Yes (15) when lit
|Catches fire from lava||
|Block entity ID||
See § Data values
Campfires can be broken with any tool, or without a tool, but axes are the fastest. In Java Edition, they cannot be moved or destroyed by pistons, whether lit or unlit. In Bedrock Edition, campfires can be broken by pistons. When broken, a campfire drops any items that had been placed on it.
Campfires can be reclaimed by mining them using a tool enchanted with Silk Touch.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.
Any Log or
Any Stripped Log or
Any Wood or
Any Stripped Wood
In Java Edition, apprentice-level fisherman villagers have a 2⁄3 chance of selling a campfire for 2 emeralds.
Campfires are lit by default when placed. Campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when
/gamerule mobgriefing is false. In Bedrock Edition, campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.
Campfires can be unlit by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. As with netherrack, rain does not extinguish campfires.
Any items placed on a campfire always drop when the campfire block is broken.
Campfires produce smoke particles that float up around 10 blocks before disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Campfire smoke particles can partially pass through 1 block above it, the amount of passing particles decreases as the height of the top block increases. When the top block is 1 block higher than the campfire, its particles are completely blocked.
Although a trap door is thinner than a slab, a trap door can block the smoke completely, preventing the smoke from floating up.
Campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers or guardians), but only if lit, dealing 1 of damage every tick (although damage immunity reduces this to once every half-second). Unlike regular fire, campfires do not cause lasting burning nor destroy items. Damage taken is considered fire damage and is reduced by armor (which loses durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. Similar to the magma block, the player can avoid being damaged at all, either by sneaking[Bedrock Edition only], by using a potion of fire resistance or wearing Frost Walker boots.
Regardless of height, all blocks prevent damage done to mobs or players above campfires. The campfire deals damage only to entities occupying its block.
The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is therefore more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a Smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. Unlike other blocks that can cook food, campfires do not require any kind of fuel. However, food items cannot be placed on an unlit campfire. Campfires do not have an external inventory.
Lit campfires emit a light level of 15. Like most other sources of light, campfires melt snow up to three blocks around the fire.
|Sound||Subtitle||Namespaced ID||Subtitle ID||Source||Pitch||Volume||Attenuation distance|
||(Plays when fallen on from a height)||Blocks||0.75||0.5||16|
|Campfire||Namespaced ID||Numeric ID|
|Name||Default value||Allowed values||Description|
|facing||The direction the campfire is facing.|
|lit||Whether the campfire is lit.|
|signal_fire||Whether the campfire has a hay bale below it.|
|waterlogged||Whether the campfire is waterlogged|
|Name||Default value||Allowed values||Description|
|direction||The direction the campfire is facing.|
|extinguished||Whether the campfire is put out.|
- Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- Items: List of up to 4 items currently cooking.
- Tags common to all items see Template:Nbt inherit/item/template
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
|September 26, 2018||Campfires are announced to be part of the biome vote at MINECON Earth 2018.|
|September 29, 2018||Campfires are showcased at MINECON Earth 2018.|
|September 29, 2018||Taiga wins the biome vote, meaning campfires are to be added to the game in 1.14.|
|19w03a||The model and texture of the campfire have now been changed.|
|Lit campfires now produce spark particles.|
|The light level of campfires has now been changed from 9 to 15.|
|Campfires are now directionally placed.|
|Lit campfires produce smoke plume particles more often.|
|19w04a||Campfires now spawn in taiga villages on the ground and inside chimneys.|
|19w08a||Campfires can now be extinguished by splash water bottles.|
|1.14.1||Pre-Release 2||Campfires can now be lit by flaming arrows.|
|1.14.2||Pre-Release 1||Flaming arrows can no longer light waterlogged campfires.|
|1.15||19w34a||Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.|
|19w37a||Campfires can now be extinguished using a shovel.|
|19w42a||Campfires can now be lit by small fire balls.|
|1.10.0||beta 188.8.131.52||Added campfires, which are available only through Experimental Gameplay.|
|1.11.0||beta 184.108.40.206||Campfires have now been fully implemented.|
|The model and texture of the campfire have now been changed.|
|beta 220.127.116.11||Campfires can now be bought from fishermen villagers.|
|1.13.0||Campfires now emit embers similarly to lava.|
|1.14.0||beta 18.104.22.168||Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them.|
|PlayStation 4 Edition|
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|Bee our guest||Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees.||No||No||Yes||No||15G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Bee Our Guest||Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees||Husbandry||—|
- In many cases, using the flint and steel on the side of the campfire sets the adjacent air block on fire instead.[verify]
A comparison between a campfire with a hay bale below it (left) and one without (right).