Chorus Flower

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Chorus Flower
Chorus Flower JE2 BE2.png
Chorus Flower Dead JE2 BE2.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.4

Hardness

0.4

Luminant

No

Transparent

Yes

Flammable

No

Catches fire from lava

No

Chorus flowers are plants that are found in the End. They grow on chorus plants.

Obtaining[edit]

Breaking[edit]

Chorus flowers can be mined with any tool and drop themselves when broken. They do not drop anything when pushed by a piston or water, destroyed by a ravager, or when their supporting block (the chorus plant block) is destroyed, since the chorus flowers grows on top of chorus trees. They also drop when shot by a trident‌[Java Edition only] or arrow.

Block Chorus Flower
Hardness 0.4
Tool
Breaking time[note 1]
Default 0.65
Wooden 0.35
Stone 0.2
Iron 0.1
Diamond 0.1
Netherite 0.1
Golden 0.05
  1. Times are for unenchanted tools in seconds. For more information, see Breaking § Speed.

Natural generation[edit]

Chorus flowers are naturally generated in the End at the top of chorus trees, in their fully-grown state.

Usage[edit]

Chorus flowers are used to grow chorus plants. They can be planted on end stone in any dimension.

Farming[edit]

Chorus flowers can be planted on end stone and grow in any dimension, regardless of light level. A flower stops growing once it has reached age 5 (appearing purple rather than white), but may be harvested and replanted to reset the age. Chorus flowers do not grow if planted 1 block below the surface of the ground.

Placement and growth[edit]

Final heights of 500,000 chorus plants (blue) and heights of 500,000 chorus flowers from full-grown plants (orange).
Placement

Chorus flowers must be above end stone or chorus plant, or be above air and horizontally adjacent to exactly one chorus plant. If these conditions are not met, the block breaks without dropping anything.

Growth conditions and algorithm

Each block tick until the flower reaches age 5, the flower attempts to grow if the block above is air. The flower does not age if growth is not attempted due to lack of an air block above.

The flower may attempt to grow upward depending on the structure of chorus plant blocks directly beneath:

  • 100% chance if zero or one plant block is directly beneath
  • 60% if the flower is above a two-block unbranched plant (i.e. two plant blocks over end stone)
  • 50% if above a two-block high branch (i.e. two plant blocks over air)
  • 40% if above a three-block unbranched plant
  • 25% if above a three-block high branch
  • 20% if above a four-block unbranched plant

The growth attempt succeeds if the blocks horizontally adjacent to and above the target block above are all air, and results in the target block becoming a flower block with the same age while the existing flower block turns to chorus plant.

If upward growth does not occur and the flower's age is less than 4, the flower may attempt to branch horizontally. 1–4 branches are attempted on an unbranched plant or 0–3 on a branched plant. For each branch a horizontal direction is chosen at random, and if the block in that direction is an air block with more air blocks on all other horizontal sides and an air block below, it is replaced with a flower with age incremented by 1. If at least one branch succeeds, the original flower block is turned to chorus plant.

Upon a successful growth attempt, the chorus flower emits a low-pitched sound, similar to the sound endermen emit when teleporting.

If no growth occurs on a growth attempt, the flower's age is set to 5.

Flowers and plant height

The amount of chorus flowers a player gets from a fully and unrestricted grown chorus plant ranges from 1 to 8, averaging at around 3.7 flowers per plant.

Plant heights range from 5 to (rarely) 22 above the end stone block on which the original chorus flower was planted, with over half falling in the range 13–16. Flower heights range from 3 to (rarely) 22, with over half falling in the range 11–16 above the end stone block.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Block brokenBlocksBreaking the blockblock.wood.breaksubtitles.block.generic.break1.00.816?????
None[sound 1]BlocksFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516?????
Block breakingBlocksMining the blockblock.wood.hitsubtitles.block.generic.hit0.250.516?????
Block placedBlocksPlacing the blockblock.wood.placesubtitles.block.generic.place1.00.816?????
FootstepsBlocksWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016?????
Chorus Flower withers? ? block.chorus_flower.deathsubtitles.block.chorus_flower.death? ? 16?????
Chorus Flower grows? ? block.chorus_flower.growsubtitles.block.chorus_flower.grow? ? 16?????
  1. a b MC-177082

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Chorus Flowerchorus_flower block.minecraft.chorus_flower

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Chorus Flowerchorus_flower 200tile.chorus_flower.name

Block states[edit]

Name Default value Allowed values Description
age0 0
1
2
3
4
A freshly-planted chorus flower starts at age 0. The age is incremented when a chorus flower turns horizontally and/or generates additional chorus flowers on the same plant.
5 At age 5, the chorus flower does not grow further. A chorus flower can become age 5 at any time.

History[edit]

Java Edition
1.9June 22, 2015Jeb reveals chorus flowers on Instagram, with the caption "MINECON 2015 HYPE!"
15w31aChorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
pre1Chorus flowers in the top of the world no longer try to grow anymore.
1.1317w47aPrior to The Flattening, this block's numeral ID was 200.
1.1418w43aChorus flowers can now be broken by arrows and tridents.
Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Pocket Edition
1.0.0alpha 0.17.0.1Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
Bedrock Edition
1.10.0beta 1.10.0.3Chorus flowers can now be broken by arrows.
Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Legacy Console Edition
TU46CU361.38Patch 151.0.1Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
1.90Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Chorus flowers are now broken when struck by an arrow.
New Nintendo 3DS Edition
1.7.10Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.

Issues[edit]

Issues relating to "Chorus Flower" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Bone meal cannot force chorus flowers to grow.
  • The smallest possible fully-grown chorus tree (assuming the growth is not disturbed) would have only 5 chorus plant blocks, and the tree (including the flower) would be 5 blocks high. The largest possible tree would be 22 blocks high.
  • When flowers reach age five, breaking them and replanting them on the same chorus plant block (even on a different face) can allow the plant to grow further.

References[edit]