Conduit Power
Conduit Power is an area-of-effect status effect that combines Water Breathing, Night Vision (only underwater), and Haste (only underwater).
Effect[edit]
Players under the effect of Conduit Power receive all of the effects of the Water Breathing, Night Vision, and Haste status effects, meaning that their breath meter does not decrease, gets filled up even underwater[Bedrock Edition only][1], they can sleep in a waterlogged bed[Bedrock Edition only], they are able to see underwater, and their underwater mining speed increases for the duration of the effect. Despite Conduit Power being able to prevent drowning, it does not stack with Water Breathing, which means if the player has both effects, the Water Breathing still ticks down.
Conduit Power I has an identical Haste effect as Haste Ⅰ[JE only] / Haste II[BE only]. Conduit Power X has an identical haste effect as Haste X[JE only]. The potency of Water Breathing and Night Vision are unchanged by the potency of Conduit Power. Conduit Power and Haste do not stack; the higher level effect is applied.
Higher potencies of Conduit Power can be obtained only by using commands, and are not obtainable in Survival mode without using cheats.
In Bedrock Edition, because the conduit power effect lasts for 12 seconds above water, night vision is activated but does not show blue borders.
Causes[edit]
Cause | Potency | Length | Notes |
---|---|---|---|
Activated Conduit | I | 0:13 (activates every second as long as the player is near) | See Conduit § Conduit power for more details of exactly when and under what condition this effect occurs. |
Data values[edit]
ID[edit]
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Conduit Power | conduit_power | 29 | effect.minecraft.conduit_power |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Conduit Power | conduit_power | 26 | potion.conduitPower |
Advancements[edit]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | A Furious Cocktail | Have all of these 26 effects[note 1] applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement. Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it. | nether/all_effects
|
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 18w15a | Added Conduit Power. | |||
18w16a | Conduit Power now emits blue particles instead of orange particles. | ||||
Bedrock Edition | |||||
1.5.0 | beta 1.5.0.1 | Added Conduit Power. | |||
1.16.0 | beta 1.15.0.51 | Conduits can now give conduit power to nearby players in rain. | |||
Legacy Console Edition | |||||
TU69 | 1.76 | Patch 38 | Added Conduit Power. |
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