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For other uses, see Chicken (disambiguation).
"Baby Chicken" redirects here. For the Minecraft Dungeons mob, see MCD:Baby Chicken.
Chicken JE2 BE2.png
Baby Chicken JE2 BE2.png
Health points




Hitbox size

In Java Edition:
Height: 0.7 Blocks
Width: 0.4 Blocks
Height: 0.35 Blocks
Width: 0.2 Blocks
In Bedrock Edition:
Height: 0.8 Blocks
Width: 0.6 Blocks
Height: 0.4 Blocks
Width: 0.3 Blocks


Solid surfaced blocks with a minimum of two block spaces above them
A 18 chance from a thrown egg

Items usable on

Chickens are common passive mobs found in grassy biomes.


Chickens spawn naturally in the overworld in groups of four on grass blocks[a] with 2 blocks of free space above it at a light level of 9 or more.

Chickens are more common in jungle hills, jungle edges and modified jungle edges.‌[JE only]

After the world generation, they spawn individually.

5% of chickens spawn as babies.

They require a light level of 7 or more to spawn and are found in groups of two to four.‌[BE only]

Chicken Jockey[edit]

Java Edition[edit]

Main article: Chicken Jockey

All baby zombie variants and baby zombified piglins have a 5% chance to spawn riding a chicken, forming a chicken jockey. Because a baby zombie occurs from 5% of zombie spawns, the chicken jockey spawns consist of 0.25% of all zombie spawns in a chicken-free environment; if chickens are present, the chance increases to 0.4875%. A chicken jockey can also be spawned by using the following command:

/summon minecraft:chicken ~ ~ ~ {isChickenJockey:1b,Passengers:[{id:"minecraft:zombie",IsBaby:1b}]}

Chicken jockeys may spawn with items equipped. Baby zombified piglin versions of the chicken jockey always wield a golden sword. Harming or killing the chicken does not cause the zombified piglin to attack.

Bedrock Edition[edit]

Baby zombie jockeys no longer spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, wandering trader, adult villager, snow golem or iron golem.


When an adult chicken is killed, it drops:

  • 0–2 feathers. The maximum is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
  • 1 raw chicken (1 cooked chicken if killed while on fire). The maximum is increased by 1 per level of Looting, for a maximum of 1-4 with Looting III.
  • 1–3 when killed by a player or tamed wolf (10 if it was part of a chicken jockey).

They also lay 1egg every 5 to 10 minutes.

Upon successful breeding, 1–7 is dropped.

Killing a baby chicken yields no items or experience.


Chickens are active, wandering aimlessly, chicks also following adults. When falling, they flap their wings and fall slowly, thus they are immune to fall damage. However, they avoid falling off cliffs. When harmed, they flee around. Chickens uniquely attempt to jump up to climb stairs instead of climbing them normally.[1] They are attacked by ocelots, untamed cats,‌[JE only] and foxes. Chickens follow players holding various seeds within 6 blocks.

While in a loaded chunk, a chicken lays an egg every 5-10 minutes (6000-12000 ticks), unless it is, or was, a part of a chicken jockey. If the player is close enough to a chicken when it lays an egg, a pop sound is heard.

Chickens are able to swim, in a derpy fashion, visibly flapping their wings and staying on the water surface. While swimming, chickens and chicks need only one block of air above their heads.


Main article: Breeding
A baby chicken with its parents.

If two adult chickens are fed wheat seeds, beetroot seeds, melon seeds or pumpkin seeds, a baby spawns. They cannot breed for 5 minutes afterward.

Chicks take 20 minutes to grow up, but the growth time can be accelerated by 10% each time it is fed seeds.

Chicks do not lay eggs. Due to their small size, they can pass through openings even smaller than a full block, though not willingly.

Thrown eggs have a 18 chance to spawn a chick. If successful, there is a 132 chance (1256 per egg) to spawn 4 chicks instead. It is possible to get a maximum of 256 chickens per stack of (16) eggs.


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
Chicken clucksFriendly CreaturesPlays while the chicken is idling.entity.chicken.ambientsubtitles.entity.chicken.ambient??16
Chicken diesFriendly CreaturesPlays when the chicken dies.entity.chicken.deathsubtitles.entity.chicken.death??16
Chicken plopsFriendly CreaturesPlays when the chicken lays an egg.entity.chicken.eggsubtitles.entity.chicken.egg??16
Chicken hurtsFriendly CreaturesPlays when the chicken is damaged.entity.chicken.hurtsubtitles.entity.chicken.hurt??16
FootstepsFriendly CreaturesPlays while the chicken is walking.entity.chicken.stepsubtitles.block.generic.footsteps??16

Data values[edit]


Java Edition:

NameNamespaced IDTranslation key

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key

Entity data[edit]

See also: Chunk format

Chickens have entity data associated with them that contain various properties.

  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    •  IsChickenJockey: 1 or 0 (true/false) - Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn and drops 10 experience upon death instead of 1-3. Baby zombies can still control a ridden chicken even if this is set false.
    •  EggLayTime: Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000.


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.pngThe Parrots and the Bats
Breed two animals together Husbandryhusbandry/breed_an_animal
Advancement-fancy-raw.pngTwo by Two
Breed all the animals! The Parrots and the BatsBreed pairs of each of these 19 mobs: A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/bred_all_animals


Java Edition Alpha
v1.0.14Chicken JE1 BE1.png Added chickens.
Chickens fall slower than other mobs and have a flapping animation, but still take fall damage on landing.
v1.0.17Chickens are now immune to fall damage.
Java Edition Beta
1.0Eggs are now throwable, with a chance to spawn a chicken on impact.
1.8Pre-releaseChickens now drop raw chicken. Before this, chickens dropped only feathers upon death.
Chickens now run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2Chickens can now be bred with wheat.
Beta 1.9 Prerelease 3Baby Chicken JE1 BE1.png Added baby chickens.
1.2.112w04aOcelots now attack chickens.
12w07aChickens now have new AI to avoid hazards.
1.4.212w36aChickens now use wheat seeds, melon seeds, pumpkin seeds and nether wart instead of wheat to breed.
12w38aAdded new step sounds for chickens.
1.7.413w49aAdded chicken jockeys — baby zombies spawned riding chickens.
1.814w02aBaby chicken growth can now be accelerated using seeds.
14w34dChickens can no longer be bred using melon seeds, pumpkin seeds or nether wart.
?Baby chickens can now swim.
1.915w31aChickens can now be led and bred with melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
15w43aChickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
1.1116w32aThe entity ID has been changed from Chicken to chicken.
A texture has been added under the chicken's head, which changes the texture from Chicken (bottom) JE1.png to Chicken (bottom) JE2 BE2.png.[2]
1.1418w43aChicken JE2 BE2.png Baby Chicken JE2 BE2.png The textures of chickens and baby chickens have been changed.
1.1519w37a5% of chickens now spawn as babies.
Pocket Edition Alpha
v0.3.0Chicken JE1 BE1.png Added chickens.
v0.6.0Baby Chicken JE1 BE1.png Added baby chickens.
v0.7.0Chickens now lay eggs and have a 1 in 8 chance to spawn a baby chicken and a 1 in 254 chance for an egg to hatch 4 chickens.
v0.8.0build 2Baby chickens can now be spawned by throwing eggs.
Chickens can now breed.
Chickens now follow the player if the player holds pumpkin seeds, melon seeds, beetroot seeds or wheat seeds.
0.9.0build 1Chickens now spawn in small groups.
0.10.0build 4Chickens no longer have a black texture on their chin due to the texture being missing, which changes the texture from Chicken (bottom) BE1.png to Chicken (bottom) JE2 BE2.png.
0.11.0build 1Added chicken jockeys — baby zombies spawn riding chickens.
v0.12.1build 1Added ocelots, which attack chickens.
Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
v0.14.0build 1Baby zombie jockeys no longer spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, villager or golem.
v0.15.0build 1Baby husks can now mount adult chickens.
Bedrock Edition
1.10.0beta JE2 BE2.png Baby Chicken JE2 BE2.png The textures of chickens and baby chickens have been changed.
1.13.0beta foxes, which attack chickens.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Chicken JE1 BE1.png Added chickens.
TU5Chickens now run away when attacked.
TU7Baby Chicken JE1 BE1.png Added baby chickens.
Chicken can now be bred with seeds.
TU14 1.04 Using a chicken spawn egg, baby chickens can now be spawned by using Left trigger on an adult chicken.
TU31CU19 1.22 Patch 3Baby chicken growth can now be accelerated using seeds.
New Nintendo 3DS Edition
0.1.0Chicken JE1 BE1.png Baby Chicken JE1 BE1.png Added chickens.


Issues relating to "Chicken" are maintained on the bug tracker. Report issues there.


  • When a baby chicken is riding a minecart, it is impossible to attack the chicken as it is completely inside the minecart's hitbox.
  • When a chicken is killed while falling, the corpse also falls more slowly than normal, and the wings still make a flapping animation.
  • Chickens are able to "hide" within hoppers due to their small size, protecting them from lava or water that might be directly on top of the hopper.
  • Chickens are the only Overworld mob (without the use of hacks/inventory editors) that can breed without a separate item farm, by building a suitable area, collecting their eggs, and throwing the eggs back onto the ground. See also chicken farm.
  • A few weeks before the end of Java Edition Beta, Notch tweeted that he changed the chickens to ducks,[3] causing a turmoil on Twitter. A few days later, Jeb, still getting feedback on the idea, stated that it was just a joke.[4]
  • If the player throws eggs at glass panes, there is a small chance for the baby chicken to spawn on the other side of the panes.
  • If an egg is thrown into the water, there is still a chance for a chick to spawn.
  • Chicken corpses can also lay eggs.[7]
  • Chickens spawn more frequently in jungles than in other biomes.‌[JE only]


Other media[edit]

See also[edit]


  1. They do not spawn in wooded badlands plateaus or snowy tundras, but still spawn in snowy taigas