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3 (Half Hunger.svgHunger.svg)






Yes (64)

First appearances

See History

Data values
dec: 141 hex: 8D bin: 10001101
dec: 391 hex: 187 bin: 110000111

A carrot is a food item that can be eaten by the player.

Obtaining[edit | edit source]

Farming[edit | edit source]

See also: Crop farming

Carrots can be farmed and harvested on farmland. Planted carrots take 8 stages to grow, and go through 4 visually distinct stages. Mature carrot crops drop 1 to 4 carrots (about 2 57 per crop harvested on average). Bone meal can be used on carrots. Using a tool enchanted with fortune increases the maximum number of carrots dropped by 1 per level.

Villager farmers will break fully grown carrots, and may pick up the carrots as well.

Rabbits will find and eat carrot crops, decreasing its growth stage by 1. The crops when eaten will not drop any carrots.

Zombies[edit | edit source]

Rarely, zombies may drop a carrot when killed by the player.

Natural generation[edit | edit source]

Village farm plots have a 20% chance of being carrots.

Carrots can be found in 82.0% of village two-room house chests in stacks of 4–8.[Bedrock Edition only]

Usage[edit | edit source]

See also: Hunger management

To eat a carrot, press and hold use while the carrot is selected in the hotbar. Eating a carrot restores 3 (Half Hunger.svgHunger.svg) hunger and 3.6 hunger saturation.

Breeding[edit | edit source]

Carrots can also be used to breed and attract pigs and rabbits.

Villagers can pick up carrot items to become willing, which will allow them to breed. Villagers require 12 carrots to become willing.

Trading[edit | edit source]

Villager farmers will buy 15-19 carrots for an emerald as one of their initial tier trades.

Crafting ingredient[edit | edit source]

Name Ingredients Crafting recipe Description
Carrot on a Stick Fishing Rod or
Damaged Fishing Rod +

The fishing rod must not be damaged to craft the carrot on a stick.[until 1.13]
Golden Carrot Gold Nugget +

Rabbit Stew Cooked Rabbit +
Carrot +
Baked Potato +
Any Mushroom +

Data values[edit | edit source]

ID[edit | edit source]

Carrot ID Name Numerical ID
Block carrot 141
Item carrots 391

Block data[edit | edit source]

See also: Data values
Icon Value

0, 1

2, 3

4, 5, 6


Block state[edit | edit source]

See also: Block states
Name Value Description


Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Internal ID
HusbandryThe world is full of friends and foodEat anything that can be eaten.minecraft:husbandry/root
A Balanced DietEat everything that is edible, even if it's not good for youA Seedy PlaceEat each of these 35 foods. Other foods, if any, are ignored for the advancement.minecraft:husbandry/balanced_diet

Video[edit | edit source]

History[edit | edit source]

Official release
1.4.2 12w34a Carrots.png Added carrots. They could only be obtained as a rare drop from zombies.
August 28, 2012Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2]
12w34a Carrots are now used to craft golden carrots.
12w36a Carrots can now be found in villages.
Carrots are now used to breed pigs.
Carrots are now used to craft carrot on a stick.
12w37a Carrot.png Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed, so that the item sprite now only shows 1 carrot.
1.5 13w04a Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same.
1.8 14w02a Now restore 3 (Half Hunger.svgHunger.svg) points instead of 4 (Hunger.svgHunger.svg).
Farmer villagers now buy 15–19 carrots for 1 emerald.
14w04a Farmer (profession) villagers now harvest fully grown carrots.
Villagers can be made willing using 12 carrots.
14w25a Carrot crop block was removed from the /give command.
14w27a Added rabbits, which can be bred and/or tamed using carrots. Rabbits also grief carrot crops.
Carrots are now used to craft rabbit stew.
14w34a Rabbits can no longer be tamed.
1.9 15w38a Slightly improved drop chances from average 2 35 per crop harvested to 2 57.
Pocket Edition Alpha
0.8.0 build 2 Carrots can now be obtained by killing Zombies.
build 3 Now has a chance to drop when tilling grass blocks.
build 4 Are no longer dropped by tilling grass blocks.
0.9.0 build 1 Carrot crops now naturally spawn in villages.
Carrot now used to breed pigs.
0.12.1 build 1 Carrots now restore hunger instead of health.
Farmer (profession) Villagers can harvest fully grown carrot crops.
Carrot can be used to craft golden carrot.
0.13.0 build 1 Carrot can be used to breed rabbits.
Carrot can be used to craft rabbit stew.
0.15.0 build 1 Carrots are now used to craft carrot on a stick.
0.16.2 Carrot can be found in chest inside large house in Ice Plains and Cold Taiga village.
Legacy Console Edition
TU14CU11.04Patch 1Added carrots.

Issues[edit | edit source]

Issues relating to “Carrot” are maintained on the issue tracker. Report issues there.

Gallery[edit | edit source]

References[edit | edit source]

Promotional Content