
This article is about the definition of the block states. For the files that determine block models, see
Models § Block states.
Block states are extra pieces of data that further define a block.
List of block states[edit]
anvil
chipped_anvil
damaged_anvil
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | An anvil pointing north or south is aligned with its long dimension pointing north–south. An anvil pointing east or west is aligned with its long dimension pointing east–west. This value is 90° clockwise from the direction a player faces while placing an anvil. |
---|
bamboo
Java Edition:
Bamboo
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1 | The age of the bamboo, if this is 1 the bamboo appears thicker. |
leaves | none | large
none
small | The size of the leaves on this bamboo block. |
stage | 0 | 0
1 | The stage is incremented at random intervals. At stage 1, bamboo may try to grow more bamboo above it. |
---|
white_banner
orange_banner
magenta_banner
light_blue_banner
yellow_banner
lime_banner
pink_banner
gray_banner
light_gray_banner
cyan_banner
purple_banner
blue_banner
brown_banner
green_banner
red_banner
black_banner
white_wall_banner
orange_wall_banner
magenta_wall_banner
light_blue_wall_banner
yellow_wall_banner
lime_wall_banner
pink_wall_banner
gray_wall_banner
light_gray_wall_banner
cyan_wall_banner
purple_wall_banner
blue_wall_banner
brown_wall_banner
green_wall_banner
red_wall_banner
black_wall_banner
Java Edition:
Floor
Name |
Default value |
Allowed values |
Description |
rotation | 0
| 0 | The block is facing south.
|
---|
1 | The block is facing south-southwest.
|
2 | The block is facing southwest.
|
3 | The block is facing west-southwest.
|
4 | The block is facing west.
|
5 | The block is facing west-northwest.
|
6 | The block is facing northwest.
|
7 | The block is facing north-northwest.
|
8 | The block is facing north.
|
9 | The block is facing north-northeast.
|
10 | The block is facing northeast.
|
11 | The block is facing east-northeast.
|
12 | The block is facing east.
|
13 | The block is facing east-southeast.
|
14 | The block is facing southeast.
|
15 | The block is facing south-southeast. |
Wall
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | down
east
north
south
up
west | The direction the barrel is facing. |
open | false | false
true | Whether the barrel is currently being looked at by a player; changes the texture on the top face. |
---|
white_bed
orange_bed
magenta_bed
light_blue_bed
yellow_bed
lime_bed
pink_bed
gray_bed
light_gray_bed
cyan_bed
purple_bed
blue_bed
brown_bed
green_bed
red_bed
black_bed
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the head of the bed is pointing. The same direction the player faces when placing the bed. |
occupied | false | false
true | True when a player is using the bed. |
part | foot | foot
head | The half of the bed in the current block. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_bit | 0 | 0
1
2
3 | The direction the head of the bed is pointing. The same direction the player faces when placing the bed. |
head_bit | false | false
true | If the current block is the head part. |
occupied_bit | false | false
true | True when a player is using the bed. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0 |
|
---|
1 |
|
2 |
|
3 | Fully-grown.
|
Java Edition:
Name |
Default value |
Allowed values |
Description |
attachment | floor | ceiling
double_wall
floor
single_wall | What the bell is attached to. |
facing | north | east
north
south
west | The direction the bell is facing. Opposite from the direction the player faces when placing a bell. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the blast furnace's opening faces. The opposite from the direction the player faces while placing the blast furnace. |
lit | false | false
true | If the blast furnace is lit. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 2 | 2
3
4
5 | The direction the blast furnace's opening face. Opposite from the direction the player faces when placing a blast furnace. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | y
| x | The bone block is oriented east–west.
|
---|
y | The bone block is oriented vertically.
|
z | The bone block is oriented north–south. |
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
pillar_axis | y | x
y
z | The axis along which the block is oriented |
deprecated | 0 | 0
1
2
3 | Unused, has no effect in game. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
has_bottle_0 | false | false
true | True when a bottle is in slot 1. |
has_bottle_1 | false | false
true | True when a bottle is in slot 2. |
has_bottle_2 | false | false
true | True when a bottle is in slot 3. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
drag | true | false
true | Determines whether the bubble column is upwards or whirlpool. |
---|
stone_button
oak_button
spruce_button
birch_button
jungle_button
acacia_button
dark_oak_button
Java Edition:
Name |
Default value |
Allowed values |
Description |
face | wall | ceiling
floor
wall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
facing | north | east
north
south
west | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
powered | false | false
true | If true, the button is currently activated. |
---|
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | A freshly-planted cactus – and a cactus which has just grown cactus above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cactus may try to grow more cactus above it. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the campfire is facing. |
lit | true | false
true | Whether the campfire is lit. |
signal_fire | false | false
true | Whether the campfire has a hay bale below it. |
waterlogged | false | false
true | Whether the campfire is waterlogged |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
bites | 0 | 0
1
2
3
4
5
6 | Number of bites taken from the cake. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0
1 |
|
---|
2
3 |
|
4
5
6 |
|
7 | Fully-grown. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the pumpkin's carved face is facing. The opposite from the direction the player faces while placing the pumpkin. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
direction | 0 | 0
1
2
3 | The direction the pumpkin is facing. |
---|
In Java Edition, this block state only applies to carved pumpkins. In Bedrock Edition, it also applies to un-carved pumpkins.[more information needed]
Java Edition:
Name |
Default value |
Allowed values |
Description |
level | 0 | 0
1
2
3 | Water level in a cauldron, 0 is empty and 3 is full. |
---|
chest
trapped_chest
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the chest's latch is on. Opposite from the direction the player faces when placing a chest. |
type | single | left
right
single | The direction the chest has a connection with. |
waterlogged | false | false
true | Whether or not there's water in the same place as this chest. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 2 | 2
3
4
5 | The direction the chest's latch is on. Opposite from the direction the player faces when placing a chest. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the ender chest's latch is on. Opposite from the direction the player faces when placing an ender chest. |
waterlogged | false | false
true | Whether or not there's water in the same place as this ender chest. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 2 | 2
3
4
5 | The direction the chest's latch is on. Opposite from the direction the player faces when placing a chest. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0
1
2
3
4 | A freshly-planted chorus flower starts at age 0. The age is incremented when a chorus flower turns horizontally and/or generates additional chorus flowers on the same plant.
|
---|
5 | At age 5, the chorus flower will not grow anymore. A chorus flower can become age 5 at any time. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
down | false | false
true | When true, the plant extends out from the center of the plant-block down. |
east | false | false
true | When true, the plant extends out from the center of the plant-block to the east. |
north | false | false
true | When true, the plant extends out from the center of the plant-block to the north. |
south | false | false
true | When true, the plant extends out from the center of the plant-block to the south. |
up | false | false
true | When true, the plant extends out from the center of the plant-block up. |
west | false | false
true | When true, the plant extends out from the center of the plant-block to the west. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2 | The stage of the pod's growth, 2 is fully grown. |
facing | north | east
north
south
west | The direction from the cocoa bean to the log. The direction the player faces when placing the cocoa. |
---|
command_block
chain_command_block
repeating_command_block
Java Edition:
Name |
Default value |
Allowed values |
Description |
conditional | false | false
true | True if the command block is in conditional mode. |
facing | north | down
east
north
south
up
west | The direction the command block is pointing. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
level | 0 | 0
1
2
3
4
5
6
7
8 | When at level 8, bone meal is able to be collected from the composter. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
waterlogged | true | false
true | Whether or not there's water in the same place as this conduit. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
inverted | false | false
true | If true, the daylight detector is inverted. |
power | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | The current redstone power level produced by the daylight sensor. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | down
east
north
south
up
west | The direction in which contents are shot or dropped. The opposite from the direction the player faces while placing the block. |
triggered | false | false
true | True if this block is activated. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 0 | 0
1
2
3
4
5
6
7 | The direction in which contents are shot or dropped. The opposite from the direction the player faces while placing the block. |
triggered_bit | false | false
true | True if this block is activated. |
---|
iron_door
oak_door
spruce_door
birch_door
jungle_door
acacia_door
dark_oak_door
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east will occupy the west part of its block when closed. |
half | lower | lower
upper | Identifies which part of the door the block is. |
hinge | left | left
right | Identifies the side the hinge is on (when facing the same direction as the door's inside). |
open | false | false
true | True if the door is currently open. |
powered | false | false
true | True if the door is currently powered by redstone. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
eye | false | false
true | If true, the portal frame block contains an eye of ender. |
facing | north | east
north
south
west | The direction of the end portal frame block. The opposite from the direction the player faces while placing the block. In order to activate a portal, all 12 blocks must be facing inward; for example, the northern three blocks must all face south. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | up | down
east
north
south
up
west | The direction to the end rod, from the block it is attached to; also the direction the white end points. Opposite from the direction the player faces when placing an end rod, and opposite from the purple end. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
moisture | 0
| 0
1
2
3
4
5
6 | Not fully-hydrated.
|
---|
7 | Fully-hydrated. |
oak_fence
spruce_fence
birch_fence
jungle_fence
acacia_fence
dark_oak_fence
nether_brick_fence
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | false | false
true | When true, the fence extends from the center post to the east. |
north | false | false
true | When true, the fence extends from the center post to the north. |
south | false | false
true | When true, the fence extends from the center post to the south. |
waterlogged | false | false
true | Whether or not there's water in the same place as this fence. |
west | false | false
true | When true, the fence extends from the center post to the west. |
---|
oak_fence_gate
spruce_fence_gate
birch_fence_gate
jungle_fence_gate
acacia_fence_gate
dark_oak_fence_gate
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | For an open gate, the direction the gates swing open. For a closed gate, the direction the player was facing when the gate was placed, or the last direction the gates have swung. |
in_wall | false | false
true | If true, the gate is lowered by three pixels, to accommodate attaching more cleanly with walls. |
open | false | false
true | If true, the gate is opened. |
powered | false | false
true | If true, the gate is receiving redstone power. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | Newly-placed fire has an age of 0, and has a 1⁄3 chance of incrementing with each block tick. This factor affects how the fire extinguishes. |
east | false | false
true | When true, fire texture shows on that face of the block to the east; false if there's a block below this fire. |
north | false | false
true | When true, fire texture shows on that face of the block to the north; false if there's a block below this fire. |
south | false | false
true | When true, fire texture shows on that face of the block to the south; false if there's a block below this fire. |
up | false | false
true | When true, fire texture shows on that face of the block above; false if there's a block below this fire. |
west | false | false
true | When true, fire texture shows on that face of the block to the west; false if there's a block below this fire. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | Newly-placed fire has an age of 0, and has a 1⁄3 chance of incrementing with each block tick. This factor affects how the fire extinguishes. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0 | Freshly-generated ice.
|
---|
1
2
3 | Ice with spreading cracks. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the furnace opening faces. The opposite from the direction the player faces while placing the furnace. |
lit | false | false
true | If the furnace is lit. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 2 | 2
3
4
5 | The direction the furnace opening faces. Opposite from the direction the player faces when placing a furnace. |
---|
glass_pane
white_stained_glass_pane
orange_stained_glass_pane
magenta_stained_glass_pane
light_blue_stained_glass_pane
yellow_stained_glass_pane
lime_stained_glass_pane
pink_stained_glass_pane
gray_stained_glass_pane
light_gray_stained_glass_pane
cyan_stained_glass_pane
purple_stained_glass_pane
blue_stained_glass_pane
brown_stained_glass_pane
green_stained_glass_pane
red_stained_glass_pane
black_stained_glass_pane
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | false | false
true | When true, the glass pane extends from the center post to the east. |
north | false | false
true | When true, the glass pane extends from the center post to the north. |
south | false | false
true | When true, the glass pane extends from the center post to the south. |
waterlogged | false | false
true | Whether or not there's water in the same place as this glass pane. |
west | false | false
true | When true, the glass pane extends from the center post to the west. |
---|
white_glazed_terracotta
orange_glazed_terracotta
magenta_glazed_terracotta
light_blue_glazed_terracotta
yellow_glazed_terracotta
lime_glazed_terracotta
pink_glazed_terracotta
gray_glazed_terracotta
light_gray_glazed_terracotta
cyan_glazed_terracotta
purple_glazed_terracotta
blue_glazed_terracotta
brown_glazed_terracotta
green_glazed_terracotta
red_glazed_terracotta
black_glazed_terracotta
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The opposite from the direction the player faces while placing the block. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
snowy | false | false
true | If true, the block uses a snowy side and top texture. In-game, this is true when a snow block or snow is on top. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
face | wall | ceiling
floor
wall | What the grindstone is attached to. |
facing | north | east
north
south
west | The direction the grindstone is facing. Opposite from the direction the player faces when placing a grindstone on the floor or ceiling. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | y
| x | The hay block is oriented east–west.
|
---|
y | The hay block is oriented vertically.
|
z | The hay block is oriented north–south. |
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
pillar_axis | y | x
y
z | The axis along which the block is oriented |
deprecated | 0 | 0
1
2
3 | Unused, has no effect in game. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
enabled | true | false
true | True if hopper can move items to and from its inventory. When the hopper is being powered by redstone current, this is set to false. |
facing | down | down
east
north
south
west | The direction the hopper's output points. The hopper will push items into containers in this direction only. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | false | false
true | When true, the iron bars extends from the center post to the east. |
north | false | false
true | When true, the iron bars extends from the center post to the north. |
south | false | false
true | When true, the iron bars extends from the center post to the south. |
waterlogged | false | false
true | Whether or not there's water in the same place as these iron bars. |
west | false | false
true | When true, the iron bars extends from the center post to the west. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | up | down
east
north
south
up
west | The direction the jigsaw block is facing. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the jack o'lantern's carved face is facing. The opposite from the direction the player faces while placing the jack o'lantern. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
direction | 0 | 0
1
2
3 | The direction the jack o' lantern is facing. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
has_record | false | false
true | True when the jukebox contains a music disc. |
---|
Java Edition:
Top
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25 | A freshly-planted kelp starts with a random age between 0 and 24. Below age 25, a kelp may try go grow more kelp above it with the same age value incremented by one. Kelp stops growing at age 25. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction from the block the ladder is attached to, to the ladder. |
waterlogged | false | false
true | Whether or not there's water in the same place as this ladder. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
hanging | false | false
true | If the lantern is hanging from a block. |
---|
Java Edition:
Sunflower, lilac, rose bush, and peony
Name |
Default value |
Allowed values |
Description |
half | lower | lower
upper | The half of the plant contained in this block. |
---|
Bedrock Edition:
All small flowers except dandelion
Name |
Default value |
Allowed values |
Description |
flower_type | poppy | allium
cornflower
houstonia
lily_of_the_valley
orchid
oxeye
poppy
tulip_orange
tulip_pink
tulip_red
tulip_white | The flower type. |
---|
Sunflower, lilac, rose bush, and peony
Name |
Default value |
Allowed values |
Description |
double_flower_type | sunflower | fern
grass
paeonia
rose
sunflower
syringa | The flower type. |
upper_block_bit | false | false
true | If the upper half of the plant contained in this block. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
level | 0
| 0 | Lava source block.
|
---|
1
2
3
4
5
6
7 | The distance from a lava source or a falling lava. In the End and Overworld, only 2, 4 and 6 are used.
|
8
9
10
11
12
13
14
15 | Falling lava. This level is equal to the falling lava above, and if it's non-falling, equal to 8 plus the level of the non-falling lava above it. |
Bedrock Edition:
Lava and flowing lava
Name |
Default value |
Allowed values |
Description |
liquid_depth | 0
| 0 | Lava source block.
|
---|
1
2
3
4
5
6
7 | The distance from a lava source or a falling lava. In the End and Overworld, only 2, 4 and 6 are used.
|
8
9
10
11
12
13
14
15 | Falling lava. This level is equal to the falling lava above, and if it's non-falling, equal to 8 plus the level of the non-falling lava above it. |
oak_leaves
spruce_leaves
birch_leaves
jungle_leaves
acacia_leaves
dark_oak_leaves
Java Edition:
Name |
Default value |
Allowed values |
Description |
distance | 7 | 1
2
3
4
5
6
7 | How far away this block is from the appropriate wood type. |
persistent | false | false
true | If the block will stay regardless of having no wood nearby. |
---|
Bedrock Edition:
Leaves
Name |
Default value |
Allowed values |
Description |
old_leaf_type | oak
| oak | Oak Leaves
|
---|
spruce | Spruce Leaves
|
birch | Birch Leaves
|
jungle | Jungle Leaves |
persistent_bit | false | false
true | If the block will stay regardless of having no wood nearby. |
update_bit | false | false
true | If the block will check for nearby wood. |
---|
Leaves2
Name |
Default value |
Allowed values |
Description |
new_leaf_type | acacia
| acacia | Acacia Leaves
|
---|
dark_oak | Dark Oak Leaves |
persistent_bit | false | false
true | If the block will stay regardless of having no wood nearby. |
update_bit | false | false
true | If the block will check for nearby wood. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the lectern is facing. Opposite from the direction the player faces when placing a lectern. |
has_book | false | false
true | If the lectern currently has a book. |
powered | false | false
true | If the lectern is currently outputting a redstone signal. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
face | wall | ceiling
floor
wall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
facing | north | east
north
south
west | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
powered | false | false
true | If true, the lever is currently activated. |
---|
oak_log
spruce_log
birch_log
jungle_log
acacia_log
dark_oak_log
stripped_oak_log
stripped_spruce_log
stripped_birch_log
stripped_jungle_log
stripped_acacia_log
stripped_dark_oak_log
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | y
| x | The log is oriented east–west.
|
---|
y | The log is oriented vertically.
|
z | The log is oriented north–south. |
Bedrock Edition:
Log
Name |
Default value |
Allowed values |
Description |
direction | 0
| 0 | The log is oriented vertically.
|
---|
1 | The log is oriented east–west.
|
2 | The log is oriented north–south. |
old_log_type | oak
| oak | Oak Log
|
---|
spruce | Spruce Log
|
birch | Birch Log
|
jungle | Jungle Log |
Log2
Name |
Default value |
Allowed values |
Description |
direction | 0
| 0 | The log is oriented vertically.
|
---|
1 | The log is oriented east–west.
|
2 | The log is oriented north–south. |
new_log_type | acacia
| acacia | Acacia Log
|
---|
dark_oak | Dark Oak Log |
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the loom is facing. Opposite from the direction the player faces when placing a loom. |
---|
Java Edition:
Growing
Name |
Default value |
Allowed values |
Description |
age | 0
| 0 | A newly-planted stem.
|
---|
1
2
3
4
5
6 | Intermediate growth stages of the stem.
|
7 | A fully-mature stem, capable of producing melons. |
Attached
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction from the stem to the melon. |
---|
skeleton_skull
wither_skeleton_skull
zombie_head
player_head
creeper_head
dragon_head
skeleton_wall_skull
wither_skeleton_wall_skull
zombie_wall_head
player_wall_head
creeper_wall_head
dragon_wall_head
Java Edition:
Floor
Name |
Default value |
Allowed values |
Description |
rotation | 0
| 0 | The block is facing south.
|
---|
1 | The block is facing south-southwest.
|
2 | The block is facing southwest.
|
3 | The block is facing west-southwest.
|
4 | The block is facing west.
|
5 | The block is facing west-northwest.
|
6 | The block is facing northwest.
|
7 | The block is facing north-northwest.
|
8 | The block is facing north.
|
9 | The block is facing north-northeast.
|
10 | The block is facing northeast.
|
11 | The block is facing east-northeast.
|
12 | The block is facing east.
|
13 | The block is facing east-southeast.
|
14 | The block is facing southeast.
|
15 | The block is facing south-southeast. |
Wall
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the head is facing. Opposite from the direction a player is facing when placing it. |
---|
brown_mushroom_block
red_mushroom_block
mushroom_stem
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | true | false
true | / If true, the east face has the cap/stem texture. If false, it has the pores texture instead. |
down | true | false
true | / If true, the bottom face has the cap/stem texture. If false, it has the pores texture instead. |
north | true | false
true | / If true, the north face has the cap/stem texture. If false, it has the pores texture instead. |
south | true | false
true | / If true, the south face has the cap/stem texture. If false, it has the pores texture instead. |
up | true | false
true | / If true, the top face has the cap/stem texture. If false, it has the pores texture instead. |
west | true | false
true | / If true, the west face has the cap/stem texture. If false, it has the pores texture instead. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0 |
|
---|
1
2 |
|
3 | Fully grown. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | x
| x | The portal's long edge runs east–west.
|
---|
z | The portal's long edge runs north–south. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
instrument | harp | banjo
basedrum
bass
bell
bit
chime
cow_bell
didgeridoo
flute
guitar
harp
hat
iron_xylophone
pling
snare
xylophone | The instrument of the note block. |
note | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24 | The pitch of the note block |
powered | false | false
true | True if the note block is currently activated. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | south | down
east
north
south
up
west | The direction the observer is observing. The same direction the player faces when placing the block. |
powered | false | false
true | True while the observer is observing a change and emitting a pulse. |
---|
piston
sticky_piston
Java Edition:
Name |
Default value |
Allowed values |
Description |
extended | false | false
true | If true, the piston is extended. |
facing | north | down
east
north
south
up
west | The direction the piston head is pointing. The opposite from the direction the player faces while placing the piston. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 0 | 0
1
2
3
4
5
6
7 | The direction the piston head is pointing. The opposite from the direction the player faces while placing the piston. |
---|
Moving Piston[edit]
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | down
east
north
south
up
west | The direction the block is being pushed by the piston. |
type | normal | normal
sticky | What piston base this has. |
---|
Piston Head[edit]
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | down
east
north
south
up
west | The direction the piston head is pointing. |
short | false | false
true | If true, the piston arm is shorter than usual, by 4 pixels. |
type | normal | normal
sticky | The type of piston head. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
age | 0
| 0
1 |
|
---|
2
3 |
|
4
5
6 |
|
7 | Fully-grown. |
stone_pressure_plate
oak_pressure_plate
spruce_pressure_plate
birch_pressure_plate
jungle_pressure_plate
acacia_pressure_plate
dark_oak_pressure_plate
heavy_weighted_pressure_plate
light_weighted_pressure_plate
Java Edition:
Stone and wooden pressure plates
Name |
Default value |
Allowed values |
Description |
powered | false | false
true | True if pressure plate is depressed, providing power. |
---|
Weighted pressure plates
Name |
Default value |
Allowed values |
Description |
power | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | Specifies the redstone power level currently being produced by the weighted pressure plate. |
---|
Java Edition:
Growing
Name |
Default value |
Allowed values |
Description |
age | 0
| 0 | A newly-planted stem.
|
---|
1
2
3
4
5
6 | Intermediate growth stages of the stem.
|
7 | A fully-mature stem, capable of producing pumpkins. |
Attached
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction from the stem to the pumpkin. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | y
| x | The pillar is oriented east–west.
|
---|
y | The pillar is oriented vertically.
|
z | The pillar is oriented north–south. |
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
chisel_type | default | default | The main block type. |
---|
chiseled | The chiseled type. |
lines | The pillar type. |
smooth | The smooth type. |
pillar_axis | y | x
y
z | The axis along which the block is oriented. Normally only applies to the pillar type. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
shape | north_south
| east_west
north_east
north_south
north_west
south_east
south_west | The two directions a rail connects to. For example, a south_east rail is a curved rail that connects to the south and to the east.
|
---|
ascending_east
ascending_north
ascending_south
ascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. |
Java Edition:
Name |
Default value |
Allowed values |
Description |
powered | false | false
true | True if rail is activated. |
shape | north_south | east_west
north_south | Specifies the rail's orientation. |
---|
ascending_east
ascending_north
ascending_south
ascending_west | A rail that ascends toward the direction noted. For example, an ascending_west rail is a straight rail that goes upward from the east toward the west. |
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
rail_data_bit | false | false
true | True if rail is activated. |
rail_direction | 0 | 0
1
2
3
4
5
6
7 | The direction the rail is facing. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction from the output side to the input side of the comparator, or the opposite from the direction the player faces while placing the comparator. |
mode | compare | compare
subtract | Specifies the current mode of the redstone comparator. |
powered | false | false
true | True if the redstone comparator is being powered. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | none | none
side
up | The way redstone dust connects to the east, side can also mean down. |
north | none | none
side
up | The way redstone dust connects to the north, side can also mean down. |
power | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | The redstone dust's current power level. |
south | none | none
side
up | The way redstone dust connects to the south, side can also mean down. |
west | none | none
side
up | The way redstone dust connects to the west, side can also mean down. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
redstone_signal | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | The redstone dust's current power level. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
lit | false | false
true | If the redstone lamp is lit. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
lit | false | false
true | If the redstone ore is lit. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
delay | 1 | 1
2
3
4 | The redstone repeater's delay in redstone ticks. |
facing | north | east
north
south
west | The direction from the output side to the input side of a repeater. The opposite from the direction the player faces while placing the repeater. |
locked | false | false
true | True if the repeater is currently locked. |
powered | false | false
true | If the redstone repeater is lit. |
---|
Java Edition:
Floor
Name |
Default value |
Allowed values |
Description |
lit | true | false
true | If the torch is lit. |
---|
Wall
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the top of the torch is facing. |
lit | true | false
true | If the torch is lit. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
torch_facing_direction | top | east
north
south
top
unknown
west | The direction the top of the torch is facing. |
---|
oak_sapling
spruce_sapling
birch_sapling
jungle_sapling
acacia_sapling
dark_oak_sapling
Java Edition:
Name |
Default value |
Allowed values |
Description |
stage | 0 | 0
1 | Specifies the sapling's growth stage. |
---|
Bedrock Edition:
Java Edition:
Name |
Default value |
Allowed values |
Description |
bottom | false | false
true | If this scaffolding is floating. |
distance | 7 | 0
1
2
3
4
5
6
7 | The distance from a center scaffolding horizontally. If it is 7, it will turn into a falling block entity. |
waterlogged | false | false
true | Whether or not there's water in the same place as the scaffolding. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
pickles | 1 | 1
2
3
4 | Number of pickles. |
waterlogged | true | false
true | Whether or not there's water in the same place as these pickles. |
---|
shulker_box
white_shulker_box
orange_shulker_box
magenta_shulker_box
light_blue_shulker_box
yellow_shulker_box
lime_shulker_box
pink_shulker_box
gray_shulker_box
light_gray_shulker_box
cyan_shulker_box
purple_shulker_box
blue_shulker_box
brown_shulker_box
green_shulker_box
red_shulker_box
black_shulker_box
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | up | down
east
north
south
up
west | The direction the shulker box is pointing. The opposite from the direction the player faces while placing the shulker box. |
---|
Java Edition:
Floor
Name |
Default value |
Allowed values |
Description |
rotation | 0
| 0 | The block is facing south.
|
---|
1 | The block is facing south-southwest.
|
2 | The block is facing southwest.
|
3 | The block is facing west-southwest.
|
4 | The block is facing west.
|
5 | The block is facing west-northwest.
|
6 | The block is facing northwest.
|
7 | The block is facing north-northwest.
|
8 | The block is facing north.
|
9 | The block is facing north-northeast.
|
10 | The block is facing northeast.
|
11 | The block is facing east-northeast.
|
12 | The block is facing east.
|
13 | The block is facing east-southeast.
|
14 | The block is facing southeast.
|
15 | The block is facing south-southeast. |
waterlogged | false | false
true | Whether or not there's water in the same place as this sign. |
---|
Wall
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the block is facing. For example, a block facing east is attached to a block to its west. Opposite from the direction a player faces when placing the block. |
waterlogged | false | false
true | Whether or not there's water in the same place as this sign. |
---|
stone_slab
sandstone_slab
petrified_oak_slab
cobblestone_slab
brick_slab
stone_brick_slab
nether_brick_slab
quartz_slab
red_sandstone_slab
prismarine_slab
prismarine_brick_slab
dark_prismarine_slab
oak_slab
spruce_slab
birch_slab
jungle_slab
acacia_slab
dark_oak_slab
prismarine_slab
prismarine_brick_slab
dark_prismarine_slab
Java Edition:
Name |
Default value |
Allowed values |
Description |
type | bottom
| bottom
top | Where the slab is within its block.
|
---|
double | The block is a double slab. |
waterlogged | false | false
true | Whether or not there's water in the same place as this slab. |
---|
Bedrock Edition:
Stone slab and double stone slab
Name |
Default value |
Allowed values |
Description |
stone_slab_type | smooth_stone | brick
cobblestone
nether_brick
quartz
sandstone
smooth_stone
stone_brick
wood | The type of slab this is. |
top_slot_bit | false | false
true | If this slab is an upper slab. |
---|
Wood slab and double wood slab
Name |
Default value |
Allowed values |
Description |
top_slot_bit | false | false
true | If this slab is an upper slab. |
wood_type | oak | acacia
birch
dark_oak
jungle
oak
spruce | The type of slab this is. |
---|
Stone slab 2 and double stone slab 2
Name |
Default value |
Allowed values |
Description |
stone_slab_type_2 | red_sandstone | mossy_cobblestone
prismarine_brick
prismarine_dark
prismarine_rough
purpur
red_nether_brick
red_sandstone
smooth_sandstone | The type of slab this is. |
top_slot_bit | false | false
true | If this slab is an upper slab. |
---|
Stone slab 3 and double stone slab 3
Name |
Default value |
Allowed values |
Description |
stone_slab_type_3 | end_stone_brick | andesite
diorite
end_stone_brick
granite
polished_andesite
polished_diorite
polished_granite
smooth_red_sandstone | The type of slab this is. |
top_slot_bit | false | false
true | If this slab is an upper slab. |
---|
Stone slab 4 and double stone slab 4
Name |
Default value |
Allowed values |
Description |
stone_slab_type_4 | mossy_stone_brick | cut_red_sandstone
cut_sandstone
mossy_stone_brick
smooth_quartz
stone | The type of slab this is. |
top_slot_bit | false | false
true | If this slab is an upper slab. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the smoker opening faces. The opposite from the direction the player faces while placing the smoker. |
lit | false | false
true | If the smoker is lit. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
facing_direction | 2 | 2
3
4
5 | The direction the smoker opening faces. The opposite from the direction the player faces while placing the smoker. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
layers | 1 | 1
2
3
4
5
6
7
8 | The number of layers thick. Each layer adds two pixels to the block height, and each layer after the first adds two pixels to the collision box. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
height | 0 | 0
1
2
3
4
5
6
7 | The number of layers in addition to the bottom layer. |
covered_bit | 0 | 0
1 | [more information needed] |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom | bottom
top | Top if the stairs are upside-down. |
shape | straight | inner_left
inner_right
outer_left
outer_right
straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false | false
true | Whether or not there's water in the same place as these stairs. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
upside_down_bit | false | false
true | True if the stairs are upside-down. |
weirdo_direction | 0 | 0
1
2
3 | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the stonecutter is facing. Opposite from the direction the player faces when placing a stonecutter. |
---|
Java Edition:
Structure block
Name |
Default value |
Allowed values |
Description |
mode | data
| corner | Corner Structure Block
|
---|
data | Data Structure Block
|
load | Load Structure Block
|
save | Save Structure Block |
Name |
Default value |
Allowed values |
Description |
age | 0 | 0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15 | A freshly-planted cane – and a cane which has just grown cane above it – each have an age of 0. The age is incremented at random intervals. At age 15, a cane may try to grow more cane above it. |
---|
Name |
Default value |
Allowed values |
Description |
age[JE only] growth[BE only] | 0
| 0 | Young plant
|
---|
1 | No berries
|
2 | Some berries, using the bush will give 1-2 sweet berries and set the age back to 1.
|
3 | Full berries, using the bush will give 2-3 sweet berries and set the age back to 1. |
Java Edition:
Tall grass and large fern
Name |
Default value |
Allowed values |
Description |
half | lower | lower
upper | The half of the plant contained in this block. |
---|
Bedrock Edition:
Grass and fern
Name |
Default value |
Allowed values |
Description |
tall_grass_type | default | default
tall
fern
snow | The variant of this block, snow is snowlogged grass. (default looks the same as tall) |
---|
Tall grass and large fern
Name |
Default value |
Allowed values |
Description |
double_flower_type | sunflower | fern
grass
paeonia
rose
sunflower
syringa | The flower type. |
upper_block_bit | false | false
true | If the upper half of the plant contained in this block. |
---|
Java Edition:
Tall
Name |
Default value |
Allowed values |
Description |
half | lower | lower
upper | The half of the plant contained in this block. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
unstable | false
| false | Hitting the TNT block breaks it, dropping it as an item that can be picked up.
|
---|
true | Hitting the TNT block causes it to ignite and then explode. |
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
allow_underwater_bit | false
| false | This is normal TNT.
|
---|
true | This is Underwater TNT. |
explode_bit | false
| false | Hitting the TNT block breaks it, dropping it as an item that can be picked up.
|
---|
true | Hitting the TNT block causes it to ignite and then explode. |
iron_trapdoor
oak_trapdoor
spruce_trapdoor
birch_trapdoor
jungle_trapdoor
acacia_trapdoor
dark_oak_trapdoor
Java Edition:
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the trapdoor swings open. The opposite from the side its hinge is attached to. |
half | bottom | bottom
top | Whether the trapdoor occupies the top or bottom part of a block. |
open | false | false
true | True if the trapdoor is currently open (may differ from powered ). |
powered | false | false
true | True if the trapdoor is currently powered (may differ from open ). |
waterlogged | false | false
true | Whether or not there's water in the same place as this trapdoor. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
attached | false | false
true | True if the tripwire is connected to a valid tripwire circuit. |
disarmed | false | false
true | True if the tripwire is disarmed, that is, broken using shears. |
east | false | false
true | True if the tripwire connects to other tripwire or tripwire hooks to the east. |
north | false | false
true | True if the tripwire connects to other tripwire or tripwire hooks to the north. |
powered | false | false
true | True if the tripwire is active. |
south | false | false
true | True if the tripwire connects to other tripwire or tripwire hooks to the south. |
west | false | false
true | True if the tripwire connects to other tripwire or tripwire hooks to the west. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
attached | false | false
true | True if the tripwire hook is connected to a valid tripwire circuit. |
facing | north | east
north
south
west | The direction in which the tripwire hook juts out from the block it is attached to. For example, a tripwire hook facing north will be attached to a block to its south. |
powered | false | false
true | True if the tripwire hook is active. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
eggs | 1 | 1
2
3
4 | Number of eggs. |
hatch | 0 | 0
1
2 | Determines how close an egg is to hatching; starts at 0 and is randomly incremented. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | false | false
true | When true, a vine texture is displayed on the east. |
north | false | false
true | When true, a vine texture is displayed on the north. |
south | false | false
true | When true, a vine texture is displayed on the south. |
up | false | false
true | When true, a vine texture is displayed on the top. |
west | false | false
true | When true, a vine texture is displayed on the west. |
---|
Java Edition:
Wall
Name |
Default value |
Allowed values |
Description |
facing | north | east
north
south
west | The direction the top of the torch is facing. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
torch_facing_direction | top | east
north
south
top
unknown
west | The direction the top of the torch is facing. |
---|
cobblestone_wall
mossy_cobblestone_wall
Java Edition:
Name |
Default value |
Allowed values |
Description |
east | false | false
true | When true, the wall extends from the center post to the east. |
north | false | false
true | When true, the wall extends from the center post to the north. |
south | false | false
true | When true, the wall extends from the center post to the south. |
up | true | false
true | When true, the wall has a center post. |
waterlogged | false | false
true | Whether or not there's water in the same place as this wall. |
west | false | false
true | When true, the wall extends from the center post to the west. |
---|
Bedrock Edition:
Name |
Default value |
Allowed values |
Description |
wall_block_type | cobblestone | andesite
brick
cobblestone
diorite
end_brick
granite
mossy_cobblestone
mossy_stone_brick
nether_brick
prismarine
red_nether_brick
red_sandstone
sandstone
stone_brick | The type of wall; for example, stone_brick denotes a stone brick wall. |
---|
Java Edition:
Name |
Default value |
Allowed values |
Description |
level | 0
| 0 | Water source block.
|
---|
1
2
3
4
5
6
7 | The distance from a water source or falling water block.
|
8
9
10
11
12
13
14
15 | Falling water. This level is equal to the falling water above, and if it's non-falling, equal to 8 plus the level of the non-falling water above it. |
Bedrock Edition:
Water and flowing water
Name |
Default value |
Allowed values |
Description |
liquid_depth | 0
| 0 | Water source block.
|
---|
1
2
3
4
5
6
7 | The distance from a water source or falling water block.
|
8
9
10
11
12
13
14
15 | Falling water. This level is equal to the falling water above, and if it's non-falling, equal to 8 plus the level of the non-falling water above it. |
Name |
Default value |
Allowed values |
Description |
age[JE only]
growth[BE only] | 0
| 0 |
|
---|
1 |
|
2 |
|
3 |
|
4 |
|
5 |
|
6 |
|
7 | Fully-grown. |
oak_wood
spruce_wood
birch_wood
jungle_wood
acacia_wood
dark_oak_wood
stripped_oak_wood
stripped_spruce_wood
stripped_birch_wood
stripped_jungle_wood
stripped_acacia_wood
stripped_dark_oak_wood
Java Edition:
Name |
Default value |
Allowed values |
Description |
axis | y
| x | The wood is oriented east–west.
|
---|
y | The wood is oriented vertically.
|
z | The wood is oriented north–south. |
History[edit]
|
This section is a stub, meaning that it lacks some important information. You can help by expanding it with further information relating to the topic. Reason: Doesn't describe the history in Bedrock Edition.
|
Java Edition |
1.8 | 14w11a | Added block states. Only used in the game engine, not saved in world files or used in commands yet. |
14w26a | Switched to mostly using block states in the code. |
1.11 | 16w32a | Enabled the use of block states in commands. |
1.13 | 17w47a | Many block states got added, changed and removed due to the Flattening.
|
---|
Added the debug stick, which is an item used to edit the block states of blocks. |