Height: 0.3 Blocks
See § Spawning
See § Drops
1 - 3
|— Tom Stone|
Cod spawn underwater 12-32 blocks away from the player in normal, cold, lukewarm oceans, and their deep variants, in groups of 3-6.
Cod spawn underwater 12-32 blocks away from the player in normal, cold, frozen, lukewarm oceans, and their deep variants, in groups of 4-7.
Cod drop the following upon death:
- 1 raw cod (1 cooked cod if killed while on fire in Java Edition)
- 1 bone meal (5% chance)[Java Edition only]
- 1–2 bones (25% chance)[Bedrock and Legacy Console editions only]
- 1–2 experience orbs when killed by a player or tamed wolf.
Cod tend to swim in schools (a maximum of nine cod per school).
The player may collect a cod by using a water bucket on it, which gives the player a bucket of fish. Cod placed with buckets will not despawn naturally. When that fish bucket is used on a block, it empties the bucket, placing water with the cod swimming in it.
Cod are not able to survive outside of water. Outside of water, they flip around on their sides like guardians for a while trying to get back into the water until, after 10 seconds of time, they eventually start taking suffocation damage and die like squid. In Bedrock Edition and Legacy Console Edition, they will rotate when flipping when out of water. They cannot swim or breathe in cauldron water.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Min. volume|
||(Presumbly when cod swims)||?||?||?||?|
Cod have entity data associated with them that contain various properties of the mob.
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|I'm a Marine Biologist||Collect a fish in a bucket||Use a water bucket (or an empty bucket in Bedrock Edition) on any fish mob to collect it.||No||Alt||Yes||No||20G||—|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|Tactical Fishing||Catch a fish... without a fishing rod!||Fishy Business||Use a water bucket on a fish mob to get a bucket of fish.|
|Java Edition Alpha|
|June 28, 2010||Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."|
|October 4, 2010||Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were only added as an item; there was no code for a fish mob.|
|October 5, 2012||Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".|
|April 13, 2013||When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."|
|July 31, 2013||During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"|
|1.13||18w08b||Added cod as a mob, with 20 × 10.|
|18w10a||Cod max health has now been changed to 3.|
|18w15a||Cod will now drop the cooked version of their item drops, if killed while on fire.|
|1.13.1||18w31a||Cod will now have a 5% chance of dropping bone meal when killed.|
|1.4.0||beta 22.214.171.124||Added cod.|
|1.13.0||beta 126.96.36.199||Added foxes, which attack cod.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added cod.|
A school of 6 cod swimming in an ocean.
A fully inflated pufferfish, with six deflated pufferfish and a school of cod behind it.
- "How We Ruin-ed Minecraft" – Minecraft.net, March 5, 2018
- – "fish bouncing and suffocating on top of the cauldron which fill with water" resolved as "Won't Fix"
- – "Fish mobs have 20 health", resolved