Carrot on a Stick
A carrot on a stick is an item that can be used to control saddled pigs.
It is possible to craft a carrot on a stick without a crafting table.
|Fishing Rod +
|The fishing rod must not be damaged to craft the carrot on a stick.[Bedrock Edition only]|
|Fishing Rod or
Damaged Fishing Rod +
|The fishing rod must be diagonally above the carrot to craft the carrot on a stick.[Java Edition only]|
|Damaged Carrot on a Stick||The durability of the two carrots on sticks is added together, plus an extra 5% durability.|
Riding a pig
To use a carrot on a stick, the player must first saddle a pig, and ride it while holding the carrot on a stick. The pig then moves in the direction of the carrot. Also, if the player holds a carrot on a stick, all nearby pigs follow the player.
To make the pig run faster, the player can press use while holding the carrot on a stick. This is called "boosting." Each boost costs 7 durability. If the carrot on a stick has less than 7 durability, the boost cannot be used. After a boost is used, the player may switch to another item while retaining the boost. If the carrot on a stick's durability is depleted, it turns back into a fishing rod.
The speed of a mounted pig is 2.42 m/s. Boosting a pig causes its speed to slowly ramp up until it reaches 2.15 times it's normal speed, 5.20 m/s. Then speed slowly declines until the pig reaches normal speed again. The boost lasts between 140 and 980 game ticks (7 seconds and 49 seconds respectively), chosen randomly. No matter how many ticks the boost lasts, the average speed of pig during a full boost cycle is roughly 4.19 m/s. These boosted speeds are applied only while holding the carrot on a stick. These speeds are affected by the speed effect.
A carrot on a stick can receive the following enchantments, but only through an anvil:
|Name||Namespaced ID||Translation key|
|Carrot on a Stick|
|Name||Namespaced ID||Numeric ID||Translation key|
|Carrot on a Stick|
|August 28, 2012||Dinnerbone released images of saddled pigs being controlled with carrots. They start slow but end up traveling up to 5 blocks per second. Wheat was considered as a "fuel" along with carrots, and Dinnerbone eventually decided upon carrots.|
|1.4.2||12w36a||Added carrot on a stick.|
|The player does not get back a fishing rod once the carrot on a stick is used up.|
|12w37a||Carrots on sticks now have a durability meter, and can be used to give saddled pigs a burst of speed when right-clicked. The carrot on stick no longer needs to be held when pigs have the burst of speed.|
|12w38a||Using up a carrot on a stick now returns a fishing rod.|
|1.4.6||12w50a||A carrot on a stick can now be enchanted with Unbreaking via an enchanted book and an anvil.|
|1.8.2||pre7||Crafting a carrot on a stick now removes all enchantments on the original fishing rod.|
|1.9||16w05b||Durability is no longer reduced merely by riding a pig, but only by using the speed boost.[needs in-game testing]|
|1.13||17w47a||Crafting a carrot on a stick no longer requires the fishing rod to be at full durability.|
|Prior to The Flattening, this item's numeral ID was 398.|
|1.14||18w43a||The texture of carrot on a stick has been changed.|
|1.16||20w06a||Carrot on a stick can now be used up.|
|Pocket Edition Alpha|
|0.15.0||build 1||Added carrot on a stick.|
|1.10.0||beta 188.8.131.52||The texture of carrot on a stick has been changed.|
|Legacy Console Edition|
|TU14||CU1||1.04||Patch 1||1.0.1||Added carrot on a stick.|
|1.90||The texture of carrot on a stick has been changed.|
|New Nintendo 3DS Edition|
|0.1.0||Added carrot on a stick.|
- MC-123196 resolved as "Works as Intended"