Armor

From Minecraft Wiki
(Redirected from Chain Armor)
Jump to: navigation, search
Armor
Leather Cap JE4 BE2.pngGolden Helmet JE2 BE2.pngChainmail Helmet JE3 BE2.pngIron Helmet JE2 BE2.pngDiamond Helmet JE2 BE2.pngNetherite Helmet JE2 BE1.pngTurtle Shell.png
Leather Tunic JE4 BE2.pngGolden Chestplate JE2 BE2.pngChainmail Chestplate JE3 BE2.pngIron Chestplate JE2 BE2.pngDiamond Chestplate JE3 BE2.pngNetherite Chestplate JE2 BE1.pngWhite.jpg
Leather Pants JE4 BE2.pngGolden Leggings JE2 BE2.pngChainmail Leggings JE2 BE2.pngIron Leggings JE2 BE2.pngDiamond Leggings JE2 BE2.pngNetherite Leggings JE2.pngWhite.jpg
Leather Boots JE3 BE2.pngGolden Boots JE2 BE2.pngChainmail Boots JE2 BE2.pngIron Boots JE2 BE2.pngDiamond Boots JE2 BE2.pngNetherite Boots JE2 BE1.pngWhite.jpg
Rarity color

Common

Durability

See § Durability

Renewable

Netherite: No
All others: Yes

Stackable

No

Armor tiers. From left (weakest) to right (strongest): no armor, leather, golden, chainmail, iron, diamond and netherite. (Note that the turtle shell is not pictured. The turtle shell is between iron and diamond, having equal armor points and greater durability than iron.)

Armor[a] is a category of items that provide players and certain mobs with varying levels of protection from common damage types, and appear graphically on the wearer. These items include several different tiers of helmets, chestplates, leggings, and boots, which can each be placed in designated armor slots of a player's inventory for use.

Obtaining[edit]

Crafting[edit]

24 units of a given material make a full set of armor. A turtle shell is a helmet with no corresponding armor pieces. Despite there being a chain item, chainmail armor cannot be crafted. Netherite armor only needs 4 units of Netherite ingots (16 netherite scraps and 16 gold ingots); to get netherite armor one must put a diamond armor piece and a netherite ingot in a smithing table.

Armor can be repaired by placing two pieces of the same type (e.g., iron helmets) in a grindstone or in the crafting grid. The resulting item has 5% more durability left than the original items combined, but any enchantments are lost. Repairing armor with an anvil preserves and combines the enchantments, with a rising experience cost for subsequent repairs on the same item.

Name Ingredients Crafting recipe
Helmet Leather or
Gold Ingot or
Iron Ingot or
Diamond

Chestplate Leather or
Gold Ingot or
Iron Ingot or
Diamond

Leggings Leather or
Gold Ingot or
Iron Ingot or
Diamond

Boots Leather or
Gold Ingot or
Iron Ingot or
Diamond

Turtle Shell Scute


Upgrading[edit]

Ingredients Smithing recipe
Diamond Helmet or
Diamond Chestplate or
Diamond Leggings or
Diamond Boots +
Netherite Ingot
Upgrade Gear


Repairing[edit]

Grinding[edit]

Ingredients Grinding recipe Description
Two matching armor pieces
The durability of the two armor pieces is added together, plus an extra 5% durability.

Unit repair[edit]

A piece of armor can be repaired in an anvil by adding units of the armor material's repair material, with each repair material restoring 25% of the armor item's maximum durability, rounded down. Chainmail armor can be repaired in an anvil using iron ingots.

Drops[edit]

Zombies, skeletons, and their variants that spawn with armor have a small chance of dropping their armor when killed by the player. When killed, the armor they drop can vary from 1 to full durability. Upon death, zombies, skeletons, zombified piglins and wither skeletons always drop any armor that they picked up and equipped. They may also be wearing enchanted armor that retains the enchantment when dropped.

In Bedrock Edition, pillagers and vindicators that spawn in raids have a small chance to drop an iron helmet, iron chestplate, iron leggings or iron boots, in a badly damaged state, with a possibility of having a random enchantment.

In Java Edition, armorer villagers throw chainmail armor to players who have the Hero of the Village status effect.

Trading[edit]

Enchanted leather cap, leather cap, enchanted leather tunics, leather pants, and leather boots can be bought from leatherworker villagers.

Iron helmets, iron chestplates, iron leggings, iron boots, enchanted diamond helmets, enchanted diamond chestplates, enchanted diamond leggings, enchanted diamond boots, chainmail helmets, chainmail chestplates, chainmail leggings and chainmail boots can be bought from armorer villagers.

Natural generation[edit]

Helmets
Item Structure Container Quantity Chance
Java Edition
Leather Cap Village Tanner's chest 1 31.8%
Enchanted Leather Cap[note 1] Shipwreck Supply chest 1 22.4%
Iron Helmet Stronghold Altar chest 1 12.1%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
Enchanted Iron Helmet[note 2] End city Chest 1 13.3%
Golden Helmet Bastion remnant Generic chest 1 16%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Enchanted Golden Helmet[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Damaged Diamond Helmet[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Helmet[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Helmet[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
Bedrock Edition
Leather Cap Village Tanner's chest 1 31.8%
Enchanted Leather Cap[note 1] Shipwreck Supply chest 1 22.4%
Chainmail Helmet Buried treasure Chest 1 57.2%
Iron Helmet Stronghold Altar chest 1 11.8%
Village Armorer's chest 1 31.8%
Weaponsmith's chest 1 25.6%
Enchanted Iron Helmet[note 2] End city Chest 1 13.3%
Golden Helmet Bastion remnant Generic chest 1 16%
Underwater ruins Small ruins chest 1 8.3%
Big ruins chest 1 4.3%
Enchanted Golden Helmet[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Damaged Diamond Helmet[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Helmet[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Helmet[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
  1. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  3. a b c d The item has between 20% and 65% of its total durability.
Chestplates
Item Structure Container Quantity Chance
Java Edition
Leather Tunic Buried treasure Chest 1 75%
Underwater ruins Big ruins chest 1 4.3%
Small ruins chest 1 8.3%
Village Tanner's chest 1 31.8%
Enchanted Leather Tunic[note 1] Shipwreck Supply chest 1 22.4%
Chainmail Chestplate Woodland mansion Chest 1 14.9%
Iron Chestplate Stronghold Altar chest 1 12.1%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Chestplate[note 2] End city Chest 1 13.3%
Golden Chestplate Bastion remnant Generic chest 1 16%
Nether fortress Chest 1 19%
Enchanted Golden Chestplate[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Diamond Chestplate Woodland mansion Chest 1 7.7%
Damaged Diamond Chestplate[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Chestplate[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Chestplate[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
Bedrock Edition
Leather Tunic Underwater ruins Big ruins chest 1 4.3%
Small ruins chest 1 8.3%
Village Tanner's chest 1 31.8%
Enchanted Leather Tunic[note 1] Shipwreck Supply chest 1 22.4%
Chainmail Chestplate Buried treasure Chest 1 57.2%
Woodland mansion Chest 1 14.7%
Iron Chestplate Stronghold Altar chest 1 11.8%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Chestplate[note 2] End city Chest 1 13.3%
Golden Chestplate Bastion remnant Generic chest 1 16%
Nether fortress Chest 1 19%
Enchanted Golden Chestplate[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Diamond Chestplate Woodland mansion Chest 1 7.6%
Damaged Diamond Chestplate[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Chestplate[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Chestplate[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
  1. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  3. a b c d The item has between 20% and 65% of its total durability.
Leggings
Item Structure Container Quantity Chance
Java Edition
Leather Pants Village Tanner's chest 1 31.8%
Enchanted Leather Pants[note 1] Shipwreck Supply chest 1 22.4%
Iron Leggings Stronghold Altar chest 1 12.1%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Leggings[note 2] End city Chest 1 13.3%
Golden Leggings Bastion remnant Generic chest 1 16%
Enchanted Golden Leggings[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Damaged Diamond Leggings[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Leggings[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Leggings[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
Bedrock Edition
Leather Pants Village Tanner's chest 1 31.8%
Enchanted Leather Pants[note 1] Shipwreck Supply chest 1 22.4%
Chainmail Leggings Buried treasure Chest 1 57.2%
Iron Leggings Stronghold Altar chest 1 11.8%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Leggings[note 2] End city Chest 1 13.3%
Golden Leggings Bastion remnant Generic chest 1 16%
Enchanted Golden Leggings[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Damaged Diamond Leggings[note 3] Bastion remnant Treasure chest 1 8.6%
Enchanted Diamond Leggings[note 2] End city Chest 1 13.3%
Damaged Enchanted Diamond Leggings[note 1][note 3] Bastion remnant Treasure chest 1 10.2%
  1. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  3. a b c d The item has between 20% and 65% of its total durability.
Boots
Item Structure Container Quantity Chance
Java Edition
Leather Boots Village Tanner's chest 1 31.8%
Enchanted Leather Boots[note 1] Shipwreck Supply chest 1 22.4%
Iron Boots Stronghold Altar chest 1 12.1%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Boots[note 2] End city Chest 1 13.3%
Golden Boots Bastion remnant Generic chest 1 16%
Enchanted Golden Boots[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Enchanted Golden Boots with Soul Speed[note 3] Bastion remnant Generic chest 1 16%
Damaged Diamond Boots[note 4] Bastion remnant Treasure chest 1 8.6%
Damaged Enchanted Diamond Boots[note 1][note 4] Bastion remnant Treasure chest 1 10.2%
Enchanted Diamond Boots[note 2] End city Chest 1 13.3%
Bedrock Edition
Leather Boots Village Tanner's chest 1 31.8%
Enchanted Leather Boots[note 1] Shipwreck Supply chest 1 22.4%
Chainmail Boots Buried treasure Chest 1 57.2%
Iron Boots Stronghold Altar chest 1 11.8%
Village Weaponsmith's chest 1 25.6%
Enchanted Iron Boots[note 2] End city Chest 1 13.3%
Golden Boots Bastion remnant Generic chest 1 16%
Enchanted Golden Boots[note 1] Bastion remnant Bridge chest 1 12.2%
Ruined portal Chest 1 20.5%
Enchanted Golden Boots with Soul Speed[note 3] Bastion remnant Generic chest 1 16%
Damaged Diamond Boots[note 4] Bastion remnant Treasure chest 1 8.6%
Damaged Enchanted Diamond Boots[note 1][note 4] Bastion remnant Treasure chest 1 10.2%
Enchanted Diamond Boots[note 2] End city Chest 1 13.3%
  1. a b c d e f All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
  2. a b c d Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed), and where the chance of multiple enchantments is not reduced.
  3. a b Enchanted with a random level of Soul Speed.
  4. a b c d The item has between 20% and 65% of its total durability.

Usage[edit]

In order to have any protective effect, armor must be worn by the player. Helmets, chestplates, leggings and boots are equipped by placing them in the head, chest, legs and feet slots of the inventory next to the player's character, respectively. Armor can also be equipped simply by right clicking when held. If the respective slot already contains a piece of armor, they are swapped, and the original armor ends up in the player's hand.‌[BE only]

Chestplates provide the most protection per unit of material, followed by leggings. For leather, iron, and diamond armor, boots have equivalent armor points as the helmet, but for chainmail and gold armor, the helmets trump boots. Turtle shells, in addition to providing protection, also gives the player the Water Breathing status effect.

Duplicate armor pieces are not stackable in inventory slots.

Tiers[edit]

There are seven different types of materials of armor, including turtle shells. The six full sets are shown below in order from weakest (offers the least protection and is the least durable) to strongest (offers the most protection and is the most durable).

The Turtle Shell is not part of a full set. However, its defense points match gold, chainmail and iron helmets, while its durability is between iron and diamond helmets (276).

Other[edit]

Certain items provide beneficial effects when worn, but provide no protection against damage.

A carved pumpkin can be worn in the helmet slot. It partially blocks the player's vision, but prevents endermen from becoming aggressive when the player looks at them.

Mob heads can be worn in the helmet slot. They cut a player's detection range by 50% for the corresponding mob type, a bonus that stacks with potions of Invisibility and sneaking.

Elytra are worn in the chestplate slot, and they allow the player to glide through the air.

Dyeing leather armor[edit]

Leather armor can be dyed, and colors can be mixed.

Default color HEX code for leather armor is
 #A06540.

Smelting ingredient[edit]

Name Ingredients Smelting recipe
Iron Nugget Any iron armor or
Any chainmail armor +
Any fuel


0.1
Gold Nugget Any golden armor +
Any fuel


0.1

Mechanics[edit]

Whenever a piece of armor absorbs damage for the player, the armor itself is damaged, reducing its durability. After taking enough damage, the armor piece is completely destroyed.

Note that if the damage is absorbed not by the armor itself, but by a protection enchantment of the armor, the armor is not damaged. Enchantments can also reduce the damage that armor normally does not reduce.

Damage types[edit]

The following types of damage are reduced by armor and, consequently, damage the armor itself:

The following types of damage are not reduced by armor and have no effect on the armor itself:

Defense points[edit]

The armor bar as shown in game

Armor defense points are controlled by an attribute, generic.armor. The player's current protection level is represented visually by the armor bar. The armor meter is affected by the particular pieces that are worn as well as the tier of the armor. The following table shows the number of defense points added by default by each individual piece of armor, as well as the total points added by a full set of armor for each material.

Material Full set Helmet / Cap Chestplate / Tunic Leggings / Pants Boots
Turtle Shell 2 () 2 () N/A N/A N/A
Leather 7 () 1 () 3 () 2 () 1 ()
Golden 11 ( × 5.5) 2 () 5 () 3 () 1 ()
Chainmail 12 ( × 6) 2 () 5 () 4 () 1 ()
Iron 15 ( × 7.5) 2 () 6 () 5 () 2 ()
Diamond 20 ( × 10) 3 () 8 () 6 () 3 ()
Netherite 20 ( × 10) 3 () 8 () 6 () 3 ()

Different combinations of armor provide different levels of defense.

Armor toughness[edit]

In Java Edition, armor can further protect the player through a second attribute, generic.armorToughness. Normally, armor nullifies a lesser portion of damage from attacks that deal greater damage. Armor toughness resists this effect, mitigating the power of strong attacks. By default, only diamond and netherite armor provide toughness, with each piece granting +2 toughness for diamond and +3 for netherite.

Material Full set Helmet / Cap Chestplate / Tunic Leggings / Pants Boots
Turtle Shell 0 () 0 () N/A N/A N/A
Leather 0 () 0 () 0 () 0 () 0 ()
Golden 0 () 0 () 0 () 0 () 0 ()
Chainmail 0 () 0 () 0 () 0 () 0 ()
Iron 0 () 0 () 0 () 0 () 0 ()
Diamond 8 () 2 () 2 () 2 () 2 ()
Netherite 12 ( × 6) 3 () 3 () 3 () 3 ()

Different combinations of armor provide different levels of armor toughness.

Damage protection[edit]

Damage taken depends on the number of defense points, the toughness of the armor worn and the strength of the attack.

actual damage = damage * ( 1 - min( 20, max( defensePoints / 5, defensePoints - damage / ( toughness / 4 + 2 ) ) ) / 25 )

Broken down, this means that each armor point gives 4% maximum damage reduction against an incoming attack. Without toughness, this max damage reduction is lessened by 2 percentage points for each hit point of the incoming attack. 2 defense points are worth 8% protection, so the total protection that can be achieved with armor is 80%. Diamond armor protects the player from 80% of damage, iron provides 60% damage reduction, and leather provides 28%.

One piece of diamond armor (granting +2 toughness) decreases the defense reduction value for each attack hit point to 1.6%. Two diamond pieces decrease it to 43% (about 1.3333%), three decrease it to 87% (about 1.1428%), and four decrease it to 1%. The exact formula for the defense reduction in percent is:
defenseReductionInPercent = damage × 2 ÷ ( ( toughness ÷ 8 ) + 1 ).

Simply put, as toughness increases, the amount of defense reduction done by high-damaging attacks is diminished, and as toughness approaches a high value (through commands), the defense reduction caused by high-damaging attacks becomes negligible. The final damage reduction value of the armor is capped at a minimum of 0.8% damage reduction per armor point, and to a maximum of 80% total. If armor is cheated in so that the min cap is larger than the max cap, the min cap is ignored. An illustration of the armor reduction is given below.

Damage reduction v3.png Damage dealt v3.png

In tabular form (with a toughness of 0), damages are:

Armor Attack damage
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0 1.00 2.00 3.00 4.00 5.00 6.00 7.00 8.00 9.00 10.00 11.00 12.00 13.00 14.00 15.00 16.00 17.00 18.00 19.00 20.00
1 0.98 1.98 2.98 3.97 4.96 5.95 6.94 7.94 8.93 9.92 10.91 11.90 12.90 13.89 14.88 15.87 16.86 17.86 18.85 19.84
2 0.94 1.92 2.94 3.94 4.92 5.90 6.89 7.87 8.86 9.84 10.82 11.81 12.79 13.78 14.76 15.74 16.73 17.71 18.70 19.68
3 0.90 1.84 2.82 3.84 4.88 5.86 6.83 7.81 8.78 9.76 10.74 11.71 12.69 13.66 14.64 15.62 16.59 17.57 18.54 19.52
4 0.86 1.76 2.70 3.68 4.70 5.76 6.78 7.74 8.71 9.68 10.65 11.62 12.58 13.55 14.52 15.49 16.46 17.42 18.39 19.36
5 0.82 1.68 2.58 3.52 4.50 5.52 6.58 7.68 8.64 9.60 10.56 11.52 12.48 13.44 14.40 15.36 16.32 17.28 18.24 19.20
6 0.78 1.60 2.46 3.36 4.30 5.28 6.30 7.36 8.46 9.52 10.47 11.42 12.38 13.33 14.28 15.23 16.18 17.14 18.09 19.04
7 0.74 1.52 2.34 3.20 4.10 5.04 6.02 7.04 8.10 9.20 10.34 11.33 12.27 13.22 14.16 15.10 16.05 16.99 17.94 18.88
8 0.70 1.44 2.22 3.04 3.90 4.80 5.74 6.72 7.74 8.80 9.90 11.04 12.17 13.10 14.04 14.98 15.91 16.85 17.78 18.72
9 0.66 1.36 2.10 2.88 3.70 4.56 5.46 6.40 7.38 8.40 9.46 10.56 11.70 12.88 13.92 14.85 15.78 16.70 17.63 18.56
10 0.62 1.28 1.98 2.72 3.50 4.32 5.18 6.08 7.02 8.00 9.02 10.08 11.18 12.32 13.50 14.72 15.64 16.56 17.48 18.40
11 0.58 1.20 1.86 2.56 3.30 4.08 4.90 5.76 6.66 7.60 8.58 9.60 10.66 11.76 12.90 14.08 15.30 16.42 17.33 18.24
12 0.54 1.12 1.74 2.40 3.10 3.84 4.62 5.44 6.30 7.20 8.14 9.12 10.14 11.20 12.30 13.44 14.62 15.84 17.10 18.08
13 0.50 1.04 1.62 2.24 2.90 3.60 4.34 5.12 5.94 6.80 7.70 8.64 9.62 10.64 11.70 12.80 13.94 15.12 16.34 17.60
14 0.46 0.96 1.50 2.08 2.70 3.36 4.06 4.80 5.58 6.40 7.26 8.16 9.10 10.08 11.10 12.16 13.26 14.40 15.58 16.80
15 0.42 0.88 1.38 1.92 2.50 3.12 3.78 4.48 5.22 6.00 6.82 7.68 8.58 9.52 10.50 11.52 12.58 13.68 14.82 16.00
16 0.38 0.80 1.26 1.76 2.30 2.88 3.50 4.16 4.86 5.60 6.38 7.20 8.06 8.96 9.90 10.88 11.90 12.96 14.06 15.20
17 0.34 0.72 1.14 1.60 2.10 2.64 3.22 3.84 4.50 5.20 5.94 6.72 7.54 8.40 9.30 10.24 11.22 12.24 13.30 14.40
18 0.30 0.64 1.02 1.44 1.90 2.40 2.94 3.52 4.14 4.80 5.50 6.24 7.02 7.84 8.70 9.60 10.54 11.52 12.54 13.60
19 0.26 0.56 0.90 1.28 1.70 2.16 2.66 3.20 3.78 4.40 5.06 5.76 6.50 7.28 8.10 8.96 9.86 10.80 11.78 12.80
20 0.22 0.48 0.78 1.12 1.50 1.92 2.38 2.88 3.42 4.00 4.62 5.28 5.98 6.72 7.50 8.32 9.18 10.08 11.02 12.00

Note that these damage values are lower if a player wears pieces of diamond armor or has toughness added to the armor through commands. Without using cheats, armor values of 16 and above are impossible to obtain without at least one piece of diamond or netherite armor.

Bedrock Edition[edit]

Damage taken depends only on the number of defense points.

Each armor point gives 4% damage reduction, for example, a player wearing a complete set of leather, always gives 28% of damage protection.

Enchantments[edit]

Armor can be enchanted to provide various enchantments. Enchantments can provide more protection or allow armor to protect certain types of damage that armor doesn't normally protect against, such as fall damage or fire. Damage reduction from enchantments does not decrease the armor's durability. Armor enchantments do not appear on the armor bar.

An armor's material determines how enchantable it is. The higher a material's enchantability, the greater the chances of getting multiple and high-level enchantments (see enchantment mechanics for details).

Leather Golden Chainmail Iron Turtle Shell Diamond Netherite
15 25 12 9 9 10 15

As with several enchantments, several different levels of protection are possible. The maximum level of a protection enchantment is currently IV (4). Protection enchantments from multiple pieces of armor stack together, up to a calculated maximum.

Each protection enchantment protects against specific types of damage. The amount of damage reduction depends on the Enchantment Protection Factor (EPF) provided by that enchantment.

Enchantment Damage reduced for Type Modifier EPF
Level I
EPF
Level II
EPF
Level III
EPF
Level IV
Protection All 1 1 2 3 4
Fire Protection Fire, lava, and blaze fireballs 2 2 4 6 8
Blast Protection Explosions 2 2 4 6 8
Projectile Protection Arrows, ghast and blaze fireballs 2 2 4 6 8
Feather Falling Fall damage (including ender pearls) 3 3 6 9 12

When a player or mob wearing armor is subjected to damage, the EPFs of all applicable enchantments are added together, capped at 20, and then damage is reduced as damage = damage * (1 - (cappedEPF / 25)), giving a maximum reduction of 80% at EPF 20.

Because of the caps in the calculation, it is possible to achieve maximum protection against specific types of damage with just three pieces of armor. For example, two pieces of armor with Blast Protection IV (EPF 8 each) and a single piece with Protection IV (EPF 4) would give a total EPF of 20 versus explosions. Any additional EPF would be wasted against explosions (but might be useful against other types of damage, if applicable).

If the damage is of a type that armor protects against normally, this reduction applies only to the damage that got through the armor.

It is possible using /give to obtain armor with an enchantment level higher than what is normally obtainable via normal survival. Using this method, a player could give themselves, for example, a full set of diamond armor with a Protection V enchantment on every piece. Following the algorithm above, we find that, because Protection V has an EPF of 5, the armor reaches the maximum EPF of 20 for all types of damage. Any higher Protection enchantments could be used to reach the cap with just one enchantment, rather than having a full set of enchanted armor, but would be wasted if all pieces shared the same level enchantment.

The table below shows all armor enchantments at their max levels:

Armor Enchantments at Max Levels
Armor Enchantment Max Level
Protection IV
Fire Protection
Blast Protection
Projectile Protection
Feather Falling
Respiration III
Thorns
Depth Strider
Unbreaking
Soul Speed
Frost Walker II
Aqua Affinity I
Mending
Curse of Binding
Curse of Vanishing

Note: Only one form of protection can be applied to a piece of armor (i.e. a chestplate cannot have both Fire Protection and Blast Protection). Feather Falling, Frost Walker, Depth Strider and Soul Speed are enchantments applicable only to boots. Respiration and Aqua Affinity are enchantments applicable only to helmets.

Durability[edit]

Any hit from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every 4♥♥ of incoming damage (rounded down, but never below 1). The following chart displays how many hits each piece of armor can endure.

Material Helmet Chestplate Leggings Boots
Turtle Shell 275 N/A N/A N/A
Leather 55 80 75 65
Golden 77 112 105 91
Chainmail 165 240 225 195
Iron 165 240 225 195
Diamond 363 528 495 429
Netherite 407 592 555 481

The chart below shows the durability per unit of material for each piece of armor, compared to that of the boots. Note that the durability per unit does not depend on the tier of the armor.

Helmet Chestplate Leggings Boots
Durability/Unit 68% 61% 66% 100%

This means that for the same number of leather/iron ingots/gold ingots/chainmail/diamond, boots can take 1.5 more damage than leggings. Thus, chestplates and leggings offer more defense points per unit, but have less durability per unit.

Armor worn by a non-player mob does not lose durability when attacked by any means. Helmets that are worn by undead mobs lose durability when exposed to sunlight due to absorbing the mob's damage from sunlight.

Netherite armor does not lose durability from lava damage.

Mob armor[edit]

Mobs equipping armor[edit]

Certain mobs can spawn equipped with random armor pieces. Some mobs also spawn with the ability to pick up the armor on the ground and equip them. The probability of mobs spawning equipped with armor, whether the armor is enchanted, the level of the enchantment of the armor, and how many pieces of armor a mob spawns with depends on the difficulty; if a mob spawns with armor, the tier of armor (leather, gold, etc.) has a fixed probability:

Armor Type Chance
Leather 37.06%
Gold 48.73%
Chainmail 12.90%
Iron 1.27%
Diamond 0.04%

The protection provided by armor and armor enchantments works the same with mobs as it does with players.

The following mobs can spawn with armor:

The following do not naturally spawn with armor, but they do pick up dropped armor on normal or hard difficulty:

These mobs can have armor equipped on them via dispensers, but their armor does not render:

These mobs cannot wear armor through survival mode means, but if equipped with commands, their armor is visible:

All other mobs can be equipped via commands, although the armor cannot be seen. Helmets can protect mobs from burning in sunlight, depleting its durability as it absorbs the damage. Eventually, the helmet loses all of its durability and breaks. Pumpkins and mob heads also protect mobs from burning in sunlight. Damage caused by any other source does not cause the mob's armor durability to decrease.

Horse armor[edit]

Horse armor can be equipped on horses to protect them from mob and player damage.

Armor points[edit]

Certain mobs naturally have armor points.

Mob Points
Zombie
Zombified Piglin
Zombie Villager
Husk
Drowned
2 ()
Magma Cube (small) 3 ()
Wither 4 ()
Magma Cube (medium) 6 ()
Killer Rabbit 8 ()
Magma Cube (large) 12 ( × 6)
Shulker (when closed) 20 ( × 10)

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Gear equippedPlayersWhen eating,
using buckets,
throwing items
or removing plants
from flower pots
See MC-97507
item.armor.equip_genericsubtitles.item.armor.equip1.01.016
Chain armor jinglesPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_chainsubtitles.item.armor.equip_chain1.01.016
Diamond armor clangsPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_diamondsubtitles.item.armor.equip_diamond1.01.016
Gold armor clinksPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_goldsubtitles.item.armor.equip_gold1.01.016
Iron armor clanksPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_ironsubtitles.item.armor.equip_iron1.01.016
Leather armor rustlesPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_leathersubtitles.item.armor.equip_leather1.01.016
Turtle shell thunksPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_turtlesubtitles.item.armor.equip_turtle1.00.85 / 1.0 / 1.116
Netherite armor clanksPlayersWhen equipped
(Right-click only; see
MC-94060)
item.armor.equip_netheritesubtitles.item.armor.equip_netherite0.80.916
Item breaks? When durability is exhaustedentity.item.breaksubtitles.entity.item.break1.00.916

Data values[edit]

Item Namespaced ID Numeric ID‌[BE only]
Leather Cap leather_helmet 298
Leather Tunic leather_chestplate 299
Leather Pants leather_leggings 300
Leather Boots leather_boots 301
Chainmail Helmet chainmail_helmet 302
Chainmail Chestplate chainmail_chestplate 303
Chainmail Leggings chainmail_leggings 304
Chainmail Boots chainmail_boots 305
Iron Helmet iron_helmet 306
Iron Chestplate iron_chestplate 307
Iron Leggings iron_leggings 308
Iron Boots iron_boots 309
Diamond Helmet diamond_helmet 310
Diamond Chestplate diamond_chestplate 311
Diamond Leggings diamond_leggings 312
Diamond Boots diamond_boots 313
Golden Helmet golden_helmet 314
Golden Chestplate golden_chestplate 315
Golden Leggings golden_leggings 316
Golden Boots golden_boots 317
Turtle Shell turtle_helmet 469
Netherite Helmet netherite_helmet -
Netherite Chestplate netherite_chestplate -
Netherite Leggings netherite_leggings -
Netherite Boots netherite_boots -

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Iron ManWear a full suit of Iron Armor.15GBronze
Tie Dye OutfitUse a cauldron to dye all 4 unique pieces of leather armor.15GBronze
Cover me in debrisWear a full set of Netherite armor.50GGold

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Suit Up
Protect yourself with a piece of iron armorAcquire HardwareHave any type of iron armor in your inventory.story/obtain_armor

Advancement-plain-raw.png

Cover Me With Diamonds
Diamond armor saves livesDiamonds!Have any type of diamond armor in your inventory.story/shiny_gear

Advancement-plain-raw.png

Oh Shiny
Distract Piglins with goldNetherGive a piglin one of these 22 gold-related items while it is aggressive toward the player. Other gold-related items, if any, may be used, but are ignored for this advancement and by the piglin.nether/distract_piglin

Advancement-fancy-raw.png

Cover Me in Debris
Get a full suit of Netherite armorHidden in the Depthsnether/netherite_armor

Advancement-fancy-raw.png

A Furious Cocktail
Have every potion effect applied at the same timeLocal BreweryHave all of these 13 potion effects applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other potion effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions

Advancement-fancy-raw.png

How Did We Get Here?
Have every effect applied at the same timeA Furious CocktailHave all of these 26 effects applied to the player at the same time. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
nether/all_effects

History[edit]

Split-arrows.png
It has been suggested that the contents of this page be split. [discuss]
The topics presented on this page may be diverse enough to warrant distinct pages.
Reason: Split history into Helmet, Chestplate, Leggings and Boots.


Information icon.svg
This page would benefit from the addition of isometric renders.
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Add of armor models from February 12, 2010 ("Added armor models" / "Armor models are displayed on the player in the inventory").
Java Edition Classic
June 14, 2009Notch discussed how armor would work in Survival mode: "Two types of swords, two types of armor, two types of helmets. The basic versions require iron. The advanced versions require steel, which you make by combining iron and coal. Carrying swords, armor or helmets take up inventory slots, but otherwise have no penalty and work pretty much as you expect (prevent some damage, or cause more damage)".
August 13, 2009Notch tested with armor models. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.
0.24_SURVIVAL_TESTPlate Helmet.png Plate Chestplate.png Added plate armor.
Chainmail Helmet JE1.png Chainmail Chestplate JE1.png Added the model and the texture for chain armor.
Plate armor models have been tested with zombies and skeletons.
Java Edition Indev
0.3120091223-1Plate and chain armor models are no longer used.
20091231-2Studded Helmet (Item) JE1.png Studded Chestplate (Item) JE1.png Studded Leggings (Item) JE1.png Studded Boots (Item) JE1.png Studded armor can now be seen in the inventory.
February 9, 2010Notch revealed armor.png Notch revealed new models for armor, which included leggings and boots.
20100212-1Added armor models.
Indev 20100212 armor.png Armor models are now displayed on the player in the inventory.
20100218Leather Cap JE1.png Leather Tunic JE1.png Leather Pants JE1.png Leather Boots JE1.png
Leather Cap (Item) JE1 BE1.png Leather Tunic (Item) JE1 BE1.png Leather Pants (Item) JE1 BE1.png Leather Boots (Item) JE1 BE1.png Added the cloth set, which have been given the textures from one of Notch's previous games, Legend of the Chambered.
Chainmail Helmet JE2 BE1.png Chainmail Chestplate JE2 BE1.png Chainmail Leggings JE1 BE1.png Chainmail Boots JE1 BE1.png
Chainmail Helmet (Item) JE1 BE1.png Chainmail Chestplate (Item) JE1 BE1.png Chainmail Leggings (Item) JE1 BE1.png Chainmail Boots (Item) JE1 BE1.png Added the chain set.
Iron Helmet JE1 BE1.png Iron Chestplate JE1 BE1.png Iron Leggings JE1 BE1.png Iron Boots JE1 BE1.png
Iron Helmet (Item) JE1 BE1.png Iron Chestplate (Item) JE1 BE1.png Iron Leggings (Item) JE1 BE1.png Iron Boots (Item) JE1 BE1.png Added the iron set.
Golden Helmet JE1 BE1.png Golden Chestplate JE1 BE1.png Golden Leggings JE1 BE1.png Golden Boots JE1 BE1.png
Golden Helmet (Item) JE1 BE1.png Golden Chestplate (Item) JE1 BE1.png Golden Leggings (Item) JE1 BE1.png Golden Boots (Item) JE1 BE1.png Added the gold set.
Diamond Helmet JE1 BE1.png Diamond Chestplate JE1 BE1.png Diamond Leggings JE1 BE1.png Diamond Boots JE1 BE1.png
Diamond Helmet (Item) JE1 BE1.png Diamond Chestplate (Item) JE1 BE1.png Diamond Leggings (Item) JE1 BE1.png Diamond Boots (Item) JE1 BE1.png Added the diamond set.
Armor can now be crafted and worn.
Armor now functions. All helmets give 3 (), all chestplates give 8 (), all leggings give 6 (), and all boots give 3 (). Armors have limited durability, with lower tier armors less durable than higher tier armors.
Java Edition Alpha
v1.0.8"Wool armor" has been renamed to "leather armor".
Leather armor is now crafted with leather instead of wool.
Java Edition
1.0.0Beta 1.9 PrereleaseThe armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damagetotal equipped armor damage)) ÷ (total equipped armor max damage + 1)).
October 3, 2011The first images of a player wearing enchanted armor are revealed.
Beta 1.9 Prerelease 3Iron armor can now be found in the new stronghold altar chests.
Beta 1.9 Prerelease 4Armor can now be enchanted.
1.112w01aIron armor can now be found in the new blacksmith chests in villages.
1.2.112w06aZombies now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets.
1.3.112w15a⇧ Shift+clicking can now be used to wear armor.
12w21aChain armor can now be obtained legitimately in survival mode through trading.
Blacksmith villagers now sell chain boots for 5–6 emeralds, chain leggings for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain helmets for 5–6 emeralds.
Blacksmith villagers now sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds.
Blacksmith villagers now sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds.
Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.
1.4.212w32aMob armor has been reintroduced. A partial or full set of any armor is now sometimes worn by zombies, skeletons and zombie pigmen, with the likelihood increasing with difficulty.
August 17, 2012Jeb and Dinnerbone tweeted pictures of dyeable leather armor.
12w34aLeather armor can now be dyed by crafting a leather armor piece with dyes. Dyes can be removed by using dyed leather armor on a cauldron with water.
Leather Cap JE2.png Leather Tunic JE2.png Leather Pants JE2.png Leather Boots JE2 BE1.png
Leather Cap (Item) JE2.png Leather Tunic (Item) JE2.png Leather Pants (Item) JE2.png Leather Boots (Item) JE2.png Default leather armor textures are now slightly darker and leather tunics now have buttons.
12w34bLeather Tunic JE3 BE1.png Leather tunics now have longer sleeves.
Diamond chestplates now have notches under the shoulders, which has changed the texture from Diamond Chestplate JE1 BE1.png to Diamond Chestplate JE2.png.
12w36aDyed leather armor are now more saturated and have a slight tint of tan in respect to the default armor color.
12w37aLeather Cap (Item) JE3 BE2.png Leather Tunic (Item) JE3 BE2.png Leather Pants (Item) JE3 BE2.png Leather Boots (Item) JE3 BE2.png[more information needed] Leather armor now have non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similarly colored leather armor.
Leather caps now have a central, narrow protrusion, which has changed the texture from Leather Cap JE2.png to Leather Cap JE3 BE1.png.
Leather pants now have knee pads, which has changed the texture from Leather Pants JE2.png to Leather Pants JE3 BE1.png.
1.4.612w50aThe Thorns enchantment can now be enchanted on chestplates.
1.513w04aArmor in the player's hand can now be equipped by right-clicking.
Dispensers can now equip nearby players with armor.
1.6.113w18aGolden chestplates are now found in the new chests in nether fortresses.
1.7.213w36aLeather boots can now be obtained as one of the "junk" items by fishing.
1.814w02aTrades changed: armorer villagers now sell chain boots for 5–7 emeralds, chain leggings for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds.
Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor.
Armorer villagers now sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor.
Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather tunics for 7–12 emeralds, and no longer sell other leather armor.
14w05aArmor no longer turns red when mobs and players are hurt.
14w06aArmor is now visible on giants.
14w25aChain armor cannot be crafted anymore due to the item form of fire being removed.
1.915w31aEnchanted iron and diamond armor can now be found in end city ship chests.
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.
15w34bArmor durability now affects armor value.
15w36aArmor and armor enchantment calculations have been changed. For the original values, see here.
15w36dArmor durability affecting value has been removed.
Armor now has an attribute controlling the defense points.
15w43aThe average yield of gold chestplates in nether fortress chests has been decreased.
15w50aAdded equip sounds for all types of armor.
16w02aArmor and armor enchantment calculations have been changed again.
16w05aArmor calculations have been changed, once again.
1.1116w39aDiamond and chainmail chestplates are now found in the new woodland mansion chests.
1.11.116w50aGolden, chain and iron armor can now be smelted down into one of their respective nuggets.
1.1317w47aPrior to The Flattening, these items' numeral IDs were 298 through 317.
18w07aTurtle Shell.png Turtle Shell (Item) JE1 BE1.png Added turtle shells.
18w09aLeather tunics and golden helmets now have a chance of generating in underwater ruins.
18w10aLeather tunics can now generate in buried treasure chests.
18w11aEnchanted leather caps, tunics, pants and boots can now generate in the chests of shipwrecks.
18w20aChain armor pieces have been renamed to "chainmail".
1.1418w43aLeather Cap JE4 BE2.png Leather Tunic JE4 BE2.png Leather Pants JE4 BE2.png Leather Boots JE3 BE2.png
Leather Cap (Item) JE4 BE3.png Leather Tunic (Item) JE4 BE3.png Leather Pants (Item) JE4 BE3.png Leather Boots (Item) JE4 BE3.png The textures of leather armor have been changed.
Chainmail Helmet JE3 BE2.png Chainmail Chestplate JE3 BE2.png Chainmail Leggings JE2 BE2.png Chainmail Boots JE2 BE2.png
Chainmail Helmet (Item) JE2 BE2.png Chainmail Chestplate (Item) JE2 BE2.png Chainmail Leggings (Item) JE2 BE2.png Chainmail Boots (Item) JE2 BE2.png The textures of chainmail armor have been changed.
Iron Helmet JE2 BE2.png Iron Chestplate JE2 BE2.png Iron Leggings JE2 BE2.png Iron Boots JE2 BE2.png
Iron Helmet (Item) JE2 BE2.png Iron Chestplate (Item) JE2 BE2.png Iron Leggings (Item) JE2 BE2.png Iron Boots (Item) JE2 BE2.png The textures of iron armor have been changed.
Golden Helmet JE2 BE2.png Golden Chestplate JE2 BE2.png Golden Leggings JE2 BE2.png Golden Boots JE2 BE2.png
Golden Helmet (Item) JE2 BE2.png Golden Chestplate (Item) JE2 BE2.png Golden Leggings (Item) JE2 BE2.png Golden Boots (Item) JE2 BE2.png The textures of gold armor have been changed.
Diamond Helmet JE2 BE2.png Diamond Chestplate JE3 BE2.png Diamond Leggings JE2 BE2.png Diamond Boots JE2 BE2.png
Diamond Helmet (Item) JE2 BE2.png Diamond Chestplate (Item) JE2 BE2.png Diamond Leggings (Item) JE2 BE2.png Diamond Boots (Item) JE2 BE2.png The textures of diamond armor have been changed.
19w08aGolden Helmet (Item) JE3 BE3.png Golden Chestplate (Item) JE3 BE3.png Golden Leggings (Item) JE3 BE3.png Golden Boots (Item) JE3 BE3.png The textures of gold armor items have been changed.
1.1620w06aNetherite Helmet JE1.png Netherite Chestplate JE1.png Netherite Leggings JE1.png Netherite Boots JE1.png
Netherite Helmet (Item) JE1.png Netherite Chestplate (Item) JE1.png Netherite Leggings (Item) JE1.png Netherite Boots (Item) JE1.png Added netherite armor.
20w07aLeather piglin helmet.png Chainmail piglin helmet.png Iron piglin helmet.png Golden piglin helmet.png Diamond piglin helmet.png Netherite piglin helmet JE1.png Added textures and models for all helmets when they are used by piglins.
Netherite armor is obtained by combining one diamond armor piece and one netherite ingot in a crafting table.
Turtle Shell piglin MC-172110.png Turtle shells, when used by piglins and zombified piglins, result in a missing texture when being displayed.[2]
20w09aDiamond Helmet (Item) JE3 BE3.png Diamond Chestplate (Item) JE3 BE3.png Diamond Leggings (Item) JE3 BE3.png Diamond Boots (Item) JE3 BE3.png The textures of diamond helmets, chestplates, leggings and boots items have been changed.
20w10aNetherite Helmet JE2 BE1.png Netherite Chestplate JE2 BE1.png Netherite Leggings JE2.png Netherite Boots JE2 BE1.png
Netherite Helmet (Item) JE2 BE1.png Netherite Chestplate (Item) JE2 BE1.png Netherite Leggings (Item) JE2 BE1.png Netherite Boots (Item) JE2.png The texture of netherite armor have been changed.
Netherite piglin helmet.png The texture of netherite helmets for piglin has been changed.
Netherite armor can no longer be crafted.
Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table.
20w16aAll parts of golden and netherite armor now generate randomly [enchanting
enchanted]], and sometimes damaged, in bastion remnant and ruined portal chests.
20w17aDiamonds armor now generates in place of netherite armor in bastion remnant chests.
pre3The special helmet models and textures created for piglins have been removed except for leather armor.
Pocket Edition Alpha
0.6.0Leather Cap JE3 BE1.png Leather Tunic JE3 BE1.png Leather Pants JE3 BE1.png Leather Boots JE2 BE1.png
Leather Cap (Item) JE1 BE1.png Leather Tunic (Item) JE1 BE1.png Leather Pants (Item) JE1 BE1.png Leather Boots (Item) JE1 BE1.png Added the leather set.
Chainmail Helmet JE2 BE1.png Chainmail Chestplate JE2 BE1.png Chainmail Leggings JE1 BE1.png Chainmail Boots JE1 BE1.png
Chainmail Helmet (Item) JE1 BE1.png Chainmail Chestplate (Item) JE1 BE1.png Chainmail Leggings (Item) JE1 BE1.png Chainmail Boots (Item) JE1 BE1.png Added the chain set.
Iron Helmet JE1 BE1.png Iron Chestplate JE1 BE1.png Iron Leggings JE1 BE1.png Iron Boots JE1 BE1.png
Iron Helmet (Item) JE1 BE1.png Iron Chestplate (Item) JE1 BE1.png Iron Leggings (Item) JE1 BE1.png Iron Boots (Item) JE1 BE1.png Added the iron set.
Golden Helmet JE1 BE1.png Golden Chestplate JE1 BE1.png Golden Leggings JE1 BE1.png Golden Boots JE1 BE1.png
Golden Helmet (Item) JE1 BE1.png Golden Chestplate (Item) JE1 BE1.png Golden Leggings (Item) JE1 BE1.png Golden Boots (Item) JE1 BE1.png Added the golden set.
Diamond Helmet JE1 BE1.png Diamond Chestplate JE1 BE1.png Diamond Leggings JE1 BE1.png Diamond Boots JE1 BE1.png
Diamond Helmet (Item) JE1 BE1.png Diamond Chestplate (Item) JE1 BE1.png Diamond Leggings (Item) JE1 BE1.png Diamond Boots (Item) JE1 BE1.png Added the diamond set.
0.8.0?Leather Cap (Item) JE3 BE2.png Leather Tunic (Item) JE3 BE2.png Leather Pants (Item) JE3 BE2.png Leather Boots (Item) JE3 BE2.png The leather armor sprites have been changed to that of Java Edition, but its armor model remains that of older versions.
0.9.0build 1Iron armor now naturally generates in village chests and a stronghold altar chest.
0.11.0build 11Armor now protects against damage from mobs only.
0.12.1?Armor can now be worn by mobs.
Armor no longer turns red when mobs and players are hurt.
Golden chestplates can now be found in nether fortress chests.
Chainmail armor can now be obtained in survival mode from a mob wearing it.
Leather boots can now be obtained from fishing as a "junk" item.
0.14.0build 1Leather armor can now be dyed and the model has been updated.
0.15.0build 1Armor can now be obtained from strays and husks that naturally spawn with armor.
0.15.10Capes no longer clip through armor.
Pocket Edition
1.0.0alpha 0.17.0.1Enchanted iron armor and enchanted diamond armor can now be found inside chests within end city.
1.0.4alpha 1.0.4.0Iron helmets, iron chestplates, enchanted diamond chestplates and chainmail armor are now sold by armorer smith villagers via trading.
1.1.0alpha 1.1.0.0Golden, chain and iron armor can now be smelted down into one of their respective nuggets.
Diamond chestplates and chainmail chestplates can now be found inside woodland mansion chests.
Bedrock Edition
1.4.0beta 1.2.14.2Chainmail helmets, chestplates, leggings and boots now generate in buried treasure chests.
Enchanted leather armor can now be found inside shipwreck supply room chests.
beta 1.2.20.1Leather chestplates and golden helmets can now be found inside underwater ruins chests.
1.5.0beta 1.5.0.4Turtle Shell.png Turtle Shell (Item) JE1 BE1.png Added turtle shells.
1.10.0beta 1.10.0.3Iron armor now can be found in plains village weaponsmith chests.
Leather armor can now be found inside plains village tannery chests.
Leather Cap JE4 BE2.png Leather Tunic JE4 BE2.png Leather Pants JE4 BE2.png Leather Boots JE3 BE2.png
Leather Cap (Item) JE4 BE3.png Leather Tunic (Item) JE4 BE3.png Leather Pants (Item) JE4 BE3.png Leather Boots (Item) JE4 BE3.png The textures of leather armor have been changed.
Chainmail Helmet JE3 BE2.png Chainmail Chestplate JE3 BE2.png Chainmail Leggings JE2 BE2.png Chainmail Boots JE2 BE2.png
Chainmail Helmet (Item) JE2 BE2.png Chainmail Chestplate (Item) JE2 BE2.png Chainmail Leggings (Item) JE2 BE2.png Chainmail Boots (Item) JE2 BE2.png The textures of chainmail armor have been changed.
Iron Helmet JE2 BE2.png Iron Chestplate JE2 BE2.png Iron Leggings JE2 BE2.png Iron Boots JE2 BE2.png
Iron Helmet (Item) JE2 BE2.png Iron Chestplate (Item) JE2 BE2.png Iron Leggings (Item) JE2 BE2.png Iron Boots (Item) JE2 BE2.png The textures of iron armor have been changed.
Golden Helmet JE2 BE2.png Golden Chestplate JE2 BE2.png Golden Leggings JE2 BE2.png Golden Boots JE2 BE2.png
Golden Helmet (Item) JE2 BE2.png Golden Chestplate (Item) JE2 BE2.png Golden Leggings (Item) JE2 BE2.png Golden Boots (Item) JE2 BE2.png The textures of gold armor have been changed.
Diamond Helmet JE2 BE2.png Diamond Leggings JE2 BE2.png Diamond Boots JE2 BE2.png
Diamond Helmet (Item) JE2 BE2.png Diamond Chestplate (Item) JE2 BE2.png Diamond Leggings (Item) JE2 BE2.png Diamond Boots (Item) JE2 BE2.png The textures of diamond helmets, leggings and boots have been changed.
Diamond chestplates now have notches under the shoulders, which has changed the texture from Diamond Chestplate JE1 BE1.png to Diamond Chestplate JE3 BE2.png.
1.11.0beta 1.11.0.1Iron armor now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith chests.
Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.
Iron helmets can now be found in village armorer chests.
beta 1.11.0.4Pillagers and vindicators that spawn in raids can now drop iron armor.
Leather leggings and pants are now sold by leather worker villagers.
Iron leggings, and boots, diamond helmets, leggings, and boots are now sold by armorer villagers.
beta 1.11.0.5Golden Helmet (Item) JE3 BE3.png Golden Chestplate (Item) JE3 BE3.png Golden Leggings (Item) JE3 BE3.png Golden Boots (Item) JE3 BE3.png The textures of gold armor items have been changed.
1.12.0beta 1.12.0.2Armor Stand with Leather Armor MCPE-44669.png Leather armor no longer show as being dyed properly when worn by armor stands.
1.13.0beta 1.13.0.1Leather armor now appears dyed properly when worn by armor stands.
1.16.0beta 1.16.0.51Netherite Helmet JE2 BE1.png Netherite Chestplate JE2 BE1.png Netherite Leggings BE1.png Netherite Boots JE2 BE1.png
Netherite Helmet (Item) JE2 BE1.png Netherite Chestplate (Item) JE2 BE1.png Netherite Leggings (Item) JE2 BE1.png Netherite Boots (Item) BE1.png Added netherite armor.
Diamond Helmet (Item) JE3 BE3.png Diamond Chestplate (Item) JE3 BE3.png Diamond Leggings (Item) JE3 BE3.png Diamond Boots (Item) JE3 BE3.png The textures of diamond helmets, chestplates, leggings and boots items have been changed.
Armor can now be obtained from piglins that naturally spawn with golden armor.
beta 1.16.0.57All parts of golden and netherite armor now generate randomlyenchanted, and sometimes damaged, in bastion remnant chests.
Netherite armor can no longer be crafted.
Netherite armor is now obtained by combining one diamond armor piece and one netherite ingot in a smithing table.
beta 1.16.0.63Diamonds armor now generates in place of netherite armor in bastion remnant chests.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Leather Cap JE3 BE1.png Leather Tunic JE3 BE1.png Leather Pants JE3 BE1.png Leather Boots JE2 BE1.png
Leather Cap (Item) JE1 BE1.png Leather Tunic (Item) JE1 BE1.png Leather Pants (Item) JE1 BE1.png Leather Boots (Item) JE1 BE1.png Added the leather set.
Iron Helmet JE1 BE1.png Iron Chestplate JE1 BE1.png Iron Leggings JE1 BE1.png Iron Boots JE1 BE1.png
Iron Helmet (Item) JE1 BE1.png Iron Chestplate (Item) JE1 BE1.png Iron Leggings (Item) JE1 BE1.png Iron Boots (Item) JE1 BE1.png Added the iron set.
Golden Helmet JE1 BE1.png Golden Chestplate JE1 BE1.png Golden Leggings JE1 BE1.png Golden Boots JE1 BE1.png
Golden Helmet (Item) JE1 BE1.png Golden Chestplate (Item) JE1 BE1.png Golden Leggings (Item) JE1 BE1.png Golden Boots (Item) JE1 BE1.png Added the golden set.
Diamond Helmet JE1 BE1.png Diamond Chestplate JE1 BE1.png Diamond Leggings JE1 BE1.png Diamond Boots JE1 BE1.png
Diamond Helmet (Item) JE1 BE1.png Diamond Chestplate (Item) JE1 BE1.png Diamond Leggings (Item) JE1 BE1.png Diamond Boots (Item) JE1 BE1.png Added the diamond set.
TU5Chainmail Helmet JE2 BE1.png Chainmail Chestplate JE2 BE1.png Chainmail Leggings JE1 BE1.png Chainmail Boots JE1 BE1.png
Chainmail Helmet (Item) JE1 BE1.png Chainmail Chestplate (Item) JE1 BE1.png Chainmail Leggings (Item) JE1 BE1.png Chainmail Boots (Item) JE1 BE1.png Added the chain set.
Added a quick equip for armor to the inventory interface.
TU121.03Leather Cap (Item) JE3 BE2.png Leather Tunic (Item) JE3 BE2.png Leather Pants (Item) JE3 BE2.png Leather Boots (Item) JE3 BE2.png The textures for leather armor items have been changed.
TU141.05Leather armor can now be dyed.
Item repair can now repair armor.
TU25CU131.16Armor now have the quick equip functionality.
TU53CU431.49Patch 231.0.3Golden, chain and iron armor can now be smelted down into one of their respective nuggets.
PlayStation 4 Edition
1.90Leather Cap JE4 BE2.png Leather Tunic JE4 BE2.png Leather Pants JE4 BE2.png Leather Boots JE3 BE2.png
Leather Cap (Item) JE4 BE3.png Leather Tunic (Item) JE4 BE3.png Leather Pants (Item) JE4 BE3.png Leather Boots (Item) JE4 BE3.png The textures of leather armor have been changed.
Chainmail Helmet JE3 BE2.png Chainmail Chestplate JE3 BE2.png Chainmail Leggings JE2 BE2.png Chainmail Boots JE2 BE2.png
Chainmail Helmet (Item) JE2 BE2.png Chainmail Chestplate (Item) JE2 BE2.png Chainmail Leggings (Item) JE2 BE2.png Chainmail Boots (Item) JE2 BE2.png The textures of chainmail armor have been changed.
Iron Helmet JE2 BE2.png Iron Chestplate JE2 BE2.png Iron Leggings JE2 BE2.png Iron Boots JE2 BE2.png
Iron Helmet (Item) JE2 BE2.png Iron Chestplate (Item) JE2 BE2.png Iron Leggings (Item) JE2 BE2.png Iron Boots (Item) JE2 BE2.png The textures of iron armor have been changed.
Golden Helmet JE2 BE2.png Golden Chestplate JE2 BE2.png Golden Leggings JE2 BE2.png Golden Boots JE2 BE2.png
Golden Helmet (Item) JE3 BE3.png Golden Chestplate (Item) JE3 BE3.png Golden Leggings (Item) JE3 BE3.png Golden Boots (Item) JE3 BE3.png The textures of gold armor have been changed.
Diamond Helmet JE2 BE2.png Diamond Chestplate JE3 BE2.png Diamond Leggings JE2 BE2.png Diamond Boots JE2 BE2.png
Diamond Helmet (Item) JE2 BE2.png Diamond Chestplate (Item) JE2 BE2.png Diamond Leggings (Item) JE2 BE2.png Diamond Boots (Item) JE2 BE2.png The textures of diamond armor have been changed.
New Nintendo 3DS Edition
0.1.0Leather Cap JE3 BE1.png Leather Tunic JE3 BE1.png Leather Pants JE3 BE1.png Leather Boots JE2 BE1.png
Leather Cap (Item) JE3 BE2.png Leather Tunic (Item) JE3 BE2.png Leather Pants (Item) JE3 BE2.png Leather Boots (Item) JE3 BE2.png Added the leather set.
Chainmail Helmet JE2 BE1.png Chainmail Chestplate JE2 BE1.png Chainmail Leggings JE1 BE1.png Chainmail Boots JE1 BE1.png
Chainmail Helmet (Item) JE1 BE1.png Chainmail Chestplate (Item) JE1 BE1.png Chainmail Leggings (Item) JE1 BE1.png Chainmail Boots (Item) JE1 BE1.png Added the chain set.
Iron Helmet JE1 BE1.png Iron Chestplate JE1 BE1.png Iron Leggings JE1 BE1.png Iron Boots JE1 BE1.png
Iron Helmet (Item) JE1 BE1.png Iron Chestplate (Item) JE1 BE1.png Iron Leggings (Item) JE1 BE1.png Iron Boots (Item) JE1 BE1.png Added the iron set.
Golden Helmet JE1 BE1.png Golden Chestplate JE1 BE1.png Golden Leggings JE1 BE1.png Golden Boots JE1 BE1.png
Golden Helmet (Item) JE1 BE1.png Golden Chestplate (Item) JE1 BE1.png Golden Leggings (Item) JE1 BE1.png Golden Boots (Item) JE1 BE1.png Added the golden set.
Diamond Helmet JE1 BE1.png Diamond Chestplate JE1 BE1.png Diamond Leggings JE1 BE1.png Diamond Boots JE1 BE1.png
Diamond Helmet (Item) JE1 BE1.png Diamond Chestplate (Item) JE1 BE1.png Diamond Leggings (Item) JE1 BE1.png Diamond Boots (Item) JE1 BE1.png Added the diamond set.
Armor durability from Indev until late Beta
Material Helmet Chestplate Leggings Boots
Leather 33 48 45 39
Golden 66 96 90 78
Chainmail 66 96 90 78
Iron 132 192 180 156
Diamond 264 384 360 312


Issues[edit]

Issues relating to "Armor" are maintained on the bug tracker. Report issues there.

Gallery[edit]

Mob armor[edit]

See also[edit]

Notes[edit]

  1. Known as Armour in British, Canadian, Australian, and New Zealand English variants.

References[edit]

  1. They can only spawn naturally with gold, although other armor type can picked up.
  2. MC-172110
  3. "This is going to be a slow week." – Notch, Tumblr