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Baby Cow.png

Health points

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)


Height: 1.4 Blocks
Width: 0.9 Blocks
Height: 0.7 Blocks
Width: 0.45 Blocks


Opaque blocks with at least two blocks of space above them.
After shearing a mooshroom.

First appearances

See History

Common drops

Kill Adult: 1–3
Breeding: 1–7

Internal ID

JE: 92
BE: 11

Entity ID


Cows are common passive mobs found in the Overworld.


Natural generation[edit]

Cows spawn in herds of 4 on top of grass blocks with at least 2 blocks of space above them, at a light level of 9 or higher. They spawn in herds while the world is first generating; although if there are no passive mobs in loaded chunks, a cow can spawn after world generation in normal spawning cycles.

Bedrock Edition[edit]

They spawn in heards of 2-3. 5% of them will be calves when naturally spawned.


A calf compared to an adult cow.

If cows are given wheat, their love mode will be triggered, and they will pair off to create calves, which may grant the player a small amount of experience. The parent cows will then have a cooldown of 5 minutes before they can breed again.

The growth of baby cows can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.


Shearing a mooshroom will turn it into a cow.


Adult cows drop when they die (affected by looting):

Cows can be milked by using a bucket on them.

Like other baby animals, killing a baby cow yields no items, nor experience.


Cows wander around slowly, mooing and breathing occasionally. They will avoid fire, lava and walking off cliffs high enough to cause fall damage. Like other passive mobs, they will flee around for a few seconds if harmed.

A cow will follow the player if they are holding wheat, but will stop if the player travels too far away (8 blocks).

Data values[edit]

See also: Chunk format

Cows have entity data associated with them that contain various properties of the mob. Their entity ID is cow.


Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo

Cow TipperHarvest some leatherPick up leather from the ground.YesYesYesYes15GBronze

RepopulationBreed two cows with wheatBreed two cows or two mooshrooms.YesYesYesYes15GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
The Parrots and the BatsBreed two animals togetherHusbandryBreed a pair of one of these 11 mobs. Other breedable mobs, if any, are ignored for the advancement.[until 1.14].
Breed a pair of one of these 12 mobs. Other breedable mobs, if any, are ignored for the advancement.[upcoming 1.14]
Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 11 mobs. Other tamable mobs, if any, are ignored for the advancement.[until 1.14]
Breed pairs of each of these 13 mobs. Other tamable mobs, if any, are ignored for the advancement.[upcoming 1.14]



Java Edition Alpha
v1.0.8 Cow Revision 1.png Added cows. They exhibit kazoo-like audio and are black and white.
v1.0.9 Cows now emanate a more realistic bovine sound.
v1.0.14 Cow Revision 2.png Added horns to cows. Cows have a new look, brown with white spots, instead of black with white spots, and have a 3D udder.
Java Edition Beta
1.3 Cow Revision 3.png Changed position of cow horns.
1.8 ?Updated cow AI as part of the first AI update; they now run away when attacked.
Added raw beef and steak.
Java Edition
1.0.0 Beta 1.9 Prerelease 3 Cow.png The cow's horns are moved once again.
Cow Udder Comparison.png The cow udder's model is changed.
Baby Cow.png Added baby cows. Cows can be bred with wheat.
Beta 1.9 Prerelease 6 Cow Butt Comparison.png The texture of the cow's butt is changed.
1.2.1 12w07a Updated cow AI.
Cows can no longer breed with mooshrooms.
1.4.2 12w38a Added new step, hurt, and idle sounds.
1.8 14w02a Baby cow growth can be accelerated using wheat.
1.9 15w39a Cows are slightly taller (1.4 blocks tall rather than 1.3, with babies 0.7 blocks tall rather than 0.65).
15w50a Added sound: entity.cow.milk.
1.11 16w32a The entity ID is changed from Cow to cow.
Pocket Edition Alpha
0.3.0 Cows were added.
0.6.0 Baby cows were added.
Cows can now drop leather.
0.7.0 Cow spawn eggs were added to creative.
0.8.0 ?Cows are attracted to wheat and can be bred.
Improved cow AI.
0.12.1 ?Updated sounds
0.14.0 build 1 Baby zombie jockeys will now check for nearby cows to mount prior to attacking the player.
Legacy Console Edition
TU1CU11.0Patch 1Added cows. They will not run away when attacked.
TU5Cows will run away when attacked.
TU7Added baby cows.
Cows can be bred with wheat.
TU141.04Using a cow spawn egg, baby cows can now be spawned by using Left trigger on an adult cow.
TU31CU191.22Patch 3Baby cow growth can be accelerated using wheat.
TU43CU331.36Patch 13Added sounds for cows.
Updated cow sounds.


Issues relating to "Cow" are maintained on the bug tracker. Report issues there.


  • Cows resemble Norwegian red cattle.
  • Cows in the PC Gamer Minecraft Demo are branded with a 'PCG' logo on their side.
  • Notch stated in a tweet that all “breedable” peaceful mobs displayed traits of both genders and could breed with any other individual of their species. This applies to cows, since they have horns and give milk (although, in some breeds, female cows also have horns)