Commands/bossbar

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bossbar
Restrictions

Operator

First introduced

1.13 (18w05a)

Creates boss bars and allows them to be modified.

  • bossbar add <id> <name> will create a boss bar.
    • id is used to target the boss bar and is in the form namespace:name, for example: foo:bar. If no namespace is specified it defaults to minecraft.
    • name is the display name of the boss bar and only accepts a JSON text component.
  • bossbar set <id> name <name> will change the name of the boss bar.
  • bossbar set <id> color <color> will change the color of the text (if no color was specified as part of a text component) and the boss bar, defaults to white.
  • bossbar set <id> style <style> will change the style of the boss bar, defaults to progress.
    • Available options are: notched_6, notched_10, notched_12, notched_20, and progress.
    • notched will set the amount of segments.
    • progress will set the amount of segments to 1.
  • bossbar set <id> value <value> will change the current value of the boss bar, defaults to 0.
  • bossbar set <id> max <max> will change the maximum value of the boss bar, defaults to 100.
  • bossbar set <id> visible <visible> will change the visibility of the boss bar, defaults to true
  • bossbar set <id> players <players> will change which players can see the boss bar, defaults to none.
  • bossbar remove <id> will remove the boss bar.
  • bossbar list will display a list of created boss bars.
  • bossbar get <id> (max|players|value|visible) will return the requested setting as a result of the command
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