Chest loot

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This table summarizes the average quantity of each item that can be found in a naturally-generated chest, depending on its location. Values represent The number of items expected per chest, averaged over a large number of chests.

Bonus
(1, 1, 3, and 4 stacks)
Buried treasure
(1, 5–8, 1–3, 0–1, and 2 stacks)
Desert temple
(2–4 and 4 stacks)
Dungeon
(1–3, 1–4, and 3 stacks)
End city
(2–6 stacks)
Igloo
(2–8 and 1 stacks)
Jungle temple
(2–6 stacks)
Mineshaft
(1, 2–4, and 3 stacks)
Nether
fortress
(2–4 stacks)
Pillager outpost Shipwreck Stronghold Underwater ruins Village Woodland Mansion
(1–3, 1–4, and 3 stacks)
Map
(1 and 3 stacks)
Supply
(3–10 stacks)
Treasure
(3–6 and 2–5 stacks)
Altar
(2–3 stacks)
Library
(2–10 stacks)
Storeroom
(1–4 stacks)
Big
(2–8 and 1 stacks)
Small
(2–8 and 1 stacks)
Armorer Blacksmith
(3–8 stacks)
Butcher Cartographer Desert House Mason Plains house Savanna house Shepherd Snowy house Taiga house Tannery Two-room house Weaponsmith
Apple 2.045 2.381 0.758 1.210 1.755
Wooden Axe 0.750
Wooden Pickaxe 0.750
Oak Planks 6.842
Stick 6.842
Bread 1.227 0.400 1.084 0.758 1.210 1.755 0.400
Raw Salmon 1.227
Acacia Log 0.632
Birch Log 0.632
Dark Oak Log 0.632
Jungle Log 0.632
Oak Log 0.632
Spruce Log 0.632
Stone Axe 0.250 0.159 0.357
Stone Pickaxe 0.250
Buried Treasure Map 1.000 0.435 0.417
Heart Of The Sea 1.000
Iron Ingot 9.286 0.582 0.500 2.824 1.644 1.084 0.616 8.100 0.758 1.210 1.755 0.500
Iron Nugget 12.031
Paper 8.684 5.200 10.385
Gold Ingot 4.643 0.873 0.250 3.176 3.699 0.361 1.233 0.900 0.253 0.403 0.585 0.250
Rails 7.200
Cooked Cod 3.000
Cooked Salmon 3.000
Leather Tunic 0.250 0.043 0.083
Iron Sword 0.250 0.126 0.293
Bone 5.216 3.375 5.479 3.375
Rotten Flesh 5.216 3.375 0.794 4.384 7.250 0.893 3.375
Torch 7.650
TNT 1.393 0.150
Feather 2.368
Gunpowder 3.600 3.375 0.900 3.375
Sand 3.600
String 3.600 3.375 3.375
Gold Nugget 1.587 2.406 3.226
Emerald 4.000 0.388 0.376 0.079 0.219 3.600 0.161 0.179
Prismarine Crystals 2.000
Diamond 1.000 0.129 1.059 0.329 0.163 0.411 0.150 0.152 0.351
Carrot 4.200
Poisonous Potato 2.800
Potato 2.800
Book 1.184 4.615
Wheat 1.000 1.984 10.150 4.032 4.464 1.000
Spider Eye 0.647
Lead 0.315
Name Tag 0.315 0.423 0.315
Activator Rail 0.750
Detector Rail 0.750
Powered Rails 0.750
Coal 0.750 2.976 1.988 3.000 2.218 4.032 4.464 0.750
Redstone Dust 0.750 1.175 0.821 1.310 0.750
Enchanted Leather Cap[note 1] 0.300
Enchanted Leather Tunic[note 1] 0.300
Enchanted Leather Pants[note 1] 0.300
Enchanted Leather Boots[note 1] 0.300
Oak Sapling 1.463
Enchanted Book[note 1] 0.259 0.157 0.141 0.217 0.157
Saddle 0.259 0.315 0.141 0.164 0.411 0.025 0.176
Golden Apple 0.259 0.236 1.000 0.282 0.025 0.043 0.236
Ender Pearl 0.253
Music Disc (13) 0.236 0.236
Music Disc (Cat) 0.236 0.236
Diamond Hoe 0.236
Enchanted Fishing Rod[note 1] 0.217 0.417
Nether Wart 1.027
Flint and Steel 0.205
Golden Sword 0.205
Golden Chestplate 0.205
Beetroot Seeds 0.600 1.294 1.084 0.600
Melon Seeds 0.600 1.084 0.600
Pumpkin Seeds 0.600 1.084 0.600
Bucket 0.200 0.200
Pumpkin 0.400
Nothing[note 2] 0.194 0.070
Iron Horse Armor 0.194 0.236 0.047 0.055 0.205 0.025 0.059
Lapis Lazuli 1.175 4.812
Chainmail Chestplate 0.157
Bottle o' Enchanting 0.150
Enchanted Iron Pickaxe[note 3] 0.141
Enchanted Iron Shovel[note 3] 0.141
Enchanted Iron Sword[note 3] 0.141
Enchanted Iron Helmet[note 3] 0.141
Enchanted Iron Chestplate[note 3] 0.141
Enchanted Iron Leggings[note 3] 0.141
Enchanted Iron Boots[note 3] 0.141
Enchanted Diamond Pickaxe[note 3] 0.141
Enchanted Diamond Shovel[note 3] 0.141
Enchanted Diamond Sword[note 3] 0.141
Enchanted Diamond Helmet[note 3] 0.141
Enchanted Diamond Chestplate[note 3] 0.141
Enchanted Diamond Leggings[note 3] 0.141
Enchanted Diamond Boots[note 3] 0.141
Golden Horse Armor 0.129 0.157 0.047 0.055 0.329 0.025 0.059
Iron Helmet 0.126 0.293
Iron Chestplate 0.126 0.293
Iron Leggings 0.126 0.293
Iron Boots 0.126 0.293
Obsidian 0.247 1.463
Clock 0.079
Compass 0.079 0.115
Empty Map 0.079 0.115
Diamond Chestplate 0.079
Iron Pickaxe 0.070 0.126 0.040 0.293
Diamond Horse Armor 0.065 0.079 0.047 0.055 0.123 0.025 0.059
Enchanted Book[note 4] 0.055 0.025 1.154 0.040
Golden Helmet 0.043 0.083
Enchanted Golden Apple 0.026 0.031 0.014 0.031

In 1.14[upcoming] values represent The number of items expected per chest, averaged over a large number of chests.

Bonus Buried treasure Desert temple Dungeon End city Igloo Jungle temple
(2–6 stacks)
Mineshaft Nether
fortress
Pillager outpost
(0–1, 2–3, 1–3, and 2–3 stacks)
Shipwreck Stronghold Underwater ruins Village Woodland Mansion
Map Supply
(3–10 stacks)
Treasure Altar Library Storeroom Big Small Armorer
(1–5 stacks)
Blacksmith Butcher
(1–5 stacks)
Cartographer
(1–5 stacks)
Desert House
(3–8 stacks)
Mason
(1–5 stacks)
Plains house
(3–8 stacks)
Savanna house
(3–8 stacks)
Shepherd
(1–5 stacks)
Snowy house
(3–8 stacks)
Taiga house
(3–8 stacks)
Tannery
(1–5 stacks)
Two-room house Weaponsmith
(3–8 stacks)
Dark Oak Log 5.000
Crossbow 0.500
Bread 3.750 2.250 3.819 2.308 3.438 2.989 2.594 2.546 2.344 1.755
Cactus 3.819
Apple 4.125 1.755
Wheat 4.118 8.568 1.286 6.111 2.739
Wheat Seeds 3.587
Acacia Sapling 1.793
Snowball 4.151
Beetroot Seeds 3.113
Spruce Log 3.056
Bone 4.545
Bottle o' Enchanting 0.795
Carrot 2.941 3.545
Potato 2.574 2.364 5.500 4.151 4.074
Suspicious Stew[note 5] 0.844
White Wool 3.522
Rotten Flesh 3.636 6.120
Gold Ingot 3.068 0.585
Bamboo 1.364 0.338
Paper 4.390 2.700
Beef 1.286
Raw Mutton 1.286
Raw Porkchop 1.286
Empty Map 1.200
Grass 0.598
Tall Grass 0.598
Poisonous Potato 2.364
Sweet Berries 2.037
Pumpkin Seeds 1.528
Spruce Sapling 1.528
Coal 2.532 0.643 1.297
Arrow 2.045
String 1.591
Stone 0.462
Stone Bricks 0.462
Iron Ingot 1.364 0.682 1.500 1.755
Snow Block 0.415
Black Wool 0.783
Leather Cap 0.375
Leather Tunic 0.375
Leather Pants 0.375
Leather Boots 0.375
Iron Helmet 0.375 0.293
Dead Bush 0.611
Oak Sapling 0.450 1.031 1.463
Compass 0.300
Obsidian 1.463
Iron Pickaxe 0.293
Iron Sword 0.293
Iron Chestplate 0.293
Iron Leggings 0.293
Iron Boots 0.293
Brown Wool 0.522
Gray Wool 0.522
Light Gray Wool 0.522
Gunpowder 0.760
Enchanted Leather Cap[note 1] 0.253
Enchanted Leather Tunic[note 1] 0.253
Enchanted Leather Pants[note 1] 0.253
Enchanted Leather Boots[note 1] 0.253
Flower Pot 0.231
Smooth Stone 0.231
Yellow Dye 0.231
Fern 0.204
Large Fern 0.204
Leather 0.375
Pumpkin 0.338
Book 0.153
Clay 0.153 0.462
Green Dye 0.153
Gold Nugget 0.275 0.239
Dandelion 0.138
Poppy 0.138
Diamond 0.273 0.351
Saddle 0.136 0.120 0.188 0.176
Shears 0.130
Torch 0.179
Bucket 0.120
Enchanted Book[note 1] 0.114
Beetroot Soup 0.104
Blue Ice 0.104
Furnace 0.104
Iron Nugget 0.306
Spruce Sign 0.102
Emerald 0.182 0.375 0.107 0.306 0.231 0.688 0.598 0.130 0.259 0.509 0.469
TNT 0.127
Enchanted Book[note 4] 0.045
Iron Horse Armor 0.045 0.059
Golden Horse Armor 0.045 0.059
Diamond Horse Armor 0.045 0.059

In Bedrock Edition, values represent The number of items expected per chest, averaged over a large number of chests.

Bonus
(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, and 1 stacks)
Buried treasure
(1 and 5–12 stacks)
Desert temple Dungeon End city Igloo Jungle temple
(2–6 stacks)
Mineshaft Nether
fortress
Pillager outpost Shipwreck Stronghold Underwater ruins Village Woodland Mansion
(1–3, 1–4, and 3 stacks)
Map Supply Treasure Altar
(2–3 stacks)
Library
(2–10 stacks)
Storeroom
(1–4 stacks)
Big Small Armorer Blacksmith Butcher Cartographer Desert House Mason Plains house Savanna house Shepherd Snowy house Taiga house Tannery Two-room house
(6–8 stacks)
Weaponsmith
Oak Planks 6.500
Stick 6.500
Apple 1.500 0.734 0.972
Bread 1.500 0.734 0.972 0.400
Brown Mushroom 1.500
Raw Salmon 1.500
Wooden Axe 0.750
Wooden Pickaxe 0.750
Acacia Log 1.000
Dark Oak Log 1.000
Cactus 0.750
Carrot 0.750 9.130
Cocoa Beans 0.750
Potato 0.750 9.891
Beetroot Seeds 0.500 0.600
Melon Seeds 0.500 0.600
Pumpkin Seeds 0.500 0.600
Birch Log 0.500
Jungle Log 0.500
Oak Log 0.500
Spruce Log 0.500
Stone Axe 0.250
Stone Pickaxe 0.250
Acacia Sapling 0.667
Birch Sapling 0.667
Dark Oak Sapling 0.667
Jungle Sapling 0.667
Oak Sapling 0.667
Spruce Sapling 0.667
Heart Of The Sea 1.000
Wheat 22.826 1.000
Paper 10.000
Book 4.444
Bone 4.535 3.375
Gunpowder 3.375
String 3.375
Iron Ingot 3.333 1.361 0.734 0.972 0.500
Chainmail Helmet 0.833
Chainmail Chestplate 0.833 0.155
Chainmail Leggings 0.833
Chainmail Boots 0.833
Beetroot 4.946
Wheat Seeds 2.283
Rotten Flesh 3.628 3.375
Bamboo 1.361
Potion of Water Breathing 0.625
Diamond 0.625 0.272 0.147
Ink Sac 0.972
Gold Ingot 1.250 3.061 0.245 0.324 0.250
Lead 0.833 0.310
TNT 0.625
Name Tag 0.417 0.310
Potion of Regeneration 0.417
Coal 1.781 0.750
Ender Pearl 0.245
Music Disc (13) 0.233
Music Disc (Cat) 0.233
Diamond Hoe 0.233
Prismarine Crystals 0.625
Book and Quill 0.312
Music Disc (Mellohi) 0.208
Music Disc (Wait) 0.208
Bucket 0.200
Enchanted Book[note 6] 0.186
Wooden Hoe 0.152
Saddle 0.136 0.024
Bottle o' Enchanting 0.125
Redstone Dust 0.795 1.052 0.750
Iron Pickaxe 0.122 0.032
Iron Sword 0.122
Iron Helmet 0.122
Iron Chestplate 0.122
Iron Leggings 0.122
Iron Boots 0.122
Compass 0.111
Empty Map 0.111
Emerald 0.181 0.147
Diamond Chestplate 0.078
Enchanted Book[note 4] 0.054 0.029 1.333 0.039
Iron Horse Armor 0.045 0.024
Golden Horse Armor 0.045 0.024
Diamond Horse Armor 0.045 0.024
Cake 0.042
Enchanted Golden Apple 0.031
Golden Apple 0.024 0.233

Notes[edit]

  1. a b c d e f g h i j k All enchantments are equally probable, except treasure enchantments, and any level of the enchantment is equally probable.
  2. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator will not add any loot on a single roll.
  3. a b c d e f g h i j k l m n Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.
  4. a b c Enchantment probabilities are the same as a level-30 enchantment on an enchantment table that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.
  5. The stew will grant one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 10–20 seconds of Poison, 7–10 seconds of Saturation, 7–10 seconds of Speed, or 6–8 seconds of Weakness.
  6. All enchantments are equally probable, including treasure enchantments, and any level of the enchantment is equally probable.

History[edit]

Java Edition Infdev
June 25, 2010, 2 Added dungeons with their chests.
Java Edition Alpha
v1.0.4 Added redstone dust to dungeon chests, sometime between its introduction in Alpha v1.0.1 and 1.0.4.
v1.0.14 Added the newly introduced 13 and cat music discs to dungeon chests.
Java Edition Beta
1.4 Cocoa beans could be found in dungeon chests.
1.8 Pre-release Added abandoned mineshafts with their chests.
Added strongholds with library and storeroom chests.
?Bread is now found in dungeon chests in larger stacks (previously unstackable).
Java Edition
1.0 Beta 1.9 Prerelease 3 Strongholds now also have chests in corridor altars.
1.1 ?Village blacksmith houses now generate with chests.
1.3.1 12w16a Bonus chests introduced.
12w21a Added jungle and desert temples with their chests.
1.4.6 12w50a Enchanted books added to dungeon, temple, mineshaft and stronghold chests.
1.6.1 13w16b Name tags are added to dungeon chests.
13w18a Cocoa beans are removed from dungeon chests.
Dungeon chest probabilities were adjusted.
Chests now generate in Nether fortresses.
Recently introduced horse armor can now be found in jungle & desert temple, dungeon, Nether fortress, stronghold altar and village chests; iron horse armor can additionally be found in mineshaft chests.
1.7.2 1.7-pre Acacia wood can now be found in bonus chests.
1.8 14w30a Obsidian can now be found in nether fortress chests.
Music discs were made more rare in dungeon chests.
1.9 15w31a Added end cities with their chests.
15w43a Added igloos with their chests.
Reduced nether fortress loot from 2–5 stacks to 2–4.
Increased stronghold library loot from 1–4 stacks to 2–10.
Changed enchanted books rate in stronghold libraries, from groups of 1–5 with weight 2, to single books with weight 10.
Wood in bonus chests can now be of any type, rather than just acacia and oak.
Planks in bonus chests can now be of any type, rather than just oak.
15w43b Changed golden apples in igloo chests to a 100% chance.
15w44a Chests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items were heavily rebalanced.
Saddle and iron horse armor were removed from mineshaft chests; name tag, torch, normal and enchanted golden apples and powered, detector and activator rails were added.
Spider eyes, gunpowder, string, sand and normal and enchanted golden apples were added to desert chests.
Salmon was added to bonus chests. This chest now always contains one axe, one pickaxe, some food and some wood items. Sticks and planks were made more plentiful.
Bone, rotten flesh, gold ingots, coal, enchanted golden apples, melon, pumpkin and beetroot seeds were added to simple dungeon chests.
1.11 16w39a Added woodland mansions with their chests.
1.13 18w09a Added underwater ruins with their chests.
18w10a Added buried treasure with their chests.
18w11a Added shipwrecks with their chests.