Commands/achievement

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Rose (2D).png
This page describes content that is no longer in the game.
This command was superseded by the /advancement command in Java Edition 1.12
achievement
Restrictions

Operator

First introduced

Java Edition 1.7.2 (13w36a)

Removed

Java Edition 17w13a

Gives or takes an achievement from a player.

Syntax[edit]

achievement (give|take) (<achievement>|*) [<player>]

Arguments[edit]

name
Specifies which achievement to modify. Must be one of the following:
  • achievement.achievement_name, where achievement_name is a valid achievement identifier.
  • * represents all achievements.
player (optional)
Must be a player name or a target selector. If not specified, defaults to the command's executor. Not optional in command blocks.

Result[edit]

Fails if the arguments aren't specified correctly, or if [<player>] fails to resolve to one or more online players.

On success, grants or removes the specified achievement(s) (and all prerequisite achievements) to the player(s).

Examples[edit]

  • To grant the "Overkill" achievement to oneself: /achievement give achievement.overkill
  • To grant the "Taking Inventory" achievement to Steve: /achievement give achievement.openInventory Steve
  • To remove all achievements from all players: /achievement take * @a

History[edit]

Java Edition
1.7.213w36aAdded /achievement.
1.916w03a/achievement no longer affects statistics.
1.1217w13aRemoved /achievement.

See also[edit]