Commands/difficulty

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Sets the difficulty level (peaceful, easy, etc.).

Syntax
  • Java Edition
difficulty [<difficulty>]
  • Bedrock Edition
difficulty <difficulty: Difficulty>
difficulty <difficulty: int>
Arguments
difficulty (BE: difficulty: Difficulty or difficulty: int) (optional‌[Java Edition only])
Specifies the new difficulty level. Must be one of the following:
Result
Fails if the arguments are not specified correctly.
If successful and applied, changes the game's difficulty. On a multiplayer server lasts only until the server is restarted — on restart, difficulty is reloaded from server.properties.
But in Hardcore mode, the difficulty won't change even when successful. ‌[Java Edition only]
Examples
To change the difficulty to hard: difficulty hard, difficulty h,‌[Bedrock Edition only] or difficulty 3[Bedrock Edition only]
See also
/gamemode – changes a player's game mode (creative, survival, etc.)

History[edit]

Java Edition
1.4.212w32aAdded /difficulty.
Pocket Edition
1.0.5alpha 1.0.5.0Added /difficulty.