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Cod

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Cod
Cod.gif
Health points

3♥♥

Behavior

Passive

Attack strength

Passive

Size

Height: 0.3 Blocks
Width: 0.5 Blocks

Spawn

See § Spawning

Cod are common passive fish mobs found in oceans.

Spawning[edit]

Java Edition[edit]

Cod spawn underwater in normal, cold, and lukewarm oceans, and their deep variants, in groups of 3-6. Cod need 2 water blocks to spawn.

Bedrock Edition[edit]

Cod spawn underwater 12-32 blocks away from the player in normal, cold, frozen, lukewarm oceans, and their deep variants, in groups of 4-7. In addition, cod spawn only on the surface; that is, there must not be a spawnable block above the spawn location with a non-solid block on top.

Drops[edit]

Cod drop the following upon death:

Behavior[edit]

Cod tend to swim in schools (a maximum of nine cod per school).

The player may collect a cod by using a water bucket on it, which gives the player a bucket of fish. Cod placed with buckets do not despawn naturally. When that fish bucket is used on a block, it empties the bucket, placing water with the cod swimming in it.

An empty bucket may be used as well.‌[Bedrock Edition only]

Weaknesses[edit]

A cod cannot survive outside of water. Outside of water, they flip around on their sides like guardians for a while trying to get back into the water until, after 10 seconds of time, they eventually start taking suffocation damage and die like squid. In Bedrock Edition, they rotate when flipping when out of water. They cannot swim or breathe in cauldron water.[1] They can swim in, but cannot survive in waterlogged blocks, most noticeably waterlogged slabs and stairs.

Cod are affected by the Impaling enchantment, like squid, turtles, guardians, elder guardians, dolphins, and all other types of fish (salmon, pufferfish, and tropical fish).‌[Java Edition only]

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
?No subtitleN/A? entity.cod.ambient(Empty sound event)N/AN/AN/A
Cod dies? ? entity.cod.deathsubtitles.entity.cod.death? ? 16
Cod flops? ? entity.cod.flopsubtitles.entity.cod.flop? 0.316
Cod hurts? ? entity.cod.hurtsubtitles.entity.cod.hurt? ? 16

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Codcod entity.minecraft.cod

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Codcod 112entity.cod.name

Entity data[edit]

Cod have entity data associated with them that contain various properties.


Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
I am a Marine BiologistCollect a fish in a bucketUse an empty bucket on any fish mob to collect it.20GBronze

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Tactical Fishing
Catch a fish... without a fishing rod!Fishy BusinessHave a bucket of fish in your inventory.husbandry/tactical_fishing

History[edit]

Java Edition Alpha
June 28, 2010Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."
October 4, 2010Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were added only as an item; there was no code for a fish mob.
Java Edition
October 5, 2012Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".
April 13, 2013When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."
July 31, 2013During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"
1.1318w08bCod.gif Added cod as a mob.
Cod have 20♥ × 10 health.
18w10aThe max health of cod has been changed to 3♥♥.[2]
18w15aCod now drop the cooked version of their item drops, if killed while on fire.
1.13.118w31aCod now have a 5% chance of dropping bone meal when killed.
Bedrock Edition
1.4.0beta 1.2.14.2Cod BE.gif Added cod.
1.13.0beta 1.13.0.9Cod now drop experience when killed.
Legacy Console Edition
TU691.76Patch 38Cod BE.gif Added cod.
Education Edition
1.4.0Cod BE.gif Added cod.

Issues[edit]

Issues relating to "Cod" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]

  1. MC-126819 – "fish bouncing and suffocating on top of the cauldron which fills with water" resolved as "Won't Fix"
  2. MC-126091 – "Fish mobs have 20 health", resolved