Commands/bossbar
< Commands
This feature is exclusive to Java Edition. |
bossbar
Restrictions | |
---|---|
First introduced |
Creates and modifies boss bars.
- Syntax
bossbar add <id> <name>
bossbar get <id> (max|players|value|visible)
bossbar list
bossbar remove <id>
bossbar set <id> (color|max|name|players|style|value|visible)
... color (blue|green|pink|purple|red|white|yellow)
... max <max>
... name <name>
... players [<targets>]
... style (notched_6|notched_10|notched_12|notched_20|progress)
... value <value>
... visible <visible>
- Arguments
<id>
- Specifies a unique boss bar. Has the form "namespace:name" (Note: "namespace:" defaults to "minecraft:" if absent.)
<name>
- The display name of the boss bar. Only accepts a JSON text component
bossbar (add|get|list|remove|set)
-
... add <id> <name>
- Create a new boss bar
... get <id> (max|players|value|visible)
- Return the requested setting as a
result
of the command
... list
- Display a list of existing boss bars
... remove <id>
- Remove an existing bossbar
... set <id> (color|max|name|players|style|value|visible)
-
... color (blue|green|pink|purple|red|white|yellow)
- Set the text color (if no color was specified as part of a text component) and bar color
- Defaults to
white
upon creation
... max <max>
- Set the boss bar's maximum value
- Defaults to
100
upon creation
... name <name>
- Set the boss bar's name
... players [<targets>]
- Change the set of players to whom the bar is visible
- Defaults to
none
upon creation
... style (progress|notched_6|notched_10|notched_12|notched_20)
- Set the boss bar's visual amount of segments: continuous, 6 segments, 10 segments, 12 segments, or 20 segments
- Defaults to
progress
upon creation
... value <value>
- Set the boss bar's current value
- Defaults to
0
upon creation
... visible <visible>
- Set the boss bar's visibility
- Defaults to
true
upon creation
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 18w05a | Added bossbar |