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Partial (diffuses sky light)



Blast resistance



This block can be broken with any tool, but a sword is the quickest; however it still takes double damage




Yes (64)



Data value

dec: 30 hex: 1E bin: 11110



Cobwebs are blocks that slow down movement.

Obtaining[edit | edit source]

Cobwebs can be obtained by clipping them with shears. It will also drop itself if broken with a sword enchanted with Silk Touch.[fn 1] It will drop 1 piece of string if broken with a (non-Silk Touch) sword, if water touches or flows over it, or if a piston pushes it. It will drop nothing when broken using anything else.

In Pocket Edition, they can be obtained with shears enchanted with Silk Touch.

Hardness 4
Breaking time[note 1]
Hand 20
Shears 0.4
Sword 0.4
  1. Times are for unenchanted tools in seconds.

Natural generation[edit | edit source]

Cobwebs generate naturally in stronghold libraries, igloo basements, abandoned mineshafts and woodland mansions. In Pocket Edition, cobwebs also generate in zombie villages.

Usage[edit | edit source]

Mobs can spawn inside of cobwebs. They will not catch on fire if they are caught in a cobweb. They also diffuse sky light.

Blocks can be placed on cobwebs, including signs and paintings.

Redstone circuits[edit | edit source]

2 cobwebs delay for around a minute

Cobwebs can be used in redstone as a delay by using a dispenser or dropper to discharge an item into a tower of cobwebs above a pressure plate or hopper.

Effects[edit | edit source]

All mobs that move through cobwebs will slow down, with the exceptions of spiders and cave spiders. Mobs falling through cobwebs will take 13 seconds to move down by 1 block. They will partially stop blast damage if a player and the TNT/creeper/etc are in the cobweb. The slowing effect of the cobweb will increase if it is placed on ice.

Moving into a cobweb limits the player's movement abilities, as well. When "inside" the cobweb, the player will move at a speed of about 15% of the normal walking speed. Additionally, jumping will vibrate the player akin to jumping in a 2-block-high space. It also slows the time of a player breaking blocks. Like water, cobwebs will prevent players falling into it from taking fall damage, meaning a fatal fall can be mitigated with cobwebs. While traveling down through a cobweb and attacking, it counts towards critical hits the same as jumping and attacking as the player falls.

Items thrown on a cobweb are slowed and will fall through it after about 24 seconds. They will not merge with other items of the same type thrown on the ground.

Cobwebs have different effects on moving entities. A falling block that falls or is shot into a cobweb will slow down and then be destroyed and become a resource after about 4 seconds. The exception is Primed TNT can pass through cobwebs without slowing down if they are shot through fast enough, eventually exploding and destroying the cobweb. A shot arrow will pass through cobwebs without being slowed down.

A minecart with no players in it takes about 9 seconds to fall through a cobweb if a rail is placed directly under the cobweb, but if there is air between the cobweb and the rail, the minecart takes about 34 seconds to fall. Every extra cobweb added will give an additional 25 seconds of falling time. Players are unaffected by cobwebs when in a minecart except when the cobwebs are in the way of the cart.

Crafting ingredient[edit | edit source]

Name Ingredients Crafting recipe Description
String Cobweb Pocket Edition and Console Edition only

Video[edit | edit source]

History[edit | edit source]

October 23, 2009 Notch originally planned for spiders to produce webs.
0.24 Cobwebs were added to the terrain.png file, but had no block ID assigned.
1.5 Web.pngCobweb blocks were introduced, but did not occur in the world and could only be obtained with a third party mod or cheat.
Cobwebs would suffocate the player like solid blocks if entered.
Cobwebs would only drop string when broken using a sword.
1.7 Cobwebs now drop string when broken using shears.
1.8 New structures were introduced that incorporated cobwebs: abandoned mineshafts, especially dense near their cave spider spawners, and strongholds, especially in the libraries.
Cobwebs no longer suffocate the player if entered.
Cobweb.pngThe texture was changed, having a string based texture instead of a white solid texture.
Official release
1.2.1 12w06a Cobwebs now completely absorb all fall damage.
1.4.6 12w49a Cobwebs can be now obtained in Survival with the Silk Touch enchantment on shears or a sword. In Survival mode, however, only shears can be enchanted with Silk Touch.
1.9 15w43b Cobwebs now can be found in igloo basements.
15w47c Silk Touch is no longer required to obtain cobweb when using shears.
15w49a Cobwebs now catch ender pearls, snowballs, eggs, bottles o' enchanting, and thrown potions as the corresponding dropped items.
15w49b Cobwebs no longer catch thrown projectiles as dropped items.
1.11 16w39a Cobwebs now generate in woodland mansions.
Pocket Edition Alpha
0.5.0 Add cobwebs. Unobtainable without inventory editors.
0.8.0 build 6 Cobwebs were added to the Creative inventory.
0.9.0 build 1 Cobwebs now spawn naturally in abandoned mineshafts.
Added smooth lighting to cobwebs.
0.12.1 build 1 Cobwebs can be now obtained in Survival with the Silk Touch enchantment on shears.
Pocket Edition
1.0 build 1 Cobwebs now can be found in igloo basements.
1.1 build 1 Cobwebs now generate in woodland mansions.
build 3 Cobweb can now be crafted into 9 string.
Console Edition
TU5 CU1 1.0 Patch 1 Added cobwebs.
TU57 CU49 1.56 Patch 27 Patch 7 Cobweb can now be crafted into 9 string.

Issues[edit | edit source]

Issues relating to “Cobweb” are maintained on the issue tracker. Report issues there.

Gallery[edit | edit source]

Notes[edit | edit source]

  1. Swords can only be enchanted with Silk Touch using Creative or commands