Commands/forceload

From Minecraft Wiki
< Commands(Redirected from Commands/chunk)
Jump to: navigation, search
forceload
Restrictions

Operator
No command blocks

First introduced

Java Edition 1.13.1 (Java Edition 18w31a)

Information icon.svg
This feature is exclusive to Java Edition.
Clock.png
This article needs updating.
Some of the information no longer applies to the latest version.

Force chunks to load constantly or not, forceload add, forceload query and forceload remove are three separated commands.

Syntax
forceload (add|remove) <from> [<to>]
forceload remove all
forceload query [<pos>]
Arguments
<x>
Specifies the selected chunk's x axis value.
<z>
Specifies the selected chunk's z axis value.
Result
Fails if the arguments are not specified correctly.
On success:
  • add - forces the chunk at the <x> <z> position (through to the from <x> <z>) to be loaded constantly.
  • remove - unforces the chunk at the <x> <z> position (through to the from <x> <z>) to be loaded constantly.
  • remove all - unforces all chunks to be loaded constantly.
Notes
Cannot be run from a command block except for /forceload query.
Here is a comparison between /forceload, spawn chunks and ticking areas:
Property Spawn Chunks Ticking Areas /forceload
Number of areas supported 1 10 256
Position Centered on world spawn point Specified by player Specified by player
Size 17×17 maximum (289 chunks) Specified by player; 1 to 100 chunks Specified by player, 1 to 256 chunks
Dimensions where usable Overworld Any Any
Crops grow No Yes Yes
Leaves decay No Yes Yes
Grass and mycelium spread No Yes Yes
Ice forms and melts No Yes Yes
Hostile mobs spawn >128 blocks from player No Yes Yes[verify]
Passive mobs spawn >240 blocks from player No Yes Yes[verify]
Explosions break blocks in nearby chunks No Yes Yes[verify]

History[edit]

Java Edition
1.13.1pre1Renamed /chunk to /forceload.