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Displays a message about yourself.


  • Java Edition
me <action>
  • Bedrock Edition
me <message: message>


JE<action>: string
BE: reason: message: CommandMessage

In Java Edition, must be a string.
In Bedrock Edition, must be a plain text. Can include spaces as well as target selectors. The game replaces entity selectors in the message with the list of selected entities' names, which is formatted as "name1 and name2" for two entities, or "name1, name2, ... and namen" for n entities. @here can be used to mention all players.
Specifies the message to display.


CommandTriggerJava EditionBedrock Edition
anythe arguments are not specified correctly Unparseable Failed
On successSends a narrative message to the other players


CommandEditionSituationSuccess Count/execute store success .../execute store result ...
anyJava EditionOn success111
Bedrock EditionOn fail0N/AN/A
On success1N/AN/A


  • Java Edition
/me was eaten by a grue

will output your name followed by the string "was eaten by a grue" - if your name is Steve: "Steve was eaten by a grue"


This section needs expansion.
You can help by adding to it.
Java Edition Classic
?Added /me.
Pocket Edition
1.0.5alpha /me.