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Baby Chicken.png
Health points



Trưởng thành:
Cao: 0.7 khối
Rộng: 0.4 khối
Sơ sinh:
Cao: 0.35 khối
Rộng: 0.2 khối


Trên bề mặt cao nhất (cỏ,cây...) với tối thiểu là 2 khối
Xác suất18 từ trứng gà

Common drops

Xem ở phần§ Rơi


Giết con trưởng thành: 1–3
Khi được nuôi: 1–7

Internal ID

JE: 93
BE: 10

Namespaced ID


Chickens là [[sinh vật]] hiền có thể đẻ trứng .


Java edition[edit]

Gà trong tự nhiên được tạo ra theo từng nhóm gồm 4 con trên bất kì bề mặt nào với 2 khối trống ở trên và trong độ sáng lớn hơn 9. Gà sẽ được sinh ra trong rừng nhiều hơn ở những [[khí hậu]] khác. Như những loại vật nuôi khác, gà sẽ không sinh ra ở khí hậu [[hoang mạc tuyết]] nhưng vẫn sinh ra ở khí hậu [[rừng già tuyết]]

Bedrock Edition[edit]

Gà trong tự nhiên được sinh ra theo nhóm từ 2-4 con với cường độ ánh sáng trên mức 7, 5% gà trong tự nhiên sẽ là con sơ sinh

Baby chicken[edit]

Gà có thể giao phối để tạo ra con sơ sinh

Thrown eggs have a 18 chance to spawn a baby chicken. If successful, there is a 132 chance to spawn four baby chickens instead. If the egg was thrown at a wall at a certain angle, the chicken may spawn in the wall, suffocating the chicken.

Baby chickens will grow up in 20 minutes, although the growth can be accelerated by seeds; each use of seeds reduces the remaining time by 10%. Baby chickens do not lay eggs. Due to their small size, they can pass through openings even smaller than a full block, though not willingly.

When swimming, they need only one block of air above their heads.

Chicken jockey[edit]

All baby zombie variants and baby zombie pigmen have a 5% chance to spawn riding a chicken, forming a chicken jockey. Since a baby zombie only occurs from 5% of zombie spawns, this means that the chicken jockey spawns makes up only 0.25% of all zombie spawns.

In a chicken-free environment, this gives each spawned zombie a 0.25% chance of becoming a chicken jockey; if chickens are present, the chance increases to 0.4875%. A chicken jockey can also be spawned by using the command /summon chicken ~ ~ ~ {Passengers:[{id:zombie,IsBaby:1}]}. ‌[Java Edition only]

Chicken jockeys may spawn with items equipped. Baby zombie pigmen versions of the chicken jockey will always have their golden sword equipped. Provoking the zombie pigman chicken jockey will cause it to attack, like a normal zombie pigman. Killing the chicken will not cause the zombie pigman to attack.


Adult chickens drop when they die:

Like other baby animals, killing a baby chicken yields no items or experience.


Chickens appear to wander around aimlessly. When falling they will flap their wings quickly and fall slowly, making them immune to fall damage. Despite this, they will still avoid falling off high cliffs.

While in a loaded chunk, a chicken will lay an egg every 5 to 10 minutes (6000 to 12000 ticks), unless it is (or was) a part of a chicken jockey. If the player is close enough to a chicken when it lays an egg, a popping sound can be heard. Chicken corpses can also lay eggs.[1]

They share some behaviors with other "farm animals":

  • They are drawn to light when in a dark environment.
  • When struck, they run around quickly and aimlessly.
  • They can swim, visibly flapping their wings as they stay on the surface.
  • They follow players that are holding wheat seeds, pumpkin seeds, melon seeds, and beetroot seeds, and are also able to breed with those items.

Chickens are attacked by wild ocelots and foxes.

Chickens need two blocks of air above their heads or else they will take damage when they float up and will eventually die.

Unlike most mobs, chickens will attempt to jump up stairs instead of climbing them normally.[2]


A baby chicken with its parents.

If two chickens are fed wheat seeds, beetroot seeds, melon seeds, or pumpkin seeds, they will mate and produce a baby chicken. After breeding, the chickens will be unable to breed again for 5 minutes.

Baby chickens normally take 20 minutes to grow up, but the growth time can be accelerated by 10% each time it is fed seeds.

Data values[edit]

Chickens have entity data associated with them that contain various properties of the mob.



Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandryminecraft:husbandry/breed_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 14 mobs. Other breedable mobs, if any, are ignored for the advancement.minecraft:husbandry/bred_all_animals



This page would benefit from the addition of more images.
Please remove this notice once you've added suitable images to the article. The specific instructions are: An isometric render, looking upwards from the bottom, of the chicken prior to 16w32a
Java Edition Alpha
v1.0.14Added chickens.
v1.0.17Chickens are now immune to fall damage, and fall slower than other mobs.
Chickens no longer drop leather when killed by fall damage.[verify]
Java Edition Beta
1.0Chickens can be spawned by throwing eggs.
1.8Pre-releaseChickens now drop raw chicken. Before this, chickens dropped only feathers upon death.
?Chickens will run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2Chickens can be bred with wheat.
Beta 1.9 Prerelease 3Baby chickens were added.
1.2.112w04aOcelots attack chickens.
12w07aChickens have new AI.
1.4.212w36aChickens now use wheat seeds, melon seeds, pumpkin seeds and nether wart instead of wheat to breed.
12w38aAdded new step sounds.
1.7.413w49aAdded chicken jockeys — baby zombies spawned riding chickens.
1.814w02aBaby chicken growth can be accelerated using seeds.
14w34dChickens can no longer be bred using melon seeds, pumpkin seeds, or nether wart.
?Baby chickens can now swim.
1.915w31aChickens can now be led and bred with melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
15w43aChickens can now drop several raw/cooked chickens if killed with a Looting-enchanted weapon.
1.1116w32aChanged entity ID from Chicken to chicken.
Chicken.png Added texture for under chicken's head.[3]
Pocket Edition Alpha
0.3.0Added chickens.
0.6.0Baby chickens were added.
0.7.0Chickens now lay eggs and have a 1 in 8 to spawn a baby chicken and a 1 in 254 chance an egg will hatch 4 chickens.
0.8.0?Chickens follow the player if the player holds pumpkin seeds, melon seeds, beetroot seeds, or wheat seeds.
Thrown eggs can now spawn baby chickens.
0.10.0?Chickens no longer have a black texture on their chin.
0.11.0?Added chicken jockeys — baby zombies spawned riding chickens.
0.14.0build 1Baby zombie jockeys no longer spawn riding chickens, but will check for nearby adult chickens to mount prior to attacking the player, villager, or golem.
0.15.0build 1Baby husk can mount adult chicken.
Pocket Edition
?Chickens can now drop several raw/cooked chickens if killed with a Looting-enchanted weapon.
Legacy Console Edition
TU1CU11.0Patch 1Added chickens.
TU5Chicken will run away when attacked.
TU7Added baby chickens.
Chicken can now be bred with seeds.
TU141.04Using a chicken spawn egg, baby chickens can now be spawned by using Left trigger on an adult chicken.
TU31CU191.22Patch 3Baby chicken growth can be accelerated using seeds.
New Nintendo 3DS Edition
0.1.0Added Chickens.


Issues relating to "Chicken/vi" are maintained on the bug tracker. Report issues there.


  • When a chicken is riding a minecart, it is impossible to attack the chicken rather than the cart as it is completely inside the shape of the cart.
  • Cooked chicken can easily be obtained by letting chickens fall onto a block of burning netherrack from which they can run off.
  • When a chicken is killed off a ledge, the corpse also falls more slowly than normal, and the wings still make a flapping animation.
  • Chickens are able to "hide" within hoppers due to their small size, protecting them from lava or water that might be directly on top of the hopper.
  • Chickens are the only Overworld mob (without the use of hacks/inventory editors) that can be bred in the Nether, by building a suitable area and throwing eggs inside of it.
  • A few weeks before the end of Beta, Notch tweeted that he changed the chickens to ducks,[4] causing a turmoil on Twitter. A few days later, Jeb, still getting feedback on the idea, stated that it was just a joke.[5]
    • While you are loading/creating/exiting a world on Legacy Console Edition, the message that appears can say "Is it a Chicken, or a duck?". Also, the summary for the mobs avatars at the end says "... and a chicken... Or is it a duck?".
    • The changelog for Pocket Edition 0.3.0 referred to chickens as ducks.[6]
    • Notch later referred to chickens in a blog post as "the chicken/duck/whatevers", implying they had no official name.[7]
  • If you throw eggs at glass panes, there is a small chance that the baby chicken will spawn on the other side of the panes.
  • Despite being an animal that does not give live birth, chickens are able to live birth.
  • You can start "chicken tube" farms in which you contain vast numbers of chickens in a small space to get their eggs to make more chickens or to kill for food, completely bypassing the point of breeding and wheat farming.
  • Chickens could be considered the best animal food source in the game because a single chicken can lay eggs which can spawn more chickens


Other media[edit]

See also[edit]