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First introduced

1.3.1 (12w16a)
PE Alpha 0.16.0 (PE Alpha 0.16.0 build 1)

Changes or queries the world's game time. In Bedrock Edition, time add, time query and time set are three separated commands.

  • Java Edition
time <add|query|set> <value>
  • Bedrock Edition
time add <amount: int>
time set <amount: int>
time set <time: TimeSpec>
time query <daytime|gametime|day>
value (BE: amount: int, time: TimeSpec, or daytime|gametime|day)
Specifies the time to add, query, or set:
  • add - Must be between 0 and 2,147,483,647 (inclusive, without the commas)
  • query - Must be daytime, gametime or day.
  • set - Must be between 0 and 2,147,483,647 (inclusive, without the commas), day, night, noon, midnight, sunrise[Bedrock Edition only], or sunset[Bedrock Edition only].
Fails if the arguments are not specified correctly.
On success:
  • add - adds value to the world's game time.
  • query daytime - returns the number of game ticks since dawn.
  • query gametime - returns the age of the world in game ticks.
  • query day - returns the number of in-game days passed (matching the debug screen).
  • set - sets the world game time to value (day = 1,000, night = 13,000, noon = 6000, midnight = 18000, sunrise = 95,000‌[Bedrock Edition only], sunset = 84,000‌[Bedrock Edition only]).
To set the time to 1,000: time set 1000 or time set day
To add one day to the world time: time add 24000