Commands/teammsg
< Commands
This feature is exclusive to Java Edition.
teammsg
Aliases |
|
---|---|
Restrictions |
None |
First introduced |
Sends message to all players on the team of the entity who runs the command.
Contents
Syntax[edit]
teammsg <message>
tm <message>
Arguments[edit]
<message>
: message
- Must be a plain text. Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities.
- Specifies the message to send to team.
Result[edit]
Command | Trigger | Java Edition |
---|---|---|
any | the arguments are not specified correctly | Unparseable |
if <target> fails to resolve to an entity (named player must be online) | Failed | |
if executor is not an entity | ||
if executor is not on any team | ||
On success | Send message to only player(s) on the same team. |
Output[edit]
Command | Edition | Situation | Success Count | /execute store success ... | /execute store result ... |
---|---|---|---|---|---|
any | Java Edition | On fail | 0 | 0 | 0 |
On success | 1 | 1 | the number of players on the same team |
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 19w02a | Added /teammsg and /tm . |