Cooked Cod
Rarity |
Common |
---|---|
Restores |
See § Food |
Renewable |
Yes |
Stackable |
Yes (64) |
Data values |
350 |
Name |
See § Data values |
Cooked cod is a food item obtained by cooking raw cod.
Contents
Obtaining[edit]
Mob drops[edit]
Guardians and elder guardians[edit]
Guardians and elder guardians have a 40% and 50% chance to drop raw cod when killed. A guardian/elder guardian drops cooked cod if killed while on fire.[Java Edition only]
Cod mobs[edit]
Cod always drops 1 raw cod when killed. If it is killed on fire, it drops cooked cod instead.[Java Edition only]
Dolphins[edit]
When killed, dolphins drop 0–1 cooked cod if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 0-4 with Looting III.
Natural generation[edit]
Cooked cod can be found in 75.0% of buried treasure chests in stacks of 2–4.[Java Edition only]
Cooking[edit]
Cooked cod can be obtained by cooking raw cod in a furnace, smoker, or campfire.
Ingredients | Smelting recipe |
---|---|
Raw Cod + Any fuel |
Trading[edit]
Novice-level Fisherman villagers have a 50% chance to sell 6 cooked cod for 6 raw cod and 1 emerald.
Usage[edit]
Food[edit]
Cooked cod restores 5 () and 6 saturation.
Wolves[edit]
In Bedrock Edition, cooked cod can be used to feed a wolf not at full health, healing by 5. However, unlike other wolf food, cooked cod cannot be used to speed up the growth of baby wolves nor used to breed them.
Sounds[edit]
Sound | Subtitle | Namespaced ID | Subtitle ID | Source | Pitch | Volume | Attenuation distance |
---|---|---|---|---|---|---|---|
Eating | entity.generic.eat
|
subtitles.entity.generic.eat
|
? | ? | ? | 16 | |
Burp | entity.player.burp
|
subtitles.entity.player.burp
|
? | ? | ? | 16 |
Data values[edit]
ID[edit]
Item | Namespaced ID |
---|---|
Cooked Cod | cooked_cod
|
Item | Namespaced ID | Numeric ID |
---|---|---|
Cooked Cod | cooked_fish
|
350 |
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Bedrock | Nintendo | ||||||
Delicious Fish | Catch and cook a fish! | Pick up a cooked fish from a furnace output. Doesn't work if the furnace is hooked up to a hopper, as the player is not getting the item directly from the furnace. | Yes | Yes | Yes | Yes | 15G | Silver |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | Husbandry | The world is full of friends and food | — | Eat anything that can be eaten. | husbandry/root |
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | A Seedy Place | Eat each of these 38 foods. In Java Edition 1.15,[upcoming] consuming a honey bottle is also required for the advancement. Other foods are ignored for the advancement. | husbandry/balanced_diet |
Video[edit]
History[edit]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.2.0 | ? | ![]() | |||
Java Edition Beta | |||||
1.5 | Cooking fish now gives the Delicious Fish achievement. | ||||
1.8 | Pre-release | Fish is now stackable to 64 and fills hunger instead of health. | |||
Java Edition | |||||
1.3.1 | 12w21a | Farmer villagers now buy 9–12 cooked fish for 1 emerald. | |||
1.8 | 14w02a | Cooked fish trade changed: fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish. | |||
Farmer villagers no longer buy cooked fish. | |||||
14w04a | Corrected name from cooked_fished to cooked_fish . | ||||
14w25a | cooked fish are now obtainable rare drops from guardians and elder guardians. | ||||
1.13 | 17w47a | The different data values for the cooked_fish IDs have been split up into their own IDs.
| |||
"Cooked Fish" have now been renamed to "Cooked Cod". | |||||
Prior to The Flattening, these items' numeral ID were 349 and 350. | |||||
18w08b | Cod, and other fish, have now been added as mobs, which drop their cooked item form when killed with fire. | ||||
![]() | |||||
18w10a | Cooked cod now generates in buried treasure chests. | ||||
1.14 | 18w43a | ![]() | |||
18w47b | ![]() | ||||
Pocket Edition Alpha | |||||
0.11.0 | build 1 | ![]() | |||
0.12.1 | build 1 | Fish now restore hunger instead of health. | |||
0.16.0 | build 1 | Fish is now dropped by guardians and elder guardians. | |||
Pocket Edition | |||||
1.0.4 | alpha 1.0.4.0 | Fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish. | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.14.2 | Cod and other fish have been added as mobs, which drop their cooked item form when burned. | |||
![]() | |||||
1.5.0 | beta 1.5.0.4 | ![]() | |||
1.7.0 | beta 1.7.0.2 | "Cooked Fish" have now been renamed to "Cooked Cod". | |||
1.11.0 | beta 1.11.0.4 | Fisherman villagers now have a 50% chance to sell 6 cooked cod for 6 raw cod and 1 emerald. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | ![]() | |
TU5 | Fish is now stackable to 64 and fills hunger instead of health. | ||||
TU69 | 1.76 | Patch 38 | "Cooked Fish" have now been renamed to "Cooked Cod", respectively. | ||
![]() | |||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() |
Issues[edit]
Issues relating to "Cooked Cod" are maintained on the bug tracker. Report issues there.