Commands/say

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Sends a message in the chat.

Syntax[edit]

  • Java Edition
say <message>
  • Bedrock Edition
say <message: message>

Arguments[edit]

JE<message>: message
BE: message: message: CommandMessage

Must be a plain text. Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities. In Bedrock Edition, @here can be used to mention all players.
Specifies the message to say.

Result[edit]

CommandTriggerJava EditionBedrock Edition
anythe arguments are not specified correctly Unparseable Failed
On successBroadcasts message to all players on the server.

Output[edit]

CommandEditionSituationSuccess Count/execute store success .../execute store result ...
anyJava EditionOn success111
Bedrock EditionOn fail0N/AN/A
On success1N/AN/A

History[edit]

Java Edition Classic
0.0.16a_01Replaced /broadcast with /say.
Pocket Edition Alpha
0.16.0build 1Added /say.

See also[edit]

  • /tell – Sends a message to specific players.