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Chest loot

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Description: No changes in history since 1.13, possibly update general info

This table summarizes the average quantity of each item that can be found in a naturally-generated chest, depending on its location. Template:LootChest

Notes[edit]

The meaning of these naturally generated chests is that the loot type has not yet been determined. The contents generate when a player interacts with the chest by opening it, placing a hopper under it, inserting an item using a hopper, or destroying it.

There are different kinds of loot tables, for example a desert temple or a Stronghold.

Setblock[edit]

In 1.12 and below, the /setblock command can be used to place a chest. Use the command '/setblock ~ ~ ~ minecraft:chest 2 replace {LootTable:"chests/simple_dungeon"}' to set the chest. This command set a dungeon chest. This command can be used to generate a chest minecart with a loot table: '/summon chest_minecart ~ ~ ~ {LootTable:"chests/simple_dungeon"}'

Note that this artificial chest is random every time you place one, no matter the location. That is a difference between normal natural chests and artificial loot tables chests. You can set the seed of the loot table using LootTableSeed, by default it is the ?world seed?.

  1. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c The item has between 10% and 50% of its total durability.
  3. a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
  4. a b The stew grants one of the following effects: 5–7 seconds of Blindness, 7–10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10–20 seconds of Poison, 7–10 seconds of Saturation, or 6–8 seconds of Weakness.
  5. a b c d e f g h i j k l m n o p q r s t The item has between 20% and 65% of its total durability.
  6. a b c d e f Enchanted with a random level of Soul Speed.
  7. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  8. a b The item has between 15% and 45% of its total durability.
  9. a b Enchantment probabilities are the same as a level-30 enchantment on an enchantment table that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  10. a b The item has between 10% and 90% of its total durability.
  11. a b c d e The item has between 80% and 100% of its total durability.
  12. The item has between 15% and 80% of its total durability.
  13. The item has between 15% and 95% of its total durability.
  14. Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.

History[edit]

Java Edition Infdev
June 25, 2010, 2Added dungeons with their chests.
Java Edition Alpha
v1.0.4Added redstone dust to dungeon chests, sometime between its introduction in Alpha v1.0.1 and 1.0.4.
v1.0.14Added the newly introduced 13 and cat music discs to dungeon chests.
Java Edition Beta
1.4Cocoa beans could be found in dungeon chests.
1.8Pre-releaseAdded abandoned mineshafts with their chests.
Added strongholds with library and storeroom chests.
Java Edition
1.0Beta 1.9 Prerelease 3Strongholds now also have chests in corridor altars.
1.1?Village blacksmith houses now generate with chests.
1.3.112w16aBonus chests introduced.
12w21aAdded jungle and desert temples with their chests.
1.4.612w50aEnchanted books added to dungeon, temple, mineshaft and stronghold chests.
1.6.113w16bName tags are added to dungeon chests.
13w18aCocoa beans are removed from dungeon chests.
Dungeon chest probabilities are adjusted.
Chests now generate in Nether fortresses.
Recently introduced horse armor can now be found in jungle & desert temple, dungeon, Nether fortress, stronghold altar and village chests; iron horse armor can additionally be found in mineshaft chests.
1.7.21.7-preAcacia wood can now be found in bonus chests.
1.814w30aObsidian can now be found in nether fortress chests.
Music discs are made more rare in dungeon chests.
1.915w31aAdded end cities with their chests.
15w43aAdded igloos with their chests.
Reduced nether fortress loot from 2–5 stacks to 2–4.
Increased stronghold library loot from 1–4 stacks to 2–10.
Changed enchanted books rate in stronghold libraries, from groups of 1–5 with weight 2, to single books with weight 10.
Wood in bonus chests can now be of any type, rather than just acacia and oak.
Planks in bonus chests can now be of any type, rather than just oak.
15w43bChanged golden apples in igloo chests to a 100% chance.
15w44aChests in mineshafts, desert pyramids, simple dungeons and bonus chests pull loot from multiple pools, and their items are significantly rebalanced.
Saddle and iron horse armor are removed from mineshaft chests; name tag, torch, golden apple, enchanted golden apple, powered rail, detector rail, and activator rail are added.
Spider eye, gunpowder, string, sand, golden apple, and enchanted golden apple are added to desert chests.
Salmon is added to bonus chests. This chest now always contains one axe, one pickaxe, some food, and some wood items. Sticks and planks are made more plentiful.
Bone, rotten flesh, gold ingot, coal, enchanted golden apple, melon, pumpkin and beetroot seeds are added to simple dungeon chests.
1.1116w39aAdded woodland mansions with their chests.
1.1318w09aAdded underwater ruins with their chests.
18w10aAdded buried treasure with their chests.
18w11aAdded shipwrecks with their chests.
1.1418w43aAdded bamboo and suspicious stew to shipwreck chests. (Verify)
18w47aAdded pillager outposts with their chests.
1.1620w16aAdded bastion remnants and ruined portals with their chests.
20w17aRemoved netherite gear, made ancient debris and netherite scrap less common, and added enchanted crossbows to bastion remnant chests.
20w18aWeight of golden apples in ruined portal chests decreased from 40 to 15.