Carrot

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Carrot
Carrots Age 0 JE2 BE2.pngCarrots Age 1 JE2 BE2.pngCarrots Age 2 JE2 BE2.pngCarrots Age 3 JE2 BE2.png
Rarity color

Common

Renewable

Yes

Stackable

Yes (64)

Restores

3 (🍗🍗)

A carrot is a food item that can be eaten by the player.

Obtaining[edit]

Breaking[edit]

Mature carrot crops drop 1 to 4 carrots (about 2 57 per crop harvested on average). Bone meal can be used on carrots. Using a tool enchanted with Fortune increases the maximum number of carrots dropped by 1 per level.

Natural generation[edit]

Village farm plots have a 20% (15) chance of having carrots.

Mob loot[edit]

Zombies, husks, and zombie villagers have a 2.5% (140) chance of dropping either an iron ingot, carrot, or potato when killed by a player or tamed wolf. This is increased by 1% (1100) per level of looting. This gives carrots the following chances of dropping:

  • 1120 (about 0.83%)
  • 1160 (about 1.83%) with Looting I
  • 1760 (about 2.83%) with Looting II
  • 2360 (about 3.83%) with Looting III

Chest loot[edit]

Item Structure Container Quantity Chance
Java Edition
Carrot Pillager Outpost Chest 3–5 57.5%
Shipwreck Supply chest 4–8 44.9%
Bedrock Edition
Carrot Bonus chest Chest 1–2 50%
Pillager Outpost Chest 3–5 57.5%
Shipwreck Supply chest 4–8 44.9%

Usage[edit]

To eat a carrot, press and hold use while the carrot is selected in the hotbar. Eating a carrot restores 3 (🍗🍗) hunger and 3.6 hunger saturation.

Farming[edit]

Carrots can be farmed and harvested on farmland. Planted carrots take 8 stages to grow, and go through 4 visually distinct stages. Mature carrot crops drop 1 to 5 carrots (about 3 per crop harvested on average). Bone meal can be used on carrots. Using a tool enchanted with fortune increases the maximum number of carrots dropped by 1 per level.

Villager farmers break fully grown carrots, and may pick up the carrots also.

Rabbits find and eat carrot crops, decreasing its growth stage by 1. The crops do not drop any carrots when eaten.

Breeding[edit]

Carrots can also be used to breed and attract pigs and rabbits.

Villagers can pick up carrot items to become willing, which allow them to breed. Villagers require 12 carrots to become willing.

Trading[edit]

Novice-level Farmer villagers have a 25% (14)‌[Bedrock Edition only] or 40% (25)‌[Java Edition only] chance to buy 22 carrots for an emerald.

Crafting ingredient[edit]

Name Ingredients Crafting recipe Description
Carrot on a Stick Fishing Rod +
Carrot


The fishing rod must not be damaged to craft the carrot on a stick.‌[Bedrock Edition only]
Carrot on a Stick Fishing Rod or
Damaged Fishing Rod +
Carrot

The fishing rod must be diagonally above the carrot to craft the carrot on a stick.‌[Java Edition only]
Golden Carrot Gold Nugget +
Carrot

Rabbit Stew Cooked Rabbit +
Carrot +
Baked Potato +
Any Mushroom +
Bowl

Composting[edit]

Placing a carrot into a composter has a 65% chance of raising the compost level by 1.

Sounds[edit]

Block[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Block brokenBlocksBreaking the blockblock.crop.breaksubtitles.block.generic.break0.9? 16?????
None[sound 1]BlocksFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516?????
Block breakingBlocksMining the blockblock.grass.hitsubtitles.block.generic.hit0.250.516?????
Block placedBlocksPlacing the blockitem.crop.plant[sound 2]subtitles.block.generic.place0.45?, 1.216?????
FootstepsBlocksWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016?????
  1. a b MC-177082
  2. Unlike all other block placement sound events, these are listed under items. Confirmed to be intentional by Mojang, see MC-177459

Item[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Sound parameters
VolumePitchAttenuation
distance
StreamPreload
Eating? Eating one single foodentity.generic.eatsubtitles.entity.generic.eat? ? ? ?????
Burp? Eating a singular foodentity.generic.burpsubtitles.entity.generic.burp? ? ? ?????

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDBlock tags (JE)Item form?Translation key
Carrotscarrots bee_growables
crops
Noblock.minecraft.carrots
Carrotcarrot NoneYesitem.minecraft.carrot

Bedrock Edition:

NameNamespaced IDNumeric ID Item form?Translation key
Carrotscarrots 141Notile.carrots.name
Carrotcarrot 391Yesitem.carrot.name

Block data[edit]

In Bedrock Edition, carrots use the following data values:

Icon Value
0, 1
2, 3
4, 5, 6
7

Block states[edit]

Name Default value Allowed values Description
age‌[JE only]
growth‌[BE only]
0 0
1
2
3
4
5
6
7 Fully-grown.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Husbandry
The world is full of friends and foodEat anything that can be eaten.husbandry/root

Advancement-fancy-raw.png

A Balanced Diet
Eat everything that is edible, even if it's not good for youA Seedy PlaceEat each of these 39 foods. Other foods, if any, can be eaten, but are ignored for this advancement.husbandry/balanced_diet

History[edit]

Java Edition
1.4.212w34aCarrot JE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
Carrots can be obtained only as a rare drop from zombies.
Vegetables (block item) JE1.png The block form of carrot crops, when in the inventory, shows the newly planted texture.
August 28, 2012Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2]
12w34aCarrots can now be used to craft golden carrots.
12w36aCarrots can now be found in villages.
Carrots are now used to breed pigs.
Carrots are now used to craft carrot on a stick.
12w37aCarrot JE2 BE1.png The texture of carrots has now been changed. The texture has been changed to singular carrot, with the tooltip changed to reflect this.
1.513w04aBone meal now grows carrots by 1 stage instead of fully growing it. The player might not see it grow, because some stages look the same.
1.814w02aCarrots now restore 3 (🍗🍗) points instead of 4 (🍗🍗).
Farmer villagers now buy 15–19 carrots for 1 emerald.
14w04aFarmer (profession) villagers now harvest fully grown carrots.
Villagers can now be made willing using 12 carrots.
14w25aThe carrot crop block has now been removed from the game. It can no longer exist in inventories, only as a block in the world.
14w27aAdded rabbits, which can be bred and/or tamed using carrots. Rabbits also grief carrot crops.
Carrots are now used to craft rabbit stew.
14w34aRabbits can no longer be tamed.
1.915w38aThe drop chances have now been slightly improved from an average of 2 35 per crop harvested to 2 57.
1.1317w47aPrior to The Flattening, this block's numeral ID was 141, and the item's 391.
18w11aCarrots can now generate in the chests of shipwrecks.
1.1418w43aCarrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
18w47aCarrots can now generate in the chests of pillager outposts.
19w03aPlacement and breaking sounds have now been added to carrots.
Placing a carrot into the new composter has a 50% chance of raising the compost level by 1.
19w05aCarrots now have a 65% chance of increasing the compost level in a composter by 1.
1.1519w34aBees can now pollinate carrot crops.
Pocket Edition Alpha
0.8.0build 2Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
Carrots can be obtained by killing zombies.
build 3Carrots now have a chance to drop when tilling grass blocks.
build 4Carrots are no longer dropped by tilling grass blocks.
0.9.0build 1Carrot crops now naturally spawn in villages.
Carrot now used to breed pigs.
0.12.1build 1Carrots now restore hunger instead of health.
Brown robed villagers can now harvest fully grown carrot crops.
Carrots can now be used to craft golden carrots.
0.13.0build 1Carrots can now be used to breed rabbits.
Carrots can now be used to craft rabbit stew.
0.15.0build 1Carrots are now used to craft carrot on a stick.
0.16.2Carrots can now be found in a chest inside the large house in snowy tundra and snowy taiga villages.
Pocket Edition
1.0.4alpha 1.0.4.0Farmer villagers now buy 15–19 carrots for 1 emerald.
Carrots can now be picked up by villagers and become willing.
Bedrock Edition
1.2.0beta 1.2.0.2Carrots can now be found inside of bonus chests.
1.4.0beta 1.2.14.2Carrots can now be found inside shipwreck chests.
1.10.0beta 1.10.0.3Carrots can be found in the new pillager outposts.
Carrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
1.11.0beta 1.11.0.1Carrots can now be used to fill up composters.
beta 1.11.0.4Trading has now been changed, farmer villagers now have a 25% chance to buy 22 carrots for an emerald.
1.14.0beta 1.14.0.1Bees can now pollinate carrot crops.
Legacy Console Edition
TU14CU1 1.04 Patch 11.0.1Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
1.90 Carrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
1.91 Carrots can now be used to fill up composters.
New Nintendo 3DS Edition
0.1.0Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.

Issues[edit]

Issues relating to "Carrot" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]