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Baby Cow.png
Health points

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)


Height: 1.4 Blocks
Width: 0.9 Blocks
Height: 0.7 Blocks
Width: 0.45 Blocks


Opaque blocks with at least two blocks of space above them.
After shearing a mooshroom.

First appearances

See History

Common drops

Kill Adult: 1–3
Breeding: 1–7




Internal ID

JE: 92
BE: 11

Entity ID


Cows are passive mobs found in the Overworld.

Spawning[edit | edit source]

Natural generation[edit | edit source]

Cows spawn in herds of 4 on top of opaque blocks with at least 2 blocks of space above them, at a light level of 9 or higher. They mostly spawn in herds while the world is first generating; although if there are no passive mobs in loaded chunks, they can spawn after world generation in normal spawning cycles.

Baby cow[edit | edit source]

A calf compared to an adult cow.

If cows are given wheat, their love mode will be triggered, and they will pair off to create calves, which may grant the player a small amount of experience. The parent cows will then have a cooldown of 5 minutes before they can breed again.

The growth of baby cows can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.

Mooshrooms[edit | edit source]

Shearing a mooshroom will turn it into a cow.

Drops[edit | edit source]

Adult cows drop 0–2 leather, 1–3 raw beef (1–3 steak if killed by fire) and 1–3 experience.

Cows can be milked by using a bucket on them.

Like other baby animals, killing a baby cow yields no items, nor experience.

Behavior[edit | edit source]

Cows tend to walk around slowly and aimlessly, mooing and breathing occasionally. They will avoid walking off cliffs high enough to cause fall damage. Like other passive mobs, they will flee around for a few seconds if you hit them.

A cow will follow the player if they are holding wheat, but will stop if the player travels too far away (8 blocks).

Data values[edit | edit source]

See also: Chunk format

Cows have entity data associated with them that contain various properties of the mob. Their entity ID is cow.

Achievements[edit | edit source]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

Cow TipperHarvest some leatherPick up leather from the ground.YesYesYesYes15GBronze

RepopulationBreed two cows with wheatBreed two cows or two mooshrooms.YesYesYesYes15GBronze

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
The Parrots and the BatsBreed two animals togetherHusbandryBreed a pair of one of these 10 mobs. Other breedable mobs, if any, are ignored for the advancement.minecraft:husbandry/breed_an_animal
Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 10 mobs. Other tamable mobs, if any, are ignored for the advancement.minecraft:husbandry/bred_all_animals

Video[edit | edit source]

History[edit | edit source]

1.0.8 Alpha 1.0.11 cow.png Added cows. They use kazoo-like audio and are black and white.
1.0.9 Cows now make a more realistic cow sound.
1.0.14 Alpha 1.0.14 cow.png Added cow horns. Cows have a new look, brown with white spots, instead of black with white spots, and have a 3D udder.
?Beta 1.8 cow.png Changed position of cow horns.
1.8 Updated cow AI as part of the first AI update; they now run away when attacked.
Added raw beef and steak.
Official release
1.0.0 Beta 1.9-pre3 Cow.png The cow's horns are moved once again.
Cow Udder Comparison.png The cow udder's model is changed.
Baby Cow.png Added baby cows. Cows can be bred with wheat.
Beta 1.9-pre6 Cow Butt Comparison.png The texture of the cow's butt is changed.
1.2.1 12w07a Updated cow AI.
Cows can no longer breed with mooshrooms.
1.4.2 12w38a Added new step, hurt, and idle sounds.
1.8 14w02a Baby cow growth can be accelerated using wheat.
1.9 15w39a Cows are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
15w50a Added sound: entity.cow.milk.
1.11 16w32a The entity ID is changed from Cow to cow.
Pocket Edition Alpha
0.3.0 Cows were added.
0.6.0 Baby cows were added.
Cows can now drop leather.
0.7.0 Cow spawn eggs were added to creative.
0.8.0 Cows are attracted to wheat and can be bred.
Improved cow AI.
0.12.1 Updated sounds
0.14.0 build 1 Baby zombie jockeys will now check for nearby cows to mount prior to attacking the player.
Legacy Console Edition
TU1CU11.0Patch 1Added cows.
TU5Cows will run away when attacked.
TU7Added baby cows.
Cows can be bred with wheat.
TU141.04Baby cows can now be spawned by using Left trigger on an adult form of that mob using a spawn egg.
TU31CU191.22Patch 3Baby cow growth can be accelerated using wheat.
TU43CU331.36Patch 13Added sounds for cows.
Updated cow sounds.

Issues[edit | edit source]

Issues relating to “Cow” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Cows resemble Norwegian red cattle.
  • Cows in the PC Gamer Minecraft Demo are branded with a 'PCG' logo on their side.
  • Notch stated in a tweet that all “breedable” peaceful mobs displayed traits of both genders and could breed with any other individual of their species. This applies to cows, since they have horns and give milk (although, in some species, female cows also have horns)

Gallery[edit | edit source]

Promotional Content