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|This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.
Java Edition only
The player can customize the buffet world type with any of the available biomes, including technical ones such as different End island types and Mutant biomes. Additionally, chunks can be generated differently with this world type. The three options are surface, floating islands, and caves generation. For example, a swampland created with floating islands generation will produce floating swampland islands, while a surface-generated High Island biome will have End Cities on solid ground. End biomes created with surface generation have End portals that will lead to themselves.
|Upcoming Java Edition|
|1.13||18w16a||Added buffet world type. At this time, the world generation options were Overworld and End.|
|18w19a||Added the cave generation option.|
|Changed the "Overworld" generation option to "surface," and changed the "End" option to "floating islands."|
- If used with floating islands world generation, biomes which would normally contain underground generated structures, such as mineshafts or fossils, will sometimes have the structures spawn floating freely away from the islands.
- Ocean biomes created using floating islands generation spawn with lots of floating water in the shape of caves.