Campfire

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Campfire
Campfire.pngCampfire (Cooking).pngUnlit Campfire.png
Transparent

No

Luminance

Yes (15) when lit

Blast resistance

10

Hardness

2

Tool

Renewable

Yes

Stackable

Yes (64)‌[JE only]
No‌[BE & PS4 only]

Flammable

No

Catches fire from lava

No

Drops
Block entity ID

campfire

Namespaced ID

campfire

Information icon.svg
This feature is exclusive to Java Edition, Bedrock Edition and PlayStation 4 Edition.

A campfire is a block that can be used to cook food or act as a light source or smoke signal.

Natural generation[edit]

Campfires can generate in taiga and snowy taiga villages.

Obtaining[edit]

Campfires can be broken with any tool, or without a tool, but axes are the fastest. In Java Edition, they cannot be moved or destroyed by pistons, whether lit or unlit. In Bedrock Edition, campfires can be broken by pistons.

Campfires can only be reclaimed by mining them using a tool enchanted with Silk Touch. If items are placed on the campfire, the items will always be dropped when it is broken.

Crafting[edit]

Ingredients Crafting recipe
Stick +
Coal or
Charcoal +
Any Log or
Any Stripped Log or
Any Wood or
Any Stripped Wood

Trading[edit]

In Bedrock Edition, apprentice-level fisherman villagers have a 50% chance of selling a campfire for 5 emeralds.

In Java Edition, apprentice-level fisherman villagers have a 23 chance of selling a campfire for 2 emeralds.

Usage[edit]

Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, or shooting it with a flaming arrow. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning. A campfire will become unlit by waterlogging it (placing water in the same block space), or throwing a splash water bottle on it. In Bedrock and PlayStation 4 editions, they can also be put out by using a shovel on it.‌[upcoming: JE 1.15] Campfires will not be extinguished by rain, similar to netherrack. Since dispensers with water buckets and flint and steel can extinguish and light campfires, respectively, they can be used in redstone creations as memory cells.

Smoke signals[edit]

Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire will be a signal fire and the smoke will float up for around 25 blocks instead.

Campfire smoke particles can partially pass through 1.5 blocks above it, the amount of passing particles decreases as the height of the top block increases. When the top block is 1.5 blocks higher than the campfire, its particles are completely blocked.

Campfires that existed prior to Bedrock Edition 1.11.0 (updating world from 1.10.0) will not produce smoke particles.[needs testing]

Although a trap door is thinner than a slab, a trap door can block the smoke particle completely, preventing the particle from floating up.

Damage[edit]

Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers or guardians), but only if lit, dealing 1♥ of damage every tick (although damage immunity reduces this to once every half-second). Unlike regular fire, campfires will not cause lasting burning nor destroy items. Damage taken is considered fire damage and is reduced by armor (which will lose durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. The player can avoid being damaged at all by using a potion of fire resistance or wearing Frost Walker boots.

Regardless of height, all blocks will prevent damage done to mobs or players above campfires. Only occupying the block the campfire is in will cause damage.

Cooking[edit]

The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which will cook simultaneously. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is therefore more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a Smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items will pop off the campfire. Unlike other blocks that can cook food, campfires do not require any kind of fuel. However, food items cannot be placed on an unlit campfire. Campfires do not have an external inventory.

Bees[edit]

Placing a campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without aggravating the bees.‌[upcoming: JE 1.15 & BE 1.14.0]

Light source[edit]

Lit campfires emit a light level of 15. Like most other sources of light, campfires will melt snow up to three blocks around the fire.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Min. volume
Campfire crackles block.campfire.crackle subtitles.block.campfire.crackle ? ? ? ?

Data values[edit]

Block states[edit]

Java Edition:

Name Default value Allowed values Description
facingnortheast
north
south
west
The direction the campfire is facing.
littruefalse
true
Whether the campfire is lit.
signal_firefalsefalse
true
Whether the campfire has a hay bale below it.
waterloggedfalsefalse
true
Whether the campfire is waterlogged

Block entity[edit]

A campfire has a block entity associated with it that holds additional data about the block.

History[edit]

September 26, 2018Campfires are announced to be part of the biome vote at MINECON Earth 2018.
September 29, 2018Campfires are showcased at MINECON Earth 2018.
September 29, 2018Taiga wins the biome vote, meaning campfires will be added to the game in 1.14.
Java Edition
1.1419w02aCampfire Revision1.pngUnlit Campfire Revision1.png Added campfires.
19w03a

Campfire.pngUnlit Campfire.png Changed the campfire model and texture.

Lit campfires now produce spark particles.
Light level has been changed from 9 to 15.
Campfires are now directionally placed.
Lit campfires produce smoke plume particles more often.
19w04aCampfires now spawn in taiga villages on the ground and inside chimneys.
19w08aCampfires can now be extinguished by splash water bottles.
1.14.1Pre-Release 2Campfires can now be lit by flaming arrows.
1.14.2Pre-Release 1Flaming arrows can no longer light waterlogged campfires.
Upcoming Java Edition
1.1519w34aCampfires under bee nests and bee hives now prevent bees from aggravating towards players who harvest them.
19w37aCampfires can now be extinguished using a shovel.
Bedrock Edition
1.10.0beta 1.10.0.3Campfire Revision1.png Added campfires, which are only available through Experimental Gameplay.
1.11.0beta 1.11.0.1Fully implemented campfires.
Campfire.pngUnlit Campfire.png Changed the campfire model and texture.
beta 1.11.0.4Campfires can now be bought from fishermen villagers.
Upcoming Bedrock Edition
1.14.0beta 1.14.0.1Campfires under bee nests and bee hives now prevent bees from aggravating towards players who harvest them.
PlayStation 4 Edition
1.91Campfire.pngUnlit Campfire.png Added campfires.

Issues[edit]

Issues relating to "Campfire" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • In many cases, using the flint and steel on the side of the campfire sets the adjacent air block on fire instead.[verify]

Gallery[edit]