock Edition, B button on an Xbox controller, Circle button on a PlayStation controller, or B on a Nintendo Switch controller. Closing the virtual keyboard on a mobile device also exits the typing menu). To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.

Signs on the top of a block stand on a short post and face toward the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.

For more information about the blocks signs can be placed on, see Opacity/Placement.

Usage[edit]

Signs can be used to display text.

Text[edit]

When entering text, four lines of text are available. The text on the sign can be edited using the mouse or arrow keys.

After the editing window is closed, the sign's text can be changed only by removing and replacing it, removing the text in the process. Copy and Paste cannot be performed, and no more than the basic/shifted characters on a keyboard may be entered. The Xbox 360 Edition and Bedrock Edition supports both the on-screen keyboard and direct editing of text using a USB keyboard or controller chatpad.

In creative mode, the combination Ctrl + pick block can be used to copy an already-placed sign and place it down again with the same text shown as the original.

Colored text can be applied to signs by pressing use on a sign (with text on it) with any color dye.‌[Java Edition only] * Or by typing the sign “§” with another letter or number after it.‌[Bedrock Edition only] (but not all numbers and letters correspond to a color). In Bedrock Edition, words of multiple colors (even bold or italic words) can exist on a single sign. This also works in the chat and in command blocks.

The text displayed on a sign is not affected by lighting.‌[Java Edition only]

In Bedrock Edition, inappropriate words or phrases display as asterisks when writing.

With a map editor, the color of sign text can also be changed with formatting codes. This can allow different colors of text on the same sign.

Signs can be created with JSON text, which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the /data merge block command to create or alter JSON signs.

Example: /data merge block ~ ~1 ~ {Text2:'{"text":"line2","color":"blue"}'}

Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the /execute store command or by modifying the sign's NBT data directly with the /data merge block command.

Interaction[edit]

Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking.

Signs are removed and drop as an item when pushed by a piston (trying to pull them does nothing), except in Java Edition, where a sign causes the piston to not extend.

Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.

Water and lava flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs do not burn (and cannot be burned by other methods either, except in Bedrock Edition).

Fuel[edit]

Signs can be used as a fuel in furnaces, smelting 1 item per sign.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Block brokenBlocksBreaking the blockblock.wood.breaksubtitles.block.generic.break1.00.816?????
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516?????
Block breakingBlocksMining the blockblock.wood.hitsubtitles.block.generic.hit0.250.516?????
Block placedBlocksPlacing the blockblock.wood.placesubtitles.block.generic.place1.00.816?????
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016?????
  1. a b MC-177082

Bedrock Edition: [needs in-game testing]

SoundDescriptionNamespaced IDVolumePitchSound parameters
VolumePitchStreamLoad
on low
memory
?Breaking the blockdig.wood? 0.8????
?Falling on the block with fall damagefall.wood? ? ????
?Mining the blockhit.wood? 0.5????
?Jumping from the blockjump.wood? ? ????
?Falling on the block without fall damageland.wood? ? ????
?Walking on the blockstep.wood? ? ????
?Placing the blockuse.wood? 0.8????

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item tags (JE)Item form?Translation key
Oak Signoak_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.oak_sign
Spruce Signspruce_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.spruce_sign
Birch Signbirch_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.birch_sign
Jungle Signjungle_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.jungle_sign
Acacia Signacacia_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.acacia_sign
Dark Oak Signdark_oak_sign signs
standing_signs
wall_post_override
signsYesblock.minecraft.dark_oak_sign
Crimson Signcrimson_sign non_flammable_wood
signs
standing_signs
wall_post_override
non_flammable_wood
signs
Yesblock.minecraft.crimson_sign
Warped Signwarped_sign non_flammable_wood
signs
standing_signs
wall_post_override
non_flammable_wood
signs
Yesblock.minecraft.warped_sign
Oak Wall Signoak_wall_sign signs
wall_signs
NoneNoblock.minecraft.oak_wall_sign
Spruce Wall Signspruce_wall_sign signs
wall_signs
NoneNoblock.minecraft.spruce_wall_sign
Birch Wall Signbirch_wall_sign signs
wall_signs
NoneNoblock.minecraft.birch_wall_sign
Jungle Wall Signjungle_wall_sign signs
wall_signs
NoneNoblock.minecraft.jungle_wall_sign
Acacia Wall Signacacia_wall_sign signs
wall_signs
NoneNoblock.minecraft.acacia_wall_sign
Dark Oak Wall Signdark_oak_wall_sign signs
wall_signs
NoneNoblock.minecraft.dark_oak_wall_sign
Crimson Wall Signcrimson_wall_sign non_flammable_wood
signs
wall_signs
NoneNoblock.minecraft.crimson_wall_sign
Warped Wall Signwarped_wall_sign non_flammable_wood
signs
wall_signs
NoneNoblock.minecraft.warped_wall_sign
NameNamespaced ID
Block entitysign

Bedrock Edition:

SignNamespaced IDNumeric ID Translation key
Oak standingstanding_sign 63tile.standing_sign.name
Spruce standingspruce_standing_sign 436tile.spruce_standing_sign.name
Birch standingbirch_standing_sign 441tile.birch_standing_sign.name
Jungle standingjungle_standing_sign 443tile.jungle_standing_sign.name
Acacia standingacacia_standing_sign 445tile.acacia_standing_sign.name
Dark Oak standingdarkoak_standing_sign 447tile.darkoak_standing_sign.name
Crimson standingcrimson_standing_sign 505tile.crimson_standing_sign.name
Warped standingwarped_standing_sign 506tile.warped_standing_sign.name
Oak wallwall_sign 68tile.wall_sign.name
Spruce wallspruce_wall_sign 537tile.spruce_wall_sign.name
Birch wallbirch_wall_sign 442tile.birch_wall_sign.name
Jungle walljungle_wall_sign 444tile.jungle_wall_sign.name
Acacia wallacacia_wall_sign 446tile.acacia_wall_sign.name
Dark Oak walldarkoak_wall_sign 448tile.darkoak_wall_sign.name
Crimson wallcrimson_wall_sign 507tile.crimson_wall_sign.name
Warped wallwarped_wall_sign 508tile.warped_wall_sign.name
Oak itemsign 323item.sign.name
Spruce itemspruce_sign 472item.spruce_sign.name
Birch itembirch_sign 473item.birch_sign.name
Jungle itemjungle_sign 474item.jungle_sign.name
Acacia itemacacia_sign 475item.acacia_sign.name
Dark Oak itemdarkoak_sign 476item.darkoak_sign.name
Crimson itemcrimson_sign 753item.crimson_sign.name
Warped itemwarped_sign 754item.warped_sign.name
NameSavegame ID
Block entitySign

Block data[edit]

In Bedrock Edition, a sign's block data specifies the direction it is facing.

Standing[edit]

Bits Description
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast

Wall[edit]

Bits Description
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)

Block states[edit]

Java Edition:
Floor

Name Default value Allowed values Description
rotation0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this sign.

Wall

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this sign.

Bedrock Edition:
Floor

Name Default value Allowed values Description
ground_sign_direction0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.

Wall

Name Default value Allowed values Description
facing_direction20
1
2
3
4
5
The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.

Block entity[edit]

A sign has a block entity associated with it that holds additional data about the block.

  • Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template
    •  Color: The color that has been used to dye the sign. The default value is "black". One of "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", or "black".
    •  Text1: First row of text.
    •  Text2: Second row of text.
    •  Text3: Third row of text.
    •  Text4: Fourth row of text.

The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they should contain JSON text which are evaluated as compound objects.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
It's a Sign!Craft and place an Oak Sign.15GBronze

History[edit]

Java Edition Classic
0.24_SURVIVAL_TESTSign Entity.png Signs are currently being tested as entities. They always display "This is a test of the signs. Each line can be 15 chars!" and can only be spawned by pressing B.[2]
0.27 SURVIVAL TESTSigns can no longer be spawned by pressing B.
Java Edition Infdev
20100607Oak Standing Sign JE1 BE1.png
Oak Sign Revision 1.png Signs have been re-implemented as blocks.
Signs now have a crafting recipe and the text can now be edited. Editing a sign pauses the game in singleplayer.
Signs are currently huge and drop planks when destroyed.
20100608Signs are now broken faster.
Signs now drop themselves when destroyed, instead of planks.
Java Edition Alpha
v1.0.1Signs are now smaller.
Signs can now be placed on walls.
v1.0.5Signs no longer require a free block above it to place.
Java Edition Beta
April 27, 2011Hand-drawn signs are mentioned.
Java Edition
1.0.0Beta 1.9 Prerelease 5Oak Planks (texture) JE4 BE2.png The texture of oak planks used by sign and wall sign blocks in the item form has been changed.
1.3.112w18aEditing a sign no longer pauses the game in singleplayer.
12w27aSigns are now stackable up to 16.
The same crafting recipe now produces 3 signs instead of 1.
1.7.213w37aThe item forms of block IDs 63 (free-standing sign) and 68 (wall mounted sign) have been removed from the game. They can now no longer exist in inventories, only as blocks in the world.
June 9, 2014Searge tweeted a picture of a sign showing a username and a scoreboard score.
1.814w25aAdded support for JSON text to signs.
Sign character limit now depends on character width.
14w29aSigns now display the cracking animation.
1.915w43aA sign now generates within igloo basements.
1.1116w33aSigns can now be used as fuel in furnaces.
1.1317w47aThe standing sign ID has been changed from standing_sign to sign.
Prior to The Flattening, these blocks' numeral IDs were 63 and 68, and the item's 323.
18w10dWater can now be placed on the same block as signs.
1.1418w43a"Sign" has been renamed to "Oak Sign".
Oak Sign.png The texture of oak sign items has been changed.
Spruce Standing Sign JE1 BE1.png Birch Standing Sign JE1 BE1.png Jungle Standing Sign JE1 BE1.png Acacia Standing Sign JE1 BE1.png Dark Oak Standing Sign JE1 BE1.png
Spruce Sign.png Birch Sign.png Acacia Sign.png Jungle Sign.png Dark Oak Sign.png Added spruce, birch, acacia, jungle and dark oak signs.
The sign's text has been changed from black to white.
A sign's recipe now requires the same type of wood instead of a random assortment.
18w44aSigns can now be used while holding a dye to change the text color.
Default text color for signs has been changed back to black.
18w45aA new movable cursor for free text editing to signs has been added.
Selection and copy/paste support have been added to signs.
19w12aSigns can now be dyed only in Creative mode.
19w12bSigns can now be dyed in Survival mode again.
1.1620w06aCrimson Standing Sign JE1 BE1.png Warped Standing Sign JE1 BE1.png
Crimson Sign JE1 BE1.png Warped Sign JE1 BE1.png Added crimson and warped signs.
20w09aCrimson and warped signs can now be crafted.
Pocket Edition Alpha
0.5.0Oak Standing Sign JE1 BE1.png
Oak Sign Revision 1.png Signs have been added, though they can be obtained only through inventory editors.
The player currently cannot write on signs.
0.6.0Signs can now be legitimately obtained in survival and creative mode, thus the player can now write on them.
0.10.0build 1Signs now have a selection overlay.
Pocket Edition
1.0.0alpha 0.17.0.1Signs can now be found in igloo basements.
Bedrock Edition
1.9.0beta 1.9.0.0"Sign" has been renamed to "Oak Sign".
Spruce Standing Sign JE1 BE1.png Birch Standing Sign JE1 BE1.png Jungle Standing Sign JE1 BE1.png Acacia Standing Sign JE1 BE1.png Dark Oak Standing Sign JE1 BE1.png
Spruce Sign.png Birch Sign.png Acacia Sign.png Jungle Sign.png Dark Oak Sign.png Added spruce, birch, acacia, jungle and dark oak signs.
The sign's text has been changed from black to white.
A sign's recipe now requires the same type of wood instead of a random assortment.
beta 1.9.0.2The default sign text color has been changed back to black.
Sign variants are now grouped in their own inventory category.
1.10.0beta 1.10.0.3Oak Sign.png The texture of oak sign items has been changed.
Spruce signs now generate in new taiga and snowy taiga village houses.
1.11.0beta 1.11.0.1Signs can now be used as a fuel in furnaces.
Oak signs can now be found inside taiga and snowy taiga village house chests.
1.16.0beta 1.16.0.51Crimson Standing Sign JE1 BE1.png Warped Standing Sign JE1 BE1.png
Crimson Sign JE1 BE1.png Warped Sign JE1 BE1.png Added crimson and warped signs.
Spruce Standing Sign BE2.png Birch Standing Sign BE2.png Jungle Standing Sign BE2.png Acacia Standing Sign BE2.png Dark Oak Standing Sign BE2.png
Spruce Wall Sign BE2.png Birch Wall Sign BE2.png Jungle Wall Sign BE2.png Acacia Wall Sign BE2.png Dark Oak Wall Sign BE2.png The texture of all signs except oak sign have been changed.
1.16.20beta 1.16.20.50Crimson and warped signs now uses regular plank sounds instead of their stem variant sounds.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Oak Standing Sign JE1 BE1.png
Oak Sign Revision 1.png Added signs.
TU9Signs are now stackable up to 16.
The same crafting recipe for signs now produces 3 signs instead of 1.
1.88Oak Sign.png The texture of oak sign items has been changed.
Spruce Standing Sign JE1 BE1.png Birch Standing Sign JE1 BE1.png Jungle Standing Sign JE1 BE1.png Acacia Standing Sign JE1 BE1.png Dark Oak Standing Sign JE1 BE1.png
Spruce Sign.png Birch Sign.png Acacia Sign.png Jungle Sign.png Dark Oak Sign.png Added spruce, birch, acacia, jungle and dark oak signs.
New Nintendo 3DS Edition
0.1.0Oak Standing Sign JE1 BE1.png
Oak Sign Revision 1.png Added signs.

Issues[edit]

Issues relating to "Sign" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • A sign placed within a ring of four cacti breaks only certain cacti, depending on the direction.[3]
  • In Minecraft China, when a disallowed word or phrase is written on a sign, the sign displays small letter “x”, instead of asterisks.
    • The same goes for books and items renamed by an anvil.
  • The sign texture appears to be a pixelated version of the L is real sign from Super Mario 64.

References[edit]