Chest loot

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This table summarizes the average quantity of each item that can be found in a naturally-generated chest, depending on its location.

show all columns

Values represent The number of items expected per chest, averaged over a large number of chests.

Bonus
(1, 1, 3, and 4 stacks)
Buried treasure Desert temple
(2–4 and 4 stacks)
Dungeon
(1–3, 1–4, and 3 stacks)
End city
(2–6 stacks)
Igloo
(2–8 and 1 stacks)
Jungle temple
(2–6 stacks)
Mineshaft
(1, 2–4, and 3 stacks)
Nether
fortress
(2–4 stacks)
Shipwreck Stronghold Underwater ruins Village Woodland Mansion
(1–3, 1–4, and 3 stacks)
Map Supply Treasure Altar
(2–3 stacks)
Library
(2–10 stacks)
Storeroom
(1–4 stacks)
Big Small Blacksmith
(3–8 stacks)
Two-room house

Apple
2.045 2.381 0.758 1.210 1.755

Wooden Axe
0.750

Wooden Pickaxe
0.750

Oak Planks
6.500

Stick
6.500

Acacia or Dark Oak Wood
2.000

Oak, Spruce, Birch or Jungle Wood
2.000

Bread
1.227 0.400 1.084 0.758 1.210 1.755 0.400

Raw Salmon
1.227

Stone Axe
0.250 0.159

Stone Pickaxe
0.250

Paper
10.385

Book
4.615

Rails
7.200

Bone
5.216 3.375 5.479 3.375

Rotten Flesh
5.216 3.375 0.794 4.384 3.375

Torch
7.650

Gunpowder
3.600 3.375 3.375

Sand
3.600

String
3.600 3.375 3.375

Gold Nugget
1.587

Wheat
1.000 1.984 1.000

Lead
0.315

Name Tag
0.315 0.423 0.315

Spider Eye
0.647

Coal
0.750 2.976 1.988 2.218 0.750

Redstone
0.750 1.175 0.821 1.310 0.750

Activator Rail
0.750

Detector Rail
0.750

Powered Rails
0.750

Oak Sapling
1.463

Enchanted Book
[note 1]
0.259 0.157 0.141 0.157

Saddle
0.259 0.315 0.141 0.164 0.411 0.025 0.176

Golden Apple
0.259 0.236 1.000 0.282 0.025 0.236

Ender Pearl
0.253

Music Disc (13)
0.236 0.236

Music Disc (Cat)
0.236 0.236

Diamond Hoe
0.236

Nether Wart
1.027

Flint and Steel
0.205

Golden Sword
0.205

Golden Chestplate
0.205

Beetroot Seeds
0.600 1.294 1.084 0.600

Melon Seeds
0.600 1.084 0.600

Pumpkin Seeds
0.600 1.084 0.600

Bucket
0.200 0.200

Gold Ingot
0.873 0.250 3.176 3.699 0.361 1.233 0.253 0.403 0.585 0.250

Iron Ingot
0.582 0.500 2.824 1.644 1.084 0.616 0.758 1.210 1.755 0.500

Emerald
0.388 0.376 0.079 0.219

Nothing
[note 2]
0.194 0.070

Iron Horse Armor
0.194 0.236 0.047 0.055 0.205 0.025 0.059

Lapis Lazuli
1.175

Chainmail Chestplate
0.157

Enchanted Iron Pickaxe
[note 3]
0.141

Enchanted Iron Shovel
[note 3]
0.141

Enchanted Iron Sword
[note 3]
0.141

Enchanted Iron Helmet
[note 3]
0.141

Enchanted Iron Chestplate
[note 3]
0.141

Enchanted Iron Leggings
[note 3]
0.141

Enchanted Iron Boots
[note 3]
0.141

Enchanted Diamond Pickaxe
[note 3]
0.141

Enchanted Diamond Shovel
[note 3]
0.141

Enchanted Diamond Sword
[note 3]
0.141

Enchanted Diamond Helmet
[note 3]
0.141

Enchanted Diamond Chestplate
[note 3]
0.141

Enchanted Diamond Leggings
[note 3]
0.141

Enchanted Diamond Boots
[note 3]
0.141

Golden Horse Armor
0.129 0.157 0.047 0.055 0.329 0.025 0.059

Iron Sword
0.126 0.293

Iron Helmet
0.126 0.293

Iron Chestplate
0.126 0.293

Iron Leggings
0.126 0.293

Iron Boots
0.126 0.293

Compass
0.115

Empty Map
0.115

Obsidian
0.247 1.463

Diamond Chestplate
0.079

Iron Pickaxe
0.070 0.126 0.040 0.293

Diamond
0.129 1.059 0.329 0.163 0.411 0.152 0.351

Diamond Horse Armor
0.065 0.079 0.047 0.055 0.123 0.025 0.059

Enchanted Book
[note 4]
0.055 0.025 1.154 0.040

Enchanted Golden Apple
0.026 0.031 0.014 0.031

In 1.13[upcoming] values represent The number of items expected per chest, averaged over a large number of chests.

Bonus
(1, 1, 3, and 4 stacks)
Buried treasure
(1, 5–8, 1–3, 0–1, and 2 stacks)
Desert temple Dungeon End city Igloo Jungle temple Mineshaft Nether
fortress
Shipwreck Stronghold Underwater ruins Village Woodland Mansion
Map
(1 and 3 stacks)
Supply
(3–10 stacks)
Treasure
(3–6 and 2–5 stacks)
Altar Library Storeroom Big
(2–8 and 1 stacks)
Small
(2–8 and 1 stacks)
Blacksmith Two-room house

Apple
2.045

Wooden Axe
0.750

Wooden Pickaxe
0.750

Oak Planks
6.842

Stick
6.842

Bread
1.227

Raw Salmon
1.227

Acacia Log
0.632

Birch Log
0.632

Dark Oak Log
0.632

Jungle Log
0.632

Oak Log
0.632

Spruce Log
0.632

Stone Axe
0.250 0.357

Stone Pickaxe
0.250

Buried Treasure Map
1.000 0.435 0.417

Heart Of The Sea
1.000

Iron Ingot
9.286 8.100

Iron Nugget
12.031

Paper
8.684 5.200

Gold Ingot
4.643 0.900

Cooked Fish
3.000

Cooked Salmon
3.000

Lapis Lazuli
4.812

TNT
1.393 0.150

Feather
2.368

Emerald
4.000 3.600 0.161 0.179

Prismarine Crystals
2.000

Diamond
1.000 0.150

Wheat
10.150 4.032 4.464

Carrot
4.200

Poisonous Potato
2.800

Potato
2.800

Coal
3.000 4.032 4.464

Rotten Flesh
7.250 0.893

Gold Nugget
2.406 3.226

Book
1.184

Leather Tunic
0.250 0.043 0.083

Iron Sword
0.250

Gunpowder
0.900

Enchanted Leather Cap
[note 1]
0.300

Enchanted Leather Tunic
[note 1]
0.300

Enchanted Leather Pants
[note 1]
0.300

Enchanted Leather Boots
[note 1]
0.300

Enchanted Book
[note 1]
0.217

Enchanted Fishing Rod
[note 1]
0.217 0.417

Pumpkin
0.400

Bottle o' Enchanting
0.150

Compass
0.079

Empty Map
0.079

Golden Apple
0.043

Golden Helmet
0.043 0.083

In Bedrock Edition values represent The number of items expected per chest, averaged over a large number of chests.

Bonus
(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, and 1 stacks)
Buried treasure
(1 and 5–12 stacks)
Desert temple Dungeon End city Igloo Jungle temple
(2–6 stacks)
Mineshaft Nether
fortress
Shipwreck Stronghold Underwater ruins Village Woodland Mansion
(1–3, 1–4, and 3 stacks)
Map
(1 and 3 stacks)
Supply
(3–10 stacks)
Treasure
(3–6 and 2–5 stacks)
Altar
(2–3 stacks)
Library
(2–10 stacks)
Storeroom
(1–4 stacks)
Big
(2–8 and 1 stacks)
Small
(2–8 and 1 stacks)
Blacksmith Two-room house
(6–8 stacks)

Oak Planks
6.500

Stick
6.500

Apple
1.500 0.734 0.972

Bread
1.500 0.734 0.972 0.400

Brown Mushroom
1.500

Raw Salmon
1.500

Wooden Axe
0.750

Wooden Pickaxe
0.750

Acacia Log
1.000

Dark Oak Log
1.000

Cactus
0.750

Carrot
0.750 4.200 9.130

Cocoa Beans
0.750

Potato
0.750 2.800 9.891

Beetroot Seeds
0.500 0.600

Melon Seeds
0.500 0.600

Pumpkin Seeds
0.500 0.600

Birch Log
0.500

Jungle Log
0.500

Oak Log
0.500

Spruce Log
0.500

Stone Axe
0.250 0.357

Stone Pickaxe
0.250

Acacia Sapling
0.667

Birch Sapling
0.667

Dark Oak Sapling
0.667

Jungle Sapling
0.667

Oak Sapling
0.667

Spruce Sapling
0.667

Buried Treasure Map
1.000 0.435 0.417

Heart Of The Sea
1.000

Iron Nugget
12.031

Paper
8.684 5.200 10.000

Bone
5.464 3.375

Lapis Lazuli
4.812

Rotten Flesh
4.372 7.250 0.893 3.375

Feather
2.368

Iron Ingot
3.333 1.639 8.100 0.734 0.972 0.500

Chainmail Helmet
0.833

Chainmail Chestplate
0.833 0.155

Chainmail Leggings
0.833

Chainmail Boots
0.833

String
3.375

Beetroot
4.946

Wheat Seeds
2.283

Wheat
10.150 4.032 4.464 22.826 1.000

Poisonous Potato
2.800

Potion of Water Breathing
0.625

Diamond
0.625 0.328 0.150 0.147

Coal
3.000 1.781 4.032 4.464 0.750

Ink Sac
0.972

Gold Nugget
2.406 3.226

Gold Ingot
1.250 3.689 0.900 0.245 0.324 0.250

Lead
0.833 0.310

TNT
0.625 0.150

Name Tag
0.417 0.310

Potion of Regeneration
0.417

Book
1.184 4.444

Gunpowder
0.900 3.375

Enchanted Leather Cap
[note 1]
0.300

Enchanted Leather Tunic
[note 1]
0.300

Enchanted Leather Pants
[note 1]
0.300

Enchanted Leather Boots
[note 1]
0.300

Ender Pearl
0.245

Music Disc (13)
0.233

Music Disc (Cat)
0.233

Diamond Hoe
0.233

Enchanted Book
[note 1]
0.217

Enchanted Fishing Rod
[note 1]
0.217 0.417

Prismarine Crystals
0.625

Book and Quill
0.312

Music Disc (Mellohi)
0.208

Music Disc (Wait)
0.208

Bucket
0.200

Pumpkin
0.400

Enchanted Book
[note 5]
0.186

Saddle
0.164 0.024

Wooden Hoe
0.152

Bottle o' Enchanting
0.125 0.150

Redstone
0.795 1.052 0.750

Iron Pickaxe
0.122 0.032

Iron Sword
0.122

Iron Helmet
0.122

Iron Chestplate
0.122

Iron Leggings
0.122

Iron Boots
0.122

Emerald
0.219 3.600 0.147 0.161 0.179

Compass
0.079 0.111

Empty Map
0.079 0.111

Diamond Chestplate
0.078

Enchanted Book
[note 4]
0.066 0.029 1.333 0.039

Iron Horse Armor
0.055 0.024

Golden Horse Armor
0.055 0.024

Diamond Horse Armor
0.055 0.024

Leather Tunic
0.043 0.083

Golden Helmet
0.043 0.083

Cake
0.042

Enchanted Golden Apple
0.031

Golden Apple
0.024 0.043 0.233

Notes[edit]

  1. a b c d e f g h i j k l m All enchantments are equally probable, except treasure enchantments, and any level of the enchantment is equally probable.
  2. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator will not add any loot on a single roll.
  3. a b c d e f g h i j k l m n Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.
  4. a b Enchantment probabilities are the same as a level-30 enchantment on an enchantment table that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.
  5. All enchantments are equally probable, including treasure enchantments, and any level of the enchantment is equally probable.

History[edit]

Infdev
June 25, 2010, 2 Added dungeons with their chests.
Alpha
v1.0.4 Added redstone dust to dungeon chests, sometime between its introduction in Alpha v1.0.1 and 1.0.4.
v1.0.14 Added the newly introduced 13 and cat music discs to dungeon chests.
Beta
1.4 Cocoa beans could be found in dungeon chests.
1.8 1.8 Pre-release Added abandoned mineshafts with their chests.
Added strongholds with library and storeroom chests.
Bread is now found in dungeon chests in larger stacks (previously unstackable).
Official release
1.0 Beta 1.9 Prerelease 3 Strongholds now also have chests in corridor altars.
1.1 ?Village blacksmith houses now generate with chests.
1.3.1 12w16a Bonus chests introduced.
12w21a Added jungle and desert temples with their chests.
1.4.6 12w50a Enchanted books added to dungeon, temple, mineshaft and stronghold chests.
1.6.1 13w16b Name tags are added to dungeon chests.
13w18a Cocoa beans are removed from dungeon chests.
Dungeon chest probabilities were adjusted.
Chests now generate in Nether fortresses.
Recently introduced horse armor can now be found in jungle & desert temple, dungeon, Nether fortress, stronghold altar and village chests; iron horse armor can additionally be found in mineshaft chests.
1.7.2 1.7-pre Acacia wood can now be found in bonus chests.
1.8 14w30a Obsidian can now be found in nether fortress chests.
Music discs were made more rare in dungeon chests.
1.9 15w31a Added end cities with their chests.
15w43a Added igloos with their chests.
Reduced nether fortress loot from 2–5 stacks to 2–4.
Increased stronghold library loot from 1–4 stacks to 2–10.
Changed enchanted books rate in stronghold libraries, from groups of 1–5 with weight 2, to single books with weight 10.
Wood in bonus chests can now be of any type, rather than just acacia and oak.
Planks in bonus chests can now be of any type, rather than just oak.
15w43b Changed golden apples in igloo chests to a 100% chance.
15w44a Chests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items were heavily rebalanced.
Saddle and iron horse armor were removed from mineshaft chests; name tag, torch, normal and enchanted golden apples and powered, detector and activator rails were added.
Spider eyes, gunpowder, string, sand and normal and enchanted golden apples were added to desert chests.
Salmon was added to bonus chests. This chest now always contains one axe, one pickaxe, some food and some wood items. Sticks and planks were made more plentiful.
Bone, rotten flesh, gold ingots, coal, enchanted golden apples, melon, pumpkin and beetroot seeds were added to simple dungeon chests.
1.11 16w39a Added woodland mansions with their chests.
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